jack2 codebase
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  1. /*
  2. Copyright (C) 2008 Grame
  3. This program is free software; you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation; either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program; if not, write to the Free Software
  13. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  14. */
  15. #ifndef __JackAudioAdapterInterface__
  16. #define __JackAudioAdapterInterface__
  17. #include "JackResampler.h"
  18. #include "JackFilters.h"
  19. #include "JackConstants.h"
  20. namespace Jack
  21. {
  22. #ifdef JACK_MONITOR
  23. #define TABLE_MAX 100000
  24. struct Measure
  25. {
  26. int delta;
  27. int time1;
  28. int time2;
  29. float r1;
  30. float r2;
  31. int pos1;
  32. int pos2;
  33. };
  34. struct MeasureTable
  35. {
  36. Measure fTable[TABLE_MAX];
  37. int fCount;
  38. MeasureTable() :fCount ( 0 )
  39. {}
  40. void Write ( int time1, int time2, float r1, float r2, int pos1, int pos2 );
  41. void Save();
  42. };
  43. #endif
  44. /*!
  45. \brief Base class for audio adapters.
  46. */
  47. class JackAudioAdapterInterface
  48. {
  49. protected:
  50. #ifdef JACK_MONITOR
  51. MeasureTable fTable;
  52. #endif
  53. //channels
  54. int fCaptureChannels;
  55. int fPlaybackChannels;
  56. //host parameters
  57. jack_nframes_t fHostBufferSize;
  58. jack_nframes_t fHostSampleRate;
  59. //adapted parameters
  60. jack_nframes_t fAdaptedBufferSize;
  61. jack_nframes_t fAdaptedSampleRate;
  62. //delay locked loop
  63. JackAtomicDelayLockedLoop fHostDLL;
  64. JackAtomicDelayLockedLoop fAdaptedDLL;
  65. JackResampler** fCaptureRingBuffer;
  66. JackResampler** fPlaybackRingBuffer;
  67. unsigned int fQuality;
  68. bool fRunning;
  69. public:
  70. JackAudioAdapterInterface ( jack_nframes_t host_buffer_size,
  71. jack_nframes_t host_sample_rate) :
  72. fCaptureChannels ( 0 ),
  73. fPlaybackChannels ( 0 ),
  74. fHostBufferSize ( host_buffer_size ),
  75. fHostSampleRate ( host_sample_rate ),
  76. fAdaptedBufferSize ( host_buffer_size),
  77. fAdaptedSampleRate ( host_sample_rate ),
  78. fHostDLL ( host_buffer_size, host_sample_rate ),
  79. fAdaptedDLL ( host_buffer_size, host_sample_rate ),
  80. fQuality(0),
  81. fRunning ( false )
  82. {}
  83. JackAudioAdapterInterface ( jack_nframes_t host_buffer_size,
  84. jack_nframes_t host_sample_rate,
  85. jack_nframes_t adapted_buffer_size,
  86. jack_nframes_t adapted_sample_rate ) :
  87. fCaptureChannels ( 0 ),
  88. fPlaybackChannels ( 0 ),
  89. fHostBufferSize ( host_buffer_size ),
  90. fHostSampleRate ( host_sample_rate ),
  91. fAdaptedBufferSize ( adapted_buffer_size),
  92. fAdaptedSampleRate ( adapted_sample_rate ),
  93. fHostDLL ( host_buffer_size, host_sample_rate ),
  94. fAdaptedDLL ( adapted_buffer_size, adapted_sample_rate ),
  95. fQuality(0),
  96. fRunning ( false )
  97. {}
  98. virtual ~JackAudioAdapterInterface()
  99. {}
  100. void SetRingBuffers ( JackResampler** input, JackResampler** output )
  101. {
  102. fCaptureRingBuffer = input;
  103. fPlaybackRingBuffer = output;
  104. }
  105. bool IsRunning()
  106. {
  107. return fRunning;
  108. }
  109. virtual void Reset()
  110. {
  111. fRunning = false;
  112. }
  113. void ResetRingBuffers();
  114. unsigned int GetQuality()
  115. {
  116. return fQuality;
  117. }
  118. virtual int Open();
  119. virtual int Close();
  120. virtual int SetHostBufferSize ( jack_nframes_t buffer_size )
  121. {
  122. fHostBufferSize = buffer_size;
  123. fHostDLL.Init ( fHostBufferSize, fHostSampleRate );
  124. return 0;
  125. }
  126. virtual int SetAdaptedBufferSize ( jack_nframes_t buffer_size )
  127. {
  128. fAdaptedBufferSize = buffer_size;
  129. fAdaptedDLL.Init ( fAdaptedBufferSize, fAdaptedSampleRate );
  130. return 0;
  131. }
  132. virtual int SetBufferSize ( jack_nframes_t buffer_size )
  133. {
  134. SetHostBufferSize ( buffer_size );
  135. SetAdaptedBufferSize ( buffer_size );
  136. return 0;
  137. }
  138. virtual int SetHostSampleRate ( jack_nframes_t sample_rate )
  139. {
  140. fHostSampleRate = sample_rate;
  141. fHostDLL.Init ( fHostBufferSize, fHostSampleRate );
  142. return 0;
  143. }
  144. virtual int SetAdaptedSampleRate ( jack_nframes_t sample_rate )
  145. {
  146. fAdaptedSampleRate = sample_rate;
  147. fAdaptedDLL.Init ( fAdaptedBufferSize, fAdaptedSampleRate );
  148. return 0;
  149. }
  150. virtual int SetSampleRate ( jack_nframes_t sample_rate )
  151. {
  152. SetHostSampleRate ( sample_rate );
  153. SetAdaptedSampleRate ( sample_rate );
  154. return 0;
  155. }
  156. virtual void SetCallbackTime ( jack_time_t callback_usec )
  157. {
  158. fHostDLL.IncFrame ( callback_usec );
  159. }
  160. void ResampleFactor ( jack_nframes_t& frame1, jack_nframes_t& frame2 );
  161. void SetInputs ( int inputs )
  162. {
  163. jack_log ( "JackAudioAdapterInterface::SetInputs %d", inputs );
  164. fCaptureChannels = inputs;
  165. }
  166. void SetOutputs ( int outputs )
  167. {
  168. jack_log ( "JackAudioAdapterInterface::SetOutputs %d", outputs );
  169. fPlaybackChannels = outputs;
  170. }
  171. int GetInputs()
  172. {
  173. jack_log ( "JackAudioAdapterInterface::GetInputs %d", fCaptureChannels );
  174. return fCaptureChannels;
  175. }
  176. int GetOutputs()
  177. {
  178. jack_log ( "JackAudioAdapterInterface::GetOutputs %d", fPlaybackChannels );
  179. return fPlaybackChannels;
  180. }
  181. };
  182. }
  183. #endif