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							- /*
 - Copyright (C) 2001 Paul Davis 
 - Copyright (C) 2004-2006 Grame
 - 
 - This program is free software; you can redistribute it and/or modify
 - it under the terms of the GNU General Public License as published by
 - the Free Software Foundation; either version 2 of the License, or
 - (at your option) any later version.
 - 
 - This program is distributed in the hope that it will be useful,
 - but WITHOUT ANY WARRANTY; without even the implied warranty of
 - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 - GNU General Public License for more details.
 - 
 - You should have received a copy of the GNU General Public License
 - along with this program; if not, write to the Free Software
 - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 - 
 - */
 - 
 - #include "JackWinThread.h"
 - #include "JackError.h"
 - #include <assert.h>
 - 
 - namespace Jack
 - {
 - 
 - DWORD WINAPI JackWinThread::ThreadHandler(void* arg)
 - {
 -     JackWinThread* obj = (JackWinThread*)arg;
 -     JackRunnableInterface* runnable = obj->fRunnable;
 - 
 -     // Call Init method
 -     if (!runnable->Init()) {
 -         jack_error("Thread init fails: thread quits");
 -         return 0;
 -     }
 - 
 -     // Signal creation thread when started with StartSync
 -     if (!obj->fRunning) {
 -         obj->fRunning = true;
 -         SetEvent(obj->fEvent);
 -     }
 - 
 -     JackLog("ThreadHandler: start\n");
 - 
 -     // If Init succeed, start the thread loop
 -     bool res = true;
 -     while (obj->fRunning && res) {
 -         res = runnable->Execute();
 -     }
 -   
 -     SetEvent(obj->fEvent);
 -     JackLog("ThreadHandler: exit\n");
 -     return 0;
 - }
 - 
 - JackWinThread::JackWinThread(JackRunnableInterface* runnable) 
 - 	: JackThread(runnable, 0, false, 0)
 - {
 - 	 fEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
 - 	 fThread = NULL;
 - 	 assert(fEvent);
 - }
 - 
 - JackWinThread::~JackWinThread()
 - {
 - 	CloseHandle(fEvent);
 - }
 - 
 - int JackWinThread::Start()
 - {
 -     DWORD id;
 - 
 -     fEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
 -     if (fEvent == NULL) {
 -         jack_error("Cannot create event error = %d", GetLastError());
 -         return -1;
 -     }
 - 
 -     fRunning = true;
 - 
 -     if (fRealTime) {
 - 
 -         JackLog("Create RT thread\n");
 -         fThread = CreateThread(NULL, 0, ThreadHandler, (void*)this, 0, &id);
 - 
 -         if (fThread == NULL) {
 -             jack_error("Cannot create thread error = %d", GetLastError());
 -             return -1;
 -         }
 - 
 -         if (!SetThreadPriority(fThread, THREAD_PRIORITY_TIME_CRITICAL)) {
 -             jack_error("Cannot set priority class = %d", GetLastError());
 -             return -1;
 -         }
 - 
 -         return 0;
 - 
 -     } else {
 - 
 -         JackLog("Create non RT thread\n");
 -         fThread = CreateThread(NULL, 0, ThreadHandler, (void*)this, 0, &id);
 - 
 -         if (fThread == NULL) {
 -             jack_error("Cannot create thread error = %d", GetLastError());
 -             return -1;
 -         }
 - 
 -         return 0;
 -     }
 - }
 - 
 - int JackWinThread::StartSync()
 - {
 -     DWORD id;
 - 
 -     fEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
 -     if (fEvent == NULL) {
 -         jack_error("Cannot create event error = %d", GetLastError());
 -         return -1;
 -     }
 - 
 -     if (fRealTime) {
 - 
 -         JackLog("Create RT thread\n");
 -         fThread = CreateThread(NULL, 0, ThreadHandler, (void*)this, 0, &id);
 - 
 -         if (fThread == NULL) {
 -             jack_error("Cannot create thread error = %d", GetLastError());
 -             return -1;
 -         }
 - 
 -         if (WaitForSingleObject(fEvent, 3000) != WAIT_OBJECT_0) { // wait 3 sec
 -             jack_error("Thread has not started");
 -             return -1;
 -         }
 - 
 -         if (!SetThreadPriority(fThread, THREAD_PRIORITY_TIME_CRITICAL)) {
 -             jack_error("Cannot set priority class = %d", GetLastError());
 -             return -1;
 -         }
 - 
 -         return 0;
 - 
 -     } else {
 - 
 -         JackLog("Create non RT thread\n");
 -         fThread = CreateThread(NULL, 0, ThreadHandler, (void*)this, 0, &id);
 - 
 -         if (fThread == NULL) {
 -             jack_error("Cannot create thread error = %d", GetLastError());
 -             return -1;
 -         }
 - 
 -         if (WaitForSingleObject(fEvent, 3000) != WAIT_OBJECT_0) { // wait 3 sec
 -             jack_error("Thread has not started");
 -             return -1;
 -         }
 - 
 -         return 0;
 -     }
 - }
 - 
 - // voir http://www.microsoft.com/belux/msdn/nl/community/columns/ldoc/multithread1.mspx
 - 
 - int JackWinThread::Kill()
 - {
 -     if (fThread) { // If thread has been started
 -         TerminateThread(fThread, 0);
 - 		WaitForSingleObject(fThread, INFINITE);
 -         CloseHandle(fThread);
 - 		JackLog("JackWinThread::Kill 2\n");
 - 		fThread = NULL;
 - 		fRunning = false; 
 -         return 0;
 -     } else {
 -         return -1;
 -     }
 - }
 - 
 - int JackWinThread::Stop()
 - {
 -     if (fThread) { // If thread has been started
 -         JackLog("JackWinThread::Stop\n");
 -         fRunning = false; // Request for the thread to stop
 -         WaitForSingleObject(fEvent, INFINITE);
 -         CloseHandle(fThread);
 - 		fThread = NULL;
 -         return 0;
 -     } else {
 -         return -1;
 -     }
 - }
 - 
 - int JackWinThread::AcquireRealTime()
 - {
 -     JackLog("JackWinThread::AcquireRealTime\n");
 - 
 -     if (fThread) {
 -         if (!SetThreadPriority(fThread, THREAD_PRIORITY_TIME_CRITICAL)) {
 -             jack_error("Cannot set thread priority = %d", GetLastError());
 -             return -1;
 -         }
 -         JackLog("JackWinThread::AcquireRealTime OK\n");
 -         return 0;
 -     } else {
 -         return -1;
 -     }
 - }
 - 
 - int JackWinThread::AcquireRealTime(int priority)
 - {
 -     JackLog("JackWinThread::AcquireRealTime priority = %ld\n", priority);
 -     return AcquireRealTime();
 - }
 - 
 - int JackWinThread::DropRealTime()
 - {
 -     if (fThread) {
 -         if (!SetThreadPriority(fThread, THREAD_PRIORITY_NORMAL)) {
 -             jack_error("Cannot set thread priority = %d", GetLastError());
 -             return -1;
 -         }
 -         return 0;
 -     } else {
 -         return -1;
 -     }
 - }
 - 
 - pthread_t JackWinThread::GetThreadID()
 - {
 -     return fThread;
 - }
 - 
 - } // end of namespace
 
 
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