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- /*
- opensl_io.c:
- Android OpenSL input/output module
- Copyright (c) 2012, Victor Lazzarini
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
- * Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
- * Neither the name of the <organization> nor the
- names of its contributors may be used to endorse or promote products
- derived from this software without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
- DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
- #include "opensl_io.h"
- //#define CONV16BIT 32768
- //#define CONVMYFLT (1./32768.)
- #define CONV16BIT 32640
- #define CONVMYFLT (1./32640.)
-
- static void* createThreadLock(void);
- static int waitThreadLock(void *lock);
- static void notifyThreadLock(void *lock);
- static void destroyThreadLock(void *lock);
- static void bqPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void *context);
- static void bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void *context);
-
- // creates the OpenSL ES audio engine
- static SLresult openSLCreateEngine(OPENSL_STREAM *p)
- {
- SLresult result;
- // create engine
- result = slCreateEngine(&(p->engineObject), 0, NULL, 0, NULL, NULL);
- if(result != SL_RESULT_SUCCESS) goto engine_end;
-
- // realize the engine
- result = (*p->engineObject)->Realize(p->engineObject, SL_BOOLEAN_FALSE);
- if(result != SL_RESULT_SUCCESS) goto engine_end;
-
- // get the engine interface, which is needed in order to create other objects
- result = (*p->engineObject)->GetInterface(p->engineObject, SL_IID_ENGINE, &(p->engineEngine));
- if(result != SL_RESULT_SUCCESS) goto engine_end;
-
- engine_end:
- return result;
- }
-
- // opens the OpenSL ES device for output
- static SLresult openSLPlayOpen(OPENSL_STREAM *p)
- {
- SLresult result;
- SLuint32 sr = p->sr;
- SLuint32 channels = p->outchannels;
-
- if(channels){
- // configure audio source
- SLDataLocator_AndroidSimpleBufferQueue loc_bufq = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 2};
-
- switch(sr){
-
- case 8000:
- sr = SL_SAMPLINGRATE_8;
- break;
- case 11025:
- sr = SL_SAMPLINGRATE_11_025;
- break;
- case 16000:
- sr = SL_SAMPLINGRATE_16;
- break;
- case 22050:
- sr = SL_SAMPLINGRATE_22_05;
- break;
- case 24000:
- sr = SL_SAMPLINGRATE_24;
- break;
- case 32000:
- sr = SL_SAMPLINGRATE_32;
- break;
- case 44100:
- sr = SL_SAMPLINGRATE_44_1;
- break;
- case 48000:
- sr = SL_SAMPLINGRATE_48;
- break;
- case 64000:
- sr = SL_SAMPLINGRATE_64;
- break;
- case 88200:
- sr = SL_SAMPLINGRATE_88_2;
- break;
- case 96000:
- sr = SL_SAMPLINGRATE_96;
- break;
- case 192000:
- sr = SL_SAMPLINGRATE_192;
- break;
- default:
- return -1;
- }
-
- const SLInterfaceID ids[] = {SL_IID_VOLUME};
- const SLboolean req[] = {SL_BOOLEAN_FALSE};
- result = (*p->engineEngine)->CreateOutputMix(p->engineEngine, &(p->outputMixObject), 1, ids, req);
- if(result != SL_RESULT_SUCCESS) goto end_openaudio;
-
- // realize the output mix
- result = (*p->outputMixObject)->Realize(p->outputMixObject, SL_BOOLEAN_FALSE);
-
- int speakers;
- if(channels > 1)
- speakers = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
- else speakers = SL_SPEAKER_FRONT_CENTER;
- SLDataFormat_PCM format_pcm = {SL_DATAFORMAT_PCM,channels, sr,
- SL_PCMSAMPLEFORMAT_FIXED_16, SL_PCMSAMPLEFORMAT_FIXED_16,
- speakers, SL_BYTEORDER_LITTLEENDIAN};
-
- SLDataSource audioSrc = {&loc_bufq, &format_pcm};
-
- // configure audio sink
- SLDataLocator_OutputMix loc_outmix = {SL_DATALOCATOR_OUTPUTMIX, p->outputMixObject};
- SLDataSink audioSnk = {&loc_outmix, NULL};
-
- // create audio player
- const SLInterfaceID ids1[] = {SL_IID_ANDROIDSIMPLEBUFFERQUEUE};
- const SLboolean req1[] = {SL_BOOLEAN_TRUE};
- result = (*p->engineEngine)->CreateAudioPlayer(p->engineEngine, &(p->bqPlayerObject), &audioSrc, &audioSnk,
- 1, ids1, req1);
- if(result != SL_RESULT_SUCCESS) goto end_openaudio;
-
- // realize the player
- result = (*p->bqPlayerObject)->Realize(p->bqPlayerObject, SL_BOOLEAN_FALSE);
- if(result != SL_RESULT_SUCCESS) goto end_openaudio;
-
- // get the play interface
- result = (*p->bqPlayerObject)->GetInterface(p->bqPlayerObject, SL_IID_PLAY, &(p->bqPlayerPlay));
- if(result != SL_RESULT_SUCCESS) goto end_openaudio;
-
- // get the buffer queue interface
- result = (*p->bqPlayerObject)->GetInterface(p->bqPlayerObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
- &(p->bqPlayerBufferQueue));
- if(result != SL_RESULT_SUCCESS) goto end_openaudio;
-
- // register callback on the buffer queue
- result = (*p->bqPlayerBufferQueue)->RegisterCallback(p->bqPlayerBufferQueue, bqPlayerCallback, p);
- if(result != SL_RESULT_SUCCESS) goto end_openaudio;
-
- // set the player's state to playing
- result = (*p->bqPlayerPlay)->SetPlayState(p->bqPlayerPlay, SL_PLAYSTATE_PLAYING);
-
- end_openaudio:
- return result;
- }
- return SL_RESULT_SUCCESS;
- }
-
- // Open the OpenSL ES device for input
- static SLresult openSLRecOpen(OPENSL_STREAM *p){
-
- SLresult result;
- SLuint32 sr = p->sr;
- SLuint32 channels = p->inchannels;
-
- if(channels){
-
- switch(sr){
-
- case 8000:
- sr = SL_SAMPLINGRATE_8;
- break;
- case 11025:
- sr = SL_SAMPLINGRATE_11_025;
- break;
- case 16000:
- sr = SL_SAMPLINGRATE_16;
- break;
- case 22050:
- sr = SL_SAMPLINGRATE_22_05;
- break;
- case 24000:
- sr = SL_SAMPLINGRATE_24;
- break;
- case 32000:
- sr = SL_SAMPLINGRATE_32;
- break;
- case 44100:
- sr = SL_SAMPLINGRATE_44_1;
- break;
- case 48000:
- sr = SL_SAMPLINGRATE_48;
- break;
- case 64000:
- sr = SL_SAMPLINGRATE_64;
- break;
- case 88200:
- sr = SL_SAMPLINGRATE_88_2;
- break;
- case 96000:
- sr = SL_SAMPLINGRATE_96;
- break;
- case 192000:
- sr = SL_SAMPLINGRATE_192;
- break;
- default:
- return -1;
- }
-
- // configure audio source
- SLDataLocator_IODevice loc_dev = {SL_DATALOCATOR_IODEVICE, SL_IODEVICE_AUDIOINPUT,
- SL_DEFAULTDEVICEID_AUDIOINPUT, NULL};
- SLDataSource audioSrc = {&loc_dev, NULL};
-
- // configure audio sink
- int speakers;
- if(channels > 1)
- speakers = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
- else speakers = SL_SPEAKER_FRONT_CENTER;
- SLDataLocator_AndroidSimpleBufferQueue loc_bq = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 2};
- SLDataFormat_PCM format_pcm = {SL_DATAFORMAT_PCM, channels, sr,
- SL_PCMSAMPLEFORMAT_FIXED_16, SL_PCMSAMPLEFORMAT_FIXED_16,
- speakers, SL_BYTEORDER_LITTLEENDIAN};
- SLDataSink audioSnk = {&loc_bq, &format_pcm};
-
- // create audio recorder
- // (requires the RECORD_AUDIO permission)
- const SLInterfaceID id[1] = {SL_IID_ANDROIDSIMPLEBUFFERQUEUE};
- const SLboolean req[1] = {SL_BOOLEAN_TRUE};
- result = (*p->engineEngine)->CreateAudioRecorder(p->engineEngine, &(p->recorderObject), &audioSrc,
- &audioSnk, 1, id, req);
- if (SL_RESULT_SUCCESS != result) goto end_recopen;
-
- // realize the audio recorder
- result = (*p->recorderObject)->Realize(p->recorderObject, SL_BOOLEAN_FALSE);
- if (SL_RESULT_SUCCESS != result) goto end_recopen;
-
- // get the record interface
- result = (*p->recorderObject)->GetInterface(p->recorderObject, SL_IID_RECORD, &(p->recorderRecord));
- if (SL_RESULT_SUCCESS != result) goto end_recopen;
-
- // get the buffer queue interface
- result = (*p->recorderObject)->GetInterface(p->recorderObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
- &(p->recorderBufferQueue));
- if (SL_RESULT_SUCCESS != result) goto end_recopen;
-
- // register callback on the buffer queue
- result = (*p->recorderBufferQueue)->RegisterCallback(p->recorderBufferQueue, bqRecorderCallback,
- p);
- if (SL_RESULT_SUCCESS != result) goto end_recopen;
- result = (*p->recorderRecord)->SetRecordState(p->recorderRecord, SL_RECORDSTATE_RECORDING);
-
- end_recopen:
- return result;
- }
- else return SL_RESULT_SUCCESS;
-
-
- }
-
- // close the OpenSL IO and destroy the audio engine
- static void openSLDestroyEngine(OPENSL_STREAM *p){
-
- // destroy buffer queue audio player object, and invalidate all associated interfaces
- if (p->bqPlayerObject != NULL) {
- (*p->bqPlayerObject)->Destroy(p->bqPlayerObject);
- p->bqPlayerObject = NULL;
- p->bqPlayerPlay = NULL;
- p->bqPlayerBufferQueue = NULL;
- p->bqPlayerEffectSend = NULL;
- }
-
- // destroy audio recorder object, and invalidate all associated interfaces
- if (p->recorderObject != NULL) {
- (*p->recorderObject)->Destroy(p->recorderObject);
- p->recorderObject = NULL;
- p->recorderRecord = NULL;
- p->recorderBufferQueue = NULL;
- }
-
- // destroy output mix object, and invalidate all associated interfaces
- if (p->outputMixObject != NULL) {
- (*p->outputMixObject)->Destroy(p->outputMixObject);
- p->outputMixObject = NULL;
- }
-
- // destroy engine object, and invalidate all associated interfaces
- if (p->engineObject != NULL) {
- (*p->engineObject)->Destroy(p->engineObject);
- p->engineObject = NULL;
- p->engineEngine = NULL;
- }
-
- }
-
-
- // open the android audio device for input and/or output
- OPENSL_STREAM *android_OpenAudioDevice(int sr, int inchannels, int outchannels, int bufferframes){
-
- OPENSL_STREAM *p;
- p = (OPENSL_STREAM *) calloc(sizeof(OPENSL_STREAM),1);
-
- p->inchannels = inchannels;
- p->outchannels = outchannels;
- p->sr = sr;
- p->inlock = createThreadLock();
- p->outlock = createThreadLock();
-
- if((p->outBufSamples = bufferframes*outchannels) != 0) {
- if((p->outputBuffer[0] = (short *) calloc(p->outBufSamples, sizeof(short))) == NULL ||
- (p->outputBuffer[1] = (short *) calloc(p->outBufSamples, sizeof(short))) == NULL) {
- android_CloseAudioDevice(p);
- return NULL;
- }
- }
-
- if((p->inBufSamples = bufferframes*inchannels) != 0){
- if((p->inputBuffer[0] = (short *) calloc(p->inBufSamples, sizeof(short))) == NULL ||
- (p->inputBuffer[1] = (short *) calloc(p->inBufSamples, sizeof(short))) == NULL){
- android_CloseAudioDevice(p);
- return NULL;
- }
- }
-
- p->currentInputIndex = 0;
- p->currentOutputBuffer = 0;
- p->currentInputIndex = p->inBufSamples;
- p->currentInputBuffer = 0;
-
- if(openSLCreateEngine(p) != SL_RESULT_SUCCESS) {
- android_CloseAudioDevice(p);
- return NULL;
- }
-
- if(openSLRecOpen(p) != SL_RESULT_SUCCESS) {
- android_CloseAudioDevice(p);
- return NULL;
- }
-
- if(openSLPlayOpen(p) != SL_RESULT_SUCCESS) {
- android_CloseAudioDevice(p);
- return NULL;
- }
-
- notifyThreadLock(p->outlock);
- notifyThreadLock(p->inlock);
-
- p->time = 0.;
- return p;
- }
-
- // close the android audio device
- void android_CloseAudioDevice(OPENSL_STREAM *p){
-
- if (p == NULL)
- return;
-
- openSLDestroyEngine(p);
-
- if (p->inlock != NULL) {
- notifyThreadLock(p->inlock);
- destroyThreadLock(p->inlock);
- p->inlock = NULL;
- }
-
- if (p->outlock != NULL) {
- notifyThreadLock(p->outlock);
- destroyThreadLock(p->outlock);
- p->inlock = NULL;
- }
-
- if (p->outputBuffer[0] != NULL) {
- free(p->outputBuffer[0]);
- p->outputBuffer[0] = NULL;
- }
-
- if (p->outputBuffer[1] != NULL) {
- free(p->outputBuffer[1]);
- p->outputBuffer[1] = NULL;
- }
-
- if (p->inputBuffer[0] != NULL) {
- free(p->inputBuffer[0]);
- p->inputBuffer[0] = NULL;
- }
-
- if (p->inputBuffer[1] != NULL) {
- free(p->inputBuffer[1]);
- p->inputBuffer[1] = NULL;
- }
-
- free(p);
- }
-
- // returns timestamp of the processed stream
- double android_GetTimestamp(OPENSL_STREAM *p){
- return p->time;
- }
-
-
- // this callback handler is called every time a buffer finishes recording
- void bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
- {
- OPENSL_STREAM *p = (OPENSL_STREAM *) context;
- notifyThreadLock(p->inlock);
- }
-
- // gets a buffer of size samples from the device
- int android_AudioIn(OPENSL_STREAM *p,float *buffer,int size){
- short *inBuffer;
- int i, bufsamps, index;
- if(p == NULL) return 0;
- bufsamps = p->inBufSamples;
- if(bufsamps == 0) return 0;
- index = p->currentInputIndex;
-
- inBuffer = p->inputBuffer[p->currentInputBuffer];
- for(i=0; i < size; i++){
- if (index >= bufsamps) {
- waitThreadLock(p->inlock);
- (*p->recorderBufferQueue)->Enqueue(p->recorderBufferQueue,
- inBuffer,bufsamps*sizeof(short));
- p->currentInputBuffer = (p->currentInputBuffer ? 0 : 1);
- index = 0;
- inBuffer = p->inputBuffer[p->currentInputBuffer];
- }
- buffer[i] = (float) inBuffer[index++]*CONVMYFLT;
- }
- p->currentInputIndex = index;
- if(p->outchannels == 0) p->time += (double) size/(p->sr*p->inchannels);
- return i;
- }
-
- // this callback handler is called every time a buffer finishes playing
- void bqPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
- {
- OPENSL_STREAM *p = (OPENSL_STREAM *) context;
- notifyThreadLock(p->outlock);
- }
-
- // puts a buffer of size samples to the device
- int android_AudioOut(OPENSL_STREAM *p, float *buffer,int size){
-
- short *outBuffer;
- int i, bufsamps, index;
- if(p == NULL) return 0;
- bufsamps = p->outBufSamples;
- if(bufsamps == 0) return 0;
- index = p->currentOutputIndex;
- outBuffer = p->outputBuffer[p->currentOutputBuffer];
-
- for(i=0; i < size; i++){
- outBuffer[index++] = (short) (buffer[i]*CONV16BIT);
- if (index >= p->outBufSamples) {
- waitThreadLock(p->outlock);
- (*p->bqPlayerBufferQueue)->Enqueue(p->bqPlayerBufferQueue,
- outBuffer,bufsamps*sizeof(short));
- p->currentOutputBuffer = (p->currentOutputBuffer ? 0 : 1);
- index = 0;
- outBuffer = p->outputBuffer[p->currentOutputBuffer];
- }
- }
- p->currentOutputIndex = index;
- p->time += (double) size/(p->sr*p->outchannels);
- return i;
- }
-
- //----------------------------------------------------------------------
- // thread Locks
- // to ensure synchronisation between callbacks and processing code
- void* createThreadLock(void)
- {
- threadLock *p;
- p = (threadLock*) malloc(sizeof(threadLock));
- if (p == NULL)
- return NULL;
- memset(p, 0, sizeof(threadLock));
- if (pthread_mutex_init(&(p->m), (pthread_mutexattr_t*) NULL) != 0) {
- free((void*) p);
- return NULL;
- }
- if (pthread_cond_init(&(p->c), (pthread_condattr_t*) NULL) != 0) {
- pthread_mutex_destroy(&(p->m));
- free((void*) p);
- return NULL;
- }
- p->s = (unsigned char) 1;
-
- return p;
- }
-
- int waitThreadLock(void *lock)
- {
- threadLock *p;
- int retval = 0;
- p = (threadLock*) lock;
- pthread_mutex_lock(&(p->m));
- while (!p->s) {
- pthread_cond_wait(&(p->c), &(p->m));
- }
- p->s = (unsigned char) 0;
- pthread_mutex_unlock(&(p->m));
- return NULL;
- }
-
- void notifyThreadLock(void *lock)
- {
- threadLock *p;
- p = (threadLock*) lock;
- pthread_mutex_lock(&(p->m));
- p->s = (unsigned char) 1;
- pthread_cond_signal(&(p->c));
- pthread_mutex_unlock(&(p->m));
- return;
- }
-
- void destroyThreadLock(void *lock)
- {
- threadLock *p;
- p = (threadLock*) lock;
- if (p == NULL)
- return;
- notifyThreadLock(p);
- pthread_cond_destroy(&(p->c));
- pthread_mutex_destroy(&(p->m));
- free(p);
- }
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