/* Copyright (C) 2004-2008 Grame This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __JackCoreAudioDriver__ #define __JackCoreAudioDriver__ #include #include #include #include "JackAudioDriver.h" #include "JackTime.h" namespace Jack { #define kVersion 102 typedef UInt8 CAAudioHardwareDeviceSectionID; #define kAudioDeviceSectionInput ((CAAudioHardwareDeviceSectionID)0x01) #define kAudioDeviceSectionOutput ((CAAudioHardwareDeviceSectionID)0x00) #define kAudioDeviceSectionGlobal ((CAAudioHardwareDeviceSectionID)0x00) #define kAudioDeviceSectionWildcard ((CAAudioHardwareDeviceSectionID)0xFF) /*! \brief The CoreAudio driver. \todo hardware monitoring */ class JackCoreAudioDriver : public JackAudioDriver { private: AudioUnit fAUHAL; AudioBufferList* fJackInputData; AudioBufferList* fDriverOutputData; AudioDeviceID fDeviceID; AudioUnitRenderActionFlags* fActionFags; AudioTimeStamp* fCurrentTime; bool fState; /// Intitial state bool fCapturing; bool fPlaying; int fInChannels; int fOutChannels; char fCaptureUID[256]; char fPlaybackUID[256]; bool fMonitor; float fIOUsage; static OSStatus Render(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData); static OSStatus MeasureCallback(AudioDeviceID inDevice, const AudioTimeStamp* inNow, const AudioBufferList* inInputData, const AudioTimeStamp* inInputTime, AudioBufferList* outOutputData, const AudioTimeStamp* inOutputTime, void* inClientData); static OSStatus DeviceNotificationCallback(AudioDeviceID inDevice, UInt32 inChannel, Boolean isInput, AudioDevicePropertyID inPropertyID, void* inClientData); static OSStatus SRNotificationCallback(AudioDeviceID inDevice, UInt32 inChannel, Boolean isInput, AudioDevicePropertyID inPropertyID, void* inClientData); OSStatus GetDeviceIDFromUID(const char* UID, AudioDeviceID* id); OSStatus GetDefaultDevice(AudioDeviceID* id); OSStatus GetDefaultInputDevice(AudioDeviceID* id); OSStatus GetDefaultOutputDevice(AudioDeviceID* id); OSStatus GetDeviceNameFromID(AudioDeviceID id, char* name); OSStatus GetTotalChannels(AudioDeviceID device, int* channelCount, bool isInput); // Setup int SetupDevices(const char* capture_driver_uid, const char* playback_driver_uid, char* capture_driver_name, char* playback_driver_name); int SetupChannels(bool capturing, bool playing, int& inchannels, int& outchannels, int& in_nChannels, int& out_nChannels, bool strict); int SetupBuffers(int inchannels, int outchannels); void DisposeBuffers(); int SetupBufferSizeAndSampleRate(jack_nframes_t nframes, jack_nframes_t samplerate); int OpenAUHAL(bool capturing, bool playing, int inchannels, int outchannels, int in_nChannels, int out_nChannels, jack_nframes_t nframes, jack_nframes_t samplerate, bool strict); void CloseAUHAL(); int AddListeners(); void RemoveListeners(); public: JackCoreAudioDriver(const char* name, const char* alias, JackEngineInterface* engine, JackSynchro* table); virtual ~JackCoreAudioDriver(); int Open(jack_nframes_t frames_per_cycle, jack_nframes_t rate, bool capturing, bool playing, int chan_in, int chan_out, bool monitor, const char* capture_driver_name, const char* playback_driver_name, jack_nframes_t capture_latency, jack_nframes_t playback_latency, int async_output_latency); int Close(); int Attach(); int Start(); int Stop(); int Read(); int Write(); int SetBufferSize(jack_nframes_t buffer_size); }; } // end of namespace #endif