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Use "64" suffix in windows 64bit build to match existing installer

Signed-off-by: falkTX <falktx@falktx.com>
tags/v1.9.15
falkTX 4 years ago
parent
commit
f5a6e4dba5
Signed by: falkTX <falktx@falktx.com> GPG Key ID: CDBAA37ABC74FBA0
2 changed files with 23 additions and 9 deletions
  1. +22
    -8
      common/wscript
  2. +1
    -1
      jack.pc.in

+ 22
- 8
common/wscript View File

@@ -131,11 +131,15 @@ def build(bld):
'../windows/JackWinTime.c',
]
includes = ['../windows' ] + includes
libsuffix = "64" if (bld.env['DEST_CPU'] == "x86_64" and not bld.variant) else ""
uselib.append('REGEX')
uselib.append('WS2_32')
uselib.append('PSAPI')
uselib.append('WINMM')

else:
libsuffix = ""

clientlib = bld(features = ['c', 'cxx', 'cxxshlib', 'cshlib'])
if bld.env['IS_MACOSX']:
clientlib.framework = ['CoreAudio', 'Accelerate']
@@ -143,12 +147,14 @@ def build(bld):
clientlib.use = uselib
if bld.env['IS_WINDOWS']:
clientlib.env['cxxshlib_PATTERN'] = 'lib%s.dll'
clientlib.env['cxxstlib_PATTERN'] = 'lib%s.a'
clientlib.env['implib_PATTERN'] = 'lib%s.dll.a'
clientlib.install_path = '${LIBDIR}'
if bld.env['AUTOSTART_METHOD'] == 'dbus':
clientlib.use.append('DBUS-1')
clientlib.includes = includes
clientlib.name = 'clientlib'
clientlib.target = 'jack'
clientlib.target = 'jack'+libsuffix
clientlib.source = [] + common_libsources
clientlib.source += [
'JackLibClient.cpp',
@@ -182,7 +188,8 @@ def build(bld):
'../windows/JackMMCSS.cpp',
]

clientlib.vnum = bld.env['JACK_API_VERSION']
if not bld.env['IS_WINDOWS']:
clientlib.vnum = bld.env['JACK_API_VERSION']

if bld.env['IS_LINUX']:
clientlib.env.append_value('CPPFLAGS', '-fvisibility=hidden')
@@ -210,11 +217,13 @@ def build(bld):
serverlib.framework = ['CoreAudio', 'CoreFoundation', 'Accelerate']
serverlib.defines = ['HAVE_CONFIG_H','SERVER_SIDE']
serverlib.includes = includes
serverlib.name = 'serverlib'
serverlib.target = 'jackserver'
serverlib.name = 'serverlib'
serverlib.target = 'jackserver'+libsuffix
serverlib.use = uselib
if bld.env['IS_WINDOWS']:
serverlib.env['cxxshlib_PATTERN'] = 'lib%s.dll'
serverlib.env['cxxstlib_PATTERN'] = 'lib%s.a'
serverlib.env['implib_PATTERN'] = 'lib%s.dll.a'
serverlib.install_path = '${LIBDIR}'
serverlib.source = [] + common_libsources
serverlib.source += [
@@ -288,7 +297,8 @@ def build(bld):
'../windows/JackNetWinSocket.cpp',
]

serverlib.vnum = bld.env['JACK_API_VERSION']
if not bld.env['IS_WINDOWS']:
serverlib.vnum = bld.env['JACK_API_VERSION']

if bld.env['IS_LINUX']:
serverlib.env.append_value('CPPFLAGS', '-fvisibility=hidden')
@@ -306,11 +316,13 @@ def build(bld):
netlib.framework = ['CoreAudio']
netlib.defines = ['HAVE_CONFIG_H','SERVER_SIDE']
netlib.includes = includes
netlib.name = 'netlib'
netlib.target = 'jacknet'
netlib.name = 'netlib'
netlib.target = 'jacknet'+libsuffix
netlib.use = ['SAMPLERATE', 'CELT', 'OPUS', 'PTHREAD']
if bld.env['IS_WINDOWS']:
netlib.env['cxxshlib_PATTERN'] = 'lib%s.dll'
netlib.env['cxxstlib_PATTERN'] = 'lib%s.a'
netlib.env['implib_PATTERN'] = 'lib%s.dll.a'
netlib.use += ['WS2_32', 'WINMM']
elif not bld.env['IS_MACOSX']:
netlib.use += ['RT']
@@ -342,7 +354,8 @@ def build(bld):
if bld.env['IS_WINDOWS']:
netlib.source += ['../windows/JackNetWinSocket.cpp','../windows/JackWinThread.cpp', '../windows/JackMMCSS.cpp', '../windows/JackWinTime.c']

netlib.vnum = bld.env['JACK_API_VERSION']
if not bld.env['IS_WINDOWS']:
netlib.vnum = bld.env['JACK_API_VERSION']

create_jack_process_obj(bld, 'netmanager', 'JackNetManager.cpp', serverlib)

@@ -408,5 +421,6 @@ def build(bld):
target = 'jack.pc',
install_path = '${PKGCONFDIR}',
INCLUDEDIR = os.path.normpath(bld.env['PREFIX'] + '/include'),
CLIENTLIB = clientlib.target,
SERVERLIB = serverlib.target,
)

+ 1
- 1
jack.pc.in View File

@@ -7,5 +7,5 @@ server_libs=-L@LIBDIR@ -l@SERVERLIB@
Name: jack
Description: the Jack Audio Connection Kit: a low-latency synchronous callback-based media server
Version: @JACK_VERSION@
Libs: -L@LIBDIR@ -ljack
Libs: -L@LIBDIR@ -l@CLIENTLIB@
Cflags: -I@INCLUDEDIR@

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