/* Copyright (C) 2008 Grame This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __JACKNETMANAGER_H__ #define __JACKNETMANAGER_H__ #include "JackNetInterface.h" #include "thread.h" #include "jack.h" #include "jslist.h" #include namespace Jack { class JackNetMasterManager; /** \Brief This class describes a Net Master */ class JackNetMaster : public JackNetMasterInterface { friend class JackNetMasterManager; private: static int SetProcess ( jack_nframes_t nframes, void* arg ); static int SetBufferSize (jack_nframes_t nframes, void* arg); static void SetTimebaseCallback ( jack_transport_state_t state, jack_nframes_t nframes, jack_position_t* pos, int new_pos, void* arg ); //jack client jack_client_t* fJackClient; const char* fClientName; //jack ports jack_port_t** fAudioCapturePorts; jack_port_t** fAudioPlaybackPorts; jack_port_t** fMidiCapturePorts; jack_port_t** fMidiPlaybackPorts; //sync and transport int fLastTransportState; //monitoring #ifdef JACK_MONITOR jack_time_t fPeriodUsecs; JackGnuPlotMonitor* fNetTimeMon; #endif bool Init(bool auto_connect); int AllocPorts(); void FreePorts(); //transport void EncodeTransportData(); void DecodeTransportData(); int Process(); void TimebaseCallback ( jack_position_t* pos ); void ConnectPorts(); public: JackNetMaster ( JackNetSocket& socket, session_params_t& params, const char* multicast_ip); ~JackNetMaster (); bool IsSlaveReadyToRoll(); }; typedef std::list master_list_t; typedef master_list_t::iterator master_list_it_t; /** \Brief This class describer the Network Manager */ class JackNetMasterManager { friend class JackNetMaster; private: static int SetSyncCallback ( jack_transport_state_t state, jack_position_t* pos, void* arg ); static void* NetManagerThread ( void* arg ); jack_client_t* fManagerClient; const char* fManagerName; char fMulticastIP[32]; JackNetSocket fSocket; jack_native_thread_t fManagerThread; master_list_t fMasterList; uint32_t fGlobalID; bool fRunning; bool fAutoConnect; void Run(); JackNetMaster* InitMaster ( session_params_t& params ); master_list_it_t FindMaster ( uint32_t client_id ); int KillMaster ( session_params_t* params ); void SetSlaveName ( session_params_t& params ); int SyncCallback ( jack_transport_state_t state, jack_position_t* pos ); int CountIO(int flags); public: JackNetMasterManager ( jack_client_t* jack_client, const JSList* params); ~JackNetMasterManager(); }; } #endif