jack2 codebase
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  1. /*
  2. Copyright (C) 2001 Paul Davis
  3. Copyright (C) 2004-2008 Grame
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation; either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with this program; if not, write to the Free Software
  14. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  15. */
  16. #include "JackSystemDeps.h"
  17. #include "JackThreadedDriver.h"
  18. #include "JackError.h"
  19. #include "JackTools.h"
  20. #include "JackGlobals.h"
  21. #include "JackEngineControl.h"
  22. namespace Jack
  23. {
  24. JackThreadedDriver::JackThreadedDriver(JackDriver* driver):fThread(this)
  25. {
  26. fDriver = driver;
  27. }
  28. JackThreadedDriver::~JackThreadedDriver()
  29. {
  30. delete fDriver;
  31. }
  32. int JackThreadedDriver::Open()
  33. {
  34. return fDriver->Open();
  35. }
  36. int JackThreadedDriver::Open(jack_nframes_t buffer_size,
  37. jack_nframes_t samplerate,
  38. bool capturing,
  39. bool playing,
  40. int inchannels,
  41. int outchannels,
  42. bool monitor,
  43. const char* capture_driver_name,
  44. const char* playback_driver_name,
  45. jack_nframes_t capture_latency,
  46. jack_nframes_t playback_latency)
  47. {
  48. return fDriver->Open(buffer_size,
  49. samplerate, capturing,
  50. playing, inchannels,
  51. outchannels, monitor,
  52. capture_driver_name, playback_driver_name,
  53. capture_latency, playback_latency);
  54. }
  55. int JackThreadedDriver::Close()
  56. {
  57. return fDriver->Close();
  58. }
  59. int JackThreadedDriver::Process()
  60. {
  61. return fDriver->Process();
  62. }
  63. int JackThreadedDriver::Attach()
  64. {
  65. return fDriver->Attach();
  66. }
  67. int JackThreadedDriver::Detach()
  68. {
  69. return fDriver->Detach();
  70. }
  71. int JackThreadedDriver::Read()
  72. {
  73. return fDriver->Read();
  74. }
  75. int JackThreadedDriver::Write()
  76. {
  77. return fDriver->Write();
  78. }
  79. bool JackThreadedDriver::IsFixedBufferSize()
  80. {
  81. return fDriver->IsFixedBufferSize();
  82. }
  83. int JackThreadedDriver::SetBufferSize(jack_nframes_t buffer_size)
  84. {
  85. return fDriver->SetBufferSize(buffer_size);
  86. }
  87. int JackThreadedDriver::SetSampleRate(jack_nframes_t sample_rate)
  88. {
  89. return fDriver->SetSampleRate(sample_rate);
  90. }
  91. void JackThreadedDriver::SetMaster(bool onoff)
  92. {
  93. fDriver->SetMaster(onoff);
  94. }
  95. bool JackThreadedDriver::GetMaster()
  96. {
  97. return fDriver->GetMaster();
  98. }
  99. void JackThreadedDriver::AddSlave(JackDriverInterface* slave)
  100. {
  101. fDriver->AddSlave(slave);
  102. }
  103. void JackThreadedDriver::RemoveSlave(JackDriverInterface* slave)
  104. {
  105. fDriver->RemoveSlave(slave);
  106. }
  107. int JackThreadedDriver::ProcessReadSlaves()
  108. {
  109. return fDriver->ProcessReadSlaves();
  110. }
  111. int JackThreadedDriver::ProcessWriteSlaves()
  112. {
  113. return fDriver->ProcessWriteSlaves();
  114. }
  115. int JackThreadedDriver::ProcessRead()
  116. {
  117. return fDriver->ProcessRead();
  118. }
  119. int JackThreadedDriver::ProcessWrite()
  120. {
  121. return fDriver->ProcessWrite();
  122. }
  123. int JackThreadedDriver::ProcessReadSync()
  124. {
  125. return fDriver->ProcessReadSync();
  126. }
  127. int JackThreadedDriver::ProcessWriteSync()
  128. {
  129. return fDriver->ProcessWriteSync();
  130. }
  131. int JackThreadedDriver::ProcessReadAsync()
  132. {
  133. return fDriver->ProcessReadAsync();
  134. }
  135. int JackThreadedDriver::ProcessWriteAsync()
  136. {
  137. return fDriver->ProcessWriteAsync();
  138. }
  139. std::list<JackDriverInterface*> JackThreadedDriver::GetSlaves()
  140. {
  141. return fDriver->GetSlaves();
  142. }
  143. int JackThreadedDriver::ClientNotify(int refnum, const char* name, int notify, int sync, const char* message, int value1, int value2)
  144. {
  145. return fDriver->ClientNotify(refnum, name, notify, sync, message, value1, value2);
  146. }
  147. JackClientControl* JackThreadedDriver::GetClientControl() const
  148. {
  149. return fDriver->GetClientControl();
  150. }
  151. bool JackThreadedDriver::IsRealTime() const
  152. {
  153. return fDriver->IsRealTime();
  154. }
  155. bool JackThreadedDriver::IsRunning() const
  156. {
  157. return fDriver->IsRunning();
  158. }
  159. int JackThreadedDriver::Start()
  160. {
  161. jack_log("JackThreadedDriver::Start");
  162. if (fDriver->Start() < 0) {
  163. jack_error("Cannot start driver");
  164. return -1;
  165. }
  166. if (fThread.StartSync() < 0) {
  167. jack_error("Cannot start thread");
  168. return -1;
  169. }
  170. return 0;
  171. }
  172. int JackThreadedDriver::Stop()
  173. {
  174. jack_log("JackThreadedDriver::Stop");
  175. switch (fThread.GetStatus()) {
  176. // Kill the thread in Init phase
  177. case JackThread::kStarting:
  178. case JackThread::kIniting:
  179. if (fThread.Kill() < 0) {
  180. jack_error("Cannot kill thread");
  181. }
  182. break;
  183. // Stop when the thread cycle is finished
  184. case JackThread::kRunning:
  185. if (fThread.Stop() < 0) {
  186. jack_error("Cannot stop thread");
  187. }
  188. break;
  189. default:
  190. break;
  191. }
  192. if (fDriver->Stop() < 0) {
  193. jack_error("Cannot stop driver");
  194. return -1;
  195. }
  196. return 0;
  197. }
  198. bool JackThreadedDriver::Execute()
  199. {
  200. return (Process() == 0);
  201. }
  202. bool JackThreadedDriver::Init()
  203. {
  204. if (fDriver->Initialize()) {
  205. SetRealTime();
  206. return true;
  207. } else {
  208. return false;
  209. }
  210. }
  211. void JackThreadedDriver::SetRealTime()
  212. {
  213. if (fDriver->IsRealTime()) {
  214. jack_log("JackThreadedDriver::Init real-time");
  215. // Will do "something" on OSX only...
  216. GetEngineControl()->fPeriod = GetEngineControl()->fConstraint = GetEngineControl()->fPeriodUsecs * 1000;
  217. GetEngineControl()->fComputation = JackTools::ComputationMicroSec(GetEngineControl()->fBufferSize) * 1000;
  218. fThread.SetParams(GetEngineControl()->fPeriod, GetEngineControl()->fComputation, GetEngineControl()->fConstraint);
  219. if (fThread.AcquireSelfRealTime(GetEngineControl()->fServerPriority) < 0) {
  220. jack_error("AcquireSelfRealTime error");
  221. } else {
  222. set_threaded_log_function();
  223. }
  224. } else {
  225. jack_log("JackThreadedDriver::Init non-realtime");
  226. }
  227. }
  228. } // end of namespace