/* Copyright (C) 2001 Paul Davis Copyright (C) 2004-2006 Grame This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __JackThreadedDriver__ #define __JackThreadedDriver__ #include "JackDriver.h" #include "JackThread.h" namespace Jack { /*! \brief The base class for threaded drivers. Threaded drivers are used with blocking devices. */ class JackThreadedDriver : public JackDriverClientInterface, public JackRunnableInterface { private: JackThread* fThread; JackDriverClient* fDriver; public: JackThreadedDriver(JackDriverClient* driver); virtual ~JackThreadedDriver(); virtual int Open() { return fDriver->Open(); } virtual int Open(jack_nframes_t nframes, jack_nframes_t samplerate, int capturing, int playing, int inchannels, int outchannels, bool monitor, const char* capture_driver_name, const char* playback_driver_name, jack_nframes_t capture_latency, jack_nframes_t playback_latency) { return fDriver->Open(nframes, samplerate, capturing, playing, inchannels, outchannels, monitor, capture_driver_name, playback_driver_name, capture_latency, playback_latency); } virtual int Close() { return fDriver->Close(); } virtual int Process() { return fDriver->Process(); } virtual int Attach() { return fDriver->Attach(); } virtual int Detach() { return fDriver->Detach(); } virtual int Read() { return fDriver->Read(); } virtual int Write() { return fDriver->Write(); } virtual int Start(); virtual int Stop(); virtual int SetBufferSize(jack_nframes_t nframes) { return fDriver->SetBufferSize(nframes); } virtual void SetMaster(bool onoff) { fDriver->SetMaster(onoff); } virtual bool GetMaster() { return fDriver->GetMaster(); } virtual void AddSlave(JackDriverInterface* slave) { fDriver->AddSlave(slave); } virtual void RemoveSlave(JackDriverInterface* slave) { fDriver->RemoveSlave(slave); } virtual void ProcessSlaves() { fDriver->ProcessSlaves(); } virtual void PrintState() { fDriver->PrintState(); } virtual int ClientNotify(int refnum, const char* name, int notify, int sync, int value) { return fDriver->ClientNotify(refnum, name, notify, sync, value); } virtual JackClientControl* GetClientControl() const { return fDriver->GetClientControl(); } virtual bool IsRealTime() { return fDriver->IsRealTime(); } // JackRunnableInterface interface virtual bool Execute(); }; } // end of namespace #endif