/* Copyright (C) 2003 Paul Davis Copyright (C) 2004-2006 Grame This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __JackEngineControl__ #define __JackEngineControl__ #include "JackShmMem.h" #include "JackFrameTimer.h" #include "JackTransportEngine.h" #include "types.h" namespace Jack { class JackClientInterface; class JackGraphManager; #define TIME_POINTS 1000 #define JACK_ENGINE_ROLLING_COUNT 32 #define JACK_ENGINE_ROLLING_INTERVAL 1024 /*! \brief Timing stucture for a client. */ struct JackTimingMeasureClient { int fRefNum; jack_time_t fSignaledAt; jack_time_t fAwakeAt; jack_time_t fFinishedAt; jack_client_state_t fStatus; }; /*! \brief Timing stucture for a table of clients. */ struct JackTimingMeasure { long fAudioCycle; jack_time_t fEngineTime; JackTimingMeasureClient fClientTable[CLIENT_NUM]; }; /*! \brief Engine control in shared memory. */ struct JackEngineControl : public JackShmMem { // Shared state jack_nframes_t fBufferSize; jack_nframes_t fSampleRate; bool fSyncMode; bool fTemporary; jack_time_t fPeriodUsecs; jack_time_t fTimeOutUsecs; bool fTimeOut; bool fRealTime; int32_t fPriority; char fServerName[64]; JackTransportEngine fTransport; bool fVerbose; // Timing JackTimingMeasure fMeasure[TIME_POINTS]; jack_time_t fLastTime; jack_time_t fCurTime; jack_time_t fProcessTime; jack_time_t fLastProcessTime; jack_time_t fSpareUsecs; jack_time_t fMaxUsecs; uint32_t fAudioCycle; jack_time_t fRollingClientUsecs[JACK_ENGINE_ROLLING_COUNT]; int fRollingClientUsecsCnt; int fRollingClientUsecsIndex; int fRollingInterval; float fCPULoad; // Fos OSX thread UInt64 fPeriod; UInt64 fComputation; UInt64 fConstraint; // Timer JackFrameTimer fFrameTimer; JackEngineControl(bool sync, bool temporary, long timeout, bool rt, long priority, bool verbose, const char* server_name) { fSyncMode = sync; fTemporary = temporary; fTimeOut = (timeout > 0); fTimeOutUsecs = timeout * 1000; fRealTime = rt; fPriority = priority; fVerbose = verbose; fLastTime = 0; fCurTime = 0; fProcessTime = 0; fLastProcessTime = 0; fSpareUsecs = 0; fMaxUsecs = 0; fAudioCycle = 0; ClearTimeMeasures(); ResetRollingUsecs(); snprintf(fServerName, sizeof(fServerName), server_name); } ~JackEngineControl() {} // Cycle void CycleBegin(JackClientInterface** table, JackGraphManager* manager, jack_time_t callback_usecs); void CycleEnd(JackClientInterface** table); // Timer void InitFrameTime(); void ResetFrameTime(jack_time_t callback_usecs); void ReadFrameTime(JackTimer* timer); // Private void CalcCPULoad(JackClientInterface** table, JackGraphManager* manager); void GetTimeMeasure(JackClientInterface** table, JackGraphManager* manager, jack_time_t callback_usecs); void ClearTimeMeasures(); void ResetRollingUsecs(); }; } // end of namespace #endif