/* Copyright (C) 2001 Paul Davis Copyright (C) 2004-2006 Grame This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "JackGraphManager.h" #include "JackConstants.h" #include #include #include #include namespace Jack { static inline jack_nframes_t MAX(jack_nframes_t a, jack_nframes_t b) { return (a < b) ? b : a; } static void AssertPort(jack_port_id_t port_index) { if (port_index >= PORT_NUM) { JackLog("JackGraphManager::AssertPort port_index = %ld\n", port_index); assert(port_index < PORT_NUM); } } static void AssertBufferSize(jack_nframes_t frames) { if (frames > BUFFER_SIZE_MAX) { JackLog("JackGraphManager::AssertBufferSize frames = %ld\n", frames); assert(frames <= BUFFER_SIZE_MAX); } } JackPort* JackGraphManager::GetPort(jack_port_id_t port_index) { AssertPort(port_index); return &fPortArray[port_index]; } float* JackGraphManager::GetBuffer(jack_port_id_t port_index) { return fPortArray[port_index].GetBuffer(); } // RT, client int JackGraphManager::GetConnectionsNum(jack_port_id_t port_index) { JackConnectionManager* manager = ReadCurrentState(); return manager->Connections(port_index); } // Server int JackGraphManager::AllocateRefNum() { JackConnectionManager* manager = WriteNextStateStart(); int res = manager->AllocateRefNum(); WriteNextStateStop(); return res; } // Server void JackGraphManager::ReleaseRefNum(int refnum) { JackConnectionManager* manager = WriteNextStateStart(); manager->ReleaseRefNum(refnum); WriteNextStateStop(); } // RT void JackGraphManager::RunCurrentGraph() { JackConnectionManager* manager = ReadCurrentState(); manager->ResetGraph(fClientTiming); } // RT bool JackGraphManager::RunNextGraph() { bool res; JackConnectionManager* manager = TrySwitchState(&res); manager->ResetGraph(fClientTiming); return res; } // RT bool JackGraphManager::IsFinishedGraph() { JackConnectionManager* manager = ReadCurrentState(); return (manager->GetActivation(FREEWHEEL_DRIVER_REFNUM) == 0); } // RT int JackGraphManager::ResumeRefNum(JackClientControl* control, JackSynchro** table) { JackConnectionManager* manager = ReadCurrentState(); return manager->ResumeRefNum(control, table, fClientTiming); } // RT int JackGraphManager::SuspendRefNum(JackClientControl* control, JackSynchro** table, long usec) { JackConnectionManager* manager = ReadCurrentState(); return manager->SuspendRefNum(control, table, fClientTiming, usec); } JackClientTiming* JackGraphManager::GetClientTiming(int ref) { return &fClientTiming[ref]; } // Server void JackGraphManager::DirectConnect(int ref1, int ref2) { JackConnectionManager* manager = WriteNextStateStart(); manager->DirectConnect(ref1, ref2); JackLog("JackGraphManager::ConnectRefNum cur_index = %ld ref1 = %ld ref2 = %ld\n", CurIndex(fCounter), ref1, ref2); WriteNextStateStop(); } // Server void JackGraphManager::DirectDisconnect(int ref1, int ref2) { JackConnectionManager* manager = WriteNextStateStart(); manager->DirectDisconnect(ref1, ref2); JackLog("JackGraphManager::DisconnectRefNum cur_index = %ld ref1 = %ld ref2 = %ld\n", CurIndex(fCounter), ref1, ref2); WriteNextStateStop(); } // Server bool JackGraphManager::IsDirectConnection(int ref1, int ref2) { JackConnectionManager* manager = ReadCurrentState(); return manager->IsDirectConnection(ref1, ref2); } // RT void* JackGraphManager::GetBuffer(jack_port_id_t port_index, jack_nframes_t frames) { AssertPort(port_index); AssertBufferSize(frames); JackConnectionManager* manager = ReadCurrentState(); JackPort* port = GetPort(port_index); if (!port->IsUsed()) { // This happens when a port has just been unregistered and is still used by the RT code. JackLog("JackGraphManager::GetBuffer : port = %ld is released state\n", port_index); return GetBuffer(0); // port_index 0 is not used } // Output port if (port->fFlags & JackPortIsOutput) { return (port->fTied != NO_PORT) ? GetBuffer(port->fTied, frames) : GetBuffer(port_index); } // Input port jack_int_t len = manager->Connections(port_index); if (len == 0) { // No connections: return a zero-filled buffer float* buffer = GetBuffer(port_index); memset(buffer, 0, frames * sizeof(float)); // Clear buffer return buffer; } else if (len == 1) { // One connection: use zero-copy mode - just pass the buffer of the connected (output) port. assert(manager->GetPort(port_index, 0) != port_index); // Check recursion return GetBuffer(manager->GetPort(port_index, 0), frames); } else { // Multiple connections const jack_int_t* connections = manager->GetConnections(port_index); float* mixbuffer = GetBuffer(port_index); jack_port_id_t src_index; float* buffer; // Copy first buffer src_index = connections[0]; AssertPort(src_index); buffer = (float*)GetBuffer(src_index, frames); memcpy(mixbuffer, buffer, frames * sizeof(float)); // Mix remaining buffers for (int i = 1; (i < CONNECTION_NUM) && ((src_index = connections[i]) != EMPTY); i++) { AssertPort(src_index); buffer = (float*)GetBuffer(src_index, frames); JackPort::MixBuffer(mixbuffer, buffer, frames); } return mixbuffer; } } int JackGraphManager::RequestMonitor(jack_port_id_t port_index, bool onoff) // Client { AssertPort(port_index); JackPort* port = GetPort(port_index); /** jackd.h * If @ref JackPortCanMonitor is set for this @a port, turn input * monitoring on or off. Otherwise, do nothing. if (!(fFlags & JackPortCanMonitor)) return -1; */ port->RequestMonitor(onoff); const jack_int_t* connections = ReadCurrentState()->GetConnections(port_index); if ((port->fFlags & JackPortIsOutput) == 0) { // ?? Taken from jack, why not (port->fFlags & JackPortIsInput) ? jack_port_id_t src_index; for (int i = 0; (i < CONNECTION_NUM) && ((src_index = connections[i]) != EMPTY); i++) { // XXX much worse things will happen if there is a feedback loop !!! RequestMonitor(src_index, onoff); } } return 0; } jack_nframes_t JackGraphManager::GetTotalLatencyAux(jack_port_id_t port_index, jack_port_id_t src_port_index, JackConnectionManager* manager, int hop_count) { const jack_int_t* connections = manager->GetConnections(port_index); jack_nframes_t latency = GetPort(port_index)->GetLatency(); jack_nframes_t max_latency = 0; jack_port_id_t dst_index; if (hop_count > 8) return latency; for (int i = 0; (i < CONNECTION_NUM) && ((dst_index = connections[i]) != EMPTY); i++) { if (src_port_index != dst_index) { AssertPort(dst_index); JackPort* dst_port = GetPort(dst_index); jack_nframes_t this_latency = (dst_port->fFlags & JackPortIsTerminal) ? dst_port->GetLatency() : GetTotalLatencyAux(dst_index, port_index, manager, hop_count + 1); max_latency = MAX(max_latency, this_latency); } } return max_latency + latency; } jack_nframes_t JackGraphManager::GetTotalLatency(jack_port_id_t port_index) { UInt16 cur_index; UInt16 next_index; jack_nframes_t total_latency; AssertPort(port_index); JackLog("JackGraphManager::GetTotalLatency port_index = %ld\n", port_index); do { cur_index = GetCurrentIndex(); total_latency = GetTotalLatencyAux(port_index, port_index, ReadCurrentState(), 0); next_index = GetCurrentIndex(); } while (cur_index != next_index); // Until a coherent state has been read return total_latency; } // Server jack_port_id_t JackGraphManager::AllocatePortAux(int refnum, const char* port_name, JackPortFlags flags) { jack_port_id_t port_index; // Look for first available port Port index start at 1, otherwise a port_index of 0 is "seen" as a NULL port by the external API... for (port_index = 1; port_index < PORT_NUM; port_index++) { JackPort* port = GetPort(port_index); if (!port->IsUsed()) { JackLog("JackGraphManager::AllocatePortAux port_index = %ld name = %s\n", port_index, port_name); port->Allocate(refnum, port_name, flags); break; } } return (port_index < PORT_NUM) ? port_index : NO_PORT; } // Server jack_port_id_t JackGraphManager::AllocatePort(int refnum, const char* port_name, JackPortFlags flags) { JackConnectionManager* manager = WriteNextStateStart(); jack_port_id_t port_index = AllocatePortAux(refnum, port_name, flags); if (port_index != NO_PORT) { int res; if (flags & JackPortIsOutput) { res = manager->AddOutputPort(refnum, port_index); } else { res = manager->AddInputPort(refnum, port_index); } if (res < 0) { JackPort* port = GetPort(port_index); assert(port); port->Release(); port_index = NO_PORT; } } WriteNextStateStop(); return port_index; } // Server void JackGraphManager::ReleasePort(jack_port_id_t port_index) { JackPort* port = GetPort(port_index); port->Release(); } // Server int JackGraphManager::RemovePort(int refnum, jack_port_id_t port_index) { JackConnectionManager* manager = WriteNextStateStart(); JackPort* port = GetPort(port_index); int res; if (port->fFlags & JackPortIsOutput) { DisconnectAllOutput(port_index); res = manager->RemoveOutputPort(refnum, port_index); } else { DisconnectAllInput(port_index); res = manager->RemoveInputPort(refnum, port_index); } WriteNextStateStop(); return res; } // Server void JackGraphManager::RemoveAllPorts(int refnum) { JackLog("JackGraphManager::RemoveAllPorts ref = %ld\n", refnum); JackConnectionManager* manager = WriteNextStateStart(); jack_port_id_t port_index; // Warning : RemovePort shift port to left, thus we always remove the first port until the "input" table is empty const jack_int_t* input = manager->GetInputPorts(refnum); while ((port_index = input[0]) != EMPTY) { RemovePort(refnum, port_index); ReleasePort(port_index); } // Warning : RemovePort shift port to left, thus we always remove the first port until the "output" table is empty const jack_int_t* output = manager->GetOutputPorts(refnum); while ((port_index = output[0]) != EMPTY) { RemovePort(refnum, port_index); ReleasePort(port_index); } WriteNextStateStop(); } // Server void JackGraphManager::DisconnectAllPorts(int refnum) { int i; JackLog("JackGraphManager::DisconnectAllPorts ref = %ld\n", refnum); JackConnectionManager* manager = WriteNextStateStart(); const jack_int_t* input = manager->GetInputPorts(refnum); for (i = 0; i < PORT_NUM_FOR_CLIENT && input[i] != EMPTY ; i++) { DisconnectAllInput(input[i]); } const jack_int_t* output = manager->GetOutputPorts(refnum); for (i = 0; i < PORT_NUM_FOR_CLIENT && output[i] != EMPTY; i++) { DisconnectAllOutput(output[i]); } WriteNextStateStop(); } // Server void JackGraphManager::DisconnectAllInput(jack_port_id_t port_index) { JackLog("JackGraphManager::DisconnectAllInput port_index = %ld \n", port_index); JackConnectionManager* manager = WriteNextStateStart(); for (int i = 0; i < PORT_NUM; i++) { if (manager->IsConnected(i, port_index)) { JackLog("JackGraphManager::Disconnect i = %ld port_index = %ld\n", i, port_index); Disconnect(i, port_index); } } WriteNextStateStop(); } // Server void JackGraphManager::DisconnectAllOutput(jack_port_id_t port_index) { JackLog("JackGraphManager::DisconnectAllOutput port_index = %ld \n", port_index); JackConnectionManager* manager = WriteNextStateStart(); const jack_int_t* connections = manager->GetConnections(port_index); while (connections[0] != EMPTY) { Disconnect(port_index, connections[0]); // Warning : Disconnect shift port to left } WriteNextStateStop(); } // Server int JackGraphManager::DisconnectAll(jack_port_id_t port_index) { AssertPort(port_index); JackPort* port = GetPort(port_index); if (port->fFlags & JackPortIsOutput) { DisconnectAllOutput(port_index); } else { DisconnectAllInput(port_index); } return 0; } // Server int JackGraphManager::GetInputRefNum(jack_port_id_t port_index) { AssertPort(port_index); JackConnectionManager* manager = WriteNextStateStart(); int res = manager->GetInputRefNum(port_index); WriteNextStateStop(); return res; } // Server int JackGraphManager::GetOutputRefNum(jack_port_id_t port_index) { AssertPort(port_index); JackConnectionManager* manager = WriteNextStateStart(); int res = manager->GetOutputRefNum(port_index); WriteNextStateStop(); return res; } int JackGraphManager::Connect(jack_port_id_t port_src, jack_port_id_t port_dst) { JackConnectionManager* manager = WriteNextStateStart(); JackLog("JackGraphManager::Connect port_src = %ld port_dst = %ld\n", port_src, port_dst); bool in_use_src = GetPort(port_src)->fInUse; bool in_use_dst = GetPort(port_src)->fInUse; int res = 0; if (!in_use_src || !in_use_dst) { if (!in_use_src) jack_error("JackGraphManager::Connect: port_src not %ld used name = %s", port_src, GetPort(port_src)->fName); if (!in_use_dst) jack_error("JackGraphManager::Connect: port_dst not %ld used name = %s", port_dst, GetPort(port_dst)->fName); res = -1; goto end; } if (manager->IsConnected(port_src, port_dst)) { jack_error("JackGraphManager::Connect already connected port_src = %ld port_dst = %ld", port_src, port_dst); res = EEXIST; goto end; } res = manager->Connect(port_src, port_dst); if (res < 0) { jack_error("JackGraphManager::Connect failed port_src = %ld port_dst = %ld", port_src, port_dst); goto end; } manager->Connect(port_dst, port_src); if (res < 0) { jack_error("JackGraphManager::Connect failed port_src = %ld port_dst = %ld", port_dst, port_src); goto end; } if (manager->IsLoopPath(port_src, port_dst)) { JackLog("JackGraphManager::Connect: LOOP detected\n"); manager->IncFeedbackConnection(port_src, port_dst); } else { manager->IncDirectConnection(port_src, port_dst); } end: WriteNextStateStop(); if (res < 0) jack_error("JackGraphManager::Connect failed port_src = %ld port_dst = %ld", port_dst, port_src); return res; } // Server int JackGraphManager::Disconnect(jack_port_id_t port_src, jack_port_id_t port_dst) { JackConnectionManager* manager = WriteNextStateStart(); JackLog("JackGraphManager::Disconnect port_src = %ld port_dst = %ld\n", port_src, port_dst); bool in_use_src = GetPort(port_src)->fInUse; bool in_use_dst = GetPort(port_src)->fInUse; int res = 0; if (!in_use_src || !in_use_dst) { if (!in_use_src) jack_error("JackGraphManager::Disconnect: port_src not %ld used name = %s", port_src, GetPort(port_src)->fName); if (!in_use_dst) jack_error("JackGraphManager::Disconnect: port_src not %ld used name = %s", port_dst, GetPort(port_dst)->fName); res = -1; goto end; } if (!manager->IsConnected(port_src, port_dst)) { jack_error("JackGraphManager::Disconnect not connected port_src = %ld port_dst = %ld", port_src, port_dst); res = -1; goto end; } manager->Disconnect(port_src, port_dst); if (res < 0) { jack_error("JackGraphManager::Disconnect failed port_src = %ld port_dst = %ld", port_src, port_dst); goto end; } manager->Disconnect(port_dst, port_src); if (res < 0) { jack_error("JackGraphManager::Disconnect failed port_src = %ld port_dst = %ld", port_dst, port_src); goto end; } if (manager->IsFeedbackConnection(port_src, port_dst)) { JackLog("JackGraphManager::Disconnect: FEEDBACK removed\n"); manager->DecFeedbackConnection(port_src, port_dst); } else { manager->DecDirectConnection(port_src, port_dst); } end: WriteNextStateStop(); return res; } // Client int JackGraphManager::ConnectedTo(jack_port_id_t port_src, const char* port_name) { JackLog("JackGraphManager::ConnectedTo port_src = %ld port_name = %s\n", port_src, port_name); JackConnectionManager* manager = ReadCurrentState(); jack_port_id_t port_dst; if ((port_dst = GetPort(port_name)) == NO_PORT) { jack_error("Unknown destination port port_name = %s", port_name); return 0; } else { return manager->IsConnected(port_src, port_dst); } } // Server int JackGraphManager::CheckPort(jack_port_id_t port_index) { JackPort* port = GetPort(port_index); if (port->fLocked) { jack_error("Port %s is locked against connection changes", port->fName); return -1; } else { return 0; } } int JackGraphManager::CheckPorts(jack_port_id_t port_src, jack_port_id_t port_dst) { JackPort* src = GetPort(port_src); JackPort* dst = GetPort(port_dst); if ((dst->Flags() & JackPortIsInput) == 0) { jack_error("Destination port in attempted (dis)connection of %s and %s is not an input port", src->fName, dst->fName); return -1; } if ((src->Flags() & JackPortIsOutput) == 0) { jack_error("Source port in attempted (dis)connection of %s and %s is not an output port", src->fName, dst->fName); return -1; } if (src->fLocked) { jack_error("Source port %s is locked against connection changes", src->fName); return -1; } if (dst->fLocked) { jack_error("Destination port %s is locked against connection changes", dst->fName); return -1; } return 0; } int JackGraphManager::CheckPorts(const char* src_name, const char* dst_name, jack_port_id_t* port_src, jack_port_id_t* port_dst) { JackLog("JackGraphManager::CheckConnect src_name = %s dst_name = %s\n", src_name, dst_name); if ((*port_src = GetPort(src_name)) == NO_PORT) { jack_error("Unknown source port in attempted (dis)connection src_name [%s] dst_name [%s]", src_name, dst_name); return -1; } if ((*port_dst = GetPort(dst_name)) == NO_PORT) { jack_error("Unknown destination port in attempted (dis)connection src_name [%s] dst_name [%s]", src_name, dst_name); return -1; } return CheckPorts(*port_src, *port_dst); } // Client : port array jack_port_id_t JackGraphManager::GetPort(const char* name) { for (int i = 0; i < PORT_NUM; i++) { JackPort* port = GetPort(i); if (port->IsUsed() && strcmp(port->fName, name) == 0) return i; } return NO_PORT; } /*! \brief Get the connection port name array. */ // Client void JackGraphManager::GetConnectionsAux(JackConnectionManager* manager, const char** res, jack_port_id_t port_index) { const jack_int_t* connections = manager->GetConnections(port_index); jack_int_t index; int i; for (i = 0; (i < CONNECTION_NUM) && ((index = connections[i]) != EMPTY) ; i++) { JackPort* port = GetPort(index); res[i] = port->fName; } res[i] = NULL; } // Client /* Use the state returned by ReadCurrentState and check that the state was not changed during the read operation. The operation is lock-free since there is no intermediate state in the write operation that could cause the read to loop forever. */ const char** JackGraphManager::GetConnections(jack_port_id_t port_index) { const char** res = (const char**)malloc(sizeof(char*) * (CONNECTION_NUM + 1)); UInt16 cur_index; UInt16 next_index; AssertPort(port_index); do { cur_index = GetCurrentIndex(); GetConnectionsAux(ReadCurrentState(), res, port_index); next_index = GetCurrentIndex(); } while (cur_index != next_index); // Until a coherent state has been read return res; } // Client const char** JackGraphManager::GetPortsAux(const char* port_name_pattern, const char* type_name_pattern, unsigned long flags) { const char** matching_ports; unsigned long match_cnt = 0; regex_t port_regex; regex_t type_regex; bool matching; if (port_name_pattern && port_name_pattern[0]) { regcomp(&port_regex, port_name_pattern, REG_EXTENDED | REG_NOSUB); } if (type_name_pattern && type_name_pattern[0]) { regcomp(&type_regex, type_name_pattern, REG_EXTENDED | REG_NOSUB); } matching_ports = (const char**)malloc(sizeof(char*) * PORT_NUM); for (int i = 0; i < PORT_NUM; i++) { matching = true; JackPort* port = GetPort(i); if (port->IsUsed()) { if (flags) { if ((port->fFlags & flags) != flags) { matching = false; } } if (matching && port_name_pattern && port_name_pattern[0]) { if (regexec(&port_regex, port->fName, 0, NULL, 0)) { matching = false; } } /* if (matching && type_name_pattern && type_name_pattern[0]) { jack_port_type_id_t ptid = psp[i].ptype_id; if (regexec (&type_regex,engine->port_types[ptid].type_name,0, NULL, 0)) { matching = false; } } */ // TO BE IMPROVED if (matching && type_name_pattern && type_name_pattern[0]) { if (regexec(&type_regex, JACK_DEFAULT_AUDIO_TYPE, 0, NULL, 0)) { matching = false; } } if (matching) { matching_ports[match_cnt++] = port->fName; } } } matching_ports[match_cnt] = 0; if (match_cnt == 0) { free(matching_ports); matching_ports = NULL; } return matching_ports; } // Client /* Check that the state was not changed during the read operation. The operation is lock-free since there is no intermediate state in the write operation that could cause the read to loop forever. */ const char** JackGraphManager::GetPorts(const char* port_name_pattern, const char* type_name_pattern, unsigned long flags) { const char** matching_ports = NULL; UInt16 cur_index; UInt16 next_index; do { cur_index = GetCurrentIndex(); if (matching_ports) free(matching_ports); matching_ports = GetPortsAux(port_name_pattern, type_name_pattern, flags); next_index = GetCurrentIndex(); } while (cur_index != next_index); // Until a coherent state has been read return matching_ports; } // Server void JackGraphManager::Save(JackConnectionManager* dst) { JackConnectionManager* manager = WriteNextStateStart(); memcpy(dst, manager, sizeof(JackConnectionManager)); WriteNextStateStop(); } // Server void JackGraphManager::Restore(JackConnectionManager* src) { JackConnectionManager* manager = WriteNextStateStart(); memcpy(manager, src, sizeof(JackConnectionManager)); WriteNextStateStop(); } } // end of namespace