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- /*
- Copyright (C) 2004-2008 Grame
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- */
-
-
- #ifndef __JackPlatformPlug_WIN32__
- #define __JackPlatformPlug_WIN32__
-
- #define jack_server_dir "server"
- #define jack_client_dir "client"
- #define JACK_DEFAULT_DRIVER "portaudio"
- #define JACK_LOCATION "C:/Program Files/Jack"
-
- #ifndef ADDON_DIR
- #define ADDON_DIR "jack"
- #endif
-
- namespace Jack
- {
- struct JackRequest;
- struct JackResult;
-
- class JackWinMutex;
- class JackWinThread;
- class JackWinSemaphore;
- class JackWinProcessSync;
- class JackWinNamedPipeServerChannel;
- class JackWinNamedPipeClientChannel;
- class JackWinNamedPipeServerNotifyChannel;
- class JackWinNamedPipeNotifyChannel;
- class JackWinNamedPipe;
- class JackNetWinSocket;
- }
-
- /* __JackPlatformMutex__ */
- #include "JackWinMutex.h"
- namespace Jack {typedef JackWinMutex JackMutex; }
-
- /* __JackPlatformThread__ */
- #include "JackWinThread.h"
- namespace Jack { typedef JackWinThread JackThread; }
-
- /* __JackPlatformSynchro__ client activation */
- #include "JackWinSemaphore.h"
- namespace Jack { typedef JackWinSemaphore JackSynchro; }
-
- /* __JackPlatformChannelTransaction__ */
- #include "JackWinNamedPipe.h"
- namespace Jack { typedef JackWinNamedPipe JackChannelTransaction; }
-
- /* __JackPlatformProcessSync__ */
- #include "JackWinProcessSync.h"
- namespace Jack { typedef JackWinProcessSync JackProcessSync; }
-
- /* __JackPlatformServerChannel__ */
- #include "JackWinNamedPipeServerChannel.h"
- namespace Jack { typedef JackWinNamedPipeServerChannel JackServerChannel; }
-
- /* __JackPlatformClientChannel__ */
- #include "JackWinNamedPipeClientChannel.h"
- namespace Jack { typedef JackWinNamedPipeClientChannel JackClientChannel; }
-
- /* __JackPlatformServerNotifyChannel__ */
- #include "JackWinNamedPipeServerNotifyChannel.h"
- namespace Jack { typedef JackWinNamedPipeServerNotifyChannel JackServerNotifyChannel; }
-
- /* __JackPlatformNotifyChannel__ */
- #include "JackWinNamedPipeNotifyChannel.h"
- namespace Jack { typedef JackWinNamedPipeNotifyChannel JackNotifyChannel; }
-
- /* __JackPlatformNetSocket__ */
- #include "JackNetWinSocket.h"
- namespace Jack { typedef JackNetWinSocket JackNetSocket; }
-
- #endif
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