jack2 codebase
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  1. /*
  2. Copyright (C) 2012 Grame
  3. This program is free software; you can redistribute it and/or modify
  4. it under the terms of the GNU Lesser General Public License as published by
  5. the Free Software Foundation; either version 2.1 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU Lesser General Public License for more details.
  11. You should have received a copy of the GNU Lesser General Public License
  12. along with this program; if not, write to the Free Software
  13. Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
  14. */
  15. #include "JackRequestDecoder.h"
  16. #include "JackServer.h"
  17. #include "JackLockedEngine.h"
  18. #include "JackChannel.h"
  19. #include <assert.h>
  20. #include <signal.h>
  21. using namespace std;
  22. namespace Jack
  23. {
  24. JackRequestDecoder::JackRequestDecoder(JackServer* server, JackClientHandlerInterface* handler)
  25. :fServer(server), fHandler(handler)
  26. {}
  27. JackRequestDecoder::~JackRequestDecoder()
  28. {}
  29. void JackRequestDecoder::HandleRequest(detail::JackChannelTransactionInterface* socket, int type_aux)
  30. {
  31. JackRequest::RequestType type = (JackRequest::RequestType)type_aux;
  32. // Read data
  33. switch (type) {
  34. case JackRequest::kClientCheck: {
  35. jack_log("JackRequest::ClientCheck");
  36. JackClientCheckRequest req;
  37. JackClientCheckResult res;
  38. if (req.Read(socket) == 0)
  39. res.fResult = fServer->GetEngine()->ClientCheck(req.fName, req.fUUID, res.fName, req.fProtocol, req.fOptions, &res.fStatus);
  40. if (res.Write(socket) < 0)
  41. jack_error("JackRequest::ClientCheck write error name = %s", req.fName);
  42. // Atomic ClientCheck followed by ClientOpen on same socket
  43. if (req.fOpen) {
  44. JackRequest header;
  45. header.Read(socket);
  46. HandleRequest(socket, header.fType);
  47. }
  48. break;
  49. }
  50. case JackRequest::kClientOpen: {
  51. jack_log("JackRequest::ClientOpen");
  52. JackClientOpenRequest req;
  53. JackClientOpenResult res;
  54. if (req.Read(socket) == 0)
  55. fHandler->ClientAdd(socket, &req, &res);
  56. if (res.Write(socket) < 0)
  57. jack_error("JackRequest::ClientOpen write error name = %s", req.fName);
  58. break;
  59. }
  60. case JackRequest::kClientClose: {
  61. jack_log("JackRequest::ClientClose");
  62. JackClientCloseRequest req;
  63. JackResult res;
  64. if (req.Read(socket) == 0)
  65. res.fResult = fServer->GetEngine()->ClientExternalClose(req.fRefNum);
  66. if (res.Write(socket) < 0)
  67. jack_error("JackRequest::ClientClose write error ref = %d", req.fRefNum);
  68. fHandler->ClientRemove(socket, req.fRefNum);
  69. break;
  70. }
  71. case JackRequest::kActivateClient: {
  72. JackActivateRequest req;
  73. JackResult res;
  74. jack_log("JackRequest::ActivateClient");
  75. if (req.Read(socket) == 0)
  76. res.fResult = fServer->GetEngine()->ClientActivate(req.fRefNum, req.fIsRealTime);
  77. if (res.Write(socket) < 0)
  78. jack_error("JackRequest::ActivateClient write error ref = %d", req.fRefNum);
  79. break;
  80. }
  81. case JackRequest::kDeactivateClient: {
  82. jack_log("JackRequest::DeactivateClient");
  83. JackDeactivateRequest req;
  84. JackResult res;
  85. if (req.Read(socket) == 0)
  86. res.fResult = fServer->GetEngine()->ClientDeactivate(req.fRefNum);
  87. if (res.Write(socket) < 0)
  88. jack_error("JackRequest::DeactivateClient write error ref = %d", req.fRefNum);
  89. break;
  90. }
  91. case JackRequest::kRegisterPort: {
  92. jack_log("JackRequest::RegisterPort");
  93. JackPortRegisterRequest req;
  94. JackPortRegisterResult res;
  95. if (req.Read(socket) == 0)
  96. res.fResult = fServer->GetEngine()->PortRegister(req.fRefNum, req.fName, req.fPortType, req.fFlags, req.fBufferSize, &res.fPortIndex);
  97. if (res.Write(socket) < 0)
  98. jack_error("JackRequest::RegisterPort write error ref = %d", req.fRefNum);
  99. break;
  100. }
  101. case JackRequest::kUnRegisterPort: {
  102. jack_log("JackRequest::UnRegisterPort");
  103. JackPortUnRegisterRequest req;
  104. JackResult res;
  105. if (req.Read(socket) == 0)
  106. res.fResult = fServer->GetEngine()->PortUnRegister(req.fRefNum, req.fPortIndex);
  107. if (res.Write(socket) < 0)
  108. jack_error("JackRequest::UnRegisterPort write error ref = %d", req.fRefNum);
  109. break;
  110. }
  111. case JackRequest::kConnectNamePorts: {
  112. jack_log("JackRequest::ConnectNamePorts");
  113. JackPortConnectNameRequest req;
  114. JackResult res;
  115. if (req.Read(socket) == 0)
  116. res.fResult = fServer->GetEngine()->PortConnect(req.fRefNum, req.fSrc, req.fDst);
  117. if (res.Write(socket) < 0)
  118. jack_error("JackRequest::ConnectNamePorts write error ref = %d", req.fRefNum);
  119. break;
  120. }
  121. case JackRequest::kDisconnectNamePorts: {
  122. jack_log("JackRequest::DisconnectNamePorts");
  123. JackPortDisconnectNameRequest req;
  124. JackResult res;
  125. if (req.Read(socket) == 0)
  126. res.fResult = fServer->GetEngine()->PortDisconnect(req.fRefNum, req.fSrc, req.fDst);
  127. if (res.Write(socket) < 0)
  128. jack_error("JackRequest::DisconnectNamePorts write error ref = %d", req.fRefNum);
  129. break;
  130. }
  131. case JackRequest::kConnectPorts: {
  132. jack_log("JackRequest::ConnectPorts");
  133. JackPortConnectRequest req;
  134. JackResult res;
  135. if (req.Read(socket) == 0)
  136. res.fResult = fServer->GetEngine()->PortConnect(req.fRefNum, req.fSrc, req.fDst);
  137. if (res.Write(socket) < 0)
  138. jack_error("JackRequest::ConnectPorts write error ref = %d", req.fRefNum);
  139. break;
  140. }
  141. case JackRequest::kDisconnectPorts: {
  142. jack_log("JackRequest::DisconnectPorts");
  143. JackPortDisconnectRequest req;
  144. JackResult res;
  145. if (req.Read(socket) == 0)
  146. res.fResult = fServer->GetEngine()->PortDisconnect(req.fRefNum, req.fSrc, req.fDst);
  147. if (res.Write(socket) < 0)
  148. jack_error("JackRequest::DisconnectPorts write error ref = %d", req.fRefNum);
  149. break;
  150. }
  151. case JackRequest::kPortRename: {
  152. jack_log("JackRequest::PortRename");
  153. JackPortRenameRequest req;
  154. JackResult res;
  155. if (req.Read(socket) == 0)
  156. res.fResult = fServer->GetEngine()->PortRename(req.fRefNum, req.fPort, req.fName);
  157. if (res.Write(socket) < 0)
  158. jack_error("JackRequest::PortRename write error ref = %d", req.fRefNum);
  159. break;
  160. }
  161. case JackRequest::kSetBufferSize: {
  162. jack_log("JackRequest::SetBufferSize");
  163. JackSetBufferSizeRequest req;
  164. JackResult res;
  165. if (req.Read(socket) == 0)
  166. res.fResult = fServer->SetBufferSize(req.fBufferSize);
  167. if (res.Write(socket) < 0)
  168. jack_error("JackRequest::SetBufferSize write error");
  169. break;
  170. }
  171. case JackRequest::kSetFreeWheel: {
  172. jack_log("JackRequest::SetFreeWheel");
  173. JackSetFreeWheelRequest req;
  174. JackResult res;
  175. if (req.Read(socket) == 0)
  176. res.fResult = fServer->SetFreewheel(req.fOnOff);
  177. if (res.Write(socket) < 0)
  178. jack_error("JackRequest::SetFreeWheel write error");
  179. break;
  180. }
  181. case JackRequest::kComputeTotalLatencies: {
  182. jack_log("JackRequest::ComputeTotalLatencies");
  183. JackComputeTotalLatenciesRequest req;
  184. JackResult res;
  185. if (req.Read(socket) == 0)
  186. res.fResult = fServer->GetEngine()->ComputeTotalLatencies();
  187. if (res.Write(socket) < 0)
  188. jack_error("JackRequest::ComputeTotalLatencies write error");
  189. break;
  190. }
  191. case JackRequest::kReleaseTimebase: {
  192. jack_log("JackRequest::ReleaseTimebase");
  193. JackReleaseTimebaseRequest req;
  194. JackResult res;
  195. if (req.Read(socket) == 0)
  196. res.fResult = fServer->ReleaseTimebase(req.fRefNum);
  197. if (res.Write(socket) < 0)
  198. jack_error("JackRequest::ReleaseTimebase write error ref = %d", req.fRefNum);
  199. break;
  200. }
  201. case JackRequest::kSetTimebaseCallback: {
  202. jack_log("JackRequest::SetTimebaseCallback");
  203. JackSetTimebaseCallbackRequest req;
  204. JackResult res;
  205. if (req.Read(socket) == 0)
  206. res.fResult = fServer->SetTimebaseCallback(req.fRefNum, req.fConditionnal);
  207. if (res.Write(socket) < 0)
  208. jack_error("JackRequest::SetTimebaseCallback write error ref = %d", req.fRefNum);
  209. break;
  210. }
  211. case JackRequest::kGetInternalClientName: {
  212. jack_log("JackRequest::GetInternalClientName");
  213. JackGetInternalClientNameRequest req;
  214. JackGetInternalClientNameResult res;
  215. if (req.Read(socket) == 0)
  216. res.fResult = fServer->GetEngine()->GetInternalClientName(req.fIntRefNum, res.fName);
  217. if (res.Write(socket) < 0)
  218. jack_error("JackRequest::GetInternalClientName write error ref = %d", req.fRefNum);
  219. break;
  220. }
  221. case JackRequest::kInternalClientHandle: {
  222. jack_log("JackRequest::InternalClientHandle");
  223. JackInternalClientHandleRequest req;
  224. JackInternalClientHandleResult res;
  225. if (req.Read(socket) == 0)
  226. res.fResult = fServer->GetEngine()->InternalClientHandle(req.fName, &res.fStatus, &res.fIntRefNum);
  227. if (res.Write(socket) < 0)
  228. jack_error("JackRequest::InternalClientHandle write error ref = %d", req.fRefNum);
  229. break;
  230. }
  231. case JackRequest::kInternalClientLoad: {
  232. jack_log("JackRequest::InternalClientLoad");
  233. JackInternalClientLoadRequest req;
  234. JackInternalClientLoadResult res;
  235. if (req.Read(socket) == 0)
  236. res.fResult = fServer->InternalClientLoad1(req.fName, req.fDllName, req.fLoadInitName, req.fOptions, &res.fIntRefNum, req.fUUID, &res.fStatus);
  237. if (res.Write(socket) < 0)
  238. jack_error("JackRequest::InternalClientLoad write error name = %s", req.fName);
  239. break;
  240. }
  241. case JackRequest::kInternalClientUnload: {
  242. jack_log("JackRequest::InternalClientUnload");
  243. JackInternalClientUnloadRequest req;
  244. JackInternalClientUnloadResult res;
  245. if (req.Read(socket) == 0)
  246. res.fResult = fServer->GetEngine()->InternalClientUnload(req.fIntRefNum, &res.fStatus);
  247. if (res.Write(socket) < 0)
  248. jack_error("JackRequest::InternalClientUnload write error ref = %d", req.fRefNum);
  249. break;
  250. }
  251. case JackRequest::kNotification: {
  252. jack_log("JackRequest::Notification");
  253. JackClientNotificationRequest req;
  254. if (req.Read(socket) == 0) {
  255. if (req.fNotify == kQUIT) {
  256. jack_log("JackRequest::Notification kQUIT");
  257. throw JackQuitException();
  258. } else {
  259. fServer->Notify(req.fRefNum, req.fNotify, req.fValue);
  260. }
  261. }
  262. break;
  263. }
  264. case JackRequest::kSessionNotify: {
  265. jack_log("JackRequest::SessionNotify");
  266. JackSessionNotifyRequest req;
  267. if (req.Read(socket) == 0) {
  268. fServer->GetEngine()->SessionNotify(req.fRefNum, req.fDst, req.fEventType, req.fPath, socket, NULL);
  269. }
  270. break;
  271. }
  272. case JackRequest::kSessionReply: {
  273. jack_log("JackRequest::SessionReply");
  274. JackSessionReplyRequest req;
  275. JackResult res;
  276. if (req.Read(socket) == 0) {
  277. fServer->GetEngine()->SessionReply(req.fRefNum);
  278. res.fResult = 0;
  279. }
  280. if (res.Write(socket) < 0)
  281. jack_error("JackRequest::SessionReply write error");
  282. break;
  283. }
  284. case JackRequest::kGetClientByUUID: {
  285. jack_log("JackRequest::GetClientByUUID");
  286. JackGetClientNameRequest req;
  287. JackClientNameResult res;
  288. if (req.Read(socket) == 0) {
  289. fServer->GetEngine()->GetClientNameForUUID(req.fUUID, res.fName, &res.fResult);
  290. }
  291. if (res.Write(socket) < 0)
  292. jack_error("JackRequest::GetClientByUUID write error");
  293. break;
  294. }
  295. case JackRequest::kGetUUIDByClient: {
  296. jack_log("JackRequest::GetUUIDByClient");
  297. JackGetUUIDRequest req;
  298. JackUUIDResult res;
  299. if (req.Read(socket) == 0) {
  300. fServer->GetEngine()->GetUUIDForClientName(req.fName, res.fUUID, &res.fResult);
  301. }
  302. if (res.Write(socket) < 0)
  303. jack_error("JackRequest::GetUUIDByClient write error");
  304. break;
  305. }
  306. case JackRequest::kReserveClientName: {
  307. jack_log("JackRequest::ReserveClientName");
  308. JackReserveNameRequest req;
  309. JackResult res;
  310. if (req.Read(socket) == 0) {
  311. fServer->GetEngine()->ReserveClientName(req.fName, req.fUUID, &res.fResult);
  312. }
  313. if (res.Write(socket) < 0)
  314. jack_error("JackRequest::ReserveClientName write error");
  315. break;
  316. }
  317. case JackRequest::kClientHasSessionCallback: {
  318. jack_log("JackRequest::ClientHasSessionCallback");
  319. JackClientHasSessionCallbackRequest req;
  320. JackResult res;
  321. if (req.Read(socket) == 0) {
  322. fServer->GetEngine()->ClientHasSessionCallback(req.fName, &res.fResult);
  323. }
  324. if (res.Write(socket) < 0)
  325. jack_error("JackRequest::ClientHasSessionCallback write error");
  326. break;
  327. }
  328. default:
  329. jack_error("Unknown request %ld", type);
  330. break;
  331. }
  332. }
  333. } // end of namespace