jack2 codebase
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  1. <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
  2. <CodeBlocks_project_file>
  3. <FileVersion major="1" minor="6" />
  4. <Project>
  5. <Option title="jack_load" />
  6. <Option pch_mode="2" />
  7. <Option compiler="mingw_64" />
  8. <Build>
  9. <Target title="Win32 Release 64bits">
  10. <Option output="Release64\bin\jack_load" prefix_auto="1" extension_auto="1" />
  11. <Option object_output="Release64\" />
  12. <Option type="1" />
  13. <Option compiler="mingw_64" />
  14. <Compiler>
  15. <Add option="-O2" />
  16. <Add option="-Wall" />
  17. <Add directory="..\example-clients" />
  18. <Add directory="..\windows" />
  19. <Add directory="..\common\jack" />
  20. <Add directory="..\common" />
  21. </Compiler>
  22. <Linker>
  23. <Add directory="Release64\bin" />
  24. <Add library="libjack64" />
  25. </Linker>
  26. </Target>
  27. <Target title="Win32 Debug 64bits">
  28. <Option output="Debug64\bin\jack_load" prefix_auto="1" extension_auto="1" />
  29. <Option object_output="Debug64\" />
  30. <Option type="1" />
  31. <Option compiler="mingw_64" />
  32. <Compiler>
  33. <Add option="-g" />
  34. <Add directory="..\example-clients" />
  35. <Add directory="..\windows" />
  36. <Add directory="..\common\jack" />
  37. <Add directory="..\common" />
  38. </Compiler>
  39. <Linker>
  40. <Add directory="Debug64\bin" />
  41. <Add library="libjack64" />
  42. </Linker>
  43. </Target>
  44. <Target title="Win32 Profiling 64bits">
  45. <Option output="Release64\bin\jack_load" prefix_auto="1" extension_auto="1" />
  46. <Option object_output="Release64\" />
  47. <Option type="1" />
  48. <Option compiler="mingw_64" />
  49. <Compiler>
  50. <Add option="-O2" />
  51. <Add option="-Wall" />
  52. <Add option="-DJACK_MONITOR" />
  53. <Add directory="..\example-clients" />
  54. <Add directory="..\windows" />
  55. <Add directory="..\common\jack" />
  56. <Add directory="..\common" />
  57. </Compiler>
  58. <Linker>
  59. <Add directory="Release64\bin" />
  60. <Add library="libjack64" />
  61. </Linker>
  62. </Target>
  63. <Target title="Win32 Release 32bits">
  64. <Option output="Release\bin\jack_load" prefix_auto="1" extension_auto="1" />
  65. <Option object_output="Release\" />
  66. <Option type="1" />
  67. <Option compiler="mingw_64" />
  68. <Compiler>
  69. <Add option="-O2" />
  70. <Add option="-Wall" />
  71. <Add option="-m32" />
  72. <Add directory="..\example-clients" />
  73. <Add directory="..\windows" />
  74. <Add directory="..\common\jack" />
  75. <Add directory="..\common" />
  76. </Compiler>
  77. <Linker>
  78. <Add option="-m32" />
  79. <Add directory="Release\bin" />
  80. <Add library="libjack" />
  81. </Linker>
  82. </Target>
  83. <Target title="Win32 Debug 32bits">
  84. <Option output="Debug\bin\jack_load" prefix_auto="1" extension_auto="1" />
  85. <Option object_output="Debug\" />
  86. <Option type="1" />
  87. <Option compiler="mingw_64" />
  88. <Compiler>
  89. <Add option="-g" />
  90. <Add option="-m32" />
  91. <Add directory="..\example-clients" />
  92. <Add directory="..\windows" />
  93. <Add directory="..\common\jack" />
  94. <Add directory="..\common" />
  95. </Compiler>
  96. <Linker>
  97. <Add option="-m32" />
  98. <Add directory="Debug\bin" />
  99. <Add library="libjack" />
  100. </Linker>
  101. </Target>
  102. <Target title="Win32 Profiling 32bits">
  103. <Option output="Release\bin\jack_load" prefix_auto="1" extension_auto="1" />
  104. <Option object_output="Release\" />
  105. <Option type="1" />
  106. <Option compiler="mingw_64" />
  107. <Compiler>
  108. <Add option="-O2" />
  109. <Add option="-Wall" />
  110. <Add option="-m32" />
  111. <Add option="-DJACK_MONITOR" />
  112. <Add directory="..\example-clients" />
  113. <Add directory="..\windows" />
  114. <Add directory="..\common\jack" />
  115. <Add directory="..\common" />
  116. </Compiler>
  117. <Linker>
  118. <Add option="-m32" />
  119. <Add directory="Release\bin" />
  120. <Add library="libjack" />
  121. </Linker>
  122. </Target>
  123. </Build>
  124. <Compiler>
  125. <Add option="-Wall" />
  126. </Compiler>
  127. <Linker>
  128. <Add library="kernel32" />
  129. <Add library="user32" />
  130. <Add library="gdi32" />
  131. <Add library="winspool" />
  132. <Add library="comdlg32" />
  133. <Add library="advapi32" />
  134. <Add library="shell32" />
  135. <Add library="ole32" />
  136. <Add library="oleaut32" />
  137. <Add library="uuid" />
  138. <Add library="odbc32" />
  139. <Add library="odbccp32" />
  140. </Linker>
  141. <Unit filename="..\example-clients\ipload.c">
  142. <Option compilerVar="CC" />
  143. </Unit>
  144. <Extensions>
  145. <code_completion />
  146. <envvars />
  147. <debugger />
  148. <AutoVersioning>
  149. <Scheme minor_max="10" build_max="0" rev_max="0" rev_rand_max="10" build_times_to_increment_minor="100" />
  150. <Settings autoincrement="1" date_declarations="1" do_auto_increment="0" ask_to_increment="0" language="C++" svn="0" svn_directory="" header_path="version.h" />
  151. <Changes_Log show_changes_editor="0" app_title="released version %M.%m.%b of %p" changeslog_path="ChangesLog.txt" />
  152. </AutoVersioning>
  153. </Extensions>
  154. </Project>
  155. </CodeBlocks_project_file>