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							- /*
 - Copyright (C) 2004-2006 Grame  
 -   
 -   This program is free software; you can redistribute it and/or modify
 -   it under the terms of the GNU Lesser General Public License as published by
 -   the Free Software Foundation; either version 2.1 of the License, or
 -   (at your option) any later version.
 -   
 -   This program is distributed in the hope that it will be useful,
 -   but WITHOUT ANY WARRANTY; without even the implied warranty of
 -   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 -   GNU Lesser General Public License for more details.
 -   
 -   You should have received a copy of the GNU Lesser General Public License
 -   along with this program; if not, write to the Free Software 
 -   Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 - 
 - */
 - 
 - #include "JackSocketClientChannel.h"
 - #include "JackRequest.h"
 - #include "JackClient.h"
 - #include "JackGlobals.h"
 - 
 - namespace Jack
 - {
 - 
 - JackSocketClientChannel::JackSocketClientChannel()
 - {
 -     fThread = JackGlobals::MakeThread(this);
 -     fNotificationSocket = NULL;
 -     fClient = NULL;
 - }
 - 
 - JackSocketClientChannel::~JackSocketClientChannel()
 - {
 -     delete fThread;
 -     delete fNotificationSocket;
 - }
 - 
 - int JackSocketClientChannel::ServerCheck(const char* server_name)
 - {
 - 	JackLog("JackSocketClientChannel::ServerCheck = %s\n", server_name);
 - 		
 -     // Connect to server
 -     if (fRequestSocket.Connect(jack_server_dir, server_name, 0) < 0) {
 - 		jack_error("Cannot connect to server socket");
 - 		fRequestSocket.Close();
 -         return -1;
 -     } else {
 - 		return 0;
 - 	}
 - }
 - 
 - int JackSocketClientChannel::Open(const char* server_name, const char* name, char* name_res, JackClient* obj, jack_options_t options, jack_status_t* status)
 - {
 - 	int result = 0;
 -     JackLog("JackSocketClientChannel::Open name = %s\n", name);
 - 
 -     if (fRequestSocket.Connect(jack_server_dir, server_name, 0) < 0) {
 -         jack_error("Cannot connect to server socket");
 -         goto error;
 -     }
 - 	
 - 	// Check name in server
 - 	ClientCheck(name, name_res, JACK_PROTOCOL_VERSION, (int)options, (int*)status, &result);
 -     if (result < 0) {
 -         int status1 = *status;
 -         if (status1 & JackVersionError)
 - 			jack_error("JACK protocol mismatch %d", JACK_PROTOCOL_VERSION);
 -         else
 - 			jack_error("Client name = %s conflits with another running client", name);
 - 		goto error;
 -     }
 - 
 -     if (fNotificationListenSocket.Bind(jack_client_dir, name_res, 0) < 0) {
 -         jack_error("Cannot bind socket");
 -         goto error;
 -     }
 - 
 -     fClient = obj;
 -     return 0;
 - 
 - error:
 -     fRequestSocket.Close();
 -     fNotificationListenSocket.Close();
 -     return -1;
 - }
 - 
 - void JackSocketClientChannel::Close()
 - {
 -     fRequestSocket.Close();
 -     fNotificationListenSocket.Close();
 -     if (fNotificationSocket)
 -         fNotificationSocket->Close();
 - }
 - 
 - int JackSocketClientChannel::Start()
 - {
 -     JackLog("JackSocketClientChannel::Start\n");
 -     if (fThread->Start() != 0) {
 -         jack_error("Cannot start Jack client listener");
 -         return -1;
 -     } else {
 -         return 0;
 -     }
 - }
 - 
 - void JackSocketClientChannel::Stop()
 - {
 -     JackLog("JackSocketClientChannel::Stop\n");
 -     fThread->Kill();
 - }
 - 
 - void JackSocketClientChannel::ServerSyncCall(JackRequest* req, JackResult* res, int* result)
 - {
 -     if (req->Write(&fRequestSocket) < 0) {
 -         jack_error("Could not write request type = %ld", req->fType);
 -         *result = -1;
 -         return ;
 -     }
 - 
 -     if (res->Read(&fRequestSocket) < 0) {
 -         jack_error("Could not read result type = %ld", req->fType);
 -         *result = -1;
 -         return ;
 -     }
 - 
 -     *result = res->fResult;
 - }
 - 
 - void JackSocketClientChannel::ServerAsyncCall(JackRequest* req, JackResult* res, int* result)
 - {
 -     if (req->Write(&fRequestSocket) < 0) {
 -         jack_error("Could not write request type = %ld", req->fType);
 -         *result = -1;
 -     } else {
 -         *result = 0;
 -     }
 - }
 - 
 - void JackSocketClientChannel::ClientCheck(const char* name, char* name_res, int protocol, int options, int* status, int* result)
 - {
 - 	JackClientCheckRequest req(name, protocol, options);
 -     JackClientCheckResult res;
 -     ServerSyncCall(&req, &res, result);
 - 	*status = res.fStatus;
 - 	strcpy(name_res, res.fName);
 - }
 - 
 - void JackSocketClientChannel::ClientOpen(const char* name, int* shared_engine, int* shared_client, int* shared_graph, int* result)
 - {
 -     JackClientOpenRequest req(name);
 -     JackClientOpenResult res;
 -     ServerSyncCall(&req, &res, result);
 -     *shared_engine = res.fSharedEngine;
 -     *shared_client = res.fSharedClient;
 -     *shared_graph = res.fSharedGraph;
 - }
 - 
 - void JackSocketClientChannel::ClientClose(int refnum, int* result)
 - {
 -     JackClientCloseRequest req(refnum);
 -     JackResult res;
 -     ServerAsyncCall(&req, &res, result);
 - }
 - 
 - void JackSocketClientChannel::ClientActivate(int refnum, int* result)
 - {
 -     JackActivateRequest req(refnum);
 -     JackResult res;
 -     ServerSyncCall(&req, &res, result);
 - }
 - 
 - void JackSocketClientChannel::ClientDeactivate(int refnum, int* result)
 - {
 -     JackDeactivateRequest req(refnum);
 -     JackResult res;
 -     ServerSyncCall(&req, &res, result);
 - }
 - 
 - void JackSocketClientChannel::PortRegister(int refnum, const char* name, const char* type, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port_index, int* result)
 - {
 -     JackPortRegisterRequest req(refnum, name, type, flags, buffer_size);
 -     JackPortRegisterResult res;
 -     ServerSyncCall(&req, &res, result);
 -     *port_index = res.fPortIndex;
 - }
 - 
 - void JackSocketClientChannel::PortUnRegister(int refnum, jack_port_id_t port_index, int* result)
 - {
 -     JackPortUnRegisterRequest req(refnum, port_index);
 -     JackResult res;
 -     ServerSyncCall(&req, &res, result);
 - }
 - 
 - void JackSocketClientChannel::PortConnect(int refnum, const char* src, const char* dst, int* result)
 - {
 -     JackPortConnectNameRequest req(refnum, src, dst);
 -     JackResult res;
 -     ServerSyncCall(&req, &res, result);
 - }
 - 
 - void JackSocketClientChannel::PortDisconnect(int refnum, const char* src, const char* dst, int* result)
 - {
 -     JackPortDisconnectNameRequest req(refnum, src, dst);
 -     JackResult res;
 -     ServerSyncCall(&req, &res, result);
 - }
 - 
 - void JackSocketClientChannel::PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result)
 - {
 -     JackPortConnectRequest req(refnum, src, dst);
 -     JackResult res;
 -     ServerSyncCall(&req, &res, result);
 - }
 - 
 - void JackSocketClientChannel::PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result)
 - {
 -     JackPortDisconnectRequest req(refnum, src, dst);
 -     JackResult res;
 -     ServerSyncCall(&req, &res, result);
 - }
 - 
 - void JackSocketClientChannel::SetBufferSize(jack_nframes_t buffer_size, int* result)
 - {
 -     JackSetBufferSizeRequest req(buffer_size);
 -     JackResult res;
 -     ServerSyncCall(&req, &res, result);
 - }
 - 
 - void JackSocketClientChannel::SetFreewheel(int onoff, int* result)
 - {
 -     JackSetFreeWheelRequest req(onoff);
 -     JackResult res;
 -     ServerSyncCall(&req, &res, result);
 - }
 - 
 - void JackSocketClientChannel::ReleaseTimebase(int refnum, int* result)
 - {
 -     JackReleaseTimebaseRequest req(refnum);
 -     JackResult res;
 -     ServerSyncCall(&req, &res, result);
 - }
 - 
 - void JackSocketClientChannel::SetTimebaseCallback(int refnum, int conditional, int* result)
 - {
 -     JackSetTimebaseCallbackRequest req(refnum, conditional);
 -     JackResult res;
 -     ServerSyncCall(&req, &res, result);
 - }
 - 
 - void JackSocketClientChannel::GetInternalClientName(int refnum, int int_ref, char* name_res, int* result)
 - {
 -     JackGetInternalClientNameRequest req(refnum, int_ref);
 -     JackGetInternalClientNameResult res;
 -     ServerSyncCall(&req, &res, result);
 - 	strcpy(name_res, res.fName);
 - }
 - 
 - void JackSocketClientChannel::InternalClientHandle(int refnum, const char* client_name, int* status, int* int_ref, int* result)
 - {
 -     JackInternalClientHandleRequest req(refnum, client_name);
 -     JackInternalClientHandleResult res;
 -     ServerSyncCall(&req, &res, result);
 - 	*int_ref = res.fIntRefNum;
 - 	*status = res.fStatus;
 - }
 - 
 - void JackSocketClientChannel::InternalClientLoad(int refnum, const char* client_name, const char* so_name, const char* objet_data, int options, int* status, int* int_ref, int* result)
 - {
 -     JackInternalClientLoadRequest req(refnum, client_name, so_name, objet_data, options);
 -     JackInternalClientLoadResult res;
 -     ServerSyncCall(&req, &res, result);
 - 	*int_ref = res.fIntRefNum;
 - 	*status = res.fStatus;
 - }
 - 
 - void JackSocketClientChannel::InternalClientUnload(int refnum, int int_ref, int* status, int* result)
 - {
 -     JackInternalClientUnloadRequest req(refnum, int_ref);
 -     JackInternalClientUnloadResult res;
 -     ServerSyncCall(&req, &res, result);
 - 	*status = res.fStatus;
 - }
 - 
 - bool JackSocketClientChannel::Init()
 - {
 -     JackLog("JackSocketClientChannel::Init \n");
 -     fNotificationSocket = fNotificationListenSocket.Accept();
 -     // No more needed
 -     fNotificationListenSocket.Close();
 - 
 -     if (!fNotificationSocket) {
 -         jack_error("JackSocketClientChannel: cannot establish notication socket");
 -         return false;
 -     } else {
 -         return true;
 -     }
 - }
 - 
 - bool JackSocketClientChannel::Execute()
 - {
 -     JackClientNotification event;
 -     JackResult res;
 - 
 -     if (event.Read(fNotificationSocket) < 0) {
 -         fNotificationSocket->Close();
 -         jack_error("JackSocketClientChannel read fail");
 -         goto error;
 -     }
 - 
 -     res.fResult = fClient->ClientNotify(event.fRefNum, event.fName, event.fNotify, event.fSync, event.fValue);
 - 
 -     if (event.fSync) {
 -         if (res.Write(fNotificationSocket) < 0) {
 -             fNotificationSocket->Close();
 -             jack_error("JackSocketClientChannel write fail");
 -             goto error;
 -         }
 -     }
 -     return true;
 - 
 - error:
 -     fClient->ShutDown();
 -     return false;
 - }
 - 
 - } // end of namespace
 - 
 - 
 - 
 - 
 
 
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