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- /*
- Copyright (C) 2001 Paul Davis
- Copyright (C) 2004-2008 Grame
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
- */
-
- #include "JackSystemDeps.h"
- #include "JackServerGlobals.h"
- #include "JackTime.h"
- #include "JackFreewheelDriver.h"
- #include "JackLoopbackDriver.h"
- #include "JackThreadedDriver.h"
- #include "JackGlobals.h"
- #include "JackLockedEngine.h"
- #include "JackAudioDriver.h"
- #include "JackChannel.h"
- #include "JackClientControl.h"
- #include "JackEngineControl.h"
- #include "JackGraphManager.h"
- #include "JackInternalClient.h"
- #include "JackError.h"
- #include "JackMessageBuffer.h"
-
- namespace Jack
- {
-
- JackServer::JackServer(bool sync, bool temporary, long timeout, bool rt, long priority, long loopback, bool verbose, const char* server_name)
- {
- if (rt) {
- jack_info("JACK server starting in realtime mode with priority %ld", priority);
- } else {
- jack_info("JACK server starting in non-realtime mode");
- }
-
- fGraphManager = new JackGraphManager();
- fEngineControl = new JackEngineControl(sync, temporary, timeout, rt, priority, verbose, server_name);
- fEngine = new JackLockedEngine(fGraphManager, GetSynchroTable(), fEngineControl);
- fFreewheelDriver = new JackThreadedDriver(new JackFreewheelDriver(fEngine, GetSynchroTable()));
- fLoopbackDriver = new JackLoopbackDriver(fEngine, GetSynchroTable());
- fAudioDriver = NULL;
- fFreewheel = false;
- fLoopback = loopback;
- JackServerGlobals::fInstance = this; // Unique instance
- JackServerGlobals::fUserCount = 1; // One user
- jack_verbose = verbose;
- }
-
- JackServer::~JackServer()
- {
- delete fGraphManager;
- delete fAudioDriver;
- delete fFreewheelDriver;
- delete fLoopbackDriver;
- delete fEngine;
- delete fEngineControl;
- }
-
- int JackServer::Open(jack_driver_desc_t* driver_desc, JSList* driver_params)
- {
- // TODO: move that in reworked JackServerGlobals::Init()
- JackMessageBuffer::Create();
-
- if (fChannel.Open(fEngineControl->fServerName, this) < 0) {
- jack_error("Server channel open error");
- goto fail_close1;
- }
-
- if (fEngine->Open() != 0) {
- jack_error("Cannot open engine");
- goto fail_close2;
- }
-
- if ((fAudioDriver = fDriverInfo.Open(driver_desc, fEngine, GetSynchroTable(), driver_params)) == NULL) {
- jack_error("Cannot initialize driver");
- goto fail_close3;
- }
-
- if (fFreewheelDriver->Open() != 0) { // before engine open
- jack_error("Cannot open driver");
- goto fail_close4;
- }
-
- if (fLoopbackDriver->Open(fEngineControl->fBufferSize, fEngineControl->fSampleRate, 1, 1, fLoopback, fLoopback, false, "loopback", "loopback", 0, 0) != 0) {
- jack_error("Cannot open driver");
- goto fail_close5;
- }
-
- if (fAudioDriver->Attach() != 0) {
- jack_error("Cannot attach audio driver");
- goto fail_close6;
- }
-
- if (fLoopback > 0 && fLoopbackDriver->Attach() != 0) {
- jack_error("Cannot attach loopback driver");
- goto fail_close7;
- }
-
- fFreewheelDriver->SetMaster(false);
- fAudioDriver->SetMaster(true);
- if (fLoopback > 0)
- fAudioDriver->AddSlave(fLoopbackDriver);
- fAudioDriver->AddSlave(fFreewheelDriver); // After ???
- InitTime();
- return 0;
-
- fail_close7:
- fAudioDriver->Detach();
-
- fail_close6:
- fLoopbackDriver->Close();
-
- fail_close5:
- fFreewheelDriver->Close();
-
- fail_close4:
- fAudioDriver->Close();
-
- fail_close3:
- fEngine->Close();
-
- fail_close2:
- fChannel.Close();
-
- fail_close1:
- JackMessageBuffer::Destroy();
- return -1;
- }
-
- int JackServer::Close()
- {
- jack_log("JackServer::Close");
- fChannel.Close();
- fAudioDriver->Detach();
- if (fLoopback > 0)
- fLoopbackDriver->Detach();
- fAudioDriver->Close();
- fFreewheelDriver->Close();
- fLoopbackDriver->Close();
- fEngine->Close();
- // TODO: move that in reworked JackServerGlobals::Destroy()
- JackMessageBuffer::Destroy();
- return 0;
- }
-
- int JackServer::InternalClientLoad(const char* client_name, const char* so_name, const char* objet_data, int options, int* int_ref, int* status)
- {
- JackLoadableInternalClient* client = new JackLoadableInternalClient1(JackServerGlobals::fInstance, GetSynchroTable(), objet_data);
- assert(client);
- return InternalClientLoadAux(client, so_name, client_name, options, int_ref, status);
- }
-
- int JackServer::InternalClientLoad(const char* client_name, const char* so_name, const JSList * parameters, int options, int* int_ref, int* status)
- {
- JackLoadableInternalClient* client = new JackLoadableInternalClient2(JackServerGlobals::fInstance, GetSynchroTable(), parameters);
- assert(client);
- return InternalClientLoadAux(client, so_name, client_name, options, int_ref, status);
- }
-
- int JackServer::InternalClientLoadAux(JackLoadableInternalClient* client, const char* so_name, const char* client_name, int options, int* int_ref, int* status)
- {
- // Clear status
- *status = 0;
- if ((client->Init(so_name) < 0) || (client->Open(JACK_DEFAULT_SERVER_NAME, client_name, (jack_options_t)options, (jack_status_t*)status) < 0)) {
- delete client;
- int my_status1 = *status | JackFailure;
- *status = (jack_status_t)my_status1;
- *int_ref = 0;
- return -1;
- } else {
- *int_ref = client->GetClientControl()->fRefNum;
- return 0;
- }
- }
-
- int JackServer::Start()
- {
- jack_log("JackServer::Start");
- fEngineControl->InitFrameTime();
- return fAudioDriver->Start();
- }
-
- int JackServer::Stop()
- {
- jack_log("JackServer::Stop");
- return fAudioDriver->Stop();
- }
-
- int JackServer::SetBufferSize(jack_nframes_t buffer_size)
- {
- jack_log("JackServer::SetBufferSize nframes = %ld", buffer_size);
- jack_nframes_t current_buffer_size = fEngineControl->fBufferSize;
-
- if (current_buffer_size == buffer_size) {
- jack_log("SetBufferSize: requirement for new buffer size equals current value");
- return 0;
- }
-
- if (fAudioDriver->IsFixedBufferSize()) {
- jack_log("SetBufferSize: driver only supports a fixed buffer size");
- return -1;
- }
-
- if (fAudioDriver->Stop() != 0) {
- jack_error("Cannot stop audio driver");
- return -1;
- }
-
- if (fAudioDriver->SetBufferSize(buffer_size) == 0) {
- fFreewheelDriver->SetBufferSize(buffer_size);
- fEngine->NotifyBufferSize(buffer_size);
- fEngineControl->InitFrameTime();
- return fAudioDriver->Start();
- } else { // Failure: try to restore current value
- jack_error("Cannot SetBufferSize for audio driver, restore current value %ld", current_buffer_size);
- fAudioDriver->SetBufferSize(current_buffer_size);
- fFreewheelDriver->SetBufferSize(current_buffer_size);
- fEngineControl->InitFrameTime();
- fAudioDriver->Start();
- // SetBufferSize actually failed, so return an error...
- return -1;
- }
- }
-
- /*
- Freewheel mode is implemented by switching from the (audio + freewheel) driver to the freewheel driver only:
-
- - "global" connection state is saved
- - all audio driver ports are deconnected, thus there is no more dependancies with the audio driver
- - the freewheel driver will be synchronized with the end of graph execution : all clients are connected to the freewheel driver
- - the freewheel driver becomes the "master"
-
- Normal mode is restored with the connections state valid before freewheel mode was done. Thus one consider that
- no graph state change can be done during freewheel mode.
- */
-
- int JackServer::SetFreewheel(bool onoff)
- {
- jack_log("JackServer::SetFreewheel is = %ld want = %ld", fFreewheel, onoff);
-
- if (fFreewheel) {
- if (onoff) {
- return -1;
- } else {
- fFreewheel = false;
- fFreewheelDriver->Stop();
- fGraphManager->Restore(&fConnectionState); // Restore previous connection state
- fEngine->NotifyFreewheel(onoff);
- fFreewheelDriver->SetMaster(false);
- fEngineControl->InitFrameTime();
- return fAudioDriver->Start();
- }
- } else {
- if (onoff) {
- fFreewheel = true;
- fAudioDriver->Stop();
- fGraphManager->Save(&fConnectionState); // Save connection state
- fGraphManager->DisconnectAllPorts(fAudioDriver->GetClientControl()->fRefNum);
- fEngine->NotifyFreewheel(onoff);
- fFreewheelDriver->SetMaster(true);
- return fFreewheelDriver->Start();
- } else {
- return -1;
- }
- }
- }
-
- // Coming from the RT thread
- void JackServer::Notify(int refnum, int notify, int value)
- {
- switch (notify) {
-
- case kGraphOrderCallback:
- fEngine->NotifyGraphReorder();
- break;
-
- case kXRunCallback:
- fEngine->NotifyXRun(refnum);
- break;
-
- }
- }
-
- void JackServer::ClientKill(int refnum)
- {
- jack_log("JackServer::ClientKill ref = %ld", refnum);
- if (fEngine->ClientDeactivate(refnum) < 0) {
- jack_error("JackServer::ClientKill ref = %ld cannot be removed from the graph !!", refnum);
- }
- if (fEngine->ClientExternalClose(refnum) < 0) {
- jack_error("JackServer::ClientKill ref = %ld cannot be closed", refnum);
- }
- }
-
- //----------------------
- // Transport management
- //----------------------
-
- int JackServer::ReleaseTimebase(int refnum)
- {
- return fEngineControl->fTransport.ResetTimebase(refnum);
- }
-
- int JackServer::SetTimebaseCallback(int refnum, int conditional)
- {
- return fEngineControl->fTransport.SetTimebaseMaster(refnum, conditional);
- }
-
- JackLockedEngine* JackServer::GetEngine()
- {
- return fEngine;
- }
-
- JackSynchro* JackServer::GetSynchroTable()
- {
- return fSynchroTable;
- }
-
- JackEngineControl* JackServer::GetEngineControl()
- {
- return fEngineControl;
- }
-
- JackGraphManager* JackServer::GetGraphManager()
- {
- return fGraphManager;
- }
-
-
- } // end of namespace
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