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							- /*
 -  Copyright (C) 2001 Paul Davis
 -  Copyright (C) 2004-2008 Grame
 - 
 -  This program is free software; you can redistribute it and/or modify
 -  it under the terms of the GNU General Public License as published by
 -  the Free Software Foundation; either version 2 of the License, or
 -  (at your option) any later version.
 - 
 -  This program is distributed in the hope that it will be useful,
 -  but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 -  GNU General Public License for more details.
 - 
 -  You should have received a copy of the GNU General Public License
 -  along with this program; if not, write to the Free Software
 -  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 - 
 -  */
 - 
 - #ifndef __JackDriver__
 - #define __JackDriver__
 - 
 - #include "types.h"
 - #include "JackClientInterface.h"
 - #include "JackConstants.h"
 - #include "JackPlatformPlug.h"
 - #include "JackClientControl.h"
 - #include <list>
 - 
 - namespace Jack
 - {
 - 
 - class JackLockedEngine;
 - class JackGraphManager;
 - struct JackEngineControl;
 - class JackSlaveDriverInterface;
 - 
 - /*!
 - \brief The base interface for drivers.
 - */
 - 
 - class SERVER_EXPORT JackDriverInterface
 - {
 - 
 -     public:
 - 
 -         JackDriverInterface()
 -         {}
 -         virtual ~JackDriverInterface()
 -         {}
 - 
 -         virtual int Open() = 0;
 - 
 -         virtual int Open(jack_nframes_t buffer_size,
 -                          jack_nframes_t samplerate,
 -                          bool capturing,
 -                          bool playing,
 -                          int inchannels,
 -                          int outchannels,
 -                          bool monitor,
 -                          const char* capture_driver_name,
 -                          const char* playback_driver_name,
 -                          jack_nframes_t capture_latency,
 -                          jack_nframes_t playback_latency) = 0;
 - 
 -         virtual int Attach() = 0;
 -         virtual int Detach() = 0;
 - 
 -         virtual int Read() = 0;
 -         virtual int Write() = 0;
 - 
 -         virtual int Start() = 0;
 -         virtual int Stop() = 0;
 - 
 -         virtual bool IsFixedBufferSize() = 0;
 -         virtual int SetBufferSize(jack_nframes_t buffer_size) = 0;
 -         virtual int SetSampleRate(jack_nframes_t sample_rate) = 0;
 - 
 -         virtual int Process() = 0;
 - 
 -         virtual void SetMaster(bool onoff) = 0;
 -         virtual bool GetMaster() = 0;
 - 
 -         virtual void AddSlave(JackDriverInterface* slave) = 0;
 -         virtual void RemoveSlave(JackDriverInterface* slave) = 0;
 - 
 -         virtual std::list<JackDriverInterface*> GetSlaves() = 0;
 - 
 -         // For "master" driver
 -         virtual int ProcessReadSlaves() = 0;
 -         virtual int ProcessWriteSlaves() = 0;
 - 
 -         // For "slave" driver
 -         virtual int ProcessRead() = 0;
 -         virtual int ProcessWrite() = 0;
 - 
 -         // For "slave" driver in "synchronous" mode
 -         virtual int ProcessReadSync() = 0;
 -         virtual int ProcessWriteSync() = 0;
 - 
 -         // For "slave" driver in "asynchronous" mode
 -         virtual int ProcessReadAsync() = 0;
 -         virtual int ProcessWriteAsync() = 0;
 - 
 -         virtual bool IsRealTime() const = 0;
 -         virtual bool IsRunning() const = 0;
 - };
 - 
 - /*!
 -  \brief The base interface for drivers clients.
 -  */
 - 
 - class SERVER_EXPORT JackDriverClientInterface : public JackDriverInterface, public JackClientInterface
 - {};
 - 
 - /*!
 -  \brief The base class for drivers.
 -  */
 - 
 - #define CaptureDriverFlags  static_cast<JackPortFlags>(JackPortIsOutput | JackPortIsPhysical | JackPortIsTerminal)
 - #define PlaybackDriverFlags static_cast<JackPortFlags>(JackPortIsInput | JackPortIsPhysical | JackPortIsTerminal)
 - #define MonitorDriverFlags static_cast<JackPortFlags>(JackPortIsOutput)
 - 
 - typedef std::list<std::pair<std::string, std::pair<std::string, std::string> > > driver_connections_list_t; // [type : (src, dst)]
 - 
 - class SERVER_EXPORT JackDriver : public JackDriverClientInterface
 - {
 - 
 -     protected:
 - 
 -         char fCaptureDriverName[JACK_CLIENT_NAME_SIZE + 1];
 -         char fPlaybackDriverName[JACK_CLIENT_NAME_SIZE + 1];
 - 
 -         char fAliasName[JACK_CLIENT_NAME_SIZE + 1];
 - 
 -         jack_nframes_t fCaptureLatency;
 -         jack_nframes_t fPlaybackLatency;
 - 
 -         int fCaptureChannels;
 -         int fPlaybackChannels;
 - 
 -         jack_time_t fBeginDateUst;
 -         jack_time_t fEndDateUst;
 -         float fDelayedUsecs;
 - 
 -         // Pointers to engine state
 -         JackLockedEngine* fEngine;
 -         JackGraphManager* fGraphManager;
 -         JackSynchro* fSynchroTable;
 -         JackEngineControl* fEngineControl;
 -         JackClientControl fClientControl;
 - 
 -         std::list<JackDriverInterface*> fSlaveList;
 - 
 -         bool fIsMaster;
 -         bool fIsRunning;
 -         bool fWithMonitorPorts;
 - 
 -         // Static tables since the actual number of ports may be changed by the real driver
 -         // thus dynamic allocation is more difficult to handle
 -         jack_port_id_t fCapturePortList[DRIVER_PORT_NUM];
 -         jack_port_id_t fPlaybackPortList[DRIVER_PORT_NUM];
 -         jack_port_id_t fMonitorPortList[DRIVER_PORT_NUM];
 - 
 -         driver_connections_list_t fConnections;		// Connections list 
 - 
 -         void CycleIncTime();
 -         void CycleTakeBeginTime();
 -         void CycleTakeEndTime();
 - 
 -         void SetupDriverSync(int ref, bool freewheel);
 -      
 -         void NotifyXRun(jack_time_t callback_usecs, float delayed_usecs);   // XRun notification sent by the driver
 -         void NotifyBufferSize(jack_nframes_t buffer_size);                  // BufferSize notification sent by the driver
 -         void NotifySampleRate(jack_nframes_t sample_rate);                  // SampleRate notification sent by the driver
 -         void NotifyFailure(int code, const char* reason);                   // Failure notification sent by the driver
 - 
 -         virtual void SaveConnections(int alias);
 -         virtual void LoadConnections(int alias, bool full_name = true);
 -         std::string MatchPortName(const char* name, const char** ports, int alias, const std::string& type);
 - 
 -         virtual int StartSlaves();
 -         virtual int StopSlaves();
 - 
 -         virtual int ResumeRefNum();
 -         virtual int SuspendRefNum();
 - 
 -     public:
 - 
 -         JackDriver(const char* name, const char* alias, JackLockedEngine* engine, JackSynchro* table);
 -         virtual ~JackDriver();
 - 
 -         void SetMaster(bool onoff);
 -         bool GetMaster();
 - 
 -         void AddSlave(JackDriverInterface* slave);
 -         void RemoveSlave(JackDriverInterface* slave);
 - 
 -         std::list<JackDriverInterface*> GetSlaves()
 -         {
 -             return fSlaveList;
 -         }
 - 
 -         virtual int Open();
 - 
 -         virtual int Open(jack_nframes_t buffer_size,
 -                          jack_nframes_t samplerate,
 -                          bool capturing,
 -                          bool playing,
 -                          int inchannels,
 -                          int outchannels,
 -                          bool monitor,
 -                          const char* capture_driver_name,
 -                          const char* playback_driver_name,
 -                          jack_nframes_t capture_latency,
 -                          jack_nframes_t playback_latency);
 - 
 -         virtual int Close();
 - 
 -         virtual int Process();
 - 
 -         virtual int Attach();
 -         virtual int Detach();
 - 
 -         virtual int Read();
 -         virtual int Write();
 - 
 -         virtual int Start();
 -         virtual int Stop();
 - 
 -         // For "master" driver
 -         int ProcessReadSlaves();
 -         int ProcessWriteSlaves();
 - 
 -         // For "slave" driver with typically decompose a given cycle in separated Read and Write parts.
 -         virtual int ProcessRead();
 -         virtual int ProcessWrite();
 - 
 -         // For "slave" driver in "synchronous" mode
 -         virtual int ProcessReadSync();
 -         virtual int ProcessWriteSync();
 - 
 -         // For "slave" driver in "asynchronous" mode
 -         virtual int ProcessReadAsync();
 -         virtual int ProcessWriteAsync();
 - 
 -         virtual bool IsFixedBufferSize();
 -         virtual int SetBufferSize(jack_nframes_t buffer_size);
 -         virtual int SetSampleRate(jack_nframes_t sample_rate);
 - 
 -         virtual int ClientNotify(int refnum, const char* name, int notify, int sync, const char* message, int value1, int value2);
 -         virtual JackClientControl* GetClientControl() const;
 - 
 -         virtual bool IsRealTime() const;
 -         virtual bool IsRunning() const { return fIsRunning; }
 -         virtual bool Initialize();  // To be called by the wrapping thread Init method when the driver is a "blocking" one
 - 
 - };
 - 
 - } // end of namespace
 - 
 - #endif
 
 
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