/* Copyright (C) 2004-2006 Grame This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "JackSocket.h" #include "JackError.h" #include namespace Jack { JackClientSocket::JackClientSocket(int socket): fSocket(socket) {} void JackClientSocket::SetReadTimeOut(long sec) { struct timeval timout; timout.tv_sec = sec; timout.tv_usec = 0; if (setsockopt(fSocket, SOL_SOCKET, SO_RCVTIMEO, (const char*)&timout, sizeof(timeval)) < 0) { JackLog("setsockopt SO_RCVTIMEO fd = %ld err = (%s)\n", fSocket, strerror(errno)); } } void JackClientSocket::SetWriteTimeOut(long sec) { struct timeval timout; timout.tv_sec = sec ; timout.tv_usec = 0; if (setsockopt(fSocket, SOL_SOCKET, SO_SNDTIMEO, (const char*)&timout, sizeof(timeval)) < 0) { JackLog("setsockopt SO_SNDTIMEO fd = %ld err = (%s)\n", fSocket, strerror(errno)); } } int JackClientSocket::Connect(const char* dir, const char* name, int which) // A revoir : utilisation de "which" { struct sockaddr_un addr; if ((fSocket = socket(AF_UNIX, SOCK_STREAM, 0)) < 0) { jack_error("Cannot create socket (%s)", strerror(errno)); return -1; } addr.sun_family = AF_UNIX; snprintf(addr.sun_path, sizeof(addr.sun_path) - 1, "%s/jack_%s", dir, name); JackLog("Connect: addr.sun_path %s\n", addr.sun_path); if (connect(fSocket, (struct sockaddr*)&addr, sizeof(addr)) < 0) { jack_error("Cannot connect to server socket (%s)", strerror(errno)); close(fSocket); return -1; } #ifdef __APPLE__ int on = 1 ; if (setsockopt(fSocket, SOL_SOCKET, SO_NOSIGPIPE, (const char*)&on, sizeof(on)) < 0) { JackLog("setsockopt SO_NOSIGPIPE fd = %ld err = %s\n", fSocket, strerror(errno)); } #endif return 0; } int JackClientSocket::Connect(const char* dir, int which) { struct sockaddr_un addr; if ((fSocket = socket(AF_UNIX, SOCK_STREAM, 0)) < 0) { jack_error("Cannot create socket (%s)", strerror(errno)); return -1; } addr.sun_family = AF_UNIX; snprintf(addr.sun_path, sizeof(addr.sun_path) - 1, "%s/jack_%d", dir, which); JackLog("Connect: addr.sun_path %s\n", addr.sun_path); if (connect(fSocket, (struct sockaddr*)&addr, sizeof(addr)) < 0) { jack_error("Cannot connect to server socket (%s)", strerror(errno)); close(fSocket); return -1; } #ifdef __APPLE__ int on = 1 ; if (setsockopt(fSocket, SOL_SOCKET, SO_NOSIGPIPE, (const char*)&on, sizeof(on)) < 0) { JackLog("setsockopt SO_NOSIGPIPE fd = %ld err = %s\n", fSocket, strerror(errno)); } #endif return 0; } int JackClientSocket::Close() { JackLog("JackClientSocket::Close\n"); //shutdown(fSocket, SHUT_RDWR); if (fSocket > 0) { close(fSocket); fSocket = -1; return 0; } else { return -1; } } int JackClientSocket::Read(void* data, int len) { int len1; JackLog("JackClientSocket::Read len = %ld\n", len); if ((len1 = read(fSocket, data, len)) != len) { jack_error("Cannot read socket %d %d (%s)", len, len1, strerror(errno)); if (errno == EWOULDBLOCK) { JackLog("JackClientSocket::Read time out\n"); return 0; } else { return -1; } } else { return 0; } } int JackClientSocket::Write(void* data, int len) { if (write(fSocket, data, len) != len) { jack_error("Cannot write socket fd %ld (%s)", fSocket, strerror(errno)); return -1; } else { return 0; } } /* void jack_cleanup_files () { DIR *dir; struct dirent *dirent; // its important that we remove all files that jackd creates // because otherwise subsequent attempts to start jackd will // believe that an instance is already running. if ((dir = opendir (jack_server_dir)) == NULL) { fprintf (stderr, "jack(%d): cannot open jack FIFO directory " "(%s)\n", getpid(), strerror (errno)); return; } while ((dirent = readdir (dir)) != NULL) { if (strncmp (dirent->d_name, "jack-", 5) == 0 || strncmp (dirent->d_name, "jack_", 5) == 0) { char fullpath[PATH_MAX+1]; snprintf (fullpath, sizeof (fullpath), "%s/%s", jack_server_dir, dirent->d_name); unlink (fullpath); } } closedir (dir); } */ int JackServerSocket::Bind(const char* dir, const char* name, int which) // A revoir : utilisation de "which" { struct sockaddr_un addr; if ((fSocket = socket(AF_UNIX, SOCK_STREAM, 0)) < 0) { jack_error("Cannot create server socket (%s)", strerror(errno)); return -1; } addr.sun_family = AF_UNIX; // TO CORRECT: always reuse the same name for now... snprintf(addr.sun_path, sizeof(addr.sun_path) - 1, "%s/jack_%s", dir, name); snprintf(fName, sizeof(addr.sun_path) - 1, "%s/jack_%s", dir, name); /* if (access(addr.sun_path, F_OK) == 0) { goto error; } */ JackLog("Bind: addr.sun_path %s\n", addr.sun_path); unlink(fName); // Security... JackLog("Bind: addr.sun_path %s\n", addr.sun_path); unlink(fName); // Security... if (bind(fSocket, (struct sockaddr*)&addr, sizeof(addr)) < 0) { jack_error("Cannot bind server to socket (%s)", strerror(errno)); goto error; } if (listen(fSocket, 1) < 0) { jack_error("Cannot enable listen on server socket (%s)", strerror(errno)); goto error; } return 0; error: unlink(fName); close(fSocket); return -1; } int JackServerSocket::Bind(const char* dir, int which) // A revoir : utilisation de "which" { struct sockaddr_un addr; if ((fSocket = socket(AF_UNIX, SOCK_STREAM, 0)) < 0) { jack_error ("Cannot create server socket (%s)", strerror(errno)); return -1; } addr.sun_family = AF_UNIX; /* for (int i = 0; i < 999; i++) { snprintf(addr.sun_path, sizeof(addr.sun_path) - 1,"%s/jack_%d", dir, i); snprintf(fName, sizeof(addr.sun_path) - 1,"%s/jack_%d", dir, i); if (access(addr.sun_path, F_OK) != 0) { break; } } */ // TO CORRECT: always reuse the same name for now... snprintf(addr.sun_path, sizeof(addr.sun_path) - 1, "%s/jack_%d", dir, which); snprintf(fName, sizeof(addr.sun_path) - 1, "%s/jack_%d", dir, which); /* if (access(addr.sun_path, F_OK) == 0) { goto error; } */ JackLog("Bind: addr.sun_path %s\n", addr.sun_path); unlink(fName); // Security... if (bind(fSocket, (struct sockaddr*)&addr, sizeof(addr)) < 0) { jack_error("Cannot bind server to socket (%s)", strerror(errno)); goto error; } if (listen(fSocket, 1) < 0) { jack_error("Cannot enable listen on server socket (%s)", strerror(errno)); goto error; } return 0; error: unlink(fName); close(fSocket); return -1; } JackClientSocket* JackServerSocket::Accept() { struct sockaddr_un client_addr; socklen_t client_addrlen; memset(&client_addr, 0, sizeof(client_addr)); client_addrlen = sizeof(client_addr); int fd = accept(fSocket, (struct sockaddr*) & client_addr, &client_addrlen); if (fd < 0) { jack_error("Cannot accept new connection (%s)", strerror(errno)); return 0; } else { return new JackClientSocket(fd); } } int JackServerSocket::Close() { JackLog("JackServerSocket::Close %s\n", fName); //shutdown(fSocket, SHUT_RDWR); if (fSocket > 0) { //shutdown(fSocket, SHUT_RDWR); close(fSocket); unlink(fName); fSocket = -1; return 0; } else { return -1; } } } // end of namespace