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							- /*
 - Copyright (C) 2004-2008 Grame
 - 
 - This program is free software; you can redistribute it and/or modify
 - it under the terms of the GNU Lesser General Public License as published by
 - the Free Software Foundation; either version 2.1 of the License, or
 - (at your option) any later version.
 - 
 - This program is distributed in the hope that it will be useful,
 - but WITHOUT ANY WARRANTY; without even the implied warranty of
 - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 - GNU Lesser General Public License for more details.
 - 
 - You should have received a copy of the GNU Lesser General Public License
 - along with this program; if not, write to the Free Software 
 - Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 - 
 - */
 - 
 - #ifndef __JackMachServerChannel__
 - #define __JackMachServerChannel__
 - 
 - #include "JackChannel.h"
 - #include "JackPlatformPlug.h"
 - #include "JackMachPort.h"
 - #include <map>
 - 
 - namespace Jack
 - {
 - 
 - class JackServer;
 - class JackLockedEngine;
 - 
 - /*!
 - \brief JackServerChannel using Mach IPC.
 - */
 - 
 - class JackMachServerChannel : public JackRunnableInterface
 - {
 - 
 -     private:
 - 
 -         JackMachPortSet fServerPort;    /*! Mach port to communicate with the server : from client to server */
 -         JackThread fThread;			/*! Thread to execute the event loop */
 -         JackServer* fServer;
 -         std::map<mach_port_t, int> fClientTable;
 - 
 -         static boolean_t MessageHandler(mach_msg_header_t* Request, mach_msg_header_t* Reply);
 - 
 -     public:
 - 
 -         JackMachServerChannel();
 -         ~JackMachServerChannel();
 - 
 -         int Open(const char* server_name, JackServer* server);	// Open the Server/Client connection
 -         void Close();                   // Close the Server/Client connection
 - 
 -         JackLockedEngine* GetEngine();
 -         JackServer* GetServer();
 - 
 -         void ClientCheck(char* name, char* name_res, int protocol, int options, int* status, int* result);
 -         void ClientOpen(char* name, int pid, mach_port_t* private_port, int* shared_engine, int* shared_client, int* shared_graph, int* result);
 -         void ClientClose(mach_port_t private_port, int refnum);
 -         void ClientKill(mach_port_t private_port);
 - 
 -         bool Execute();
 - 
 -         static std::map<mach_port_t, JackMachServerChannel*> fPortTable;
 - };
 - 
 - } // end of namespace
 - 
 - #endif
 
 
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