jack2 codebase
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  1. /*
  2. Copyright (C) 2001 Paul Davis
  3. Copyright (C) 2004-2006 Grame
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation; either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with this program; if not, write to the Free Software
  14. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  15. */
  16. #ifndef __JackDriver__
  17. #define __JackDriver__
  18. #include "types.h"
  19. #include "JackClientInterface.h"
  20. #include "JackConstants.h"
  21. #include <list>
  22. namespace Jack
  23. {
  24. class JackEngine;
  25. class JackGraphManager;
  26. class JackSynchro;
  27. struct JackEngineControl;
  28. struct JackClientControl;
  29. /*!
  30. \brief The base interface for drivers.
  31. */
  32. class EXPORT JackDriverInterface
  33. {
  34. public:
  35. JackDriverInterface()
  36. {}
  37. virtual ~JackDriverInterface()
  38. {}
  39. virtual int Open() = 0;
  40. virtual int Open(jack_nframes_t nframes,
  41. jack_nframes_t samplerate,
  42. int capturing,
  43. int playing,
  44. int inchannels,
  45. int outchannels,
  46. bool monitor,
  47. const char* capture_driver_name,
  48. const char* playback_driver_name,
  49. jack_nframes_t capture_latency,
  50. jack_nframes_t playback_latency) = 0;
  51. virtual int Attach() = 0;
  52. virtual int Detach() = 0;
  53. virtual void RenamePorts() = 0;
  54. virtual int Read() = 0;
  55. virtual int Write() = 0;
  56. virtual int Start() = 0;
  57. virtual int Stop() = 0;
  58. virtual int SetBufferSize(jack_nframes_t buffer_size) = 0;
  59. virtual int Process() = 0;
  60. virtual void SetMaster(bool onoff) = 0;
  61. virtual bool GetMaster() = 0;
  62. virtual void AddSlave(JackDriverInterface* slave) = 0;
  63. virtual void RemoveSlave(JackDriverInterface* slave) = 0;
  64. virtual int ProcessSlaves() = 0;
  65. virtual bool IsRealTime() = 0;
  66. virtual void PrintState() = 0;
  67. };
  68. /*!
  69. \brief The base interface for drivers clients.
  70. */
  71. class EXPORT JackDriverClientInterface : public JackDriverInterface, public JackClientInterface
  72. {};
  73. /*!
  74. \brief The base class for drivers clients.
  75. */
  76. class EXPORT JackDriverClient : public JackDriverClientInterface
  77. {
  78. private:
  79. std::list<JackDriverInterface*> fSlaveList;
  80. protected:
  81. bool fIsMaster;
  82. public:
  83. virtual void SetMaster(bool onoff);
  84. virtual bool GetMaster();
  85. virtual void AddSlave(JackDriverInterface* slave);
  86. virtual void RemoveSlave(JackDriverInterface* slave);
  87. virtual int ProcessSlaves();
  88. };
  89. /*!
  90. \brief The base class for drivers.
  91. */
  92. class EXPORT JackDriver : public JackDriverClient
  93. {
  94. protected:
  95. char fCaptureDriverName[JACK_CLIENT_NAME_SIZE];
  96. char fPlaybackDriverName[JACK_CLIENT_NAME_SIZE];
  97. jack_nframes_t fCaptureLatency;
  98. jack_nframes_t fPlaybackLatency;
  99. jack_time_t fLastWaitUst;
  100. JackEngine* fEngine;
  101. JackGraphManager* fGraphManager;
  102. JackSynchro** fSynchroTable;
  103. JackEngineControl* fEngineControl;
  104. JackClientControl* fClientControl;
  105. JackClientControl* GetClientControl() const;
  106. public:
  107. JackDriver(const char* name, JackEngine* engine, JackSynchro** table);
  108. JackDriver();
  109. virtual ~JackDriver();
  110. virtual int Open();
  111. virtual int Open(jack_nframes_t nframes,
  112. jack_nframes_t samplerate,
  113. int capturing,
  114. int playing,
  115. int inchannels,
  116. int outchannels,
  117. bool monitor,
  118. const char* capture_driver_name,
  119. const char* playback_driver_name,
  120. jack_nframes_t capture_latency,
  121. jack_nframes_t playback_latency);
  122. virtual int Close();
  123. virtual int Process()
  124. {
  125. return 0;
  126. }
  127. virtual int Attach()
  128. {
  129. return 0;
  130. }
  131. virtual int Detach()
  132. {
  133. return 0;
  134. }
  135. virtual int Read()
  136. {
  137. return 0;
  138. }
  139. virtual int Write()
  140. {
  141. return 0;
  142. }
  143. virtual int Start()
  144. {
  145. return 0;
  146. }
  147. virtual int Stop()
  148. {
  149. return 0;
  150. }
  151. virtual int SetBufferSize(jack_nframes_t buffer_size)
  152. {
  153. return 0;
  154. }
  155. void NotifyXRun(jack_time_t callback_usecs); // XRun notification sent by the driver
  156. virtual bool IsRealTime();
  157. virtual void PrintState()
  158. {}
  159. int ClientNotify(int refnum, const char* name, int notify, int sync, int value)
  160. {
  161. return 0;
  162. }
  163. };
  164. } // end of namespace
  165. #endif