/* Copyright (C) 2004-2008 Grame This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include #include #include #include "JackSystemDeps.h" #include "JackLockedEngine.h" #include "JackExternalClient.h" #include "JackInternalClient.h" #include "JackEngineControl.h" #include "JackClientControl.h" #include "JackServerGlobals.h" #include "JackGlobals.h" #include "JackChannel.h" #include "JackError.h" namespace Jack { JackEngine::JackEngine(JackGraphManager* manager, JackSynchro* table, JackEngineControl* control) { fGraphManager = manager; fSynchroTable = table; fEngineControl = control; for (int i = 0; i < CLIENT_NUM; i++) fClientTable[i] = NULL; fLastSwitchUsecs = 0; fMaxUUID = 0; fSessionPendingReplies = 0; fSessionTransaction = NULL; fSessionResult = NULL; } JackEngine::~JackEngine() {} int JackEngine::Open() { jack_log("JackEngine::Open"); // Open audio thread => request thread communication channel if (fChannel.Open(fEngineControl->fServerName) < 0) { jack_error("Cannot connect to server"); return -1; } else { return 0; } } int JackEngine::Close() { jack_log("JackEngine::Close"); fChannel.Close(); // Close remaining clients (RT is stopped) for (int i = fEngineControl->fDriverNum; i < CLIENT_NUM; i++) { if (JackLoadableInternalClient* loadable_client = dynamic_cast(fClientTable[i])) { jack_log("JackEngine::Close loadable client = %s", loadable_client->GetClientControl()->fName); loadable_client->Close(); // Close does not delete the pointer for internal clients fClientTable[i] = NULL; delete loadable_client; } else if (JackExternalClient* external_client = dynamic_cast(fClientTable[i])) { jack_log("JackEngine::Close external client = %s", external_client->GetClientControl()->fName); external_client->Close(); // Close deletes the pointer for external clients fClientTable[i] = NULL; } } return 0; } void JackEngine::NotifyQuit() { fChannel.NotifyQuit(); } //----------------------------- // Client ressource management //----------------------------- int JackEngine::AllocateRefnum() { for (int i = 0; i < CLIENT_NUM; i++) { if (!fClientTable[i]) { jack_log("JackEngine::AllocateRefNum ref = %ld", i); return i; } } return -1; } void JackEngine::ReleaseRefnum(int ref) { fClientTable[ref] = NULL; if (fEngineControl->fTemporary) { int i; for (i = fEngineControl->fDriverNum; i < CLIENT_NUM; i++) { if (fClientTable[i]) break; } if (i == CLIENT_NUM) { // last client and temporay case: quit the server jack_log("JackEngine::ReleaseRefnum server quit"); fEngineControl->fTemporary = false; throw JackTemporaryException(); } } } //------------------ // Graph management //------------------ void JackEngine::ProcessNext(jack_time_t cur_cycle_begin) { fLastSwitchUsecs = cur_cycle_begin; if (fGraphManager->RunNextGraph()) { // True if the graph actually switched to a new state fChannel.Notify(ALL_CLIENTS, kGraphOrderCallback, 0); //NotifyGraphReorder(); } fSignal.Signal(); // Signal for threads waiting for next cycle } void JackEngine::ProcessCurrent(jack_time_t cur_cycle_begin) { if (cur_cycle_begin < fLastSwitchUsecs + 2 * fEngineControl->fPeriodUsecs) // Signal XRun only for the first failing cycle CheckXRun(cur_cycle_begin); fGraphManager->RunCurrentGraph(); } bool JackEngine::Process(jack_time_t cur_cycle_begin, jack_time_t prev_cycle_end) { bool res = true; // Cycle begin fEngineControl->CycleBegin(fClientTable, fGraphManager, cur_cycle_begin, prev_cycle_end); // Graph if (fGraphManager->IsFinishedGraph()) { ProcessNext(cur_cycle_begin); res = true; } else { jack_log("Process: graph not finished!"); if (cur_cycle_begin > fLastSwitchUsecs + fEngineControl->fTimeOutUsecs) { jack_log("Process: switch to next state delta = %ld", long(cur_cycle_begin - fLastSwitchUsecs)); ProcessNext(cur_cycle_begin); res = true; } else { jack_log("Process: waiting to switch delta = %ld", long(cur_cycle_begin - fLastSwitchUsecs)); ProcessCurrent(cur_cycle_begin); res = false; } } // Cycle end fEngineControl->CycleEnd(fClientTable); return res; } /* Client that finish *after* the callback date are considered late even if their output buffers may have been correctly mixed in the time window: callbackUsecs <==> Read <==> Write. */ void JackEngine::CheckXRun(jack_time_t callback_usecs) // REVOIR les conditions de fin { for (int i = fEngineControl->fDriverNum; i < CLIENT_NUM; i++) { JackClientInterface* client = fClientTable[i]; if (client && client->GetClientControl()->fActive) { JackClientTiming* timing = fGraphManager->GetClientTiming(i); jack_client_state_t status = timing->fStatus; jack_time_t finished_date = timing->fFinishedAt; if (status != NotTriggered && status != Finished) { jack_error("JackEngine::XRun: client = %s was not run: state = %ld", client->GetClientControl()->fName, status); fChannel.Notify(ALL_CLIENTS, kXRunCallback, 0); // Notify all clients //NotifyXRun(ALL_CLIENTS); } if (status == Finished && (long)(finished_date - callback_usecs) > 0) { jack_error("JackEngine::XRun: client %s finished after current callback", client->GetClientControl()->fName); fChannel.Notify(ALL_CLIENTS, kXRunCallback, 0); // Notify all clients //NotifyXRun(ALL_CLIENTS); } } } } int JackEngine::ComputeTotalLatencies() { std::vector sorted; std::vector::iterator it; std::vector::reverse_iterator rit; fGraphManager->TopologicalSort(sorted); /* iterate over all clients in graph order, and emit * capture latency callback. */ for (it = sorted.begin(); it != sorted.end(); it++) { jack_log("Sorted %d", *it); NotifyClient(*it, kLatencyCallback, true, "", 0, 0); } /* now issue playback latency callbacks in reverse graph order. */ for (rit = sorted.rbegin(); rit != sorted.rend(); rit++) { NotifyClient(*rit, kLatencyCallback, true, "", 1, 0); } return 0; } //--------------- // Notifications //--------------- void JackEngine::NotifyClient(int refnum, int event, int sync, const char* message, int value1, int value2) { JackClientInterface* client = fClientTable[refnum]; // The client may be notified by the RT thread while closing if (client) { if (client->GetClientControl()->fCallback[event]) { /* Important for internal clients : unlock before calling the notification callbacks. */ bool res = fMutex.Unlock(); if (client->ClientNotify(refnum, client->GetClientControl()->fName, event, sync, message, value1, value2) < 0) jack_error("NotifyClient fails name = %s event = %ld val1 = %ld val2 = %ld", client->GetClientControl()->fName, event, value1, value2); if (res) fMutex.Lock(); } else { jack_log("JackEngine::NotifyClient: no callback for event = %ld", event); } } } void JackEngine::NotifyClients(int event, int sync, const char* message, int value1, int value2) { for (int i = 0; i < CLIENT_NUM; i++) { NotifyClient(i, event, sync, message, value1, value2); } } int JackEngine::NotifyAddClient(JackClientInterface* new_client, const char* name, int refnum) { jack_log("JackEngine::NotifyAddClient: name = %s", name); // Notify existing clients of the new client and new client of existing clients. for (int i = 0; i < CLIENT_NUM; i++) { JackClientInterface* old_client = fClientTable[i]; if (old_client) { if (old_client->ClientNotify(refnum, name, kAddClient, true, "", 0, 0) < 0) { jack_error("NotifyAddClient old_client fails name = %s", old_client->GetClientControl()->fName); return -1; } if (new_client->ClientNotify(i, old_client->GetClientControl()->fName, kAddClient, true, "", 0, 0) < 0) { jack_error("NotifyAddClient new_client fails name = %s", name); return -1; } } } return 0; } void JackEngine::NotifyRemoveClient(const char* name, int refnum) { // Notify existing clients (including the one beeing suppressed) of the removed client for (int i = 0; i < CLIENT_NUM; i++) { JackClientInterface* client = fClientTable[i]; if (client) { client->ClientNotify(refnum, name, kRemoveClient, true, "",0, 0); } } } // Coming from the driver void JackEngine::NotifyXRun(jack_time_t callback_usecs, float delayed_usecs) { // Use the audio thread => request thread communication channel fEngineControl->NotifyXRun(callback_usecs, delayed_usecs); fChannel.Notify(ALL_CLIENTS, kXRunCallback, 0); //NotifyXRun(ALL_CLIENTS); } void JackEngine::NotifyXRun(int refnum) { if (refnum == ALL_CLIENTS) { NotifyClients(kXRunCallback, false, "", 0, 0); } else { NotifyClient(refnum, kXRunCallback, false, "", 0, 0); } } void JackEngine::NotifyGraphReorder() { ComputeTotalLatencies(); NotifyClients(kGraphOrderCallback, false, "", 0, 0); } void JackEngine::NotifyBufferSize(jack_nframes_t buffer_size) { NotifyClients(kBufferSizeCallback, true, "", buffer_size, 0); } void JackEngine::NotifySampleRate(jack_nframes_t sample_rate) { NotifyClients(kSampleRateCallback, true, "", sample_rate, 0); } void JackEngine::NotifyFailure(int code, const char* reason) { NotifyClients(kShutDownCallback, false, reason, code, 0); } void JackEngine::NotifyFreewheel(bool onoff) { if (onoff) { // Save RT state fEngineControl->fSavedRealTime = fEngineControl->fRealTime; fEngineControl->fRealTime = false; } else { // Restore RT state fEngineControl->fRealTime = fEngineControl->fSavedRealTime; fEngineControl->fSavedRealTime = false; } NotifyClients((onoff ? kStartFreewheelCallback : kStopFreewheelCallback), true, "", 0, 0); } void JackEngine::NotifyPortRegistation(jack_port_id_t port_index, bool onoff) { NotifyClients((onoff ? kPortRegistrationOnCallback : kPortRegistrationOffCallback), false, "", port_index, 0); } void JackEngine::NotifyPortRename(jack_port_id_t port, const char* old_name) { NotifyClients(kPortRenameCallback, false, old_name, port, 0); } void JackEngine::NotifyPortConnect(jack_port_id_t src, jack_port_id_t dst, bool onoff) { NotifyClients((onoff ? kPortConnectCallback : kPortDisconnectCallback), false, "", src, dst); } void JackEngine::NotifyActivate(int refnum) { NotifyClient(refnum, kActivateClient, true, "", 0, 0); } //---------------------------- // Loadable client management //---------------------------- int JackEngine::GetInternalClientName(int refnum, char* name_res) { JackClientInterface* client = fClientTable[refnum]; strncpy(name_res, client->GetClientControl()->fName, JACK_CLIENT_NAME_SIZE); return 0; } int JackEngine::InternalClientHandle(const char* client_name, int* status, int* int_ref) { // Clear status *status = 0; for (int i = 0; i < CLIENT_NUM; i++) { JackClientInterface* client = fClientTable[i]; if (client && dynamic_cast(client) && (strcmp(client->GetClientControl()->fName, client_name) == 0)) { jack_log("InternalClientHandle found client name = %s ref = %ld", client_name, i); *int_ref = i; return 0; } } *status |= (JackNoSuchClient | JackFailure); return -1; } int JackEngine::InternalClientUnload(int refnum, int* status) { JackClientInterface* client = fClientTable[refnum]; if (client) { int res = client->Close(); delete client; *status = 0; return res; } else { *status = (JackNoSuchClient | JackFailure); return -1; } } //------------------- // Client management //------------------- int JackEngine::ClientCheck(const char* name, int uuid, char* name_res, int protocol, int options, int* status) { // Clear status *status = 0; strcpy(name_res, name); jack_log("Check protocol client %ld server = %ld", protocol, JACK_PROTOCOL_VERSION); if (protocol != JACK_PROTOCOL_VERSION) { *status |= (JackFailure | JackVersionError); jack_error("JACK protocol mismatch (%d vs %d)", protocol, JACK_PROTOCOL_VERSION); return -1; } std::map::iterator res = fReservationMap.find(uuid); if (res != fReservationMap.end()) { strncpy(name_res, res->second.c_str(), JACK_CLIENT_NAME_SIZE); } else if (ClientCheckName(name)) { *status |= JackNameNotUnique; if (options & JackUseExactName) { jack_error("cannot create new client; %s already exists", name); *status |= JackFailure; return -1; } if (GenerateUniqueName(name_res)) { *status |= JackFailure; return -1; } } return 0; } bool JackEngine::GenerateUniqueName(char* name) { int tens, ones; int length = strlen(name); if (length > JACK_CLIENT_NAME_SIZE - 4) { jack_error("%s exists and is too long to make unique", name); return true; /* failure */ } /* generate a unique name by appending "-01".."-99" */ name[length++] = '-'; tens = length++; ones = length++; name[tens] = '0'; name[ones] = '1'; name[length] = '\0'; while (ClientCheckName(name)) { if (name[ones] == '9') { if (name[tens] == '9') { jack_error("client %s has 99 extra instances already", name); return true; /* give up */ } name[tens]++; name[ones] = '0'; } else { name[ones]++; } } return false; } bool JackEngine::ClientCheckName(const char* name) { for (int i = 0; i < CLIENT_NUM; i++) { JackClientInterface* client = fClientTable[i]; if (client && (strcmp(client->GetClientControl()->fName, name) == 0)) return true; } for (std::map::iterator i = fReservationMap.begin(); i != fReservationMap.end(); i++) { if (i->second == name) return true; } return false; } int JackEngine::GetNewUUID() { return fMaxUUID++; } void JackEngine::EnsureUUID(int uuid) { if (uuid > fMaxUUID) fMaxUUID = uuid+1; for (int i = 0; i < CLIENT_NUM; i++) { JackClientInterface* client = fClientTable[i]; if (client && (client->GetClientControl()->fSessionID==uuid)) { client->GetClientControl()->fSessionID = GetNewUUID(); } } } int JackEngine::GetClientPID(const char* name) { for (int i = 0; i < CLIENT_NUM; i++) { JackClientInterface* client = fClientTable[i]; if (client && (strcmp(client->GetClientControl()->fName, name) == 0)) return client->GetClientControl()->fPID; } return 0; } int JackEngine::GetClientRefNum(const char* name) { for (int i = 0; i < CLIENT_NUM; i++) { JackClientInterface* client = fClientTable[i]; if (client && (strcmp(client->GetClientControl()->fName, name) == 0)) return client->GetClientControl()->fRefNum; } return -1; } // Used for external clients int JackEngine::ClientExternalOpen(const char* name, int pid, int uuid, int* ref, int* shared_engine, int* shared_client, int* shared_graph_manager) { char real_name[JACK_CLIENT_NAME_SIZE+1]; if (uuid < 0) { uuid = GetNewUUID(); strncpy(real_name, name, JACK_CLIENT_NAME_SIZE); } else { std::map::iterator res = fReservationMap.find(uuid); if (res != fReservationMap.end()) { strncpy(real_name, res->second.c_str(), JACK_CLIENT_NAME_SIZE); fReservationMap.erase(uuid); } else { strncpy(real_name, name, JACK_CLIENT_NAME_SIZE); } EnsureUUID(uuid); } jack_log("JackEngine::ClientExternalOpen: uuid=%d, name = %s ", uuid, real_name); int refnum = AllocateRefnum(); if (refnum < 0) { jack_error("No more refnum available"); return -1; } JackExternalClient* client = new JackExternalClient(); if (!fSynchroTable[refnum].Allocate(real_name, fEngineControl->fServerName, 0)) { jack_error("Cannot allocate synchro"); goto error; } if (client->Open(real_name, pid, refnum, uuid, shared_client) < 0) { jack_error("Cannot open client"); goto error; } if (!fSignal.LockedTimedWait(DRIVER_OPEN_TIMEOUT * 1000000)) { // Failure if RT thread is not running (problem with the driver...) jack_error("Driver is not running"); goto error; } fClientTable[refnum] = client; if (NotifyAddClient(client, real_name, refnum) < 0) { jack_error("Cannot notify add client"); goto error; } fGraphManager->InitRefNum(refnum); fEngineControl->ResetRollingUsecs(); *shared_engine = fEngineControl->GetShmIndex(); *shared_graph_manager = fGraphManager->GetShmIndex(); *ref = refnum; return 0; error: // Cleanup... fSynchroTable[refnum].Destroy(); fClientTable[refnum] = 0; client->Close(); delete client; return -1; } // Used for server driver clients int JackEngine::ClientInternalOpen(const char* name, int* ref, JackEngineControl** shared_engine, JackGraphManager** shared_manager, JackClientInterface* client, bool wait) { jack_log("JackEngine::ClientInternalOpen: name = %s", name); int refnum = AllocateRefnum(); if (refnum < 0) { jack_error("No more refnum available"); goto error; } if (!fSynchroTable[refnum].Allocate(name, fEngineControl->fServerName, 0)) { jack_error("Cannot allocate synchro"); goto error; } if (wait && !fSignal.LockedTimedWait(DRIVER_OPEN_TIMEOUT * 1000000)) { // Failure if RT thread is not running (problem with the driver...) jack_error("Driver is not running"); goto error; } fClientTable[refnum] = client; if (NotifyAddClient(client, name, refnum) < 0) { jack_error("Cannot notify add client"); goto error; } fGraphManager->InitRefNum(refnum); fEngineControl->ResetRollingUsecs(); *shared_engine = fEngineControl; *shared_manager = fGraphManager; *ref = refnum; return 0; error: // Cleanup... fSynchroTable[refnum].Destroy(); fClientTable[refnum] = 0; return -1; } // Used for external clients int JackEngine::ClientExternalClose(int refnum) { JackClientInterface* client = fClientTable[refnum]; fEngineControl->fTransport.ResetTimebase(refnum); int res = ClientCloseAux(refnum, client, true); client->Close(); delete client; return res; } // Used for server internal clients or drivers when the RT thread is stopped int JackEngine::ClientInternalClose(int refnum, bool wait) { JackClientInterface* client = fClientTable[refnum]; return ClientCloseAux(refnum, client, wait); } int JackEngine::ClientCloseAux(int refnum, JackClientInterface* client, bool wait) { jack_log("JackEngine::ClientCloseAux ref = %ld", refnum); // Unregister all ports ==> notifications are sent jack_int_t ports[PORT_NUM_FOR_CLIENT]; int i; fGraphManager->GetInputPorts(refnum, ports); for (i = 0; (i < PORT_NUM_FOR_CLIENT) && (ports[i] != EMPTY) ; i++) { PortUnRegister(refnum, ports[i]); } fGraphManager->GetOutputPorts(refnum, ports); for (i = 0; (i < PORT_NUM_FOR_CLIENT) && (ports[i] != EMPTY) ; i++) { PortUnRegister(refnum, ports[i]); } // Remove the client from the table ReleaseRefnum(refnum); // Remove all ports fGraphManager->RemoveAllPorts(refnum); // Wait until next cycle to be sure client is not used anymore if (wait) { if (!fSignal.LockedTimedWait(fEngineControl->fTimeOutUsecs * 2)) { // Must wait at least until a switch occurs in Process, even in case of graph end failure jack_error("JackEngine::ClientCloseAux wait error ref = %ld", refnum); } } // Notify running clients NotifyRemoveClient(client->GetClientControl()->fName, client->GetClientControl()->fRefNum); // Cleanup... fSynchroTable[refnum].Destroy(); fEngineControl->ResetRollingUsecs(); return 0; } int JackEngine::ClientActivate(int refnum, bool is_real_time) { JackClientInterface* client = fClientTable[refnum]; jack_log("JackEngine::ClientActivate ref = %ld name = %s", refnum, client->GetClientControl()->fName); if (is_real_time) fGraphManager->Activate(refnum); // Wait for graph state change to be effective if (!fSignal.LockedTimedWait(fEngineControl->fTimeOutUsecs * 10)) { jack_error("JackEngine::ClientActivate wait error ref = %ld name = %s", refnum, client->GetClientControl()->fName); return -1; } else { jack_int_t input_ports[PORT_NUM_FOR_CLIENT]; jack_int_t output_ports[PORT_NUM_FOR_CLIENT]; fGraphManager->GetInputPorts(refnum, input_ports); fGraphManager->GetOutputPorts(refnum, output_ports); // Notify client NotifyActivate(refnum); // Then issue port registration notification for (int i = 0; (i < PORT_NUM_FOR_CLIENT) && (input_ports[i] != EMPTY); i++) { NotifyPortRegistation(input_ports[i], true); } for (int i = 0; (i < PORT_NUM_FOR_CLIENT) && (output_ports[i] != EMPTY); i++) { NotifyPortRegistation(output_ports[i], true); } return 0; } } // May be called without client int JackEngine::ClientDeactivate(int refnum) { JackClientInterface* client = fClientTable[refnum]; jack_log("JackEngine::ClientDeactivate ref = %ld name = %s", refnum, client->GetClientControl()->fName); jack_int_t input_ports[PORT_NUM_FOR_CLIENT]; jack_int_t output_ports[PORT_NUM_FOR_CLIENT]; fGraphManager->GetInputPorts(refnum, input_ports); fGraphManager->GetOutputPorts(refnum, output_ports); // First disconnect all ports and remove their JackPortIsActive state for (int i = 0; (i < PORT_NUM_FOR_CLIENT) && (input_ports[i] != EMPTY); i++) { PortDisconnect(refnum, input_ports[i], ALL_PORTS); } for (int i = 0; (i < PORT_NUM_FOR_CLIENT) && (output_ports[i] != EMPTY); i++) { PortDisconnect(refnum, output_ports[i], ALL_PORTS); } // Then issue port registration notification for (int i = 0; (i < PORT_NUM_FOR_CLIENT) && (input_ports[i] != EMPTY); i++) { NotifyPortRegistation(input_ports[i], false); } for (int i = 0; (i < PORT_NUM_FOR_CLIENT) && (output_ports[i] != EMPTY); i++) { NotifyPortRegistation(output_ports[i], false); } fGraphManager->Deactivate(refnum); fLastSwitchUsecs = 0; // Force switch to occur next cycle, even when called with "dead" clients // Wait for graph state change to be effective if (!fSignal.LockedTimedWait(fEngineControl->fTimeOutUsecs * 10)) { jack_error("JackEngine::ClientDeactivate wait error ref = %ld name = %s", refnum, client->GetClientControl()->fName); return -1; } else { return 0; } } //----------------- // Port management //----------------- int JackEngine::PortRegister(int refnum, const char* name, const char *type, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port_index) { jack_log("JackEngine::PortRegister ref = %ld name = %s type = %s flags = %d buffer_size = %d", refnum, name, type, flags, buffer_size); JackClientInterface* client = fClientTable[refnum]; // Check if port name already exists if (fGraphManager->GetPort(name) != NO_PORT) { jack_error("port_name \"%s\" already exists", name); return -1; } *port_index = fGraphManager->AllocatePort(refnum, name, type, (JackPortFlags)flags, fEngineControl->fBufferSize); if (*port_index != NO_PORT) { if (client->GetClientControl()->fActive) NotifyPortRegistation(*port_index, true); return 0; } else { return -1; } } int JackEngine::PortUnRegister(int refnum, jack_port_id_t port_index) { jack_log("JackEngine::PortUnRegister ref = %ld port_index = %ld", refnum, port_index); JackClientInterface* client = fClientTable[refnum]; // Disconnect port ==> notification is sent PortDisconnect(refnum, port_index, ALL_PORTS); if (fGraphManager->ReleasePort(refnum, port_index) == 0) { if (client->GetClientControl()->fActive) NotifyPortRegistation(port_index, false); return 0; } else { return -1; } } int JackEngine::PortConnect(int refnum, const char* src, const char* dst) { jack_log("JackEngine::PortConnect src = %s dst = %s", src, dst); jack_port_id_t port_src, port_dst; return (fGraphManager->GetTwoPorts(src, dst, &port_src, &port_dst) < 0) ? -1 : PortConnect(refnum, port_src, port_dst); } int JackEngine::PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst) { jack_log("JackEngine::PortConnect src = %d dst = %d", src, dst); JackClientInterface* client; int ref; if (fGraphManager->CheckPorts(src, dst) < 0) return -1; ref = fGraphManager->GetOutputRefNum(src); assert(ref >= 0); client = fClientTable[ref]; assert(client); if (!client->GetClientControl()->fActive) { jack_error("Cannot connect ports owned by inactive clients:" " \"%s\" is not active", client->GetClientControl()->fName); return -1; } ref = fGraphManager->GetInputRefNum(dst); assert(ref >= 0); client = fClientTable[ref]; assert(client); if (!client->GetClientControl()->fActive) { jack_error("Cannot connect ports owned by inactive clients:" " \"%s\" is not active", client->GetClientControl()->fName); return -1; } int res = fGraphManager->Connect(src, dst); if (res == 0) NotifyPortConnect(src, dst, true); return res; } int JackEngine::PortDisconnect(int refnum, const char* src, const char* dst) { jack_log("JackEngine::PortDisconnect src = %s dst = %s", src, dst); jack_port_id_t port_src, port_dst; return (fGraphManager->GetTwoPorts(src, dst, &port_src, &port_dst) < 0) ? -1 : PortDisconnect(refnum, port_src, port_dst); } int JackEngine::PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst) { jack_log("JackEngine::PortDisconnect src = %d dst = %d", src, dst); if (dst == ALL_PORTS) { jack_int_t connections[CONNECTION_NUM_FOR_PORT]; fGraphManager->GetConnections(src, connections); JackPort* port = fGraphManager->GetPort(src); int ret = 0; if (port->GetFlags() & JackPortIsOutput) { for (int i = 0; (i < CONNECTION_NUM_FOR_PORT) && (connections[i] != EMPTY); i++) { if (PortDisconnect(refnum, src, connections[i]) != 0) { ret = -1; } } } else { for (int i = 0; (i < CONNECTION_NUM_FOR_PORT) && (connections[i] != EMPTY); i++) { if (PortDisconnect(refnum, connections[i], src) != 0) { ret = -1; } } } return ret; } else if (fGraphManager->CheckPorts(src, dst) < 0) { return -1; } else if (fGraphManager->Disconnect(src, dst) == 0) { // Notifications NotifyPortConnect(src, dst, false); return 0; } else { return -1; } } int JackEngine::PortRename(int refnum, jack_port_id_t port, const char* name) { char old_name[JACK_CLIENT_NAME_SIZE + JACK_PORT_NAME_SIZE]; strcpy(old_name, fGraphManager->GetPort(port)->GetName()); fGraphManager->GetPort(port)->SetName(name); NotifyPortRename(port, old_name); return 0; } //-------------------- // Session management //-------------------- void JackEngine::SessionNotify(int refnum, const char *target, jack_session_event_type_t type, const char *path, JackChannelTransaction *socket) { if (fSessionPendingReplies != 0) { JackSessionNotifyResult res(-1); res.Write(socket); jack_log("JackEngine::SessionNotify ... busy"); return; } for (int i = 0; i < CLIENT_NUM; i++) { JackClientInterface* client = fClientTable[i]; if (client && (client->GetClientControl()->fSessionID < 0)) { client->GetClientControl()->fSessionID = GetNewUUID(); } } fSessionResult = new JackSessionNotifyResult(); for (int i = 0; i < CLIENT_NUM; i++) { JackClientInterface* client = fClientTable[i]; if (client && client->GetClientControl()->fCallback[kSessionCallback]) { // check if this is a notification to a specific client. if (target!=NULL && strlen(target)!=0) { if (strcmp(target, client->GetClientControl()->fName)) { continue; } } char path_buf[JACK_PORT_NAME_SIZE]; snprintf( path_buf, sizeof(path_buf), "%s%s%c", path, client->GetClientControl()->fName, DIR_SEPARATOR ); int res = JackTools::MkDir(path_buf); if (res) jack_error( "JackEngine::SessionNotify: can not create session directory '%s'", path_buf ); int result = client->ClientNotify(i, client->GetClientControl()->fName, kSessionCallback, true, path_buf, (int) type, 0); if (result == 2) { fSessionPendingReplies += 1; } else if (result == 1) { char uuid_buf[JACK_UUID_SIZE]; snprintf( uuid_buf, sizeof(uuid_buf), "%d", client->GetClientControl()->fSessionID ); fSessionResult->fCommandList.push_back( JackSessionCommand( uuid_buf, client->GetClientControl()->fName, client->GetClientControl()->fSessionCommand, client->GetClientControl()->fSessionFlags )); } } } if (fSessionPendingReplies == 0) { fSessionResult->Write(socket); delete fSessionResult; fSessionResult = NULL; } else { fSessionTransaction = socket; } } void JackEngine::SessionReply(int refnum) { JackClientInterface* client = fClientTable[refnum]; char uuid_buf[JACK_UUID_SIZE]; snprintf( uuid_buf, sizeof(uuid_buf), "%d", client->GetClientControl()->fSessionID); fSessionResult->fCommandList.push_back(JackSessionCommand(uuid_buf, client->GetClientControl()->fName, client->GetClientControl()->fSessionCommand, client->GetClientControl()->fSessionFlags)); fSessionPendingReplies -= 1; if (fSessionPendingReplies == 0) { fSessionResult->Write(fSessionTransaction); delete fSessionResult; fSessionResult = NULL; } } void JackEngine::GetUUIDForClientName(const char *client_name, char *uuid_res, int *result) { for (int i = 0; i < CLIENT_NUM; i++) { JackClientInterface* client = fClientTable[i]; if (client && (strcmp(client_name, client->GetClientControl()->fName)==0)) { snprintf(uuid_res, JACK_UUID_SIZE, "%d", client->GetClientControl()->fSessionID); *result = 0; return; } } // Did not find name. *result = -1; } void JackEngine::GetClientNameForUUID(const char *uuid, char *name_res, int *result) { for (int i = 0; i < CLIENT_NUM; i++) { JackClientInterface* client = fClientTable[i]; if (!client) continue; char uuid_buf[JACK_UUID_SIZE]; snprintf(uuid_buf, JACK_UUID_SIZE, "%d", client->GetClientControl()->fSessionID); if (strcmp(uuid,uuid_buf) == 0) { strncpy(name_res, client->GetClientControl()->fName, JACK_CLIENT_NAME_SIZE); *result = 0; return; } } // Did not find uuid. *result = -1; } void JackEngine::ReserveClientName(const char *name, const char *uuid, int *result) { jack_log("JackEngine::ReserveClientName ( name = %s, uuid = %s )", name, uuid); if (ClientCheckName(name)) { *result = -1; jack_log("name already taken"); return; } EnsureUUID(atoi(uuid)); fReservationMap[atoi(uuid)] = name; *result = 0; } void JackEngine::ClientHasSessionCallbackRequest(const char *name, int *result) { JackClientInterface* client = NULL; for (int i = 0; i < CLIENT_NUM; i++) { JackClientInterface* client = fClientTable[i]; if (client && (strcmp(client->GetClientControl()->fName, name) == 0)) break; } if (client) { *result = client->GetClientControl()->fCallback[kSessionCallback]; } else { *result = -1; } } } // end of namespace