496 Commits (d904746b42411382280ade9f0e10b5c089c6cb15)

Author SHA1 Message Date
  sletz ccf2041c51 Remove call to exit in library code. 15 years ago
  sletz 85a525d60b Fix errors found by cppcheck. 15 years ago
  sletz db5659792b Correct JackMachServerChannel::Execute : keep running even in error cases. 15 years ago
  sletz 8711d06ec1 Improve JackCoreAudioDriver and JackCoreAudioAdapter : when no devices are described, takes default input and output and aggregate them. 15 years ago
  sletz ef30f5ba6c More cleanup in Xcode project. 15 years ago
  sletz fba3fb7d14 Correct Xcode project for netjack2 components. 15 years ago
  sletz 0bcd75fa99 Update XCode project. 15 years ago
  sletz e8bac9cc34 Version 1.9.6 started. 15 years ago
  sletz 2653c629be Correct JackCoreAudioDriver. 15 years ago
  Stéphane LETZ 6cb124d772 More cleanup in JackLockedEngine and JackEngine. 15 years ago
  Stéphane LETZ 49cac8025b Release JackEngine mutex before sending notifications. 15 years ago
  sletz 01805ee735 Back to old method of server channel close on OSX pre Snow Leopard systems. 15 years ago
  sletz a4604f7c78 Use a QUIT notification to properly quit the server channel, the server channel thread can then be 'stopped' instead of 'canceled' 15 years ago
  Stéphane LETZ 04206f10d1 Implement new JackPortIsActive flag for ports, ports have this status between client "activate" and "deactivate". 15 years ago
  sletz 9d519b5064 Cleanup XCode project. 15 years ago
  sletz 6c8321ff38 Fix JackCoreMidiDriver::ReadProcAux when ring buffer is full (thanks Devin Anderson). 15 years ago
  sletz 9c7857b977 Special code in JackCoreAudio driver to handle completely buggy Digidesign CoreAudio user-land driver. 15 years ago
  sletz efe1ddd3e5 New MIDI driver related files added in OSX and Windows projects. 15 years ago
  sletz 80dca4ef43 Improve debug message. 15 years ago
  sletz 2f706c7546 More robust sample rate change handling code in JackCoreAudioDriver. 15 years ago
  sletz 7903f675ee Hopefully fix compilation issue introduced in r3823. 15 years ago
  sletz c303556637 Client debugging code improved. 15 years ago
  sletz fa24bd3e74 Version 1.9.5 started. 15 years ago
  nedko 6dda86654b revert the wrong revert in r3818 15 years ago
  nedko 13034fdb08 Revert wrong changes that appeared in r3816 (9fb8b55379) 15 years ago
  sletz e84187fadf Make dbus/sigsegv.c compile on OSX. 15 years ago
  sletz fbac3a0df8 Cleanup wscripts. 15 years ago
  sletz 55a88fcfd0 Fix XCode project. 15 years ago
  sletz 8c11fe9bf4 More cleanup in JackCoreAudioAdapter. 15 years ago
  sletz 5296074797 Sync JackCoreAudioAdapter code with JackCoreAudioDriver. 15 years ago
  sletz 67ea14b7c7 In JackCoreAudio driver, clock drift compensation semantic changed a bit : when on, does not activate if not needed (same clock domain). 15 years ago
  sletz 87b258bef6 Add profiling target in XCode project. 15 years ago
  sletz 4e30892399 Cleanup JackCoreAudioDriver. 15 years ago
  sletz ddca9e2253 In JackCoreAudio driver, clock drift compensation in aggregated devices working. 15 years ago
  sletz 33dcab4518 Add sub-devices key/values in JackCoreAudio driver aggregate device. 15 years ago
  sletz 8416c75694 In JackCoreAudio driver, (possibly) clock drift compensation when needed in aggregated devices. 15 years ago
  sletz 5dc57dd090 Cleanup. 15 years ago
  sletz ca2532315d Cleanup JackCoreAudioDriver::GetTotalChannels. 15 years ago
  sletz 136672723a Simplify server temporary mode : now use a JackTemporaryException. 15 years ago
  sletz 13f0a7d5fe Memory allocation error checking in server for RPC. 15 years ago
  sletz ebfcf66781 Correct JackCoreAudio driver when empty strings are given as -C, -P or -d parameter. 15 years ago
  sletz 92c8fa6dee Sync info shutdown callback code with jack1 one. 15 years ago
  sletz 0bf1580f03 Correct JackInfoShutdownCallback prototype, two new JackClientProcessFailure and JackClientZombie JackStatus code. 15 years ago
  sletz f3e5025231 Cleanup thread code. 15 years ago
  sletz 46a0ff3ab6 Update XCode project. 15 years ago
  sletz a5c27894e5 Fix AcquireRealTime and DropRealTime: now distinguish when called from another thread (AcquireRealTime/DropRealTime) and from the thread itself (AcquireSelfRealTime/DropSelfRealTime). 15 years ago
  sletz 1ff726f3f5 Thread AcquireRealTime and DropRealTime were (incorrectly) using fThread field. Use pthread_self()) (or GetCurrentThread() on Windows) to get the calling thread. 15 years ago
  sletz 760568bb6a XCode projects updated for NetJack1. 15 years ago
  Torben Hohn c5136fcf7a hope this works for osx 15 years ago
  sletz 7c0113fdaa Now can aggregate device that are themselves AD. 15 years ago