jack2 codebase
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  1. /*
  2. Copyright (C) 2001 Paul Davis
  3. Copyright (C) 2004-2008 Grame
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU Lesser General Public License as published by
  6. the Free Software Foundation; either version 2.1 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU Lesser General Public License for more details.
  12. You should have received a copy of the GNU Lesser General Public License
  13. along with this program; if not, write to the Free Software
  14. Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
  15. */
  16. #ifndef __JackPosixThread__
  17. #define __JackPosixThread__
  18. #include "JackThread.h"
  19. #include <pthread.h>
  20. namespace Jack
  21. {
  22. /* use 512KB stack per thread - the default is way too high to be feasible
  23. * with mlockall() on many systems */
  24. #define THREAD_STACK 524288
  25. /*!
  26. \brief The POSIX thread base class.
  27. */
  28. class SERVER_EXPORT JackPosixThread : public detail::JackThreadInterface
  29. {
  30. protected:
  31. pthread_t fThread;
  32. static void* ThreadHandler(void* arg);
  33. public:
  34. JackPosixThread(JackRunnableInterface* runnable, bool real_time, int priority, int cancellation)
  35. : JackThreadInterface(runnable, priority, real_time, cancellation), fThread((pthread_t)NULL)
  36. {}
  37. JackPosixThread(JackRunnableInterface* runnable, int cancellation = PTHREAD_CANCEL_ASYNCHRONOUS)
  38. : JackThreadInterface(runnable, 0, false, cancellation), fThread((pthread_t)NULL)
  39. {}
  40. int Start();
  41. int StartSync();
  42. int Kill();
  43. int Stop();
  44. void Terminate();
  45. int AcquireRealTime(); // Used when called from another thread
  46. int AcquireSelfRealTime(); // Used when called from thread itself
  47. int AcquireRealTime(int priority); // Used when called from another thread
  48. int AcquireSelfRealTime(int priority); // Used when called from thread itself
  49. int DropRealTime(); // Used when called from another thread
  50. int DropSelfRealTime(); // Used when called from thread itself
  51. pthread_t GetThreadID();
  52. bool IsThread();
  53. static int AcquireRealTimeImp(pthread_t thread, int priority);
  54. static int AcquireRealTimeImp(pthread_t thread, int priority, UInt64 period, UInt64 computation, UInt64 constraint)
  55. { return JackPosixThread::AcquireRealTimeImp(thread, priority); }
  56. static int DropRealTimeImp(pthread_t thread);
  57. static int StartImp(pthread_t* thread, int priority, int realtime, void*(*start_routine)(void*), void* arg);
  58. static int StopImp(pthread_t thread);
  59. static int KillImp(pthread_t thread);
  60. };
  61. SERVER_EXPORT void ThreadExit();
  62. } // end of namespace
  63. #endif