jack2 codebase
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  1. /*
  2. * messagebuffer.h -- realtime-safe message interface for jackd.
  3. *
  4. * This function is included in libjack so backend drivers can use
  5. * it, *not* for external client processes. The VERBOSE() and
  6. * MESSAGE() macros are realtime-safe.
  7. */
  8. /*
  9. * Copyright (C) 2004 Rui Nuno Capela, Steve Harris
  10. * Copyright (C) 2008 Nedko Arnaudov
  11. * Copyright (C) 2008 Grame
  12. *
  13. * This program is free software; you can redistribute it and/or modify
  14. * it under the terms of the GNU Lesser General Public License as published by
  15. * the Free Software Foundation; either version 2.1 of the License, or
  16. * (at your option) any later version.
  17. *
  18. * This program is distributed in the hope that it will be useful,
  19. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  20. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  21. * GNU Lesser General Public License for more details.
  22. *
  23. * You should have received a copy of the GNU Lesser General Public License
  24. * along with this program; if not, write to the Free Software
  25. * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
  26. *
  27. */
  28. #ifndef __JackMessageBuffer__
  29. #define __JackMessageBuffer__
  30. #include "JackPlatformPlug.h"
  31. #include "JackMutex.h"
  32. #include "JackAtomic.h"
  33. namespace Jack
  34. {
  35. /* MB_NEXT() relies on the fact that MB_BUFFERS is a power of two */
  36. #define MB_BUFFERS 128
  37. #define MB_NEXT(index) ((index+1) & (MB_BUFFERS-1))
  38. #define MB_BUFFERSIZE 256 /* message length limit */
  39. struct JackMessage
  40. {
  41. int level;
  42. char message[MB_BUFFERSIZE];
  43. };
  44. /*!
  45. \brief Message buffer to be used from RT threads.
  46. */
  47. class JackMessageBuffer : public JackRunnableInterface
  48. {
  49. private:
  50. JackMessage fBuffers[MB_BUFFERS];
  51. JackThread fThread;
  52. JackProcessSync fGuard;
  53. volatile unsigned int fInBuffer;
  54. volatile unsigned int fOutBuffer;
  55. SInt32 fOverruns;
  56. bool fRunning;
  57. void Flush();
  58. void Start();
  59. void Stop();
  60. public:
  61. JackMessageBuffer();
  62. ~JackMessageBuffer();
  63. // JackRunnableInterface interface
  64. bool Execute();
  65. void static Create();
  66. void static Destroy();
  67. void AddMessage(int level, const char *message);
  68. static JackMessageBuffer* fInstance;
  69. };
  70. #ifdef __cplusplus
  71. extern "C"
  72. {
  73. #endif
  74. void JackMessageBufferAdd(int level, const char *message);
  75. #ifdef __cplusplus
  76. }
  77. #endif
  78. };
  79. #endif