/* Copyright (C) 2008 Romain Moret at Grame This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "JackConstants.h" #include "JackMidiPort.h" #include "JackTools.h" #include "JackPlatformPlug.h" #include "types.h" #include "transport.h" #include using namespace std; namespace Jack { typedef struct _session_params session_params_t; typedef struct _packet_header packet_header_t; typedef struct _net_transport_data net_transport_data_t; typedef struct sockaddr socket_address_t; typedef struct in_addr address_t; typedef jack_default_audio_sample_t sample_t; //session params ****************************************************************************** /** \brief This structure containes master/slave connection parameters, it's used to setup the whole system We have : - some info like version, type and packet id - names - network parameters (hostnames and mtu) - nunber of audio and midi channels - sample rate and buffersize - number of audio frames in one network packet (depends on the channel number) - is the NetDriver in Sync or ASync mode ? - is the NetDriver linked with the master's transport */ struct _session_params { char fPacketType[7]; //packet type ('param') char fProtocolVersion; //version uint32_t fPacketID; //indicates the packet type char fName[JACK_CLIENT_NAME_SIZE]; //slave's name char fMasterNetName[256]; //master hostname (network) char fSlaveNetName[256]; //slave hostname (network) uint32_t fMtu; //connection mtu uint32_t fID; //slave's ID uint32_t fTransportSync; //is the transport synced ? uint32_t fSendAudioChannels; //number of master->slave channels uint32_t fReturnAudioChannels; //number of slave->master channels uint32_t fSendMidiChannels; //number of master->slave midi channels uint32_t fReturnMidiChannels; //number of slave->master midi channels uint32_t fSampleRate; //session sample rate uint32_t fPeriodSize; //period size uint32_t fFramesPerPacket; //complete frames per packet uint32_t fBitdepth; //samples bitdepth (unused) uint32_t fSlaveSyncMode; //is the slave in sync mode ? char fNetworkMode; //fast, normal or slow mode }; //net status ********************************************************************************** /** \Brief This enum groups network error by type */ enum _net_status { NET_SOCKET_ERROR = 0, NET_CONNECT_ERROR, NET_ERROR, NET_SEND_ERROR, NET_RECV_ERROR, NET_CONNECTED, NET_ROLLING }; typedef enum _net_status net_status_t; //sync packet type **************************************************************************** /** \Brief This enum indicates the type of a sync packet (used in the initialization phase) */ enum _sync_packet_type { INVALID = 0, //... SLAVE_AVAILABLE, //a slave is available SLAVE_SETUP, //slave configuration START_MASTER, //slave is ready, start master START_SLAVE, //master is ready, activate slave KILL_MASTER //master must stop }; typedef enum _sync_packet_type sync_packet_type_t; //packet header ******************************************************************************* /** \Brief This structure is a complete header A header indicates : - it is a header - the type of data the packet contains (sync, midi or audio) - the path of the packet (send -master->slave- or return -slave->master-) - the unique ID of the slave - the sample's bitdepth (unused for now) - the size of the midi data contains in the packet (indicates how much midi data will be sent) - the number of midi packet(s) : more than one is very unusual, it depends on the midi load - the ID of the current cycle (used to check missing packets) - the ID of the packet subcycle (for audio data) - a flag indicating this packet is the last of the cycle (for sync robustness, it's better to process this way) - a flag indicating if, in async mode, the previous graph was not finished or not - padding to fill 64 bytes */ struct _packet_header { char fPacketType[7]; //packet type ( 'headr' ) char fDataType; //a for audio, m for midi and s for sync char fDataStream; //s for send, r for return uint32_t fID; //unique ID of the slave uint32_t fBitdepth; //bitdepth of the data samples uint32_t fMidiDataSize; //size of midi data in bytes uint32_t fNMidiPckt; //number of midi packets of the cycle uint32_t fPacketSize; //packet size in bytes uint32_t fCycle; //process cycle counter uint32_t fSubCycle; //midi/audio subcycle counter uint32_t fIsLastPckt; //is it the last packet of a given cycle ('y' or 'n') char fASyncWrongCycle; //is the current async cycle wrong (slave's side; 'y' or 'n') char fFree[26]; //unused }; //net timebase master /** \Brief This enum describes timebase master's type */ enum _net_timebase_master { NO_CHANGE = 0, RELEASE_TIMEBASEMASTER = 1, TIMEBASEMASTER = 2, CONDITIONAL_TIMEBASEMASTER = 3 }; typedef enum _net_timebase_master net_timebase_master_t; //transport data ****************************************************************************** /** \Brief This structure contains transport data to be sent over the network */ struct _net_transport_data { uint32_t fNewState; //is it a state change uint32_t fTimebaseMaster; //is there a new timebase master int32_t fState; //current cycle state jack_position_t fPosition; //current cycle position }; //midi data *********************************************************************************** /** \Brief Midi buffer and operations class This class is a toolset to manipulate Midi buffers. A JackMidiBuffer has a fixed size, which is the same than an audio buffer size. An intermediate fixed size buffer allows to uninterleave midi data (from jack ports). But for a big majority of the process cycles, this buffer is filled less than 1%, Sending over a network 99% of useless data seems completely unappropriate. The idea is to count effective midi data, and then send the smallest packet we can. To do it, we use an intermediate buffer. We have two methods to convert data from jack ports to intermediate buffer, And two others to convert this intermediate buffer to a network buffer (header + payload data) */ class SERVER_EXPORT NetMidiBuffer { private: int fNPorts; size_t fMaxBufsize; int fMaxPcktSize; char* fBuffer; char* fNetBuffer; JackMidiBuffer** fPortBuffer; public: NetMidiBuffer ( session_params_t* params, uint32_t nports, char* net_buffer ); ~NetMidiBuffer(); void Reset(); size_t GetSize(); //utility void DisplayEvents(); //jack<->buffer int RenderFromJackPorts(); int RenderToJackPorts(); //network<->buffer int RenderFromNetwork ( int subcycle, size_t copy_size ); int RenderToNetwork ( int subcycle, size_t total_size ); void SetBuffer ( int index, JackMidiBuffer* buffer ); JackMidiBuffer* GetBuffer ( int index ); }; // audio data ********************************************************************************* /** \Brief Audio buffer and operations class This class is a toolset to manipulate audio buffers. The manipulation of audio buffers is similar to midi buffer, except those buffers have fixed size. The interleaving/uninterleaving operations are simplier here because audio buffers have fixed size, So there is no need of an intermediate buffer as in NetMidiBuffer. */ class SERVER_EXPORT NetAudioBuffer { private: int fNPorts; jack_nframes_t fPeriodSize; jack_nframes_t fSubPeriodSize; size_t fSubPeriodBytesSize; char* fNetBuffer; sample_t** fPortBuffer; public: NetAudioBuffer ( session_params_t* params, uint32_t nports, char* net_buffer ); ~NetAudioBuffer(); size_t GetSize(); //jack<->buffer void RenderFromJackPorts ( int subcycle ); void RenderToJackPorts ( int subcycle ); void SetBuffer ( int index, sample_t* buffer ); sample_t* GetBuffer ( int index ); }; //utility ************************************************************************************* //socket API management SERVER_EXPORT int SocketAPIInit(); SERVER_EXPORT int SocketAPIEnd(); //n<-->h functions SERVER_EXPORT void SessionParamsHToN ( session_params_t* params ); SERVER_EXPORT void SessionParamsNToH ( session_params_t* params ); SERVER_EXPORT void PacketHeaderHToN ( packet_header_t* header ); SERVER_EXPORT void PacketHeaderNToH ( packet_header_t* header ); //display session parameters SERVER_EXPORT void SessionParamsDisplay ( session_params_t* params ); //display packet header SERVER_EXPORT void PacketHeaderDisplay ( packet_header_t* header ); //get the packet type from a sesion parameters SERVER_EXPORT sync_packet_type_t GetPacketType ( session_params_t* params ); //set the packet type in a session parameters SERVER_EXPORT int SetPacketType ( session_params_t* params, sync_packet_type_t packet_type ); //transport utility SERVER_EXPORT const char* GetTransportState ( int transport_state ); }