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- /*
- Copyright (C) 2004-2008 Grame
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- */
-
-
- #ifndef __JackWinMutex__
- #define __JackWinMutex__
-
- #include <windows.h>
-
- namespace Jack
- {
- /*!
- \brief Mutex abstraction.
- */
- class JackWinMutex
- {
-
- protected:
-
- HANDLE fMutex;
-
- public:
-
- JackWinMutex()
- {
- // In recursive mode by default
- fMutex = (HANDLE)CreateMutex(0, FALSE, 0);
- }
-
- virtual ~JackWinMutex()
- {
- CloseHandle(fMutex);
- }
-
- bool Lock()
- {
- return (WAIT_OBJECT_0 == WaitForSingleObject(fMutex, INFINITE));
- }
-
- bool Trylock()
- {
- return (WAIT_OBJECT_0 == WaitForSingleObject(fMutex, 0));
- }
-
- bool Unlock()
- {
- return(ReleaseMutex(fMutex) != 0);
- }
-
- };
-
- } // namespace
-
- #endif
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