/* Copyright (C) 2004-2008 Grame This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "JackWinNamedPipeClientChannel.h" #include "JackRequest.h" #include "JackClient.h" #include "JackGlobals.h" #include "JackError.h" namespace Jack { JackWinNamedPipeClientChannel::JackWinNamedPipeClientChannel():fThread(this) { fClient = NULL; } JackWinNamedPipeClientChannel::~JackWinNamedPipeClientChannel() {} int JackWinNamedPipeClientChannel::ServerCheck(const char* server_name) { jack_log("JackWinNamedPipeClientChannel::ServerCheck = %s", server_name); // Connect to server if (fRequestPipe.Connect(jack_server_dir, server_name, 0) < 0) { jack_error("Cannot connect to server pipe"); return -1; } else { return 0; } } int JackWinNamedPipeClientChannel::Open(const char* server_name, const char* name, int uuid, char* name_res, JackClient* obj, jack_options_t options, jack_status_t* status) { int result = 0; jack_log("JackWinNamedPipeClientChannel::Open name = %s", name); /* 16/08/07: was called before doing "fRequestPipe.Connect" .... still necessary? if (fNotificationListenPipe.Bind(jack_client_dir, name, 0) < 0) { jack_error("Cannot bind pipe"); goto error; } */ if (fRequestPipe.Connect(jack_server_dir, server_name, 0) < 0) { jack_error("Cannot connect to server pipe"); goto error; } // Check name in server ClientCheck(name, uuid, name_res, JACK_PROTOCOL_VERSION, (int)options, (int*)status, &result); if (result < 0) { jack_error("Client name = %s conflits with another running client", name); goto error; } if (fNotificationListenPipe.Bind(jack_client_dir, name_res, 0) < 0) { jack_error("Cannot bind pipe"); goto error; } fClient = obj; return 0; error: fRequestPipe.Close(); fNotificationListenPipe.Close(); return -1; } void JackWinNamedPipeClientChannel::Close() { fRequestPipe.Close(); fNotificationListenPipe.Close(); // Here the thread will correctly stop when the pipe are closed fThread.Stop(); } int JackWinNamedPipeClientChannel::Start() { jack_log("JackWinNamedPipeClientChannel::Start"); /* To be sure notification thread is started before ClientOpen is called. */ if (fThread.StartSync() != 0) { jack_error("Cannot start Jack client listener"); return -1; } else { return 0; } } void JackWinNamedPipeClientChannel::Stop() { jack_log("JackWinNamedPipeClientChannel::Stop"); fThread.Kill(); // Unsafe on WIN32... TODO : solve WIN32 thread Kill issue } void JackWinNamedPipeClientChannel::ServerSyncCall(JackRequest* req, JackResult* res, int* result) { if (req->Write(&fRequestPipe) < 0) { jack_error("Could not write request type = %ld", req->fType); *result = -1; return ; } if (res->Read(&fRequestPipe) < 0) { jack_error("Could not read result type = %ld", req->fType); *result = -1; return ; } *result = res->fResult; } void JackWinNamedPipeClientChannel::ServerAsyncCall(JackRequest* req, JackResult* res, int* result) { if (req->Write(&fRequestPipe) < 0) { jack_error("Could not write request type = %ld", req->fType); *result = -1; } else { *result = 0; } } void JackWinNamedPipeClientChannel::ClientCheck(const char* name, int uuid, char* name_res, int protocol, int options, int* status, int* result) { JackClientCheckRequest req(name, protocol, options, uuid); JackClientCheckResult res; ServerSyncCall(&req, &res, result); *status = res.fStatus; strcpy(name_res, res.fName); } void JackWinNamedPipeClientChannel::ClientOpen(const char* name, int pid, int uuid, int* shared_engine, int* shared_client, int* shared_graph, int* result) { JackClientOpenRequest req(name, pid, uuid); JackClientOpenResult res; ServerSyncCall(&req, &res, result); *shared_engine = res.fSharedEngine; *shared_client = res.fSharedClient; *shared_graph = res.fSharedGraph; } void JackWinNamedPipeClientChannel::ClientClose(int refnum, int* result) { JackClientCloseRequest req(refnum); JackResult res; ServerSyncCall(&req, &res, result); } void JackWinNamedPipeClientChannel::ClientActivate(int refnum, int is_real_time, int* result) { JackActivateRequest req(refnum, is_real_time); JackResult res; ServerSyncCall(&req, &res, result); } void JackWinNamedPipeClientChannel::ClientDeactivate(int refnum, int* result) { JackDeactivateRequest req(refnum); JackResult res; ServerSyncCall(&req, &res, result); } void JackWinNamedPipeClientChannel::PortRegister(int refnum, const char* name, const char* type, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port_index, int* result) { JackPortRegisterRequest req(refnum, name, type, flags, buffer_size); JackPortRegisterResult res; ServerSyncCall(&req, &res, result); *port_index = res.fPortIndex; } void JackWinNamedPipeClientChannel::PortUnRegister(int refnum, jack_port_id_t port_index, int* result) { JackPortUnRegisterRequest req(refnum, port_index); JackResult res; ServerSyncCall(&req, &res, result); } void JackWinNamedPipeClientChannel::PortConnect(int refnum, const char* src, const char* dst, int* result) { JackPortConnectNameRequest req(refnum, src, dst); JackResult res; ServerSyncCall(&req, &res, result); } void JackWinNamedPipeClientChannel::PortDisconnect(int refnum, const char* src, const char* dst, int* result) { JackPortDisconnectNameRequest req(refnum, src, dst); JackResult res; ServerSyncCall(&req, &res, result); } void JackWinNamedPipeClientChannel::PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result) { JackPortConnectRequest req(refnum, src, dst); JackResult res; ServerSyncCall(&req, &res, result); } void JackWinNamedPipeClientChannel::PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result) { JackPortDisconnectRequest req(refnum, src, dst); JackResult res; ServerSyncCall(&req, &res, result); } void JackWinNamedPipeClientChannel::PortRename(int refnum, jack_port_id_t port, const char* name, int* result) { JackPortRenameRequest req(refnum, port, name); JackResult res; ServerSyncCall(&req, &res, result); } void JackWinNamedPipeClientChannel::SetBufferSize(jack_nframes_t buffer_size, int* result) { JackSetBufferSizeRequest req(buffer_size); JackResult res; ServerSyncCall(&req, &res, result); } void JackWinNamedPipeClientChannel::SetFreewheel(int onoff, int* result) { JackSetFreeWheelRequest req(onoff); JackResult res; ServerSyncCall(&req, &res, result); } void JackWinNamedPipeClientChannel::SessionNotify(int refnum, const char* target, jack_session_event_type_t type, const char* path, jack_session_command_t** result) { JackSessionNotifyRequest req(refnum, target, type, path); JackResult res; int intresult; ServerSyncCall(&req, &res, &intresult); *result = NULL; } void JackWinNamedPipeClientChannel::ReleaseTimebase(int refnum, int* result) { JackReleaseTimebaseRequest req(refnum); JackResult res; ServerSyncCall(&req, &res, result); } void JackWinNamedPipeClientChannel::SetTimebaseCallback(int refnum, int conditional, int* result) { JackSetTimebaseCallbackRequest req(refnum, conditional); JackResult res; ServerSyncCall(&req, &res, result); } void JackWinNamedPipeClientChannel::GetInternalClientName(int refnum, int int_ref, char* name_res, int* result) { JackGetInternalClientNameRequest req(refnum, int_ref); JackGetInternalClientNameResult res; ServerSyncCall(&req, &res, result); strcpy(name_res, res.fName); } void JackWinNamedPipeClientChannel::InternalClientHandle(int refnum, const char* client_name, int* status, int* int_ref, int* result) { JackInternalClientHandleRequest req(refnum, client_name); JackInternalClientHandleResult res; ServerSyncCall(&req, &res, result); *int_ref = res.fIntRefNum; *status = res.fStatus; } void JackWinNamedPipeClientChannel::InternalClientLoad(int refnum, const char* client_name, const char* so_name, const char* objet_data, int options, int* status, int* int_ref, int uuid, int* result) { JackInternalClientLoadRequest req(refnum, client_name, so_name, objet_data, options, uuid); JackInternalClientLoadResult res; ServerSyncCall(&req, &res, result); *int_ref = res.fIntRefNum; *status = res.fStatus; } void JackWinNamedPipeClientChannel::InternalClientUnload(int refnum, int int_ref, int* status, int* result) { JackInternalClientUnloadRequest req(refnum, int_ref); JackInternalClientUnloadResult res; ServerSyncCall(&req, &res, result); *status = res.fStatus; } bool JackWinNamedPipeClientChannel::Init() { jack_log("JackWinNamedPipeClientChannel::Init"); if (!fNotificationListenPipe.Accept()) { jack_error("JackWinNamedPipeClientChannel: cannot establish notification pipe"); return false; } else { return fClient->Init(); } } bool JackWinNamedPipeClientChannel::Execute() { JackClientNotification event; JackResult res; if (event.Read(&fNotificationListenPipe) < 0) { jack_error("JackWinNamedPipeClientChannel read fail"); goto error; } res.fResult = fClient->ClientNotify(event.fRefNum, event.fName, event.fNotify, event.fSync, event.fMessage, event.fValue1, event.fValue2); if (event.fSync) { if (res.Write(&fNotificationListenPipe) < 0) { jack_error("JackWinNamedPipeClientChannel write fail"); goto error; } } return true; error: // Close the pipes, server wont be able to create them otherwise. fNotificationListenPipe.Close(); fRequestPipe.Close(); fClient->ShutDown(); return false; } } // end of namespace