/* Copyright (C) 2004-2008 Grame This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "JackSocketServerChannel.h" #include "JackRequest.h" #include "JackServer.h" #include "JackLockedEngine.h" #include "JackGlobals.h" #include "JackClient.h" #include "JackTools.h" #include "JackNotification.h" #include "JackException.h" #include #include using namespace std; namespace Jack { JackSocketServerChannel::JackSocketServerChannel(): fThread(this), fDecoder(NULL) { fPollTable = NULL; fRebuild = true; } JackSocketServerChannel::~JackSocketServerChannel() { delete[] fPollTable; } int JackSocketServerChannel::Open(const char* server_name, JackServer* server) { jack_log("JackSocketServerChannel::Open"); // Prepare request socket if (fRequestListenSocket.Bind(jack_server_dir, server_name, 0) < 0) { jack_log("JackSocketServerChannel::Open : cannot create result listen socket"); return -1; } // Prepare for poll BuildPoolTable(); fDecoder = new JackRequestDecoder(server, this); fServer = server; return 0; } void JackSocketServerChannel::Close() { fRequestListenSocket.Close(); // Close remaining client sockets std::map >::iterator it; for (it = fSocketTable.begin(); it != fSocketTable.end(); it++) { pair elem = (*it).second; JackClientSocket* socket = elem.second; assert(socket); socket->Close(); delete socket; } delete fDecoder; fDecoder = NULL; } int JackSocketServerChannel::Start() { if (fThread.Start() != 0) { jack_error("Cannot start Jack server listener"); return -1; } else { return 0; } } void JackSocketServerChannel::Stop() { fThread.Stop(); } void JackSocketServerChannel::ClientCreate() { jack_log("JackSocketServerChannel::ClientCreate socket"); JackClientSocket* socket = fRequestListenSocket.Accept(); if (socket) { fSocketTable[socket->GetFd()] = make_pair(-1, socket); fRebuild = true; } else { jack_error("Client socket cannot be created"); } } int JackSocketServerChannel::GetFd(JackClientSocket* socket_aux) { std::map >::iterator it; for (it = fSocketTable.begin(); it != fSocketTable.end(); it++) { pair elem = (*it).second; JackClientSocket* socket = elem.second; if (socket_aux == socket) { return (*it).first; } } return -1; } void JackSocketServerChannel::ClientAdd(detail::JackChannelTransactionInterface* socket_aux, JackClientOpenRequest* req, JackClientOpenResult *res) { int refnum = -1; res->fResult = fServer->GetEngine()->ClientExternalOpen(req->fName, req->fPID, req->fUUID, &refnum, &res->fSharedEngine, &res->fSharedClient, &res->fSharedGraph); if (res->fResult == 0) { JackClientSocket* socket = dynamic_cast(socket_aux); assert(socket); int fd = GetFd(socket); assert(fd >= 0); fSocketTable[fd].first = refnum; fRebuild = true; jack_log("JackSocketServerChannel::ClientAdd ref = %d fd = %d", refnum, fd); #ifdef __APPLE__ int on = 1; if (setsockopt(fd, SOL_SOCKET, SO_NOSIGPIPE, (const char*)&on, sizeof(on)) < 0) { jack_log("JackSocketServerChannel::ClientAdd : setsockopt SO_NOSIGPIPE fd = %ld err = %s", fd, strerror(errno)); } #endif } else { jack_error("Cannot create new client"); } } void JackSocketServerChannel::ClientRemove(detail::JackChannelTransactionInterface* socket_aux, int refnum) { JackClientSocket* socket = dynamic_cast(socket_aux); assert(socket); int fd = GetFd(socket); assert(fd >= 0); jack_log("JackSocketServerChannel::ClientRemove ref = %d fd = %d", refnum, fd); fSocketTable.erase(fd); socket->Close(); delete socket; fRebuild = true; } void JackSocketServerChannel::ClientKill(int fd) { pair elem = fSocketTable[fd]; JackClientSocket* socket = elem.second; int refnum = elem.first; assert(socket); jack_log("JackSocketServerChannel::ClientKill ref = %d fd = %d", refnum, fd); if (refnum == -1) { // Should never happen... correspond to a client that started the socket but never opened... jack_log("Client was not opened : probably correspond to server_check"); } else { fServer->GetEngine()->ClientKill(refnum); } fSocketTable.erase(fd); socket->Close(); delete socket; fRebuild = true; } void JackSocketServerChannel::BuildPoolTable() { if (fRebuild) { fRebuild = false; delete[] fPollTable; fPollTable = new pollfd[fSocketTable.size() + 1]; jack_log("JackSocketServerChannel::BuildPoolTable size = %d", fSocketTable.size() + 1); // First fd is the server request socket fPollTable[0].fd = fRequestListenSocket.GetFd(); fPollTable[0].events = POLLIN | POLLERR; // Next fd for clients map >::iterator it; int i; for (i = 1, it = fSocketTable.begin(); it != fSocketTable.end(); it++, i++) { jack_log("JackSocketServerChannel::BuildPoolTable fSocketTable i = %ld fd = %ld", i, it->first); fPollTable[i].fd = it->first; fPollTable[i].events = POLLIN | POLLPRI | POLLERR | POLLHUP | POLLNVAL; } } } bool JackSocketServerChannel::Init() { sigset_t set; sigemptyset(&set); sigaddset(&set, SIGPIPE); pthread_sigmask(SIG_BLOCK, &set, 0); return true; } bool JackSocketServerChannel::Execute() { try { // Global poll if ((poll(fPollTable, fSocketTable.size() + 1, 10000) < 0) && (errno != EINTR)) { jack_error("JackSocketServerChannel::Execute : engine poll failed err = %s request thread quits...", strerror(errno)); return false; } else { // Poll all clients for (unsigned int i = 1; i < fSocketTable.size() + 1; i++) { int fd = fPollTable[i].fd; jack_log("JackSocketServerChannel::Execute : fPollTable i = %ld fd = %ld", i, fd); if (fPollTable[i].revents & ~POLLIN) { jack_log("JackSocketServerChannel::Execute : poll client error err = %s", strerror(errno)); ClientKill(fd); } else if (fPollTable[i].revents & POLLIN) { JackClientSocket* socket = fSocketTable[fd].second; // Decode header JackRequest header; if (header.Read(socket) < 0) { jack_log("JackSocketServerChannel::Execute : cannot decode header"); ClientKill(fd); // Decode request } else { // Result is not needed here fDecoder->HandleRequest(socket, header.fType); } } } // Check the server request socket */ if (fPollTable[0].revents & POLLERR) { jack_error("Error on server request socket err = %s", strerror(errno)); } if (fPollTable[0].revents & POLLIN) { ClientCreate(); } } BuildPoolTable(); return true; } catch (JackQuitException& e) { jack_log("JackSocketServerChannel::Execute : JackQuitException"); return false; } } } // end of namespace