/* Copyright (C) 2006 Grame This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Grame Research Laboratory, 9 rue du Garet, 69001 Lyon - France grame@grame.fr */ #ifndef __JackMutex__ #define __JackMutex__ #ifdef WIN32 #include #else #include #endif #include #include "JackError.h" namespace Jack { class JackMutex { private: #ifdef WIN32 HANDLE fMutex; #else pthread_mutex_t fMutex; #endif public: #ifdef WIN32 JackMutex() { // In recursive mode by default fMutex = CreateMutex(0, FALSE, 0); } ~JackMutex() { CloseHandle(fMutex); } void Lock() { DWORD dwWaitResult = WaitForSingleObject(fMutex, INFINITE); } bool Trylock() { return (WAIT_OBJECT_0 == WaitForSingleObject(fMutex, 0)); } void Unlock() { ReleaseMutex(fMutex); } #else JackMutex() { // Use recursive mutex pthread_mutexattr_t mutex_attr; int res; res = pthread_mutexattr_init(&mutex_attr); assert(res == 0); res = pthread_mutexattr_settype(&mutex_attr, PTHREAD_MUTEX_RECURSIVE); assert(res == 0); res = pthread_mutex_init(&fMutex, &mutex_attr); assert(res == 0); res = pthread_mutexattr_destroy(&mutex_attr); assert(res == 0); } ~JackMutex() { pthread_mutex_destroy(&fMutex); } void Lock() { int res = pthread_mutex_lock(&fMutex); if (res != 0) jack_error("JackMutex::Lock res = %d", res); } bool Trylock() { return (pthread_mutex_trylock(&fMutex) == 0); } void Unlock() { int res = pthread_mutex_unlock(&fMutex); if (res != 0) jack_error("JackMutex::Unlock res = %d", res); } #endif }; class JackLockAble { private: JackMutex fMutex; protected: JackLockAble() {} ~JackLockAble() {} public: void Lock() { fMutex.Lock(); } bool Trylock() { return fMutex.Trylock(); } void Unlock() { fMutex.Unlock(); } }; class JackLock { private: JackLockAble* fObj; public: JackLock(JackLockAble* obj): fObj(obj) { fObj->Lock(); } JackLock(const JackLockAble* obj): fObj((JackLockAble*)obj) { fObj->Lock(); } ~JackLock() { fObj->Unlock(); } }; } // namespace #endif