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- /*
- Copyright (C) 2004-2008 Grame
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- */
-
- #ifndef __JackSocketNotifyChannel__
- #define __JackSocketNotifyChannel__
-
- #include "JackChannel.h"
- #include "JackSocket.h"
-
- namespace Jack
- {
-
- /*!
- \brief JackNotifyChannel using sockets.
- */
-
- class JackSocketNotifyChannel
- {
-
- private:
-
- JackClientSocket fNotifySocket; // Socket to communicate with the server : from server to client
-
- public:
-
- JackSocketNotifyChannel()
- {}
-
- int Open(const char* name); // Open the Server/Client connection
- void Close(); // Close the Server/Client connection
-
- void ClientNotify(int refnum, const char* name, int notify, int sync, const char* message, int value1, int value2, int* result);
- };
-
- } // end of namespace
-
- #endif
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