/* Copyright (C) 2001 Paul Davis Copyright (C) 2004-2008 Grame This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #if defined(HAVE_CONFIG_H) #include "config.h" #endif #ifdef WIN32 #pragma warning (disable : 4786) #endif #include "JackThreadedDriver.h" #include "JackError.h" #include "JackGlobals.h" #include "JackClient.h" #include "JackEngineControl.h" #include "JackException.h" namespace Jack { JackThreadedDriver::JackThreadedDriver(JackDriverClient* driver): fThread(this) { fDriver = driver; } JackThreadedDriver::~JackThreadedDriver() { delete fDriver; } int JackThreadedDriver::Start() { jack_log("JackThreadedDriver::Start"); if (fDriver->Start() < 0) { jack_error("Cannot start driver"); return -1; } if (fThread.Start() < 0) { jack_error("Cannot start thread"); return -1; } return 0; } int JackThreadedDriver::Stop() { jack_log("JackThreadedDriver::Stop"); switch (fThread.GetStatus()) { // Kill the thread in Init phase case JackThread::kStarting: case JackThread::kIniting: if (fThread.Kill() < 0) { jack_error("Cannot kill thread"); return -1; } break; // Stop when the thread cycle is finished case JackThread::kRunning: if (fThread.Stop() < 0) { jack_error("Cannot stop thread"); return -1; } break; default: break; } if (fDriver->Stop() < 0) { jack_error("Cannot stop driver"); return -1; } return 0; } bool JackThreadedDriver::Execute() { return (Process() == 0); } bool JackThreadedDriver::Init() { if (fDriver->Init()) { if (fDriver->IsRealTime()) { jack_log("JackThreadedDriver::Init IsRealTime"); // Will do "something" on OSX only... fThread.SetParams(GetEngineControl()->fPeriod, GetEngineControl()->fComputation, GetEngineControl()->fConstraint); if (fThread.AcquireRealTime(GetEngineControl()->fPriority) < 0) jack_error("AcquireRealTime error"); } return true; } else { return false; } } bool JackRestartThreadedDriver::Execute() { try { // Keep running even in case of error while (fThread.GetStatus() == JackThread::kRunning) { Process(); } } catch (JackDriverException e) { e.PrintMessage(); jack_log("Driver is restarted"); fThread.SetStatus(JackThread::kIniting); fThread.DropRealTime(); return Init(); } return false; } } // end of namespace