| 
							- /*
 - Copyright (C) 2001 Paul Davis
 - Copyright (C) 2004-2008 Grame
 - 
 - This program is free software; you can redistribute it and/or modify
 - it under the terms of the GNU Lesser General Public License as published by
 - the Free Software Foundation; either version 2.1 of the License, or
 - (at your option) any later version.
 - 
 - This program is distributed in the hope that it will be useful,
 - but WITHOUT ANY WARRANTY; without even the implied warranty of
 - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 - GNU Lesser General Public License for more details.
 - 
 - You should have received a copy of the GNU Lesser General Public License
 - along with this program; if not, write to the Free Software 
 - Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 - 
 - */
 - 
 - #include "JackGraphManager.h"
 - #include "JackConstants.h"
 - #include "JackError.h"
 - #include <assert.h>
 - #include <stdlib.h>
 - #include <algorithm>
 - #include <regex.h>
 - 
 - namespace Jack
 - {
 - 
 - 
 - static void AssertBufferSize(jack_nframes_t buffer_size)
 - {
 -     if (buffer_size > BUFFER_SIZE_MAX) {
 -         jack_log("JackGraphManager::AssertBufferSize frames = %ld", buffer_size);
 -         assert(buffer_size <= BUFFER_SIZE_MAX);
 -     }
 - }
 -   
 - void JackGraphManager::AssertPort(jack_port_id_t port_index)
 - {
 -     if (port_index >= fPortMax) {
 -         jack_log("JackGraphManager::AssertPort port_index = %ld", port_index);
 -         assert(port_index < fPortMax);
 -     }
 - }
 -     
 - JackGraphManager* JackGraphManager::Allocate(int port_max)
 - {
 -     // Using "Placement" new
 -     void* shared_ptr = JackShmMem::operator new(sizeof(JackGraphManager) + port_max * sizeof(JackPort));
 -     return new(shared_ptr) JackGraphManager(port_max);
 - }
 - 
 - void JackGraphManager::Destroy(JackGraphManager* manager)
 - {
 -     // "Placement" new was used
 -     manager->~JackGraphManager();
 -     JackShmMem::operator delete(manager);
 - }
 -     
 - JackGraphManager::JackGraphManager(int port_max) 
 - {
 -     assert(port_max <= PORT_NUM_MAX);
 -     
 -     for (int i = 0; i < port_max; i++) {
 -         fPortArray[i].Release();
 -     }
 -             
 -     fPortMax = port_max;
 - }
 -         
 - JackPort* JackGraphManager::GetPort(jack_port_id_t port_index)
 - {
 -     AssertPort(port_index);
 -     return &fPortArray[port_index];
 - }
 - 
 - float* JackGraphManager::GetBuffer(jack_port_id_t port_index)
 - {
 -     return fPortArray[port_index].GetBuffer();
 - }
 - 
 - // Server
 - void JackGraphManager::InitRefNum(int refnum)
 - {
 -     JackConnectionManager* manager = WriteNextStateStart();
 -     manager->InitRefNum(refnum);
 -     WriteNextStateStop();
 - }
 - 
 - // RT
 - void JackGraphManager::RunCurrentGraph()
 - {
 -     JackConnectionManager* manager = ReadCurrentState();
 -     manager->ResetGraph(fClientTiming);
 - }
 - 
 - // RT
 - bool JackGraphManager::RunNextGraph()
 - {
 -     bool res;
 -     JackConnectionManager* manager = TrySwitchState(&res);
 -     manager->ResetGraph(fClientTiming);
 -     return res;
 - }
 - 
 - // RT
 - bool JackGraphManager::IsFinishedGraph()
 - {
 -     JackConnectionManager* manager = ReadCurrentState();
 -     return (manager->GetActivation(FREEWHEEL_DRIVER_REFNUM) == 0);
 - }
 - 
 - // RT
 - int JackGraphManager::ResumeRefNum(JackClientControl* control, JackSynchro* table)
 - {
 -     JackConnectionManager* manager = ReadCurrentState();
 -     return manager->ResumeRefNum(control, table, fClientTiming);
 - }
 - 
 - // RT
 - int JackGraphManager::SuspendRefNum(JackClientControl* control, JackSynchro* table, long usec)
 - {
 -     JackConnectionManager* manager = ReadCurrentState();
 -     return manager->SuspendRefNum(control, table, fClientTiming, usec);
 - }
 - 
 - // Server
 - void JackGraphManager::DirectConnect(int ref1, int ref2)
 - {
 -     JackConnectionManager* manager = WriteNextStateStart();
 -     manager->DirectConnect(ref1, ref2);
 -     jack_log("JackGraphManager::ConnectRefNum cur_index = %ld ref1 = %ld ref2 = %ld", CurIndex(fCounter), ref1, ref2);
 -     WriteNextStateStop();
 - }
 - 
 - // Server
 - void JackGraphManager::DirectDisconnect(int ref1, int ref2)
 - {
 -     JackConnectionManager* manager = WriteNextStateStart();
 -     manager->DirectDisconnect(ref1, ref2);
 -     jack_log("JackGraphManager::DisconnectRefNum cur_index = %ld ref1 = %ld ref2 = %ld", CurIndex(fCounter), ref1, ref2);
 -     WriteNextStateStop();
 - }
 - 
 - // Server
 - bool JackGraphManager::IsDirectConnection(int ref1, int ref2)
 - {
 -     JackConnectionManager* manager = ReadCurrentState();
 -     return manager->IsDirectConnection(ref1, ref2);
 - }
 - 
 - // RT
 - void* JackGraphManager::GetBuffer(jack_port_id_t port_index, jack_nframes_t buffer_size)
 - {
 -     AssertPort(port_index);
 -     AssertBufferSize(buffer_size);
 - 
 -     JackConnectionManager* manager = ReadCurrentState();
 -     JackPort* port = GetPort(port_index);
 - 
 -     // This happens when a port has just been unregistered and is still used by the RT code
 -     if (!port->IsUsed()) {
 -         jack_log("JackGraphManager::GetBuffer : port = %ld is released state", port_index);
 -         return GetBuffer(0); // port_index 0 is not used
 -     }
 - 
 -     // Output port
 -     if (port->fFlags & JackPortIsOutput) {
 -         return (port->fTied != NO_PORT) ? GetBuffer(port->fTied, buffer_size) : GetBuffer(port_index);
 -     }
 - 
 -     // Input port
 -     jack_int_t len = manager->Connections(port_index);
 - 
 -     // No connections : return a zero-filled buffer
 -     if (len == 0) { 
 -         port->ClearBuffer(buffer_size);
 -         return port->GetBuffer();
 -         
 -     // One connection
 -     } else if (len == 1) {	 
 -         jack_port_id_t src_index = manager->GetPort(port_index, 0);
 -         
 -         // Ports in same client : copy the buffer
 -         if (GetPort(src_index)->GetRefNum() == port->GetRefNum()) {
 -             void* buffers[1];
 -             buffers[0] = GetBuffer(src_index, buffer_size);
 -             port->MixBuffers(buffers, 1, buffer_size);
 -             return port->GetBuffer();
 -         // Otherwise, use zero-copy mode, just pass the buffer of the connected (output) port.
 -         } else {
 -             return GetBuffer(src_index, buffer_size);
 -         }
 -         
 -     // Multiple connections : mix all buffers
 -     } else {  
 -     
 -         const jack_int_t* connections = manager->GetConnections(port_index);
 -         void* buffers[CONNECTION_NUM_FOR_PORT];
 -         jack_port_id_t src_index;
 -         int i;
 - 
 -         for (i = 0; (i < CONNECTION_NUM_FOR_PORT) && ((src_index = connections[i]) != EMPTY); i++) {
 -             AssertPort(src_index);
 -             buffers[i] = GetBuffer(src_index, buffer_size);
 -         }
 - 
 -         port->MixBuffers(buffers, i, buffer_size);
 -         return port->GetBuffer();
 -     }
 - }
 - 
 - // Server
 - int JackGraphManager::RequestMonitor(jack_port_id_t port_index, bool onoff) // Client
 - {
 -     AssertPort(port_index);
 -     JackPort* port = GetPort(port_index);
 - 
 -     /**
 -     jackd.h 
 -         * If @ref JackPortCanMonitor is set for this @a port, turn input
 -         * monitoring on or off. Otherwise, do nothing.
 -      
 -      if (!(fFlags & JackPortCanMonitor))
 -     	return -1;
 -     */
 - 
 -     port->RequestMonitor(onoff);
 - 
 -     const jack_int_t* connections = ReadCurrentState()->GetConnections(port_index);
 -     if ((port->fFlags & JackPortIsOutput) == 0) { // ?? Taken from jack, why not (port->fFlags  & JackPortIsInput) ?
 -         jack_port_id_t src_index;
 -         for (int i = 0; (i < CONNECTION_NUM_FOR_PORT) && ((src_index = connections[i]) != EMPTY); i++) {
 -             // XXX much worse things will happen if there is a feedback loop !!!
 -             RequestMonitor(src_index, onoff);
 -         }
 -     }
 - 
 -     return 0;
 - }
 - 
 - // Client
 - jack_nframes_t JackGraphManager::ComputeTotalLatencyAux(jack_port_id_t port_index, jack_port_id_t src_port_index, JackConnectionManager* manager, int hop_count)
 - {
 -     const jack_int_t* connections = manager->GetConnections(port_index);
 -     jack_nframes_t max_latency = 0;
 -     jack_port_id_t dst_index;
 - 
 -     if (hop_count > 8)
 -         return GetPort(port_index)->GetLatency();
 - 
 -     for (int i = 0; (i < CONNECTION_NUM_FOR_PORT) && ((dst_index = connections[i]) != EMPTY); i++) {
 -         if (src_port_index != dst_index) {
 -             AssertPort(dst_index);
 -             JackPort* dst_port = GetPort(dst_index);
 -             jack_nframes_t this_latency = (dst_port->fFlags & JackPortIsTerminal)
 -                                           ? dst_port->GetLatency()
 -                                           : ComputeTotalLatencyAux(dst_index, port_index, manager, hop_count + 1);
 -             max_latency = ((max_latency > this_latency) ? max_latency : this_latency);
 -         }
 -     }
 - 
 -     return max_latency + GetPort(port_index)->GetLatency();
 - }
 - 
 - // Client
 - int JackGraphManager::ComputeTotalLatency(jack_port_id_t port_index)
 - {
 -     UInt16 cur_index;
 -     UInt16 next_index;
 -     JackPort* port = GetPort(port_index);
 -     AssertPort(port_index);
 - 
 -     do {
 -         cur_index = GetCurrentIndex();
 -         port->fTotalLatency = ComputeTotalLatencyAux(port_index, port_index, ReadCurrentState(), 0);
 -         next_index = GetCurrentIndex();
 -     } while (cur_index != next_index); // Until a coherent state has been read
 - 
 -     jack_log("JackGraphManager::GetTotalLatency port_index = %ld total latency = %ld", port_index, port->fTotalLatency);
 -     return 0;
 - }
 - 
 - // Client
 - int JackGraphManager::ComputeTotalLatencies()
 - {
 -     jack_port_id_t port_index;
 -     for (port_index = FIRST_AVAILABLE_PORT; port_index < fPortMax; port_index++) {
 -         JackPort* port = GetPort(port_index);
 -         if (port->IsUsed())
 -             ComputeTotalLatency(port_index);
 -     }
 -     return 0;
 - }
 - 
 - // Server
 - void JackGraphManager::SetBufferSize(jack_nframes_t buffer_size)
 - {
 -     jack_log("JackGraphManager::SetBufferSize size = %ld", buffer_size);
 - 
 -     jack_port_id_t port_index;
 -     for (port_index = FIRST_AVAILABLE_PORT; port_index < fPortMax; port_index++) {
 -         JackPort* port = GetPort(port_index);
 -         if (port->IsUsed())
 -             port->ClearBuffer(buffer_size);
 -     }
 - }
 - 
 - // Server
 - jack_port_id_t JackGraphManager::AllocatePortAux(int refnum, const char* port_name, const char* port_type, JackPortFlags flags)
 - {
 -     jack_port_id_t port_index;
 - 
 -     // Available ports start at FIRST_AVAILABLE_PORT (= 1), otherwise a port_index of 0 is "seen" as a NULL port by the external API...
 -     for (port_index = FIRST_AVAILABLE_PORT; port_index < fPortMax; port_index++) {
 -         JackPort* port = GetPort(port_index);
 -         if (!port->IsUsed()) {
 -             jack_log("JackGraphManager::AllocatePortAux port_index = %ld name = %s type = %s", port_index, port_name, port_type);
 -             if (!port->Allocate(refnum, port_name, port_type, flags))
 -                 return NO_PORT;
 -             break;
 -         }
 -     }
 - 
 -     return (port_index < fPortMax) ? port_index : NO_PORT;
 - }
 - 
 - // Server
 - jack_port_id_t JackGraphManager::AllocatePort(int refnum, const char* port_name, const char* port_type, JackPortFlags flags, jack_nframes_t buffer_size)
 - {
 -     JackConnectionManager* manager = WriteNextStateStart();
 -     jack_port_id_t port_index = AllocatePortAux(refnum, port_name, port_type, flags);
 - 
 -     if (port_index != NO_PORT) {
 -         JackPort* port = GetPort(port_index);
 -         assert(port);
 -         port->ClearBuffer(buffer_size);
 - 
 -         int res;
 -         if (flags & JackPortIsOutput) {
 -             res = manager->AddOutputPort(refnum, port_index);
 -         } else {
 -             res = manager->AddInputPort(refnum, port_index);
 -         }
 -         // Insertion failure
 -         if (res < 0) {
 -             port->Release();
 -             port_index = NO_PORT;
 -         }
 -     }
 - 
 -     WriteNextStateStop();
 -     return port_index;
 - }
 - 
 - // Server
 - int JackGraphManager::ReleasePort(int refnum, jack_port_id_t port_index)
 - {
 -     JackConnectionManager* manager = WriteNextStateStart();
 -     JackPort* port = GetPort(port_index);
 -     int res;
 - 
 -     if (port->fFlags & JackPortIsOutput) {
 -         DisconnectAllOutput(port_index);
 -         res = manager->RemoveOutputPort(refnum, port_index);
 -     } else {
 -         DisconnectAllInput(port_index);
 -         res = manager->RemoveInputPort(refnum, port_index);
 -     }
 - 
 -     port->Release();
 -     WriteNextStateStop();
 -     return res;
 - }
 - 
 - void JackGraphManager::ActivatePort(jack_port_id_t port_index)
 - {
 -     JackPort* port = GetPort(port_index);
 -     port->fFlags = (JackPortFlags)(port->fFlags | JackPortIsActive);
 - }
 - 
 - void JackGraphManager::DeactivatePort(jack_port_id_t port_index)
 - {
 -     JackPort* port = GetPort(port_index);
 -     port->fFlags = (JackPortFlags)(port->fFlags | ~JackPortIsActive);
 - }
 - 
 - void JackGraphManager::GetInputPorts(int refnum, jack_int_t* res)
 - {
 -     JackConnectionManager* manager = WriteNextStateStart();
 -     const jack_int_t* input = manager->GetInputPorts(refnum);
 -     memcpy(res, input, sizeof(jack_int_t) * PORT_NUM_FOR_CLIENT);
 -     WriteNextStateStop();
 - }
 - 
 - void JackGraphManager::GetOutputPorts(int refnum, jack_int_t* res)
 - {
 -     JackConnectionManager* manager = WriteNextStateStart();
 -     const jack_int_t* output = manager->GetOutputPorts(refnum);
 -     memcpy(res, output, sizeof(jack_int_t) * PORT_NUM_FOR_CLIENT);
 -     WriteNextStateStop();
 - }
 - 
 - // Server
 - void JackGraphManager::RemoveAllPorts(int refnum)
 - {
 -     jack_log("JackGraphManager::RemoveAllPorts ref = %ld", refnum);
 -     JackConnectionManager* manager = WriteNextStateStart();
 -     jack_port_id_t port_index;
 - 
 -     // Warning : ReleasePort shift port to left, thus we always remove the first port until the "input" table is empty
 -     const jack_int_t* input = manager->GetInputPorts(refnum);
 -     while ((port_index = input[0]) != EMPTY) {
 -         int res = ReleasePort(refnum, port_index);
 -         if (res < 0) {
 -             jack_error("JackGraphManager::RemoveAllPorts failure ref = %ld port_index = %ld", refnum, port_index);
 -             assert(true);
 -             break;
 -         }
 -     }
 - 
 -     // Warning : ReleasePort shift port to left, thus we always remove the first port until the "output" table is empty
 -     const jack_int_t* output = manager->GetOutputPorts(refnum);
 -     while ((port_index = output[0]) != EMPTY) {
 -         int res = ReleasePort(refnum, port_index);
 -         if (res < 0) {
 -             jack_error("JackGraphManager::RemoveAllPorts failure ref = %ld port_index = %ld", refnum, port_index);
 -             assert(true);
 -             break;
 -         } 
 -     }
 - 
 -     WriteNextStateStop();
 - }
 - 
 - // Server
 - void JackGraphManager::DisconnectAllPorts(int refnum)
 - {
 -     int i;
 -     jack_log("JackGraphManager::DisconnectAllPorts ref = %ld", refnum);
 -     JackConnectionManager* manager = WriteNextStateStart();
 - 
 -     const jack_int_t* input = manager->GetInputPorts(refnum);
 -     for (i = 0; i < PORT_NUM_FOR_CLIENT && input[i] != EMPTY ; i++) {
 -         DisconnectAllInput(input[i]);
 -     }
 - 
 -     const jack_int_t* output = manager->GetOutputPorts(refnum);
 -     for (i = 0; i < PORT_NUM_FOR_CLIENT && output[i] != EMPTY; i++) {
 -         DisconnectAllOutput(output[i]);
 -     }
 - 
 -     WriteNextStateStop();
 - }
 - 
 - // Server
 - void JackGraphManager::DisconnectAllInput(jack_port_id_t port_index)
 - {
 -     jack_log("JackGraphManager::DisconnectAllInput port_index = %ld", port_index);
 -     JackConnectionManager* manager = WriteNextStateStart();
 - 
 -     for (unsigned int i = 0; i < fPortMax; i++) {
 -         if (manager->IsConnected(i, port_index)) {
 -             jack_log("JackGraphManager::Disconnect i = %ld  port_index = %ld", i, port_index);
 -             Disconnect(i, port_index);
 -         }
 -     }
 -     WriteNextStateStop();
 - }
 - 
 - // Server
 - void JackGraphManager::DisconnectAllOutput(jack_port_id_t port_index)
 - {
 -     jack_log("JackGraphManager::DisconnectAllOutput port_index = %ld ", port_index);
 -     JackConnectionManager* manager = WriteNextStateStart();
 - 
 -     const jack_int_t* connections = manager->GetConnections(port_index);
 -     while (connections[0] != EMPTY) {
 -         Disconnect(port_index, connections[0]); // Warning : Disconnect shift port to left
 -     }
 -     WriteNextStateStop();
 - }
 - 
 - // Server
 - int JackGraphManager::DisconnectAll(jack_port_id_t port_index)
 - {
 -     AssertPort(port_index);
 - 
 -     JackPort* port = GetPort(port_index);
 -     if (port->fFlags & JackPortIsOutput) {
 -         DisconnectAllOutput(port_index);
 -     } else {
 -         DisconnectAllInput(port_index);
 -     }
 -     return 0;
 - }
 - 
 - // Server
 - void JackGraphManager::GetConnections(jack_port_id_t port_index, jack_int_t* res)
 - {
 -     JackConnectionManager* manager = WriteNextStateStart();
 -     const jack_int_t* connections = manager->GetConnections(port_index);
 -     memcpy(res, connections, sizeof(jack_int_t) * CONNECTION_NUM_FOR_PORT);
 -     WriteNextStateStop();
 - }
 - 
 - // Server
 - void JackGraphManager::Activate(int refnum)
 - {
 -     DirectConnect(FREEWHEEL_DRIVER_REFNUM, refnum);
 -     DirectConnect(refnum, FREEWHEEL_DRIVER_REFNUM);
 - }
 - 
 - /*
 - 	Disconnection from the FW must be done in last otherwise an intermediate "unconnected"
 - 	(thus unactivated) state may happen where the client is still checked for its end.
 - */
 - 
 - // Server
 - void JackGraphManager::Deactivate(int refnum)
 - {
 -     // Disconnect only when needed
 -     if (IsDirectConnection(refnum, FREEWHEEL_DRIVER_REFNUM)) {
 -         DirectDisconnect(refnum, FREEWHEEL_DRIVER_REFNUM);
 -     } else {
 -         jack_log("JackServer::Deactivate client = %ld was not activated", refnum);
 -     }
 - 
 -     // Disconnect only when needed
 -     if (IsDirectConnection(FREEWHEEL_DRIVER_REFNUM, refnum)) {
 -         DirectDisconnect(FREEWHEEL_DRIVER_REFNUM, refnum);
 -     } else {
 -         jack_log("JackServer::Deactivate client = %ld was not activated", refnum);
 -     }
 - }
 - 
 - // Server
 - int JackGraphManager::GetInputRefNum(jack_port_id_t port_index)
 - {
 -     AssertPort(port_index);
 -     JackConnectionManager* manager = WriteNextStateStart();
 -     int res = manager->GetInputRefNum(port_index);
 -     WriteNextStateStop();
 -     return res;
 - }
 - 
 - // Server
 - int JackGraphManager::GetOutputRefNum(jack_port_id_t port_index)
 - {
 -     AssertPort(port_index);
 -     JackConnectionManager* manager = WriteNextStateStart();
 -     int res = manager->GetOutputRefNum(port_index);
 -     WriteNextStateStop();
 -     return res;
 - }
 - 
 - int JackGraphManager::Connect(jack_port_id_t port_src, jack_port_id_t port_dst)
 - {
 -     JackConnectionManager* manager = WriteNextStateStart();
 -     jack_log("JackGraphManager::Connect port_src = %ld port_dst = %ld", port_src, port_dst);
 -     JackPort* src = GetPort(port_src);
 -     JackPort* dst = GetPort(port_dst);
 -     int res = 0;
 - 
 -     if (!src->fInUse || !dst->fInUse) {
 -         if (!src->fInUse)
 -             jack_error("JackGraphManager::Connect port_src = %ld not used name = %s", port_src, GetPort(port_src)->fName);
 -         if (!dst->fInUse)
 -             jack_error("JackGraphManager::Connect port_dst = %ld not used name = %s", port_dst, GetPort(port_dst)->fName);
 -         res = -1;
 -         goto end;
 -     }
 -     if (src->fTypeId != dst->fTypeId) {
 -         jack_error("JackGraphManager::Connect different port types port_src = %ld port_dst = %ld", port_src, port_dst);
 -         res = -1;
 -         goto end;
 -     }
 -     if (manager->IsConnected(port_src, port_dst)) {
 -         jack_error("JackGraphManager::Connect already connected port_src = %ld port_dst = %ld", port_src, port_dst);
 -         res = EEXIST;
 -         goto end;
 -     }
 - 
 -     res = manager->Connect(port_src, port_dst);
 -     if (res < 0) {
 -         jack_error("JackGraphManager::Connect failed port_src = %ld port_dst = %ld", port_src, port_dst);
 -         goto end;
 -     }
 -     res = manager->Connect(port_dst, port_src);
 -     if (res < 0) {
 -         jack_error("JackGraphManager::Connect failed port_dst = %ld port_src = %ld", port_dst, port_src);
 -         goto end;
 -     }
 - 
 -     if (manager->IsLoopPath(port_src, port_dst)) {
 -         jack_log("JackGraphManager::Connect: LOOP detected");
 -         manager->IncFeedbackConnection(port_src, port_dst);
 -     } else {
 -         manager->IncDirectConnection(port_src, port_dst);
 -     }
 - 
 - end:
 -     WriteNextStateStop();
 -     return res;
 - }
 - 
 - // Server
 - int JackGraphManager::Disconnect(jack_port_id_t port_src, jack_port_id_t port_dst)
 - {
 -     JackConnectionManager* manager = WriteNextStateStart();
 -     jack_log("JackGraphManager::Disconnect port_src = %ld port_dst = %ld", port_src, port_dst);
 -     bool in_use_src = GetPort(port_src)->fInUse;
 -     bool in_use_dst = GetPort(port_dst)->fInUse;
 -     int res = 0;
 - 
 -     if (!in_use_src || !in_use_dst) {
 -         if (!in_use_src)
 -             jack_error("JackGraphManager::Disconnect: port_src = %ld not used name = %s", port_src, GetPort(port_src)->fName);
 -         if (!in_use_dst)
 -             jack_error("JackGraphManager::Disconnect: port_src = %ld not used name = %s", port_dst, GetPort(port_dst)->fName);
 -         res = -1;
 -         goto end;
 -     }
 -     if (!manager->IsConnected(port_src, port_dst)) {
 -         jack_error("JackGraphManager::Disconnect not connected port_src = %ld port_dst = %ld", port_src, port_dst);
 -         res = -1;
 -         goto end;
 -     }
 - 
 -     res = manager->Disconnect(port_src, port_dst);
 -     if (res < 0) {
 -         jack_error("JackGraphManager::Disconnect failed port_src = %ld port_dst = %ld", port_src, port_dst);
 -         goto end;
 -     }
 -     res = manager->Disconnect(port_dst, port_src);
 -     if (res < 0) {
 -         jack_error("JackGraphManager::Disconnect failed port_dst = %ld port_src = %ld", port_dst, port_src);
 -         goto end;
 -     }
 - 
 -     if (manager->IsFeedbackConnection(port_src, port_dst)) {
 -         jack_log("JackGraphManager::Disconnect: FEEDBACK removed");
 -         manager->DecFeedbackConnection(port_src, port_dst);
 -     } else {
 -         manager->DecDirectConnection(port_src, port_dst);
 -     }
 - 
 - end:
 -     WriteNextStateStop();
 -     return res;
 - }
 - 
 - // Client
 - int JackGraphManager::IsConnected(jack_port_id_t port_src, jack_port_id_t port_dst)
 - {
 -     JackConnectionManager* manager = ReadCurrentState();
 -     return manager->IsConnected(port_src, port_dst);
 - }
 - 
 - // Server
 - int JackGraphManager::CheckPorts(jack_port_id_t port_src, jack_port_id_t port_dst)
 - {
 -     JackPort* src = GetPort(port_src);
 -     JackPort* dst = GetPort(port_dst);
 - 
 -     if ((dst->fFlags & JackPortIsInput) == 0) {
 -         jack_error("Destination port in attempted (dis)connection of %s and %s is not an input port", src->fName, dst->fName);
 -         return -1;
 -     }
 - 
 -     if ((src->fFlags & JackPortIsOutput) == 0) {
 -         jack_error("Source port in attempted (dis)connection of %s and %s is not an output port", src->fName, dst->fName);
 -         return -1;
 -     }
 - 
 -     return 0;
 - }
 - 
 - int JackGraphManager::GetTwoPorts(const char* src_name, const char* dst_name, jack_port_id_t* port_src, jack_port_id_t* port_dst)
 - {
 -     jack_log("JackGraphManager::CheckConnect src_name = %s dst_name = %s", src_name, dst_name);
 - 
 -     if ((*port_src = GetPort(src_name)) == NO_PORT) {
 -         jack_error("Unknown source port in attempted (dis)connection src_name [%s] dst_name [%s]", src_name, dst_name);
 -         return -1;
 -     }
 - 
 -     if ((*port_dst = GetPort(dst_name)) == NO_PORT) {
 -         jack_error("Unknown destination port in attempted (dis)connection src_name [%s] dst_name [%s]", src_name, dst_name);
 -         return -1;
 -     }
 - 
 -     return 0;
 - }
 - 
 - // Client : port array
 - jack_port_id_t JackGraphManager::GetPort(const char* name)
 - {
 -     for (unsigned int i = 0; i < fPortMax; i++) {
 -         JackPort* port = GetPort(i);
 -         if (port->IsUsed() && port->NameEquals(name))
 -             return i;
 -     }
 -     return NO_PORT;
 - }
 - 
 - /*!
 - \brief Get the connection port name array.
 - */
 - 
 - // Client
 - void JackGraphManager::GetConnectionsAux(JackConnectionManager* manager, const char** res, jack_port_id_t port_index)
 - {
 -     const jack_int_t* connections = manager->GetConnections(port_index);
 -     jack_int_t index;
 -     int i;
 -     
 -     // Cleanup connection array
 -     memset(res, 0, sizeof(char*) * CONNECTION_NUM_FOR_PORT);
 - 
 -     for (i = 0; (i < CONNECTION_NUM_FOR_PORT) && ((index = connections[i]) != EMPTY); i++) {
 -         JackPort* port = GetPort(index);
 -         res[i] = port->fName;
 -     }
 - 
 -     res[i] = NULL;
 - }
 - 
 - /*
 - 	Use the state returned by ReadCurrentState and check that the state was not changed during the read operation.
 - 	The operation is lock-free since there is no intermediate state in the write operation that could cause the
 - 	read to loop forever.
 - */
 - 
 - // Client
 - const char** JackGraphManager::GetConnections(jack_port_id_t port_index)
 - {
 -     const char** res = (const char**)malloc(sizeof(char*) * CONNECTION_NUM_FOR_PORT);
 -     UInt16 cur_index, next_index;
 -     
 -     if (!res)
 -         return NULL;
 - 
 -     do {
 -         cur_index = GetCurrentIndex();
 -         GetConnectionsAux(ReadCurrentState(), res, port_index);
 -         next_index = GetCurrentIndex();
 -     } while (cur_index != next_index); // Until a coherent state has been read
 - 
 -     if (res[0]) {	// at least one connection
 -         return res;
 -     } else {		// empty array, should return NULL
 -         free(res);
 -         return NULL;
 -     }
 - }
 - 
 - // Client
 - void JackGraphManager::GetPortsAux(const char** matching_ports, const char* port_name_pattern, const char* type_name_pattern, unsigned long flags)
 - {
 -     int match_cnt = 0;
 -     regex_t port_regex, type_regex;
 -   
 -     if (port_name_pattern && port_name_pattern[0]) {
 -         regcomp(&port_regex, port_name_pattern, REG_EXTENDED | REG_NOSUB);
 -     }
 -     if (type_name_pattern && type_name_pattern[0]) {
 -         regcomp(&type_regex, type_name_pattern, REG_EXTENDED | REG_NOSUB);
 -     }
 - 
 -     // Cleanup port array
 -     memset(matching_ports, 0, sizeof(char*) * fPortMax);
 - 
 -     for (unsigned int i = 0; i < fPortMax; i++) {
 -         bool matching = true;
 -         JackPort* port = GetPort(i);
 - 
 -         if (port->IsUsed()) {
 - 
 -             if (flags) {
 -                 if ((port->fFlags & flags) != flags) {
 -                     matching = false;
 -                 }
 -             }
 - 
 -             if (matching && port_name_pattern && port_name_pattern[0]) {
 -                 if (regexec(&port_regex, port->GetName(), 0, NULL, 0)) {
 -                     matching = false;
 -                 }
 -             }
 -             if (matching && type_name_pattern && type_name_pattern[0]) {
 -                 if (regexec(&type_regex, port->GetType(), 0, NULL, 0)) {
 -                     matching = false;
 -                 }
 -             }
 - 
 -             if (matching) {
 -                 matching_ports[match_cnt++] = port->fName;
 -             }
 -         }
 -     }
 - 
 -     matching_ports[match_cnt] = 0;
 - 
 -     if (port_name_pattern && port_name_pattern[0]) {
 -         regfree(&port_regex);
 -     }
 -     if (type_name_pattern && type_name_pattern[0]) {
 -         regfree(&type_regex);
 -     }
 - }
 - 
 - // Client
 - /*
 - 	Check that the state was not changed during the read operation.
 - 	The operation is lock-free since there is no intermediate state in the write operation that could cause the
 - 	read to loop forever.
 - */
 - const char** JackGraphManager::GetPorts(const char* port_name_pattern, const char* type_name_pattern, unsigned long flags)
 - {
 -     const char** res = (const char**)malloc(sizeof(char*) * fPortMax);
 -     UInt16 cur_index, next_index;
 -     
 -     if (!res)
 -         return NULL;
 -  
 -     do {
 -         cur_index = GetCurrentIndex();
 -         GetPortsAux(res, port_name_pattern, type_name_pattern, flags);
 -         next_index = GetCurrentIndex();
 -     } while (cur_index != next_index);  // Until a coherent state has been read 
 - 
 -     if (res[0]) {    // at least one port
 -         return res;
 -     } else {
 -         free(res);   // empty array, should return NULL
 -         return NULL;
 -     }
 - }
 - 
 - // Server
 - void JackGraphManager::Save(JackConnectionManager* dst)
 - {
 -     JackConnectionManager* manager = WriteNextStateStart();
 -     memcpy(dst, manager, sizeof(JackConnectionManager));
 -     WriteNextStateStop();
 - }
 - 
 - // Server
 - void JackGraphManager::Restore(JackConnectionManager* src)
 - {
 -     JackConnectionManager* manager = WriteNextStateStart();
 -     memcpy(manager, src, sizeof(JackConnectionManager));
 -     WriteNextStateStop();
 - }
 - 
 - } // end of namespace
 - 
 
 
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