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							- /*
 - Copyright (C) 2008 Grame
 - 
 - This program is free software; you can redistribute it and/or modify
 - it under the terms of the GNU General Public License as published by
 - the Free Software Foundation; either version 2 of the License, or
 - (at your option) any later version.
 - 
 - This program is distributed in the hope that it will be useful,
 - but WITHOUT ANY WARRANTY; without even the implied warranty of
 - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 - GNU General Public License for more details.
 - 
 - You should have received a copy of the GNU General Public License
 - along with this program; if not, write to the Free Software
 - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 - 
 - */
 - 
 - #include "JackAudioAdapter.h"
 - #include "JackError.h"
 - #include "JackCompilerDeps.h"
 - #include "JackTools.h"
 - #include "JackTime.h"
 - #include "jslist.h"
 - #include <stdio.h>
 - #include <stdlib.h>
 - #include <assert.h>
 - 
 - using namespace std;
 - 
 - namespace Jack
 - {
 - 
 - //static methods ***********************************************************
 -     int JackAudioAdapter::Process (jack_nframes_t frames, void* arg)
 -     {
 -         JackAudioAdapter* adapter = static_cast<JackAudioAdapter*>(arg);
 -         jack_default_audio_sample_t* inputBuffer[adapter->fAudioAdapter->GetInputs()];
 -         jack_default_audio_sample_t* outputBuffer[adapter->fAudioAdapter->GetOutputs()];
 - 
 -         // Always clear output
 -         for (int i = 0; i < adapter->fAudioAdapter->GetInputs(); i++) {
 -             inputBuffer[i] = (jack_default_audio_sample_t*)jack_port_get_buffer(adapter->fCapturePortList[i], frames);
 -             memset(inputBuffer[i], 0, frames * sizeof(jack_default_audio_sample_t));
 -         }
 - 
 -         for (int i = 0; i < adapter->fAudioAdapter->GetOutputs(); i++) {
 -             outputBuffer[i] = (jack_default_audio_sample_t*)jack_port_get_buffer(adapter->fPlaybackPortList[i], frames);
 -         }
 - 
 -         adapter->fAudioAdapter->PullAndPush(inputBuffer, outputBuffer, frames);
 -       	return 0;
 -     }
 - 
 -     int JackAudioAdapter::BufferSize ( jack_nframes_t buffer_size, void* arg )
 -     {
 -         JackAudioAdapter* adapter = static_cast<JackAudioAdapter*> ( arg );
 -         adapter->Reset();
 -         adapter->fAudioAdapter->SetHostBufferSize ( buffer_size );
 -         return 0;
 -     }
 - 
 -     int JackAudioAdapter::SampleRate ( jack_nframes_t sample_rate, void* arg )
 -     {
 -         JackAudioAdapter* adapter = static_cast<JackAudioAdapter*> ( arg );
 -         adapter->Reset();
 -         adapter->fAudioAdapter->SetHostSampleRate ( sample_rate );
 -         return 0;
 -     }
 - 
 - //JackAudioAdapter *********************************************************
 - 
 -      JackAudioAdapter::JackAudioAdapter (jack_client_t* jack_client, JackAudioAdapterInterface* audio_io, const JSList* params, bool system)
 -         :fJackClient(jack_client), fAudioAdapter(audio_io)
 -     {
 -         const JSList* node;
 -         const jack_driver_param_t* param;
 -         fAutoConnect = false;
 - 
 -         for (node = params; node; node = jack_slist_next(node)) {
 -             param = (const jack_driver_param_t*) node->data;
 -             switch (param->character) {
 -                 case 'c':
 -                     fAutoConnect = true;
 -                     break;
 -             }
 -         }
 -     }
 - 
 -     JackAudioAdapter::~JackAudioAdapter()
 -     {
 -         // When called, Close has already been used for the client, thus ports are already unregistered.
 -         delete fAudioAdapter;
 -     }
 - 
 -     void JackAudioAdapter::FreePorts()
 -     {
 -         for (int i = 0; i < fAudioAdapter->GetInputs(); i++ )
 -             if ( fCapturePortList[i] )
 -                 jack_port_unregister ( fJackClient, fCapturePortList[i] );
 -         for (int i = 0; i < fAudioAdapter->GetOutputs(); i++ )
 -             if ( fPlaybackPortList[i] )
 -                 jack_port_unregister ( fJackClient, fPlaybackPortList[i] );
 - 
 -         delete[] fCapturePortList;
 -         delete[] fPlaybackPortList;
 -     }
 - 
 -     void JackAudioAdapter::ConnectPorts()
 -     {
 -         const char **ports;
 - 
 -         ports = jack_get_ports(fJackClient, NULL, NULL, JackPortIsPhysical | JackPortIsInput);
 -         if (ports != NULL) {
 -             for (int i = 0; i < fAudioAdapter->GetInputs() && ports[i]; i++) {
 -                 jack_connect(fJackClient,jack_port_name(fCapturePortList[i]),  ports[i]);
 -             }
 -             free(ports);
 -         }
 - 
 -         ports = jack_get_ports(fJackClient, NULL, NULL, JackPortIsPhysical | JackPortIsOutput);
 -         if (ports != NULL) {
 -             for (int i = 0; i < fAudioAdapter->GetOutputs() && ports[i]; i++) {
 -                 jack_connect(fJackClient, ports[i], jack_port_name(fPlaybackPortList[i]));
 -             }
 -             free(ports);
 -         }
 -     }
 - 
 -     void JackAudioAdapter::Reset()
 -     {
 -         fAudioAdapter->Reset();
 -     }
 - 
 -     int JackAudioAdapter::Open()
 -     {
 -         char name[32];
 -         jack_log("JackAudioAdapter::Open fCaptureChannels %d fPlaybackChannels %d", fAudioAdapter->GetInputs(), fAudioAdapter->GetOutputs());
 -         fAudioAdapter->Create();
 - 
 -         //jack ports
 -         fCapturePortList = new jack_port_t*[fAudioAdapter->GetInputs()];
 -         fPlaybackPortList = new jack_port_t*[fAudioAdapter->GetOutputs()];
 - 
 -         for (int i = 0; i < fAudioAdapter->GetInputs(); i++)
 -         {
 -             sprintf(name, "capture_%d", i + 1);
 -             if ((fCapturePortList[i] = jack_port_register(fJackClient, name, JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0)) == NULL)
 -                 goto fail;
 -         }
 - 
 -         for (int i = 0; i < fAudioAdapter->GetOutputs(); i++)
 -         {
 -             sprintf(name, "playback_%d", i + 1);
 -             if ((fPlaybackPortList[i] = jack_port_register(fJackClient, name, JACK_DEFAULT_AUDIO_TYPE, JackPortIsInput, 0 )) == NULL)
 -                 goto fail;
 -         }
 - 
 -         //callbacks and activation
 -         if ( jack_set_process_callback ( fJackClient, Process, this ) < 0 )
 -             goto fail;
 -         if ( jack_set_buffer_size_callback ( fJackClient, BufferSize, this ) < 0 )
 -             goto fail;
 -         if ( jack_set_sample_rate_callback ( fJackClient, SampleRate, this ) < 0 )
 -             goto fail;
 -         if ( jack_activate ( fJackClient ) < 0 )
 -             goto fail;
 - 
 -         if (fAutoConnect)
 -             ConnectPorts();
 - 
 -         // Ring buffer are now allocated..
 -         return fAudioAdapter->Open();
 - 
 -     fail:
 -         FreePorts();
 -         fAudioAdapter->Destroy();
 -         return -1;
 -     }
 - 
 -     int JackAudioAdapter::Close()
 -     {
 -         fAudioAdapter->Close();
 -         fAudioAdapter->Destroy();
 -         return 0;
 -     }
 - 
 - } //namespace
 
 
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