jack2 codebase
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  1. /*
  2. Copyright (C) 2001 Paul Davis
  3. Copyright (C) 2004 Jack O'Quin
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU Lesser General Public License as published by
  6. the Free Software Foundation; either version 2.1 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU Lesser General Public License for more details.
  12. You should have received a copy of the GNU Lesser General Public License
  13. along with this program; if not, write to the Free Software
  14. Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
  15. $Id: types.h,v 1.4.2.8 2006/06/20 14:44:00 letz Exp $
  16. */
  17. #ifndef __jack_types_h__
  18. #define __jack_types_h__
  19. #ifdef WIN32
  20. #include <windows.h>
  21. typedef char int8_t;
  22. typedef unsigned char uint8_t;
  23. typedef short int16_t;
  24. typedef unsigned short uint16_t;
  25. typedef long int32_t;
  26. typedef unsigned long uint32_t;
  27. typedef LONGLONG int64_t;
  28. typedef ULONGLONG uint64_t;
  29. #else
  30. #include <inttypes.h>
  31. #endif
  32. typedef int32_t jack_shmsize_t;
  33. /**
  34. * Type used to represent sample frame counts.
  35. */
  36. typedef uint32_t jack_nframes_t;
  37. /**
  38. * Maximum value that can be stored in jack_nframes_t
  39. */
  40. #define JACK_MAX_FRAMES (4294967295U) /* This should be UINT32_MAX, but C++ has a problem with that. */
  41. /**
  42. * Type used to represent the value of free running
  43. * monotonic clock with units of microseconds.
  44. */
  45. #ifdef WIN32
  46. typedef int64_t jack_time_t;
  47. #else
  48. typedef uint64_t jack_time_t;
  49. #endif
  50. /**
  51. * Maximum size of @a load_init string passed to an internal client
  52. * jack_initialize() function via jack_internal_client_load().
  53. */
  54. #define JACK_LOAD_INIT_LIMIT 1024
  55. /**
  56. * jack_intclient_t is an opaque type representing a loaded internal
  57. * client. You may only access it using the API provided in @ref
  58. * intclient.h "<jack/intclient.h>".
  59. */
  60. typedef uint64_t jack_intclient_t;
  61. /**
  62. * jack_port_t is an opaque type. You may only access it using the
  63. * API provided.
  64. */
  65. typedef struct _jack_port jack_port_t;
  66. /**
  67. * jack_client_t is an opaque type. You may only access it using the
  68. * API provided.
  69. */
  70. typedef struct _jack_client jack_client_t;
  71. /**
  72. * Ports have unique ids. A port registration callback is the only
  73. * place you ever need to know their value.
  74. */
  75. #if defined(__x86_64__)
  76. typedef uint64_t jack_port_id_t;
  77. #else
  78. typedef uint32_t jack_port_id_t;
  79. #endif
  80. /**
  81. * Prototype for the client supplied function that is called
  82. * by the engine anytime there is work to be done.
  83. *
  84. * @pre nframes == jack_get_buffer_size()
  85. * @pre nframes == pow(2,x)
  86. *
  87. * @param nframes number of frames to process
  88. * @param arg pointer to a client supplied structure
  89. *
  90. * @return zero on success, non-zero on error
  91. */
  92. typedef int (*JackProcessCallback)(jack_nframes_t nframes, void *arg);
  93. /**
  94. * Prototype for the client supplied function that is called
  95. * once after the creation of the thread in which other
  96. * callbacks will be made. Special thread characteristics
  97. * can be set from this callback, for example. This is a
  98. * highly specialized callback and most clients will not
  99. * and should not use it.
  100. *
  101. * @param arg pointer to a client supplied structure
  102. *
  103. * @return void
  104. */
  105. typedef void (*JackThreadInitCallback)(void *arg);
  106. /**
  107. * Prototype for the client supplied function that is called
  108. * whenever the processing graph is reordered.
  109. *
  110. * @param arg pointer to a client supplied structure
  111. *
  112. * @return zero on success, non-zero on error
  113. */
  114. typedef int (*JackGraphOrderCallback)(void *arg);
  115. /**
  116. * Prototype for the client-supplied function that is called whenever
  117. * an xrun has occured.
  118. *
  119. * @see jack_get_xrun_delayed_usecs()
  120. *
  121. * @param arg pointer to a client supplied structure
  122. *
  123. * @return zero on success, non-zero on error
  124. */
  125. typedef int (*JackXRunCallback)(void *arg);
  126. /**
  127. * Prototype for the @a bufsize_callback that is invoked whenever the
  128. * JACK engine buffer size changes. Although this function is called
  129. * in the JACK process thread, the normal process cycle is suspended
  130. * during its operation, causing a gap in the audio flow. So, the @a
  131. * bufsize_callback can allocate storage, touch memory not previously
  132. * referenced, and perform other operations that are not realtime
  133. * safe.
  134. *
  135. * @param nframes buffer size
  136. * @param arg pointer supplied by jack_set_buffer_size_callback().
  137. *
  138. * @return zero on success, non-zero on error
  139. */
  140. typedef int (*JackBufferSizeCallback)(jack_nframes_t nframes, void *arg);
  141. /**
  142. * Prototype for the client supplied function that is called
  143. * when the engine sample rate changes.
  144. *
  145. * @param nframes new engine sample rate
  146. * @param arg pointer to a client supplied structure
  147. *
  148. * @return zero on success, non-zero on error
  149. */
  150. typedef int (*JackSampleRateCallback)(jack_nframes_t nframes, void *arg);
  151. /**
  152. * Prototype for the client supplied function that is called
  153. * whenever a port is registered or unregistered.
  154. *
  155. * @param arg pointer to a client supplied structure
  156. */
  157. typedef void (*JackPortRegistrationCallback)(jack_port_id_t port, int, void *arg);
  158. /**
  159. * Prototype for the client supplied function that is called
  160. * whenever a client is registered or unregistered.
  161. *
  162. * @param name a null-terminated string containing the client name
  163. * @param register non-zero if the client is being registered,
  164. * zero if the client is being unregistered
  165. * @param arg pointer to a client supplied structure
  166. */
  167. typedef void (*JackClientRegistrationCallback)(const char* name, int register, void *arg);
  168. /**
  169. * Prototype for the client supplied function that is called
  170. * whenever jackd starts or stops freewheeling.
  171. *
  172. * @param starting non-zero if we start starting to freewheel, zero otherwise
  173. * @param arg pointer to a client supplied structure
  174. */
  175. typedef void (*JackFreewheelCallback)(int starting, void *arg);
  176. /**
  177. * Used for the type argument of jack_port_register() for default
  178. * audio ports.
  179. */
  180. #define JACK_DEFAULT_AUDIO_TYPE "32 bit float mono audio"
  181. /**
  182. * For convenience, use this typedef if you want to be able to change
  183. * between float and double. You may want to typedef sample_t to
  184. * jack_default_audio_sample_t in your application.
  185. */
  186. typedef float jack_default_audio_sample_t;
  187. /**
  188. * A port has a set of flags that are formed by AND-ing together the
  189. * desired values from the list below. The flags "JackPortIsInput" and
  190. * "JackPortIsOutput" are mutually exclusive and it is an error to use
  191. * them both.
  192. */
  193. enum JackPortFlags {
  194. /**
  195. * if JackPortIsInput is set, then the port can receive
  196. * data.
  197. */
  198. JackPortIsInput = 0x1,
  199. /**
  200. * if JackPortIsOutput is set, then data can be read from
  201. * the port.
  202. */
  203. JackPortIsOutput = 0x2,
  204. /**
  205. * if JackPortIsPhysical is set, then the port corresponds
  206. * to some kind of physical I/O connector.
  207. */
  208. JackPortIsPhysical = 0x4,
  209. /**
  210. * if JackPortCanMonitor is set, then a call to
  211. * jack_port_request_monitor() makes sense.
  212. *
  213. * Precisely what this means is dependent on the client. A typical
  214. * result of it being called with TRUE as the second argument is
  215. * that data that would be available from an output port (with
  216. * JackPortIsPhysical set) is sent to a physical output connector
  217. * as well, so that it can be heard/seen/whatever.
  218. *
  219. * Clients that do not control physical interfaces
  220. * should never create ports with this bit set.
  221. */
  222. JackPortCanMonitor = 0x8,
  223. /**
  224. * JackPortIsTerminal means:
  225. *
  226. * for an input port: the data received by the port
  227. * will not be passed on or made
  228. * available at any other port
  229. *
  230. * for an output port: the data available at the port
  231. * does not originate from any other port
  232. *
  233. * Audio synthesizers, I/O hardware interface clients, HDR
  234. * systems are examples of clients that would set this flag for
  235. * their ports.
  236. */
  237. JackPortIsTerminal = 0x10
  238. };
  239. /**
  240. * @ref jack_options_t bits
  241. */
  242. enum JackOptions {
  243. /**
  244. * Null value to use when no option bits are needed.
  245. */
  246. JackNullOption = 0x00,
  247. /**
  248. * Do not automatically start the JACK server when it is not
  249. * already running. This option is always selected if
  250. * \$JACK_NO_START_SERVER is defined in the calling process
  251. * environment.
  252. */
  253. JackNoStartServer = 0x01,
  254. /**
  255. * Use the exact client name requested. Otherwise, JACK
  256. * automatically generates a unique one, if needed.
  257. */
  258. JackUseExactName = 0x02,
  259. /**
  260. * Open with optional <em>(char *) server_name</em> parameter.
  261. */
  262. JackServerName = 0x04,
  263. /**
  264. * Load internal client from optional <em>(char *)
  265. * load_name</em>. Otherwise use the @a client_name.
  266. */
  267. JackLoadName = 0x08,
  268. /**
  269. * Pass optional <em>(char *) load_init</em> string to the
  270. * jack_initialize() entry point of an internal client.
  271. */
  272. JackLoadInit = 0x10
  273. };
  274. /** Valid options for opening an external client. */
  275. #define JackOpenOptions (JackServerName|JackNoStartServer|JackUseExactName)
  276. /** Valid options for loading an internal client. */
  277. #define JackLoadOptions (JackLoadInit|JackLoadName|JackUseExactName)
  278. /**
  279. * Options for several JACK operations, formed by OR-ing together the
  280. * relevant @ref JackOptions bits.
  281. */
  282. typedef enum JackOptions jack_options_t;
  283. /**
  284. * @ref jack_status_t bits
  285. */
  286. enum JackStatus {
  287. /**
  288. * Overall operation failed.
  289. */
  290. JackFailure = 0x01,
  291. /**
  292. * The operation contained an invalid or unsupported option.
  293. */
  294. JackInvalidOption = 0x02,
  295. /**
  296. * The desired client name was not unique. With the @ref
  297. * JackUseExactName option this situation is fatal. Otherwise,
  298. * the name was modified by appending a dash and a two-digit
  299. * number in the range "-01" to "-99". The
  300. * jack_get_client_name() function will return the exact string
  301. * that was used. If the specified @a client_name plus these
  302. * extra characters would be too long, the open fails instead.
  303. */
  304. JackNameNotUnique = 0x04,
  305. /**
  306. * The JACK server was started as a result of this operation.
  307. * Otherwise, it was running already. In either case the caller
  308. * is now connected to jackd, so there is no race condition.
  309. * When the server shuts down, the client will find out.
  310. */
  311. JackServerStarted = 0x08,
  312. /**
  313. * Unable to connect to the JACK server.
  314. */
  315. JackServerFailed = 0x10,
  316. /**
  317. * Communication error with the JACK server.
  318. */
  319. JackServerError = 0x20,
  320. /**
  321. * Requested client does not exist.
  322. */
  323. JackNoSuchClient = 0x40,
  324. /**
  325. * Unable to load internal client
  326. */
  327. JackLoadFailure = 0x80,
  328. /**
  329. * Unable to initialize client
  330. */
  331. JackInitFailure = 0x100,
  332. /**
  333. * Unable to access shared memory
  334. */
  335. JackShmFailure = 0x200,
  336. /**
  337. * Client's protocol version does not match
  338. */
  339. JackVersionError = 0x400
  340. };
  341. /**
  342. * Status word returned from several JACK operations, formed by
  343. * OR-ing together the relevant @ref JackStatus bits.
  344. */
  345. typedef enum JackStatus jack_status_t;
  346. #endif /* __jack_types_h__ */