/* Copyright (C) 2010 Devin Anderson This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __JackEventBufferReadQueue__ #define __JackEventBufferReadQueue__ #include "JackEventReadQueue.h" namespace Jack { /** * Wrapper class to present a JackEventBuffer in a read queue interface. */ class SERVER_EXPORT JackEventBufferReadQueue: public JackEventReadQueue { private: JackEventBuffer *buffer; jack_nframes_t event_count; jack_nframes_t index; jack_nframes_t last_frame_time; jack_event_t event; public: JackEventBufferReadQueue(); jack_event_t * DequeueEvent(); /** * This method must be called each period to reset the buffer for * processing. */ void ResetEventBuffer(JackEventBuffer *buffer); void ResetMidiBuffer(JackEventBuffer *buffer) { ResetEventBuffer(buffer); } }; } #endif