/* Copyright (C) 2004-2006 Grame This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __JackWinNamedPipe__ #define __JackWinNamedPipe__ #include "JackChannelTransaction.h" #include #include #include namespace Jack { class JackWinNamedPipe : public JackChannelTransaction { protected: HANDLE fNamedPipe; char fName[256]; public: JackWinNamedPipe(): fNamedPipe(INVALID_HANDLE_VALUE) {} JackWinNamedPipe(HANDLE pipe): fNamedPipe(pipe) {} virtual ~JackWinNamedPipe() {} virtual int Read(void* data, int len); virtual int Write(void* data, int len); }; /*! \brief Client named pipe. */ class JackWinNamedPipeClient : public JackWinNamedPipe { public: JackWinNamedPipeClient(): JackWinNamedPipe() {} JackWinNamedPipeClient(HANDLE pipe): JackWinNamedPipe(pipe) {} virtual ~JackWinNamedPipeClient() {} virtual int Connect(const char* dir, int which); virtual int Connect(const char* dir, const char* name, int which); virtual int Close(); virtual void SetReadTimeOut(long sec); virtual void SetWriteTimeOut(long sec); }; class JackWinAsyncNamedPipeClient : public JackWinNamedPipeClient { enum kIOState {kIdle = 0, kConnecting, kReading, kWriting}; private: bool fPendingIO; kIOState fIOState; OVERLAPPED fOverlap; public: JackWinAsyncNamedPipeClient(); JackWinAsyncNamedPipeClient(HANDLE pipe, bool pending); virtual ~JackWinAsyncNamedPipeClient(); virtual int Read(void* data, int len); virtual int Write(void* data, int len); HANDLE GetEvent() { return fOverlap.hEvent; } kIOState GetIOState() { return fIOState; } bool GetPending() { return fPendingIO; } int FinishIO(); }; /*! \brief Server named pipe. */ class JackWinNamedPipeServer : public JackWinNamedPipe { public: JackWinNamedPipeServer(): JackWinNamedPipe() {} virtual ~JackWinNamedPipeServer() {} virtual int Bind(const char* dir, int which); virtual int Bind(const char* dir, const char* name, int which); virtual bool Accept(); virtual JackWinNamedPipeClient* AcceptClient(); int Close(); }; /*! \brief Server async named pipe. */ class JackWinAsyncNamedPipeServer : public JackWinNamedPipeServer { public: JackWinAsyncNamedPipeServer(): JackWinNamedPipeServer() {} virtual ~JackWinAsyncNamedPipeServer() {} int Bind(const char* dir, int which); int Bind(const char* dir, const char* name, int which); bool Accept(); JackWinNamedPipeClient* AcceptClient(); int Close(); }; } // end of namespace #endif