| 
							- /*
 - Copyright (C) 2004-2008 Grame
 - 
 - This program is free software; you can redistribute it and/or modify
 - it under the terms of the GNU General Public License as published by
 - the Free Software Foundation; either version 2 of the License, or
 - (at your option) any later version.
 - 
 - This program is distributed in the hope that it will be useful,
 - but WITHOUT ANY WARRANTY; without even the implied warranty of
 - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 - GNU General Public License for more details.
 - 
 - You should have received a copy of the GNU General Public License
 - along with this program; if not, write to the Free Software
 - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 - 
 - */
 - 
 - #include <iostream>
 - #include <fstream>
 - #include <set>
 - #include <assert.h>
 - #include <ctype.h>
 - 
 - #include "JackSystemDeps.h"
 - #include "JackLockedEngine.h"
 - #include "JackExternalClient.h"
 - #include "JackInternalClient.h"
 - #include "JackEngineControl.h"
 - #include "JackClientControl.h"
 - #include "JackServerGlobals.h"
 - #include "JackGlobals.h"
 - #include "JackChannel.h"
 - #include "JackError.h"
 - 
 - extern const char* JACK_METADATA_HARDWARE;
 - extern const char* JACK_METADATA_PRETTY_NAME;
 - 
 - namespace Jack
 - {
 - 
 - JackEngine::JackEngine(JackGraphManager* manager,
 -                        JackSynchro* table,
 -                        JackEngineControl* control,
 -                        char self_connect_mode)
 -                     : JackLockAble(control->fServerName),
 -                     fSignal(control->fServerName),
 -                     fMetadata(true)
 - {
 -     fGraphManager = manager;
 -     fSynchroTable = table;
 -     fEngineControl = control;
 -     fSelfConnectMode = self_connect_mode;
 -     for (int i = 0; i < CLIENT_NUM; i++) {
 -         fClientTable[i] = NULL;
 -     }
 -     fLastSwitchUsecs = 0;
 -     fSessionPendingReplies = 0;
 -     fSessionTransaction = NULL;
 -     fSessionResult = NULL;
 - }
 - 
 - JackEngine::~JackEngine()
 - {}
 - 
 - int JackEngine::Open()
 - {
 -     jack_log("JackEngine::Open");
 - 
 -     // Open audio thread => request thread communication channel
 -     if (fChannel.Open(fEngineControl->fServerName) < 0) {
 -         jack_error("Cannot connect to server");
 -         return -1;
 -     } else {
 -         return 0;
 -     }
 - }
 - 
 - int JackEngine::Close()
 - {
 -     jack_log("JackEngine::Close");
 -     fChannel.Close();
 - 
 -     // Close remaining clients (RT is stopped)
 -     for (int i = fEngineControl->fDriverNum; i < CLIENT_NUM; i++) {
 -         if (JackLoadableInternalClient* loadable_client = dynamic_cast<JackLoadableInternalClient*>(fClientTable[i])) {
 -             jack_log("JackEngine::Close loadable client = %s", loadable_client->GetClientControl()->fName);
 -             loadable_client->Close();
 -             fClientTable[i] = NULL;
 -             delete loadable_client;
 -         } else if (JackExternalClient* external_client = dynamic_cast<JackExternalClient*>(fClientTable[i])) {
 -             jack_log("JackEngine::Close external client = %s", external_client->GetClientControl()->fName);
 -             external_client->Close();
 -             fClientTable[i] = NULL;
 -             delete external_client;
 -         }
 -     }
 - 
 -     return 0;
 - }
 - 
 - void JackEngine::NotifyQuit()
 - {
 -     fChannel.NotifyQuit();
 - }
 - 
 - 
 - //-----------------------------
 - // Client resource management
 - //-----------------------------
 - 
 - int JackEngine::AllocateRefnum()
 - {
 -     for (int i = 0; i < CLIENT_NUM; i++) {
 -         if (!fClientTable[i]) {
 -             jack_log("JackEngine::AllocateRefNum ref = %ld", i);
 -             return i;
 -         }
 -     }
 -     return -1;
 - }
 - 
 - void JackEngine::ReleaseRefnum(int refnum)
 - {
 -     fClientTable[refnum] = NULL;
 - 
 -     if (fEngineControl->fTemporary) {
 -         int i;
 -         for (i = fEngineControl->fDriverNum; i < CLIENT_NUM; i++) {
 -             if (fClientTable[i]) {
 -                 break;
 -             }
 -         }
 -         if (i == CLIENT_NUM) {
 -             // Last client and temporary case: quit the server
 -             jack_log("JackEngine::ReleaseRefnum server quit");
 -             fEngineControl->fTemporary = false;
 -             throw JackTemporaryException();
 -         }
 -     }
 - }
 - 
 - //------------------
 - // Graph management
 - //------------------
 - 
 - void JackEngine::ProcessNext(jack_time_t cur_cycle_begin)
 - {
 -     fLastSwitchUsecs = cur_cycle_begin;
 -     if (fGraphManager->RunNextGraph())  {   // True if the graph actually switched to a new state
 -         fChannel.Notify(ALL_CLIENTS, kGraphOrderCallback, 0);
 -     }
 -     fSignal.Signal();                       // Signal for threads waiting for next cycle
 - }
 - 
 - void JackEngine::ProcessCurrent(jack_time_t cur_cycle_begin)
 - {
 -     if (cur_cycle_begin < fLastSwitchUsecs + 2 * fEngineControl->fPeriodUsecs) { // Signal XRun only for the first failing cycle
 -         CheckXRun(cur_cycle_begin);
 -     }
 -     fGraphManager->RunCurrentGraph();
 - }
 - 
 - bool JackEngine::Process(jack_time_t cur_cycle_begin, jack_time_t prev_cycle_end)
 - {
 -     bool res = true;
 - 
 -     // Cycle  begin
 -     fEngineControl->CycleBegin(fClientTable, fGraphManager, cur_cycle_begin, prev_cycle_end);
 - 
 -     // Graph
 -     if (fGraphManager->IsFinishedGraph()) {
 -         ProcessNext(cur_cycle_begin);
 -         res = true;
 -     } else {
 -         jack_log("Process: graph not finished!");
 -         if (cur_cycle_begin > fLastSwitchUsecs + fEngineControl->fTimeOutUsecs) {
 -             jack_log("Process: switch to next state delta = %ld", long(cur_cycle_begin - fLastSwitchUsecs));
 -             ProcessNext(cur_cycle_begin);
 -             res = true;
 -         } else {
 -             jack_log("Process: waiting to switch delta = %ld", long(cur_cycle_begin - fLastSwitchUsecs));
 -             ProcessCurrent(cur_cycle_begin);
 -             res = false;
 -         }
 -     }
 - 
 -     // Cycle end
 -     fEngineControl->CycleEnd(fClientTable);
 -     return res;
 - }
 - 
 - /*
 - Client that finish *after* the callback date are considered late even if their output buffers may have been
 - correctly mixed in the time window: callbackUsecs <==> Read <==> Write.
 - */
 - 
 - static const char* State2String(jack_client_state_t state)
 - {
 -     switch (state) {
 -         case NotTriggered:
 -             return "NotTriggered";
 -         case Triggered:
 -             return "Triggered";
 -         case Running:
 -             return "Running";
 -         case Finished:
 -             return "Finished";
 -         default:
 -             return "";
 -     }
 - }
 - 
 - void JackEngine::CheckXRun(jack_time_t callback_usecs)  // REVOIR les conditions de fin
 - {
 -     for (int i = fEngineControl->fDriverNum; i < CLIENT_NUM; i++) {
 -         JackClientInterface* client = fClientTable[i];
 -         if (client && client->GetClientControl()->fActive) {
 -             JackClientTiming* timing = fGraphManager->GetClientTiming(i);
 -             jack_client_state_t status = timing->fStatus;
 -             jack_time_t finished_date = timing->fFinishedAt;
 - 
 -             if (status != NotTriggered && status != Finished) {
 -                 jack_error("JackEngine::XRun: client = %s was not finished, state = %s", client->GetClientControl()->fName, State2String(status));
 -                 fChannel.Notify(ALL_CLIENTS, kXRunCallback, 0);  // Notify all clients
 -             }
 - 
 -             if (status == Finished && (long)(finished_date - callback_usecs) > 0) {
 -                 jack_error("JackEngine::XRun: client %s finished after current callback", client->GetClientControl()->fName);
 -                 fChannel.Notify(ALL_CLIENTS, kXRunCallback, 0);  // Notify all clients
 -             }
 -         }
 -     }
 - }
 - 
 - int JackEngine::ComputeTotalLatencies()
 - {
 -     std::vector<jack_int_t> sorted;
 -     std::vector<jack_int_t>::iterator it;
 -     std::vector<jack_int_t>::reverse_iterator rit;
 - 
 -     fGraphManager->TopologicalSort(sorted);
 - 
 -     /* iterate over all clients in graph order, and emit
 -      * capture latency callback.
 -      */
 - 
 -     for (it = sorted.begin(); it != sorted.end(); it++) {
 -         NotifyClient(*it, kLatencyCallback, true, "", 0, 0);
 -     }
 - 
 -     /* now issue playback latency callbacks in reverse graph order.
 -      */
 -     for (rit = sorted.rbegin(); rit != sorted.rend(); rit++) {
 -         NotifyClient(*rit, kLatencyCallback, true, "", 1, 0);
 -     }
 - 
 -     return 0;
 - }
 - 
 - //--------------
 - // Metadata API
 - //--------------
 - 
 - int JackEngine::PropertyChangeNotify(jack_uuid_t subject, const char* key, jack_property_change_t change)
 - {
 -     jack_log("JackEngine::PropertyChangeNotify: subject = %x key = %s change = %x", subject, key, change);
 - 
 -     for (int i = 0; i < CLIENT_NUM; i++) {
 -         JackClientInterface* client = fClientTable[i];
 -         if (client) {
 -             char buf[JACK_UUID_STRING_SIZE];
 -             jack_uuid_unparse(subject, buf);
 -             client->ClientNotify(i, buf, kPropertyChangeCallback, false, key, change, 0);
 -         }
 -     }
 - 
 -     return 0;
 - }
 - 
 - //---------------
 - // Notifications
 - //---------------
 - 
 - int JackEngine::ClientNotify(JackClientInterface* client, int refnum, const char* name, int notify, int sync, const char* message, int value1, int value2)
 - {
 -     // Check if notification is needed
 -     if (!client->GetClientControl()->fCallback[notify]) {
 -         jack_log("JackEngine::ClientNotify: no callback for notification = %ld", notify);
 -         return 0;
 -     }
 - 
 -     int res1;
 - 
 -     // External client
 -     if (dynamic_cast<JackExternalClient*>(client)) {
 -        res1 = client->ClientNotify(refnum, name, notify, sync, message, value1, value2);
 -     // Important for internal client : unlock before calling the notification callbacks
 -     } else {
 -         bool res2 = Unlock();
 -         res1 = client->ClientNotify(refnum, name, notify, sync, message, value1, value2);
 -         if (res2) {
 -             Lock();
 -         }
 -     }
 - 
 -     if (res1 < 0) {
 -         jack_error("ClientNotify fails name = %s notification = %ld val1 = %ld val2 = %ld", name, notify, value1, value2);
 -     }
 -     return res1;
 - }
 - 
 - void JackEngine::NotifyClient(int refnum, int event, int sync, const char* message, int value1, int value2)
 - {
 -     JackClientInterface* client = fClientTable[refnum];
 -     if (client) {
 -         ClientNotify(client, refnum, client->GetClientControl()->fName, event, sync, message, value1, value2);
 -     }
 - }
 - 
 - void JackEngine::NotifyClients(int event, int sync, const char* message, int value1, int value2)
 - {
 -     for (int i = 0; i < CLIENT_NUM; i++) {
 -         NotifyClient(i, event, sync, message, value1, value2);
 -     }
 - }
 - 
 - int JackEngine::NotifyAddClient(JackClientInterface* new_client, const char* new_name, int refnum)
 - {
 -     jack_log("JackEngine::NotifyAddClient: name = %s", new_name);
 - 
 -     // Notify existing clients of the new client and new client of existing clients.
 -     for (int i = 0; i < CLIENT_NUM; i++) {
 -         JackClientInterface* old_client = fClientTable[i];
 -         if (old_client && old_client != new_client) {
 -             char* old_name = old_client->GetClientControl()->fName;
 -             if (ClientNotify(old_client, refnum, new_name, kAddClient, false, "", 0, 0) < 0) {
 -                 jack_error("NotifyAddClient old_client fails name = %s", old_name);
 -                 // Not considered as a failure...
 -             }
 -             if (ClientNotify(new_client, i, old_name, kAddClient, true, "", 0, 0) < 0) {
 -                 jack_error("NotifyAddClient new_client fails name = %s", new_name);
 -                 return -1;
 -             }
 -         }
 -     }
 - 
 -     return 0;
 - }
 - 
 - void JackEngine::NotifyRemoveClient(const char* name, int refnum)
 - {
 -     // Notify existing clients (including the one being suppressed) of the removed client
 -     for (int i = 0; i < CLIENT_NUM; i++) {
 -         JackClientInterface* client = fClientTable[i];
 -         if (client) {
 -             ClientNotify(client, refnum, name, kRemoveClient, false, "", 0, 0);
 -         }
 -     }
 - }
 - 
 - // Coming from the driver
 - void JackEngine::NotifyDriverXRun()
 - {
 -     // Use the audio thread => request thread communication channel
 -     fChannel.Notify(ALL_CLIENTS, kXRunCallback, 0);
 - }
 - 
 - void JackEngine::NotifyClientXRun(int refnum)
 - {
 -     if (refnum == ALL_CLIENTS) {
 -         NotifyClients(kXRunCallback, false, "", 0, 0);
 -     } else {
 -         NotifyClient(refnum, kXRunCallback, false, "", 0, 0);
 -     }
 - }
 - 
 - void JackEngine::NotifyGraphReorder()
 - {
 -     ComputeTotalLatencies();
 -     NotifyClients(kGraphOrderCallback, false, "", 0, 0);
 - }
 - 
 - void JackEngine::NotifyBufferSize(jack_nframes_t buffer_size)
 - {
 -     NotifyClients(kBufferSizeCallback, true, "", buffer_size, 0);
 - }
 - 
 - void JackEngine::NotifySampleRate(jack_nframes_t sample_rate)
 - {
 -     NotifyClients(kSampleRateCallback, true, "", sample_rate, 0);
 - }
 - 
 - void JackEngine::NotifyFailure(int code, const char* reason)
 - {
 -     NotifyClients(kShutDownCallback, false, reason, code, 0);
 - }
 - 
 - void JackEngine::NotifyFreewheel(bool onoff)
 - {
 -     if (onoff) {
 -         // Save RT state
 -         fEngineControl->fSavedRealTime = fEngineControl->fRealTime;
 -         fEngineControl->fRealTime = false;
 -     } else {
 -         // Restore RT state
 -         fEngineControl->fRealTime = fEngineControl->fSavedRealTime;
 -         fEngineControl->fSavedRealTime = false;
 -     }
 -     NotifyClients((onoff ? kStartFreewheelCallback : kStopFreewheelCallback), true, "", 0, 0);
 - }
 - 
 - void JackEngine::NotifyPortRegistation(jack_port_id_t port_index, bool onoff)
 - {
 -     NotifyClients((onoff ? kPortRegistrationOnCallback : kPortRegistrationOffCallback), false, "", port_index, 0);
 - }
 - 
 - void JackEngine::NotifyPortRename(jack_port_id_t port, const char* old_name)
 - {
 -     NotifyClients(kPortRenameCallback, false, old_name, port, 0);
 - }
 - 
 - void JackEngine::NotifyPortConnect(jack_port_id_t src, jack_port_id_t dst, bool onoff)
 - {
 -     NotifyClients((onoff ? kPortConnectCallback : kPortDisconnectCallback), false, "", src, dst);
 - }
 - 
 - void JackEngine::NotifyActivate(int refnum)
 - {
 -     NotifyClient(refnum, kActivateClient, true, "", 0, 0);
 - }
 - 
 - //----------------------------
 - // Loadable client management
 - //----------------------------
 - 
 - int JackEngine::GetInternalClientName(int refnum, char* name_res)
 - {
 -     JackClientInterface* client = fClientTable[refnum];
 -     assert(client);
 -     strncpy(name_res, client->GetClientControl()->fName, JACK_CLIENT_NAME_SIZE);
 -     return 0;
 - }
 - 
 - int JackEngine::InternalClientHandle(const char* client_name, int* status, int* int_ref)
 - {
 -     // Clear status
 -     *status = 0;
 - 
 -     for (int i = 0; i < CLIENT_NUM; i++) {
 -         JackClientInterface* client = fClientTable[i];
 -         if (client && dynamic_cast<JackLoadableInternalClient*>(client) && (strcmp(client->GetClientControl()->fName, client_name) == 0)) {
 -             jack_log("InternalClientHandle found client name = %s ref = %ld",  client_name, i);
 -             *int_ref = i;
 -             return 0;
 -         }
 -     }
 - 
 -     *status |= (JackNoSuchClient | JackFailure);
 -     return -1;
 - }
 - 
 - int JackEngine::InternalClientUnload(int refnum, int* status)
 - {
 -     JackClientInterface* client = fClientTable[refnum];
 -     if (client) {
 -         int res = client->Close();
 -         delete client;
 -         *status = 0;
 -         return res;
 -     } else {
 -         *status = (JackNoSuchClient | JackFailure);
 -         return -1;
 -     }
 - }
 - 
 - //-------------------
 - // Client management
 - //-------------------
 - 
 - int JackEngine::ClientCheck(const char* name, jack_uuid_t uuid, char* name_res, int protocol, int options, int* status)
 - {
 -     // Clear status
 -     *status = 0;
 -     strcpy(name_res, name);
 - 
 -     jack_log("Check protocol client = %ld server = %ld", protocol, JACK_PROTOCOL_VERSION);
 - 
 -     if (protocol != JACK_PROTOCOL_VERSION) {
 -         *status |= (JackFailure | JackVersionError);
 -         jack_error("JACK protocol mismatch (%d vs %d)", protocol, JACK_PROTOCOL_VERSION);
 -         return -1;
 -     }
 - 
 -     std::map<int,std::string>::iterator res = fReservationMap.find(uuid);
 - 
 -     if (res != fReservationMap.end()) {
 -         strncpy(name_res, res->second.c_str(), JACK_CLIENT_NAME_SIZE);
 -     } else if (ClientCheckName(name)) {
 - 
 -         *status |= JackNameNotUnique;
 - 
 -         if (options & JackUseExactName) {
 -             jack_error("cannot create new client; %s already exists", name);
 -             *status |= JackFailure;
 -             return -1;
 -         }
 - 
 -         if (GenerateUniqueName(name_res)) {
 -             *status |= JackFailure;
 -             return -1;
 -         }
 -     }
 - 
 -     return 0;
 - }
 - 
 - bool JackEngine::GenerateUniqueName(char* name)
 - {
 -     int tens, ones;
 -     int length = strlen(name);
 - 
 -     if (length > JACK_CLIENT_NAME_SIZE - 4) {
 -         jack_error("%s exists and is too long to make unique", name);
 -         return true;            /* failure */
 -     }
 - 
 -     /*  generate a unique name by appending "-01".."-99" */
 -     name[length++] = '-';
 -     tens = length++;
 -     ones = length++;
 -     name[tens] = '0';
 -     name[ones] = '1';
 -     name[length] = '\0';
 - 
 -     while (ClientCheckName(name)) {
 -         if (name[ones] == '9') {
 -             if (name[tens] == '9') {
 -                 jack_error("client %s has 99 extra instances already", name);
 -                 return true; /* give up */
 -             }
 -             name[tens]++;
 -             name[ones] = '0';
 -         } else {
 -             name[ones]++;
 -         }
 -     }
 -     return false;
 - }
 - 
 - bool JackEngine::ClientCheckName(const char* name)
 - {
 -     for (int i = 0; i < CLIENT_NUM; i++) {
 -         JackClientInterface* client = fClientTable[i];
 -         if (client && (strcmp(client->GetClientControl()->fName, name) == 0)) {
 -             return true;
 -         }
 -     }
 - 
 -     for (std::map<int,std::string>::iterator i = fReservationMap.begin(); i != fReservationMap.end(); i++) {
 -         if (i->second == name) {
 -             return true;
 -         }
 -     }
 - 
 -     return false;
 - }
 - 
 - void JackEngine::EnsureUUID(jack_uuid_t uuid)
 - {
 -     if (jack_uuid_empty(uuid))
 -         return;
 - 
 -     for (int i = 0; i < CLIENT_NUM; i++) {
 -         JackClientInterface* client = fClientTable[i];
 -         if (client && jack_uuid_compare(client->GetClientControl()->fSessionID, uuid) == 0) {
 -             // FIXME? this code does nothing, but jack1 has it like this too..
 -             jack_uuid_clear (&uuid);
 -             // client->GetClientControl()->fSessionID = jack_client_uuid_generate();
 -         }
 -     }
 - }
 - 
 - int JackEngine::GetClientPID(const char* name)
 - {
 -     for (int i = 0; i < CLIENT_NUM; i++) {
 -         JackClientInterface* client = fClientTable[i];
 -         if (client && (strcmp(client->GetClientControl()->fName, name) == 0)) {
 -             return client->GetClientControl()->fPID;
 -         }
 -     }
 - 
 -     return 0;
 - }
 - 
 - int JackEngine::GetClientRefNum(const char* name)
 - {
 -     for (int i = 0; i < CLIENT_NUM; i++) {
 -         JackClientInterface* client = fClientTable[i];
 -         if (client && (strcmp(client->GetClientControl()->fName, name) == 0)) {
 -             return client->GetClientControl()->fRefNum;
 -         }
 -     }
 - 
 -     return -1;
 - }
 - 
 - // Used for external clients
 - int JackEngine::ClientExternalOpen(const char* name, int pid, jack_uuid_t uuid, int* ref, int* shared_engine, int* shared_client, int* shared_graph_manager)
 - {
 -     char real_name[JACK_CLIENT_NAME_SIZE + 1];
 - 
 -     if (jack_uuid_empty(uuid)) {
 -         uuid = jack_client_uuid_generate();
 -         strncpy(real_name, name, JACK_CLIENT_NAME_SIZE);
 -     } else {
 -         std::map<int, std::string>::iterator res = fReservationMap.find(uuid);
 -         if (res != fReservationMap.end()) {
 -             strncpy(real_name, res->second.c_str(), JACK_CLIENT_NAME_SIZE);
 -             fReservationMap.erase(uuid);
 -         } else {
 -             strncpy(real_name, name, JACK_CLIENT_NAME_SIZE);
 -         }
 -         EnsureUUID(uuid);
 -     }
 - 
 -     jack_log("JackEngine::ClientExternalOpen: uuid = %d, name = %s", uuid, real_name);
 - 
 -     int refnum = AllocateRefnum();
 -     if (refnum < 0) {
 -         jack_error("No more refnum available");
 -         return -1;
 -     }
 - 
 -     JackExternalClient* client = new JackExternalClient();
 - 
 -     if (!fSynchroTable[refnum].Allocate(real_name, fEngineControl->fServerName, 0)) {
 -         jack_error("Cannot allocate synchro");
 -         goto error;
 -     }
 - 
 -     if (client->Open(real_name, pid, refnum, uuid, shared_client) < 0) {
 -         jack_error("Cannot open client");
 -         goto error;
 -     }
 - 
 -     if (!fSignal.LockedTimedWait(DRIVER_OPEN_TIMEOUT * 1000000)) {
 -         // Failure if RT thread is not running (problem with the driver...)
 -         jack_error("Driver is not running");
 -         goto error;
 -     }
 - 
 -     fClientTable[refnum] = client;
 - 
 -     if (NotifyAddClient(client, real_name, refnum) < 0) {
 -         jack_error("Cannot notify add client");
 -         goto error;
 -     }
 - 
 -     fGraphManager->InitRefNum(refnum);
 -     fEngineControl->ResetRollingUsecs();
 -     *shared_engine = fEngineControl->GetShmIndex();
 -     *shared_graph_manager = fGraphManager->GetShmIndex();
 -     *ref = refnum;
 -     return 0;
 - 
 - error:
 -     // Cleanup...
 -     fSynchroTable[refnum].Destroy();
 -     fClientTable[refnum] = 0;
 -     client->Close();
 -     delete client;
 -     return -1;
 - }
 - 
 - // Used for server driver clients
 - int JackEngine::ClientInternalOpen(const char* name, int* ref, JackEngineControl** shared_engine, JackGraphManager** shared_manager, JackClientInterface* client, bool wait)
 - {
 -     jack_log("JackEngine::ClientInternalOpen: name = %s", name);
 - 
 -     int refnum = AllocateRefnum();
 -     if (refnum < 0) {
 -         jack_error("No more refnum available");
 -         goto error;
 -     }
 - 
 -     if (!fSynchroTable[refnum].Allocate(name, fEngineControl->fServerName, 0)) {
 -         jack_error("Cannot allocate synchro");
 -         goto error;
 -     }
 - 
 -     if (wait && !fSignal.LockedTimedWait(DRIVER_OPEN_TIMEOUT * 1000000)) {
 -         // Failure if RT thread is not running (problem with the driver...)
 -         jack_error("Driver is not running");
 -         goto error;
 -     }
 - 
 -     fClientTable[refnum] = client;
 - 
 -     if (NotifyAddClient(client, name, refnum) < 0) {
 -         jack_error("Cannot notify add client");
 -         goto error;
 -     }
 - 
 -     fGraphManager->InitRefNum(refnum);
 -     fEngineControl->ResetRollingUsecs();
 -     *shared_engine = fEngineControl;
 -     *shared_manager = fGraphManager;
 -     *ref = refnum;
 -     return 0;
 - 
 - error:
 -     // Cleanup...
 -     fSynchroTable[refnum].Destroy();
 -     fClientTable[refnum] = 0;
 -     return -1;
 - }
 - 
 - // Used for external clients
 - int JackEngine::ClientExternalClose(int refnum)
 - {
 -     jack_log("JackEngine::ClientExternalClose ref = %ld", refnum);
 -     JackClientInterface* client = fClientTable[refnum];
 -     assert(client);
 -     int res = ClientCloseAux(refnum, true);
 -     client->Close();
 -     delete client;
 -     return res;
 - }
 - 
 - // Used for server internal clients or drivers when the RT thread is stopped
 - int JackEngine::ClientInternalClose(int refnum, bool wait)
 - {
 -     jack_log("JackEngine::ClientInternalClose ref = %ld", refnum);
 -     return ClientCloseAux(refnum, wait);
 - }
 - 
 - int JackEngine::ClientCloseAux(int refnum, bool wait)
 - {
 -     jack_log("JackEngine::ClientCloseAux ref = %ld", refnum);
 - 
 -     JackClientInterface* client = fClientTable[refnum];
 -     fEngineControl->fTransport.ResetTimebase(refnum);
 - 
 -     jack_uuid_t uuid = JACK_UUID_EMPTY_INITIALIZER;
 -     jack_uuid_copy (&uuid, client->GetClientControl()->fSessionID);
 - 
 -     // Unregister all ports ==> notifications are sent
 -     jack_int_t ports[PORT_NUM_FOR_CLIENT];
 -     int i;
 - 
 -     fGraphManager->GetInputPorts(refnum, ports);
 -     for (i = 0; (i < PORT_NUM_FOR_CLIENT) && (ports[i] != EMPTY); i++) {
 -         PortUnRegister(refnum, ports[i]);
 -     }
 - 
 -     fGraphManager->GetOutputPorts(refnum, ports);
 -     for (i = 0; (i < PORT_NUM_FOR_CLIENT) && (ports[i] != EMPTY); i++) {
 -         PortUnRegister(refnum, ports[i]);
 -     }
 - 
 -     // Remove the client from the table
 -     ReleaseRefnum(refnum);
 - 
 -     // Remove all ports
 -     fGraphManager->RemoveAllPorts(refnum);
 - 
 -     // Wait until next cycle to be sure client is not used anymore
 -     if (wait) {
 -         if (!fSignal.LockedTimedWait(fEngineControl->fTimeOutUsecs * 2)) { // Must wait at least until a switch occurs in Process, even in case of graph end failure
 -             jack_error("JackEngine::ClientCloseAux wait error ref = %ld", refnum);
 -         }
 -     }
 - 
 -     if (fMetadata.RemoveProperties(NULL, uuid) > 0) {
 -         /* have to do the notification ourselves, since the client argument
 -           to fMetadata->RemoveProperties() was NULL
 -         */
 -         PropertyChangeNotify(uuid, NULL, PropertyDeleted);
 -     }
 - 
 -     // Notify running clients
 -     NotifyRemoveClient(client->GetClientControl()->fName, refnum);
 - 
 -     // Cleanup...
 -     fSynchroTable[refnum].Destroy();
 -     fEngineControl->ResetRollingUsecs();
 -     return 0;
 - }
 - 
 - int JackEngine::ClientActivate(int refnum, bool is_real_time)
 - {
 -     JackClientInterface* client = fClientTable[refnum];
 -     jack_log("JackEngine::ClientActivate ref = %ld name = %s", refnum, client->GetClientControl()->fName);
 - 
 -     if (is_real_time) {
 -         fGraphManager->Activate(refnum);
 -     }
 - 
 -     // Wait for graph state change to be effective
 -     if (!fSignal.LockedTimedWait(fEngineControl->fTimeOutUsecs * 10)) {
 -         jack_error("JackEngine::ClientActivate wait error ref = %ld name = %s", refnum, client->GetClientControl()->fName);
 -         return -1;
 -     } else {
 -         jack_int_t input_ports[PORT_NUM_FOR_CLIENT];
 -         jack_int_t output_ports[PORT_NUM_FOR_CLIENT];
 -         fGraphManager->GetInputPorts(refnum, input_ports);
 -         fGraphManager->GetOutputPorts(refnum, output_ports);
 - 
 -         // Notify client
 -         NotifyActivate(refnum);
 - 
 -         // Then issue port registration notification
 -         for (int i = 0; (i < PORT_NUM_FOR_CLIENT) && (input_ports[i] != EMPTY); i++) {
 -             NotifyPortRegistation(input_ports[i], true);
 -         }
 -         for (int i = 0; (i < PORT_NUM_FOR_CLIENT) && (output_ports[i] != EMPTY); i++) {
 -             NotifyPortRegistation(output_ports[i], true);
 -         }
 - 
 -         return 0;
 -     }
 - }
 - 
 - // May be called without client
 - int JackEngine::ClientDeactivate(int refnum)
 - {
 -     JackClientInterface* client = fClientTable[refnum];
 -     jack_log("JackEngine::ClientDeactivate ref = %ld name = %s", refnum, client->GetClientControl()->fName);
 - 
 -     jack_int_t input_ports[PORT_NUM_FOR_CLIENT];
 -     jack_int_t output_ports[PORT_NUM_FOR_CLIENT];
 -     fGraphManager->GetInputPorts(refnum, input_ports);
 -     fGraphManager->GetOutputPorts(refnum, output_ports);
 - 
 -     // First disconnect all ports
 -     for (int i = 0; (i < PORT_NUM_FOR_CLIENT) && (input_ports[i] != EMPTY); i++) {
 -         PortDisconnect(-1, input_ports[i], ALL_PORTS);
 -     }
 -     for (int i = 0; (i < PORT_NUM_FOR_CLIENT) && (output_ports[i] != EMPTY); i++) {
 -         PortDisconnect(-1, output_ports[i], ALL_PORTS);
 -     }
 - 
 -     // Then issue port registration notification
 -     for (int i = 0; (i < PORT_NUM_FOR_CLIENT) && (input_ports[i] != EMPTY); i++) {
 -         NotifyPortRegistation(input_ports[i], false);
 -     }
 -     for (int i = 0; (i < PORT_NUM_FOR_CLIENT) && (output_ports[i] != EMPTY); i++) {
 -         NotifyPortRegistation(output_ports[i], false);
 -     }
 - 
 -     fGraphManager->Deactivate(refnum);
 -     fLastSwitchUsecs = 0; // Force switch to occur next cycle, even when called with "dead" clients
 - 
 -     // Wait for graph state change to be effective
 -     if (!fSignal.LockedTimedWait(fEngineControl->fTimeOutUsecs * 10)) {
 -         jack_error("JackEngine::ClientDeactivate wait error ref = %ld name = %s", refnum, client->GetClientControl()->fName);
 -         return -1;
 -     } else {
 -         return 0;
 -     }
 - }
 - 
 - void JackEngine::ClientKill(int refnum)
 - {
 -     jack_log("JackEngine::ClientKill ref = %ld", refnum);
 -     if (ClientDeactivate(refnum) < 0) {
 -         jack_error("JackEngine::ClientKill ref = %ld cannot be removed from the graph !!", refnum);
 -     }
 -     if (ClientExternalClose(refnum) < 0) {
 -         jack_error("JackEngine::ClientKill ref = %ld cannot be closed", refnum);
 -     }
 - }
 - 
 - //-----------------
 - // Port management
 - //-----------------
 - 
 - int JackEngine::PortRegister(int refnum, const char* name, const char *type, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port_index)
 - {
 -     jack_log("JackEngine::PortRegister ref = %ld name = %s type = %s flags = %d buffer_size = %d", refnum, name, type, flags, buffer_size);
 -     JackClientInterface* client = fClientTable[refnum];
 - 
 -     // Check if port name already exists
 -     if (fGraphManager->GetPort(name) != NO_PORT) {
 -         jack_error("port_name \"%s\" already exists", name);
 -         return -1;
 -     }
 - 
 -     // buffer_size is actually ignored...
 -     *port_index = fGraphManager->AllocatePort(refnum, name, type, (JackPortFlags)flags, fEngineControl->fBufferSize);
 -     if (*port_index != NO_PORT) {
 -         if (client->GetClientControl()->fActive) {
 -             NotifyPortRegistation(*port_index, true);
 -         }
 -         return 0;
 -     } else {
 -         return -1;
 -     }
 - }
 - 
 - int JackEngine::PortUnRegister(int refnum, jack_port_id_t port_index)
 - {
 -     jack_log("JackEngine::PortUnRegister ref = %ld port_index = %ld", refnum, port_index);
 -     JackClientInterface* client = fClientTable[refnum];
 -     assert(client);
 - 
 -     // Disconnect port ==> notification is sent
 -     PortDisconnect(-1, port_index, ALL_PORTS);
 - 
 -     if (fGraphManager->ReleasePort(refnum, port_index) == 0) {
 -         const jack_uuid_t uuid = jack_port_uuid_generate(port_index);
 -         if (!jack_uuid_empty(uuid))
 -         {
 -             if (fMetadata.RemoveProperties(NULL, uuid) > 0) {
 -                 /* have to do the notification ourselves, since the client argument
 -                    to fMetadata->RemoveProperties() was NULL
 -                 */
 -                 PropertyChangeNotify(uuid, NULL, PropertyDeleted);
 -             }
 -         }
 - 
 -         if (client->GetClientControl()->fActive) {
 -             NotifyPortRegistation(port_index, false);
 -         }
 -         return 0;
 -     } else {
 -         return -1;
 -     }
 - }
 - 
 - // this check is to prevent apps to self connect to other apps
 - // TODO: make this work with multiple clients per app
 - int JackEngine::CheckPortsConnect(int refnum, jack_port_id_t src, jack_port_id_t dst)
 - {
 -     if (fSelfConnectMode == ' ') return 1;
 - 
 -     JackPort* src_port = fGraphManager->GetPort(src);
 -     JackPort* dst_port = fGraphManager->GetPort(dst);
 - 
 -     jack_log("JackEngine::CheckPortsConnect(ref = %d, src = %d, dst = %d)", refnum, src_port->GetRefNum(), dst_port->GetRefNum());
 - 
 -     //jack_log("%s -> %s", src_port->GetName(), dst_port->GetName());
 -     //jack_log("mode = '%c'", fSelfConnectMode);
 - 
 -     int src_self = src_port->GetRefNum() == refnum ? 1 : 0;
 -     int dst_self = dst_port->GetRefNum() == refnum ? 1 : 0;
 - 
 -     //jack_log("src_self is %s", src_self ? "true" : "false");
 -     //jack_log("dst_self is %s", dst_self ? "true" : "false");
 - 
 -     // 0 means client is connecting other client ports (control app patchbay functionality)
 -     // 1 means client is connecting its own port to port of other client (e.g. self connecting into "system" client)
 -     // 2 means client is connecting its own ports (for app internal functionality)
 -     int sum = src_self + dst_self;
 -     //jack_log("sum = %d", sum);
 -     if (sum == 0) return 1;
 -     char lmode = tolower(fSelfConnectMode);
 -     //jack_log("lmode = '%c'", lmode);
 -     if (sum == 2 && lmode == 'e') return 1;
 -     bool fail = lmode != fSelfConnectMode; // fail modes are upper case
 -     //jack_log("fail = %d", (int)fail);
 - 
 -     jack_info(
 -         "%s port self connect request%s (%s -> %s)",
 -         fail ? "rejecting" : "ignoring",
 -         sum == 1 ? " to external port" : "",
 -         src_port->GetName(),
 -         dst_port->GetName());
 - 
 -     return fail ? -1 : 0;
 - }
 - 
 - int JackEngine::PortConnect(int refnum, const char* src, const char* dst)
 - {
 -     jack_log("JackEngine::PortConnect ref = %d src = %s dst = %s", refnum, src, dst);
 -     jack_port_id_t port_src, port_dst;
 - 
 -     return (fGraphManager->GetTwoPorts(src, dst, &port_src, &port_dst) < 0)
 -            ? -1
 -            : PortConnect(refnum, port_src, port_dst);
 - }
 - 
 - int JackEngine::PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst)
 - {
 -     jack_log("JackEngine::PortConnect ref = %d src = %d dst = %d", refnum, src, dst);
 -     JackClientInterface* client;
 -     int ref;
 - 
 -     if (fGraphManager->CheckPorts(src, dst) < 0) {
 -         return -1;
 -     }
 - 
 -     ref = fGraphManager->GetOutputRefNum(src);
 -     assert(ref >= 0);
 -     client = fClientTable[ref];
 -     assert(client);
 -     if (!client->GetClientControl()->fActive) {
 -         jack_error("Cannot connect ports owned by inactive clients:"
 -                    " \"%s\" is not active", client->GetClientControl()->fName);
 -         return -1;
 -     }
 - 
 -     ref = fGraphManager->GetInputRefNum(dst);
 -     assert(ref >= 0);
 -     client = fClientTable[ref];
 -     assert(client);
 -     if (!client->GetClientControl()->fActive) {
 -         jack_error("Cannot connect ports owned by inactive clients:"
 -                    " \"%s\" is not active", client->GetClientControl()->fName);
 -         return -1;
 -     }
 - 
 -     int res = CheckPortsConnect(refnum, src, dst);
 -     if (res != 1) {
 -         return res;
 -     }
 - 
 -     res = fGraphManager->Connect(src, dst);
 -     if (res == 0) {
 -         NotifyPortConnect(src, dst, true);
 -     }
 -     return res;
 - }
 - 
 - int JackEngine::PortDisconnect(int refnum, const char* src, const char* dst)
 - {
 -     jack_log("JackEngine::PortDisconnect ref = %d src = %s dst = %s", refnum, src, dst);
 -     jack_port_id_t port_src, port_dst;
 - 
 -     return (fGraphManager->GetTwoPorts(src, dst, &port_src, &port_dst) < 0)
 -            ? -1
 -            : PortDisconnect(refnum, port_src, port_dst);
 - }
 - 
 - int JackEngine::PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst)
 - {
 -     jack_log("JackEngine::PortDisconnect ref = %d src = %d dst = %d", refnum, src, dst);
 - 
 -     if (dst == ALL_PORTS) {
 - 
 -         jack_int_t connections[CONNECTION_NUM_FOR_PORT];
 -         fGraphManager->GetConnections(src, connections);
 - 
 -         JackPort* port = fGraphManager->GetPort(src);
 -         int res = 0;
 -         if (port->GetFlags() & JackPortIsOutput) {
 -             for (int i = 0; (i < CONNECTION_NUM_FOR_PORT) && (connections[i] != EMPTY); i++) {
 -                 if (PortDisconnect(refnum, src, connections[i]) != 0) {
 -                     res = -1;
 -                 }
 -             }
 -         } else {
 -             for (int i = 0; (i < CONNECTION_NUM_FOR_PORT) && (connections[i] != EMPTY); i++) {
 -                 if (PortDisconnect(refnum, connections[i], src) != 0) {
 -                     res = -1;
 -                 }
 -             }
 -         }
 - 
 -         return res;
 -     }
 - 
 -     if (fGraphManager->CheckPorts(src, dst) < 0) {
 -         return -1;
 -     }
 - 
 -     int res = CheckPortsConnect(refnum, src, dst);
 -     if (res != 1) {
 -         return res;
 -     }
 - 
 -     res = fGraphManager->Disconnect(src, dst);
 -     if (res == 0)
 -         NotifyPortConnect(src, dst, false);
 -     return res;
 - }
 - 
 - int JackEngine::PortRename(int refnum, jack_port_id_t port, const char* name)
 - {
 -     char old_name[REAL_JACK_PORT_NAME_SIZE+1];
 -     strcpy(old_name, fGraphManager->GetPort(port)->GetName());
 -     fGraphManager->GetPort(port)->SetName(name);
 -     NotifyPortRename(port, old_name);
 -     return 0;
 - }
 - 
 - int JackEngine::PortSetDefaultMetadata(jack_port_id_t port, const char* pretty_name)
 - {
 -     static const char* type = "text/plain";
 -     jack_uuid_t uuid = jack_port_uuid_generate(port);
 - 
 -     int res = fMetadata.SetProperty(NULL, uuid, JACK_METADATA_HARDWARE, pretty_name, type);
 -     if (res == -1) {
 -         return -1;
 -     }
 - 
 -     char *v, *t;
 -     res = fMetadata.GetProperty(uuid, JACK_METADATA_PRETTY_NAME, &v, &t);
 -     if (res == -1) {
 -         res = fMetadata.SetProperty(NULL, uuid, JACK_METADATA_PRETTY_NAME, pretty_name, type);
 -     }
 - 
 -     return res;
 - }
 - 
 - //--------------------
 - // Session management
 - //--------------------
 - 
 - void JackEngine::SessionNotify(int refnum, const char *target, jack_session_event_type_t type, const char *path, detail::JackChannelTransactionInterface *socket, JackSessionNotifyResult** result)
 - {
 -     if (fSessionPendingReplies != 0) {
 -         JackSessionNotifyResult res(-1);
 -         res.Write(socket);
 -         jack_log("JackEngine::SessionNotify ... busy");
 -         if (result != NULL) *result = NULL;
 -         return;
 -     }
 - 
 -     for (int i = 0; i < CLIENT_NUM; i++) {
 -         JackClientInterface* client = fClientTable[i];
 -         if (client && jack_uuid_empty(client->GetClientControl()->fSessionID)) {
 -             client->GetClientControl()->fSessionID = jack_client_uuid_generate();
 -         }
 -     }
 -     fSessionResult = new JackSessionNotifyResult();
 - 
 -     for (int i = 0; i < CLIENT_NUM; i++) {
 -         JackClientInterface* client = fClientTable[i];
 -         if (client && client->GetClientControl()->fCallback[kSessionCallback]) {
 - 
 -             // check if this is a notification to a specific client.
 -             if (target != NULL && strlen(target) != 0) {
 -                 if (strcmp(target, client->GetClientControl()->fName)) {
 -                     continue;
 -                 }
 -             }
 - 
 -             char path_buf[JACK_PORT_NAME_SIZE];
 -             if (path[strlen(path) - 1] == DIR_SEPARATOR) {
 -                snprintf(path_buf, sizeof path_buf, "%s%s%c", path, client->GetClientControl()->fName, DIR_SEPARATOR);
 -             } else {
 -                snprintf(path_buf, sizeof path_buf, "%s%c%s%c", path, DIR_SEPARATOR, client->GetClientControl()->fName, DIR_SEPARATOR);
 -             }
 - 
 -             int res = JackTools::MkDir(path_buf);
 -             if (res) jack_error("JackEngine::SessionNotify: can not create session directory '%s'", path_buf);
 - 
 -             int result = client->ClientNotify(i, client->GetClientControl()->fName, kSessionCallback, true, path_buf, (int)type, 0);
 - 
 -             if (result == kPendingSessionReply) {
 -                 fSessionPendingReplies += 1;
 -             } else if (result == kImmediateSessionReply) {
 -                 char uuid_buf[JACK_UUID_STRING_SIZE];
 -                 jack_uuid_unparse(client->GetClientControl()->fSessionID, uuid_buf);
 -                 fSessionResult->fCommandList.push_back(JackSessionCommand(uuid_buf,
 -                                                                         client->GetClientControl()->fName,
 -                                                                         client->GetClientControl()->fSessionCommand,
 -                                                                         client->GetClientControl()->fSessionFlags));
 -             }
 -         }
 -     }
 - 
 -     if (result != NULL) *result = fSessionResult;
 - 
 -     if (fSessionPendingReplies == 0) {
 -         fSessionResult->Write(socket);
 -         if (result == NULL) delete fSessionResult;
 -         fSessionResult = NULL;
 -     } else {
 -         fSessionTransaction = socket;
 -     }
 - }
 - 
 - int JackEngine::SessionReply(int refnum)
 - {
 -     JackClientInterface* client = fClientTable[refnum];
 -     assert(client);
 -     char uuid_buf[JACK_UUID_STRING_SIZE];
 -     jack_uuid_unparse(client->GetClientControl()->fSessionID, uuid_buf);
 -     fSessionResult->fCommandList.push_back(JackSessionCommand(uuid_buf,
 -                                                             client->GetClientControl()->fName,
 -                                                             client->GetClientControl()->fSessionCommand,
 -                                                             client->GetClientControl()->fSessionFlags));
 -     fSessionPendingReplies -= 1;
 - 
 -     if (fSessionPendingReplies == 0) {
 -         fSessionResult->Write(fSessionTransaction);
 -         if (fSessionTransaction != NULL) {
 -             delete fSessionResult;
 -         }
 -         fSessionResult = NULL;
 -     }
 - 
 -     return 0;
 - }
 - 
 - int JackEngine::GetUUIDForClientName(const char *client_name, char *uuid_res)
 - {
 -     for (int i = 0; i < CLIENT_NUM; i++) {
 -         JackClientInterface* client = fClientTable[i];
 - 
 -         if (client && (strcmp(client_name, client->GetClientControl()->fName) == 0)) {
 -             jack_uuid_unparse(client->GetClientControl()->fSessionID, uuid_res);
 -             return 0;
 -         }
 -     }
 -     // Did not find name.
 -     return -1;
 - }
 - 
 - int JackEngine::GetClientNameForUUID(const char *uuid_buf, char *name_res)
 - {
 -     jack_uuid_t uuid;
 -     if (jack_uuid_parse(uuid_buf, &uuid) != 0)
 -         return -1;
 - 
 -     for (int i = 0; i < CLIENT_NUM; i++) {
 -         JackClientInterface* client = fClientTable[i];
 - 
 -         if (!client) {
 -             continue;
 -         }
 - 
 -         if (jack_uuid_compare(client->GetClientControl()->fSessionID, uuid) == 0) {
 -             strncpy(name_res, client->GetClientControl()->fName, JACK_CLIENT_NAME_SIZE);
 -             return 0;
 -         }
 -     }
 -     // Did not find uuid.
 -     return -1;
 - }
 - 
 - int JackEngine::ReserveClientName(const char *name, const char *uuidstr)
 - {
 -     jack_log("JackEngine::ReserveClientName ( name = %s, uuid = %s )", name, uuidstr);
 - 
 -     if (ClientCheckName(name)) {
 -         jack_log("name already taken");
 -         return -1;
 -     }
 - 
 -     jack_uuid_t uuid;
 -     if (jack_uuid_parse(uuidstr, &uuid) != 0) {
 -         jack_error("JackEngine::ReserveClientName invalid uuid %s", uuidstr);
 -         return -1;
 -     }
 - 
 -     EnsureUUID(uuid);
 -     fReservationMap[uuid] = name;
 -     return 0;
 - }
 - 
 - int JackEngine::ClientHasSessionCallback(const char *name)
 - {
 -     JackClientInterface* client = NULL;
 -     for (int i = 0; i < CLIENT_NUM; i++) {
 -         client = fClientTable[i];
 -         if (client && (strcmp(client->GetClientControl()->fName, name) == 0)) {
 -             break;
 -         }
 -     }
 - 
 -     if (client) {
 -         return client->GetClientControl()->fCallback[kSessionCallback];
 -      } else {
 -         return -1;
 -     }
 - }
 - 
 - } // end of namespace
 
 
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