/* Copyright (C) 2004-2008 Grame This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __JackChannel__ #define __JackChannel__ #include "types.h" namespace Jack { class JackClientInterface; class JackClient; class JackServer; struct JackEngineControl; class JackGraphManager; namespace detail { /*! \brief Inter process channel for server/client bidirectionnal communication : request and (receiving) notifications. */ class JackClientChannelInterface { public: JackClientChannelInterface() {} virtual ~JackClientChannelInterface() {} // Open the Server/Client connection virtual int Open(const char* server_name, const char* name, char* name_res, JackClient* obj, jack_options_t options, jack_status_t* status) { return 0; } // Close the Server/Client connection virtual void Close() {} // Start listening for messages from the server virtual int Start() { return 0; } // Stop listening for messages from the server virtual void Stop() {} virtual int ServerCheck(const char* server_name) { return -1; } virtual void ClientCheck(const char* name, char* name_res, int protocol, int options, int* status, int* result) {} virtual void ClientOpen(const char* name, int pid, int* shared_engine, int* shared_client, int* shared_graph, int* result) {} virtual void ClientOpen(const char* name, int* ref, JackEngineControl** shared_engine, JackGraphManager** shared_manager, JackClientInterface* client, int* result) {} virtual void ClientClose(int refnum, int* result) {} virtual void ClientActivate(int refnum, int state, int* result) {} virtual void ClientDeactivate(int refnum, int* result) {} virtual void PortRegister(int refnum, const char* name, const char* type, unsigned int flags, unsigned int buffer_size, unsigned int* port_index, int* result) {} virtual void PortUnRegister(int refnum, jack_port_id_t port_index, int* result) {} virtual void PortConnect(int refnum, const char* src, const char* dst, int* result) {} virtual void PortDisconnect(int refnum, const char* src, const char* dst, int* result) {} virtual void PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result) {} virtual void PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result) {} virtual void SetBufferSize(jack_nframes_t buffer_size, int* result) {} virtual void SetFreewheel(int onoff, int* result) {} virtual void ReleaseTimebase(int refnum, int* result) {} virtual void SetTimebaseCallback(int refnum, int conditional, int* result) {} virtual void GetInternalClientName(int refnum, int int_ref, char* name_res, int* result) {} virtual void InternalClientHandle(int refnum, const char* client_name, int* status, int* int_ref, int* result) {} virtual void InternalClientLoad(int refnum, const char* client_name, const char* so_name, const char* objet_data, int options, int* status, int* int_ref, int* result) {} virtual void InternalClientUnload(int refnum, int int_ref, int* status, int* result) {} }; } } // end of namespace #endif