/* Copyright (C) 2001 Paul Davis Copyright (C) 2004-2006 Grame This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __JackWinThread__ #define __JackWinThread__ #include "JackThread.h" #include namespace Jack { typedef DWORD (WINAPI *ThreadCallback)(void *arg); /*! \brief Windows threads. */ class JackWinThread : public JackThread { private: HANDLE fThread; HANDLE fEvent; static DWORD WINAPI ThreadHandler(void* arg); public: JackWinThread(JackRunnableInterface* runnable); ~JackWinThread(); int Start(); int StartSync(); int Kill(); int Stop(); void Terminate(); int AcquireRealTime(); int AcquireRealTime(int priority) ; int DropRealTime(); pthread_t GetThreadID(); static int AcquireRealTimeImp(pthread_t thread, int priority); static int DropRealTimeImp(pthread_t thread); static int StartImp(pthread_t* thread, int priority, int realtime, ThreadCallback start_routine, void* arg); }; } // end of namespace #endif