jack2 codebase
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  1. /*
  2. Copyright (C) 2001-2003 Paul Davis
  3. Copyright (C) 2004-2006 Grame
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation; either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with this program; if not, write to the Free Software
  14. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  15. */
  16. #ifdef WIN32
  17. #pragma warning (disable : 4786)
  18. #endif
  19. #include "JackGraphManager.h"
  20. #include "JackInternalClient.h"
  21. #include "JackServer.h"
  22. #include "JackDebugClient.h"
  23. #include "JackServerGlobals.h"
  24. #include "JackError.h"
  25. #include "JackServerLaunch.h"
  26. #ifdef WIN32
  27. #define EXPORT __declspec(dllexport)
  28. #else
  29. #define EXPORT
  30. #endif
  31. #ifdef __cplusplus
  32. extern "C"
  33. {
  34. #endif
  35. EXPORT jack_client_t * jack_client_open (const char *client_name,
  36. jack_options_t options,
  37. jack_status_t *status, ...);
  38. EXPORT jack_client_t * jack_client_new (const char *client_name);
  39. EXPORT int jack_client_close (jack_client_t *client);
  40. #ifdef __cplusplus
  41. }
  42. #endif
  43. using namespace Jack;
  44. EXPORT jack_client_t* jack_client_new(const char* client_name)
  45. {
  46. int options = JackUseExactName;
  47. if (getenv("JACK_START_SERVER") == NULL)
  48. options |= JackNoStartServer;
  49. return jack_client_open(client_name, (jack_options_t)options, NULL);
  50. }
  51. EXPORT jack_client_t* jack_client_open(const char* client_name, jack_options_t options, jack_status_t* status, ...)
  52. {
  53. va_list ap; /* variable argument pointer */
  54. jack_varargs_t va; /* variable arguments */
  55. jack_status_t my_status;
  56. JackClient* client;
  57. if (status == NULL) /* no status from caller? */
  58. status = &my_status; /* use local status word */
  59. *status = (jack_status_t)0;
  60. /* validate parameters */
  61. if ((options & ~JackOpenOptions)) {
  62. int my_status1 = *status | (JackFailure | JackInvalidOption);
  63. *status = (jack_status_t)my_status1;
  64. return NULL;
  65. }
  66. /* parse variable arguments */
  67. va_start(ap, status);
  68. jack_varargs_parse(options, ap, &va);
  69. va_end(ap);
  70. JackLog("jack_client_open %s\n", client_name);
  71. if (client_name == NULL) {
  72. jack_error("jack_client_new called with a NULL client_name");
  73. return NULL;
  74. }
  75. if (!JackServerGlobals::Init()) { // jack server initialisation
  76. int my_status1 = (JackFailure | JackServerError);
  77. *status = (jack_status_t)my_status1;
  78. return NULL;
  79. }
  80. #ifndef WIN32
  81. char* jack_debug = getenv("JACK_CLIENT_DEBUG");
  82. if (jack_debug && strcmp(jack_debug, "on") == 0)
  83. client = new JackDebugClient(new JackInternalClient(JackServer::fInstance, GetSynchroTable())); // Debug mode
  84. else
  85. client = new JackInternalClient(JackServer::fInstance, GetSynchroTable());
  86. #else
  87. client = new JackInternalClient(JackServer::fInstance, GetSynchroTable());
  88. #endif
  89. int res = client->Open(va.server_name, client_name, options, status);
  90. if (res < 0) {
  91. delete client;
  92. JackServerGlobals::Destroy(); // jack server destruction
  93. int my_status1 = (JackFailure | JackServerError);
  94. *status = (jack_status_t)my_status1;
  95. return NULL;
  96. } else {
  97. return (jack_client_t*)client;
  98. }
  99. }
  100. EXPORT int jack_client_close(jack_client_t* ext_client)
  101. {
  102. JackLog("jack_client_close\n");
  103. JackClient* client = (JackClient*)ext_client;
  104. if (client == NULL) {
  105. jack_error("jack_client_close called with a NULL client");
  106. return -1;
  107. } else {
  108. int res = client->Close();
  109. delete client;
  110. JackLog("jack_client_close OK\n");
  111. JackServerGlobals::Destroy(); // jack server destruction
  112. return res;
  113. }
  114. }