jack2 codebase
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

175 lines
5.1KB

  1. /*
  2. Copyright (C) 2004-2008 Grame
  3. This program is free software; you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation; either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program; if not, write to the Free Software
  13. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  14. */
  15. #ifndef __JackCoreAudioDriver__
  16. #define __JackCoreAudioDriver__
  17. #include <AudioToolbox/AudioConverter.h>
  18. #include <CoreAudio/CoreAudio.h>
  19. #include <AudioUnit/AudioUnit.h>
  20. #include "JackAudioDriver.h"
  21. #include "JackTime.h"
  22. namespace Jack
  23. {
  24. #define kVersion 102
  25. typedef UInt8 CAAudioHardwareDeviceSectionID;
  26. #define kAudioDeviceSectionInput ((CAAudioHardwareDeviceSectionID)0x01)
  27. #define kAudioDeviceSectionOutput ((CAAudioHardwareDeviceSectionID)0x00)
  28. #define kAudioDeviceSectionGlobal ((CAAudioHardwareDeviceSectionID)0x00)
  29. #define kAudioDeviceSectionWildcard ((CAAudioHardwareDeviceSectionID)0xFF)
  30. /*!
  31. \brief The CoreAudio driver.
  32. \todo hardware monitoring
  33. */
  34. class JackCoreAudioDriver : public JackAudioDriver
  35. {
  36. private:
  37. AudioUnit fAUHAL;
  38. AudioBufferList* fJackInputData;
  39. AudioBufferList* fDriverOutputData;
  40. AudioDeviceID fDeviceID;
  41. AudioUnitRenderActionFlags* fActionFags;
  42. AudioTimeStamp* fCurrentTime;
  43. bool fState;
  44. /// Intitial state
  45. bool fCapturing;
  46. bool fPlaying;
  47. int fInChannels;
  48. int fOutChannels;
  49. char fCaptureUID[256];
  50. char fPlaybackUID[256];
  51. bool fMonitor;
  52. static OSStatus Render(void *inRefCon,
  53. AudioUnitRenderActionFlags *ioActionFlags,
  54. const AudioTimeStamp *inTimeStamp,
  55. UInt32 inBusNumber,
  56. UInt32 inNumberFrames,
  57. AudioBufferList *ioData);
  58. static OSStatus MeasureCallback(AudioDeviceID inDevice,
  59. const AudioTimeStamp* inNow,
  60. const AudioBufferList* inInputData,
  61. const AudioTimeStamp* inInputTime,
  62. AudioBufferList* outOutputData,
  63. const AudioTimeStamp* inOutputTime,
  64. void* inClientData);
  65. static OSStatus DeviceNotificationCallback(AudioDeviceID inDevice,
  66. UInt32 inChannel,
  67. Boolean isInput,
  68. AudioDevicePropertyID inPropertyID,
  69. void* inClientData);
  70. static OSStatus SRNotificationCallback(AudioDeviceID inDevice,
  71. UInt32 inChannel,
  72. Boolean isInput,
  73. AudioDevicePropertyID inPropertyID,
  74. void* inClientData);
  75. OSStatus GetDeviceIDFromUID(const char* UID, AudioDeviceID* id);
  76. OSStatus GetDefaultDevice(AudioDeviceID* id);
  77. OSStatus GetDefaultInputDevice(AudioDeviceID* id);
  78. OSStatus GetDefaultOutputDevice(AudioDeviceID* id);
  79. OSStatus GetDeviceNameFromID(AudioDeviceID id, char* name);
  80. OSStatus GetTotalChannels(AudioDeviceID device, int* channelCount, bool isInput);
  81. // Setup
  82. int SetupDevices(const char* capture_driver_uid,
  83. const char* playback_driver_uid,
  84. char* capture_driver_name,
  85. char* playback_driver_name);
  86. int SetupChannels(bool capturing,
  87. bool playing,
  88. int& inchannels,
  89. int& outchannels,
  90. int& in_nChannels,
  91. int& out_nChannels,
  92. bool strict);
  93. int SetupBuffers(int inchannels, int outchannels);
  94. void DisposeBuffers();
  95. int SetupBufferSizeAndSampleRate(jack_nframes_t nframes, jack_nframes_t samplerate);
  96. int OpenAUHAL(bool capturing,
  97. bool playing,
  98. int inchannels,
  99. int outchannels,
  100. int in_nChannels,
  101. int out_nChannels,
  102. jack_nframes_t nframes,
  103. jack_nframes_t samplerate,
  104. bool strict);
  105. void CloseAUHAL();
  106. int AddListeners();
  107. void RemoveListeners();
  108. public:
  109. JackCoreAudioDriver(const char* name, JackEngine* engine, JackSynchro** table);
  110. virtual ~JackCoreAudioDriver();
  111. int Open(jack_nframes_t frames_per_cycle,
  112. jack_nframes_t rate,
  113. bool capturing,
  114. bool playing,
  115. int chan_in,
  116. int chan_out,
  117. bool monitor,
  118. const char* capture_driver_name,
  119. const char* playback_driver_name,
  120. jack_nframes_t capture_latency,
  121. jack_nframes_t playback_latency);
  122. int Close();
  123. int Attach();
  124. int Start();
  125. int Stop();
  126. int Read();
  127. int Write();
  128. int SetBufferSize(jack_nframes_t buffer_size);
  129. };
  130. } // end of namespace
  131. #endif