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							- /*
 - Copyright (C) 2004-2006 Grame  
 -   
 -   This program is free software; you can redistribute it and/or modify
 -   it under the terms of the GNU Lesser General Public License as published by
 -   the Free Software Foundation; either version 2.1 of the License, or
 -   (at your option) any later version.
 -   
 -   This program is distributed in the hope that it will be useful,
 -   but WITHOUT ANY WARRANTY; without even the implied warranty of
 -   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 -   GNU Lesser General Public License for more details.
 -   
 -   You should have received a copy of the GNU Lesser General Public License
 -   along with this program; if not, write to the Free Software 
 -   Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 - 
 - */
 - 
 - #ifndef __JackSocketClientChannel__
 - #define __JackSocketClientChannel__
 - 
 - #include "JackChannel.h"
 - #include "JackSocket.h"
 - #include "JackThread.h"
 - #include "JackRequest.h"
 - 
 - namespace Jack
 - {
 - 
 - /*!
 - \brief JackClientChannel using sockets.
 - */
 - 
 - class JackSocketClientChannel : public JackClientChannelInterface, public JackRunnableInterface
 - {
 - 
 -     private:
 - 
 -         JackClientSocket fRequestSocket;			// Socket to communicate with the server
 -         JackServerSocket fNotificationListenSocket;	// Socket listener for server notification
 -         JackClientSocket* fNotificationSocket;		// Socket for server notification
 -         JackThread*	fThread;						// Thread to execute the event loop
 -         JackClient*	fClient;
 - 
 -         void ServerSyncCall(JackRequest* req, JackResult* res, int* result);
 -         void ServerAsyncCall(JackRequest* req, JackResult* res, int* result);
 - 
 -     public:
 - 
 -         JackSocketClientChannel();
 -         virtual ~JackSocketClientChannel();
 - 
 -         int Open(const char* name, JackClient* obj);
 -         void Close();
 - 
 -         int Start();
 -         void Stop();
 - 
 -         void ClientOpen(const char* name, int* shared_engine, int* shared_client, int* shared_graph, int* result);
 -         void ClientClose(int refnum, int* result);
 - 
 -         void ClientActivate(int refnum, int* result);
 -         void ClientDeactivate(int refnum, int* result);
 - 
 -         void PortRegister(int refnum, const char* name, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port_index, int* result);
 -         void PortUnRegister(int refnum, jack_port_id_t port_index, int* result);
 - 
 -         void PortConnect(int refnum, const char* src, const char* dst, int* result);
 -         void PortDisconnect(int refnum, const char* src, const char* dst, int* result);
 - 
 -         void PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result);
 -         void PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result);
 - 
 -         void SetBufferSize(jack_nframes_t buffer_size, int* result);
 -         void SetFreewheel(int onoff, int* result);
 - 
 -         void ReleaseTimebase(int refnum, int* result);
 -         void SetTimebaseCallback(int refnum, int conditional, int* result);
 - 
 -         // JackRunnableInterface interface
 -         bool Init();
 -         bool Execute();
 - };
 - 
 - } // end of namespace
 - 
 - #endif
 
 
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