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On Windows, now use TRE library for regexp (BSD license instead of GPL license)

git-svn-id: http://subversion.jackaudio.org/jack/jack2/trunk/jackmp@3964 0c269be4-1314-0410-8aa9-9f06e86f4224
tags/v1.9.6
sletz 15 years ago
parent
commit
e0c1979df1
7 changed files with 245 additions and 5596 deletions
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      ChangeLog
  2. +17
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      windows/README
  3. +2
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      windows/jackd.workspace
  4. +50
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      windows/libjackserver.cbp
  6. +0
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      windows/regex.c
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      windows/regex.h

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ChangeLog View File

@@ -19,222 +19,226 @@ Romain Moret
Florian Faber Florian Faber
Michael Voigt Michael Voigt
Torben Hohn Torben Hohn
Paul Davis
Peter L Jones
Devin Anderson
Josh Green
Mario Lang
Paul Davis
Peter L Jones
Devin Anderson
Josh Green
Mario Lang
Arnold Krille Arnold Krille
--------------------------- ---------------------------
Jackdmp changes log Jackdmp changes log
---------------------------

---------------------------
2010-03-24 Stephane Letz <letz@grame.fr>
* On Windows, now use TRE library for regexp (BSD license instead of GPL license).
2010-03-19 Stephane Letz <letz@grame.fr> 2010-03-19 Stephane Letz <letz@grame.fr>
* Fix some file header to have library side code use LGPL.
* Fix some file header to have library side code use LGPL.
* Apply srcfactor.diff patch for ticket #162. * Apply srcfactor.diff patch for ticket #162.
2010-03-06 Stephane Letz <letz@grame.fr> 2010-03-06 Stephane Letz <letz@grame.fr>
* Arnold Krille firewire patch. * Arnold Krille firewire patch.
* Raise JACK_DRIVER_PARAM_STRING_MAX and JACK_PARAM_STRING_MAX to 127 otherwise some audio drivers cannot be loaded on OSX.
* Raise JACK_DRIVER_PARAM_STRING_MAX and JACK_PARAM_STRING_MAX to 127 otherwise some audio drivers cannot be loaded on OSX.
2010-03-04 Stephane Letz <letz@grame.fr> 2010-03-04 Stephane Letz <letz@grame.fr>
* Correct JackMachServerChannel::Execute : keep running even in error cases.
* Raise JACK_PROTOCOL_VERSION number.
* Correct JackMachServerChannel::Execute : keep running even in error cases.
* Raise JACK_PROTOCOL_VERSION number.
2010-03-03 Stephane Letz <letz@grame.fr> 2010-03-03 Stephane Letz <letz@grame.fr>
* Correct JackGraphManager::DeactivatePort.
* Correct JackGraphManager::DeactivatePort.
2010-03-02 Stephane Letz <letz@grame.fr> 2010-03-02 Stephane Letz <letz@grame.fr>
* Improve JackCoreAudioDriver and JackCoreAudioAdapter : when no devices are described, takes default input and output and aggregate them.
* Improve JackCoreAudioDriver and JackCoreAudioAdapter : when no devices are described, takes default input and output and aggregate them.
2010-02-15 Stephane Letz <letz@grame.fr> 2010-02-15 Stephane Letz <letz@grame.fr>
* Version 1.9.6 started.
* Version 1.9.6 started.
2010-01-29 Gabriel M. Beddingfield <gabriel@teuton.org> 2010-01-29 Gabriel M. Beddingfield <gabriel@teuton.org>
* Change JackEngineProfiling and JackAudioAdapterInterface gnuplot scripts to output SVG instead of PDF.
* Change JackEngineProfiling and JackAudioAdapterInterface gnuplot scripts to output SVG instead of PDF.
2009-12-15 Stephane Letz <letz@grame.fr> 2009-12-15 Stephane Letz <letz@grame.fr>
* Shared memory manager was calling abort in case of fatal error, now return an error in caller.
* Shared memory manager was calling abort in case of fatal error, now return an error in caller.
2009-12-13 Stephane Letz <letz@grame.fr> 2009-12-13 Stephane Letz <letz@grame.fr>
* Mario Lang alsa_io time calculation overflow patch.
* Mario Lang alsa_io time calculation overflow patch.
2009-12-10 Stephane Letz <letz@grame.fr> 2009-12-10 Stephane Letz <letz@grame.fr>
* Use a QUIT notification to properly quit the server channel, the server channel thread can then be 'stopped' instead of 'canceled'.
* Use a QUIT notification to properly quit the server channel, the server channel thread can then be 'stopped' instead of 'canceled'.
2009-12-09 Stephane Letz <letz@grame.fr> 2009-12-09 Stephane Letz <letz@grame.fr>
* When threads are cancelled, the exception has to be rethrown.
* When threads are cancelled, the exception has to be rethrown.
2009-12-08 Stephane Letz <letz@grame.fr> 2009-12-08 Stephane Letz <letz@grame.fr>
* Josh Green ALSA driver capture only patch.
* Josh Green ALSA driver capture only patch.
2009-12-03 Stephane Letz <letz@grame.fr> 2009-12-03 Stephane Letz <letz@grame.fr>
* Fix JackCoreMidiDriver::ReadProcAux when ring buffer is full (thanks Devin Anderson).
* Fix JackCoreMidiDriver::ReadProcAux when ring buffer is full (thanks Devin Anderson).
2009-12-02 Stephane Letz <letz@grame.fr> 2009-12-02 Stephane Letz <letz@grame.fr>
* Special code in JackCoreAudio driver to handle completely buggy Digidesign CoreAudio user-land driver.
* Ensure that client-side message buffer thread calls thread_init callback if/when it is set by the client (backport of JACK1 rev 3838).
* Check dynamic port-max value.
* Special code in JackCoreAudio driver to handle completely buggy Digidesign CoreAudio user-land driver.
* Ensure that client-side message buffer thread calls thread_init callback if/when it is set by the client (backport of JACK1 rev 3838).
* Check dynamic port-max value.
2009-12-01 Stephane Letz <letz@grame.fr> 2009-12-01 Stephane Letz <letz@grame.fr>
* Fix port_rename callback : now both old name and new name are given as parameters.
* Fix port_rename callback : now both old name and new name are given as parameters.
2009-11-30 Stephane Letz <letz@grame.fr> 2009-11-30 Stephane Letz <letz@grame.fr>
* Devin Anderson patch for Jack FFADO driver issues with lost MIDI bytes between periods (and more).
* Devin Anderson patch for Jack FFADO driver issues with lost MIDI bytes between periods (and more).
2009-11-29 Stephane Letz <letz@grame.fr> 2009-11-29 Stephane Letz <letz@grame.fr>
* More robust sample rate change handling code in JackCoreAudioDriver.
* More robust sample rate change handling code in JackCoreAudioDriver.
2009-11-24 Stephane Letz <letz@grame.fr> 2009-11-24 Stephane Letz <letz@grame.fr>
* Dynamic choice of maximum port number.
* Dynamic choice of maximum port number.
2009-11-23 Stephane Letz <letz@grame.fr> 2009-11-23 Stephane Letz <letz@grame.fr>
* Peter L Jones patch for NetJack1 compilation on Windows.
* Peter L Jones patch for NetJack1 compilation on Windows.
2009-11-20 Stephane Letz <letz@grame.fr> 2009-11-20 Stephane Letz <letz@grame.fr>
* Version 1.9.5 started.
* Client debugging code improved.
* Version 1.9.5 started.
* Client debugging code improved.
2009-11-18 Stephane Letz <letz@grame.fr> 2009-11-18 Stephane Letz <letz@grame.fr>
* Sync JackCoreAudioAdapter code with JackCoreAudioDriver.
* Sync JackCoreAudioAdapter code with JackCoreAudioDriver.
2009-11-17 Stephane Letz <letz@grame.fr> 2009-11-17 Stephane Letz <letz@grame.fr>
* In JackCoreAudio driver, clock drift compensation in aggregated devices working.
* In JackCoreAudio driver, clock drift compensation semantic changed a bit : when on, does not activate if not needed (same clock domain).
* In JackCoreAudio driver, clock drift compensation in aggregated devices working.
* In JackCoreAudio driver, clock drift compensation semantic changed a bit : when on, does not activate if not needed (same clock domain).
2009-11-16 Stephane Letz <letz@grame.fr> 2009-11-16 Stephane Letz <letz@grame.fr>
* In JackCoreAudio driver, (possibly) clock drift compensation when needed in aggregated devices.
* In JackCoreAudio driver, (possibly) clock drift compensation when needed in aggregated devices.
2009-11-14 Stephane Letz <letz@grame.fr> 2009-11-14 Stephane Letz <letz@grame.fr>
* Sync with JACK1 : -r parameter now used for no-realtime, realtime (-R) is now default, usable backend given vie platform.
* Sync with JACK1 : -r parameter now used for no-realtime, realtime (-R) is now default, usable backend given vie platform.
2009-11-13 Stephane Letz <letz@grame.fr> 2009-11-13 Stephane Letz <letz@grame.fr>
* Better memory allocation error checking in ringbuffer.c, weak import improvements.
* Memory allocation error checking for jack_client_new and jack_client_open (server and client side).
* Memory allocation error checking in server for RPC.
* Simplify server temporary mode : now use a JackTemporaryException.
* Lock/Unlock shared memory segments (to test...).
* Better memory allocation error checking in ringbuffer.c, weak import improvements.
* Memory allocation error checking for jack_client_new and jack_client_open (server and client side).
* Memory allocation error checking in server for RPC.
* Simplify server temporary mode : now use a JackTemporaryException.
* Lock/Unlock shared memory segments (to test...).
2009-11-12 Stephane Letz <letz@grame.fr> 2009-11-12 Stephane Letz <letz@grame.fr>
* Better memory allocation error checking on client (library) side.
* Better memory allocation error checking on client (library) side.
2009-11-11 Stephane Letz <letz@grame.fr> 2009-11-11 Stephane Letz <letz@grame.fr>
* Correct JackCoreAudio driver when empty strings are given as -C, -P or -d parameter.
* Correct JackCoreAudio driver when empty strings are given as -C, -P or -d parameter.
2009-11-10 Stephane Letz <letz@grame.fr> 2009-11-10 Stephane Letz <letz@grame.fr>
* Correct JackInfoShutdownCallback prototype, two new JackClientProcessFailure and JackClientZombie JackStatus code.
* Correct JackInfoShutdownCallback prototype, two new JackClientProcessFailure and JackClientZombie JackStatus code.
2009-11-09 Stephane Letz <letz@grame.fr> 2009-11-09 Stephane Letz <letz@grame.fr>
* Correct JackGraphManager::GetBuffer for the "client loop with one connection" case : buffer must be copied.
* Correct JackGraphManager::GetBuffer for the "client loop with one connection" case : buffer must be copied.
2009-11-07 Stephane Letz <letz@grame.fr> 2009-11-07 Stephane Letz <letz@grame.fr>
* Fix AcquireRealTime and DropRealTime: now distinguish when called from another thread (AcquireRealTime/DropRealTime) and from the thread itself (AcquireSelfRealTime/DropSelfRealTime).
* Correct JackPosixThread::StartImp : thread priority setting now done in the RT case only.
* Fix AcquireRealTime and DropRealTime: now distinguish when called from another thread (AcquireRealTime/DropRealTime) and from the thread itself (AcquireSelfRealTime/DropSelfRealTime).
* Correct JackPosixThread::StartImp : thread priority setting now done in the RT case only.
2009-11-06 Stephane Letz <letz@grame.fr> 2009-11-06 Stephane Letz <letz@grame.fr>
* Correctly save and restore RT mode state in freewheel mode.
* Correct freewheel code on client side.
* Correctly save and restore RT mode state in freewheel mode.
* Correct freewheel code on client side.
2009-11-05 Stephane Letz <letz@grame.fr> 2009-11-05 Stephane Letz <letz@grame.fr>
* No reason to make jack_on_shutdown deprecated, so revert the incorrect change.
* Thread AcquireRealTime and DropRealTime were (incorrectly) using fThread field. Use pthread_self()) (or GetCurrentThread() on Windows) to get the calling thread.
* No reason to make jack_on_shutdown deprecated, so revert the incorrect change.
* Thread AcquireRealTime and DropRealTime were (incorrectly) using fThread field. Use pthread_self()) (or GetCurrentThread() on Windows) to get the calling thread.
2009-10-30 Stephane Letz <letz@grame.fr> 2009-10-30 Stephane Letz <letz@grame.fr>
* In JackCoreAudioDriver, improve management of input/output channels: -1 is now used internally to indicate a wanted max value.
* In JackCoreAudioDriver::OpenAUHAL, correct stream format setup and cleanup.
* Correct crash bug in JackAudioAdapterInterface when not input is used in adapter (temporary fix...)
* Sync JackCoreAudioAdapter code on JackCoreAudioDriver one.
* JACK_SCHED_POLICY switched to SCHED_FIFO.
* Now can aggregate device that are themselves AD.
* In JackCoreAudioDriver, improve management of input/output channels: -1 is now used internally to indicate a wanted max value.
* In JackCoreAudioDriver::OpenAUHAL, correct stream format setup and cleanup.
* Correct crash bug in JackAudioAdapterInterface when not input is used in adapter (temporary fix...)
* Sync JackCoreAudioAdapter code on JackCoreAudioDriver one.
* JACK_SCHED_POLICY switched to SCHED_FIFO.
* Now can aggregate device that are themselves AD.
2009-10-29 Stephane Letz <letz@grame.fr> 2009-10-29 Stephane Letz <letz@grame.fr>
* In JackCoreAudioDriver::Start, wait for the audio driver to effectively start (use the MeasureCallback).
* In JackCoreAudioDriver::Start, wait for the audio driver to effectively start (use the MeasureCallback).
2009-10-28 Stephane Letz <letz@grame.fr> 2009-10-28 Stephane Letz <letz@grame.fr>
* In JackCoreAudioDriver, force the SR value to the wanted one *before* creating aggregate device (otherwise creation will fail).
* In JackCoreAudioDriver, better cleanup of AD when intermediate open failure.
* In JackCoreAudioDriver, force the SR value to the wanted one *before* creating aggregate device (otherwise creation will fail).
* In JackCoreAudioDriver, better cleanup of AD when intermediate open failure.
2009-10-27 Stephane Letz <letz@grame.fr> 2009-10-27 Stephane Letz <letz@grame.fr>
* Dynamic system version detection in JackCoreAudioDriver to either create public or private aggregate device.
* Dynamic system version detection in JackCoreAudioDriver to either create public or private aggregate device.
2009-10-26 Stephane Letz <letz@grame.fr> 2009-10-26 Stephane Letz <letz@grame.fr>
* Implement "hog mode" (exclusive access of the audio device) in JackCoreAudioDriver.
* Fix jack_set_sample_rate_callback to have he same behavior as in JACK1.
* Implement "hog mode" (exclusive access of the audio device) in JackCoreAudioDriver.
* Fix jack_set_sample_rate_callback to have he same behavior as in JACK1.
2009-10-25 Stephane Letz <letz@grame.fr> 2009-10-25 Stephane Letz <letz@grame.fr>
* Improve aggregate device management in JackCoreAudioDriver : now a "private" device only and cleanup properly.
* Aggregate device code added to JackCoreAudioAdapter.
* Improve aggregate device management in JackCoreAudioDriver : now a "private" device only and cleanup properly.
* Aggregate device code added to JackCoreAudioAdapter.
2009-10-23 Stephane Letz <letz@grame.fr> 2009-10-23 Stephane Letz <letz@grame.fr>
* Correct JackProcessSync::LockedTimedWait.
* Correct JACK_MESSAGE_SIZE value, particularly in OSX RPC code.
* Now start server channel thread only when backend has been started (so in JackServer::Start). Should solve race conditions at start time.
* jack_verbose moved to JackGlobals class.
* Correct JackProcessSync::LockedTimedWait.
* Correct JACK_MESSAGE_SIZE value, particularly in OSX RPC code.
* Now start server channel thread only when backend has been started (so in JackServer::Start). Should solve race conditions at start time.
* jack_verbose moved to JackGlobals class.
2009-10-22 Stephane Letz <letz@grame.fr> 2009-10-22 Stephane Letz <letz@grame.fr>
* Correct jackdmp.cpp (failures case were not correct..). Improve JackCoreAudioDriver code. Raise default port number to 2048.
* Correct jackdmp.cpp (failures case were not correct..). Improve JackCoreAudioDriver code. Raise default port number to 2048.
2009-10-20 Stephane Letz <letz@grame.fr> 2009-10-20 Stephane Letz <letz@grame.fr>
* Add a string parameter to server ==> client notification, add a new JackInfoShutdownCallback type.
* CoreAudio backend now issue a JackInfoShutdownCallback when an unrecoverable error is detected (sampling rate change, stream configuration changeÉ)
* Add a string parameter to server ==> client notification, add a new JackInfoShutdownCallback type.
* CoreAudio backend now issue a JackInfoShutdownCallback when an unrecoverable error is detected (sampling rate change, stream configuration changeÉ)
2009-10-17 Stephane Letz <letz@grame.fr> 2009-10-17 Stephane Letz <letz@grame.fr>
* Correct server temporary mode : now set a global and quit after server/client message handling is finished.
* Correct server temporary mode : now set a global and quit after server/client message handling is finished.
2009-10-15 Stephane Letz <letz@grame.fr> 2009-10-15 Stephane Letz <letz@grame.fr>
* Change CoreAudio notification thread setup for OSX Snow Leopard.
* Change CoreAudio notification thread setup for OSX Snow Leopard.
2009-09-18 Stephane Letz <letz@grame.fr> 2009-09-18 Stephane Letz <letz@grame.fr>
* Simplify transport in NetJack2: master only can control transport.
* Simplify transport in NetJack2: master only can control transport.
2009-09-15 Stephane Letz <letz@grame.fr> 2009-09-15 Stephane Letz <letz@grame.fr>
* Correct CPU timing in JackNetDriver, now take cycle begin time after Read.
* Correct CPU timing in JackNetDriver, now take cycle begin time after Read.
* Fix issues in JackNetDriver::DecodeTransportData and JackNetDriver::Initialize. * Fix issues in JackNetDriver::DecodeTransportData and JackNetDriver::Initialize.
2009-08-28 Stephane Letz <letz@grame.fr> 2009-08-28 Stephane Letz <letz@grame.fr>
@@ -585,7 +589,7 @@ Arnold Krille
2008-11-21 Stephane Letz <letz@grame.fr> 2008-11-21 Stephane Letz <letz@grame.fr>
* Report ringbuffer.c fixes from JACK1. * Report ringbuffer.c fixes from JACK1.
* Better isolation of server and clients system resources to allow starting the server in several user account at the same time.
* Better isolation of server and clients system resources to allow starting the server in several user account at the same time.
* Correct ressource cleanup in case of driver open failure. * Correct ressource cleanup in case of driver open failure.
2008-11-19 Stephane Letz <letz@grame.fr> 2008-11-19 Stephane Letz <letz@grame.fr>


+ 17
- 15
windows/README View File

@@ -1,32 +1,35 @@
------------------------------- -------------------------------
Jackmp on Windows
JACK2 on Windows
------------------------------- -------------------------------
This folder contains all the windows specific sources. This folder contains all the windows specific sources.
You will also find two sets of files : You will also find two sets of files :
- VisualC++6 workspace and project files, in order to compile Jack with MSVC
- Code::Blocks (8.02) workspace and project files, in order to compile Jack with MingW
- VisualC++6 workspace and project files, in order to compile JACK with MSVC
- Code::Blocks (8.02) workspace and project files, in order to compile JACK with MingW
The built binaries will be located in '/Release/bin' (or '/Debug/bin' if you build the Debug target). Once compiled, you'll find there everything you need : The built binaries will be located in '/Release/bin' (or '/Debug/bin' if you build the Debug target). Once compiled, you'll find there everything you need :
- the two 'libjackmp.dll' and 'libjackservermp.dll', client and server jack libraries - the two 'libjackmp.dll' and 'libjackservermp.dll', client and server jack libraries
- the 'jackdmp.exe', main application : the jack server
- the 'jackdmp.exe', main application : the JACK server
- the 'jack_xxx.exe' utilities and examples - the 'jack_xxx.exe' utilities and examples
- in the jackmp directory, you'll find the driver's DLL's ('jack_portaudio.dll' and 'jack_netdriver.dll') and some tools ( 'netmanager.dll', 'audioadapter.dll', 'netadapter.dll' for example )
- in the jackmp directory, you'll find the driver's DLL's ('jack_portaudio.dll' and 'jack_netdriver.dll') and some tools ('netmanager.dll', 'audioadapter.dll', 'netadapter.dll' for example)
In Code::Blocks all the projects are automatically built in a correct order (dll's then apps) by doing 'build->build workspace'. In Code::Blocks all the projects are automatically built in a correct order (dll's then apps) by doing 'build->build workspace'.
In VC6, you'll have to build the projects one by one. In VC6, you'll have to build the projects one by one.
The needed regexp library TRE can be found here http://laurikari.net/tre/. Unzip and place the "tre-0.8.0" folder into the "windows" folder.
Then edit and comment "#define snprintf sprintf_s" at the end off the "tre-0.8.0/win32/config.h" file before building the JACK project.
------------------------------- -------------------------------
Notes about VC and GCC versions Notes about VC and GCC versions
------------------------------- -------------------------------
The Visual Studio workspace is limited to VC6. Jack will not compile on most recent MSVC's. The fact is recent compilers (MSVC7, 8 or 9) don't agree with some of the Jack sources.
But now you can compile Jack using GCC, with MingW.
The Visual Studio workspace is limited to VC6. JACK will not compile on most recent MSVC's. The fact is recent compilers (MSVC7, 8 or 9) don't agree with some of the JACK sources.
But now you can compile JACK using GCC, with MingW.
The project is actually organized in a Code::Blocks workspace. This is a simple and efficient way to compile the whole project. The project is actually organized in a Code::Blocks workspace. This is a simple and efficient way to compile the whole project.
But for some reasons, you need to compile Jack using a SJLJ version of G++ (available on MingW website).
But for some reasons, you need to compile JACK using a SJLJ version of G++ (available on MingW website).
Current GCC/G++ version (3.4.5) doesn't includes SJLJ so you'll have to use another one. Current GCC/G++ version (3.4.5) doesn't includes SJLJ so you'll have to use another one.
Jack needs the use of SJLJ exceptions instead of DW2 because exceptions are exchanged between DLL's, and DW2 does not allow to throw an exception out of a DLL, so it wouldn't be cought.
JACK needs the use of SJLJ exceptions instead of DW2 because exceptions are exchanged between DLL's, and DW2 does not allow to throw an exception out of a DLL, so it wouldn't be cought.
The ressources files has been created with ResEdit (ANSI build). VisualStudio uses 'ressource.rc' and 'ressource_vc.h'. The other files are used by MingW. The ressources files has been created with ResEdit (ANSI build). VisualStudio uses 'ressource.rc' and 'ressource_vc.h'. The other files are used by MingW.
@@ -34,20 +37,19 @@ You can make a small installer ('setup.exe') with CreateInstallFree, a little fr
A binary version of qjackctl is also included. A binary version of qjackctl is also included.
------------------------------- -------------------------------
Running Jack on Windows
Running JACK on Windows
------------------------------- -------------------------------
You can use two drivers : PortAudio and NetDriver. You can use two drivers : PortAudio and NetDriver.
The PortAudio backend allow the use of many soundcards, using ASIO, DirectSound or WMME drivers (any ASIO driver can be seen by PortAudio). The PortAudio backend allow the use of many soundcards, using ASIO, DirectSound or WMME drivers (any ASIO driver can be seen by PortAudio).
The NetDriver allow you to use NetJack2 on windows. Thus you can easily exchange midi and audio streams bitween computers (Linux, MacOSX or Windows). The NetDriver allow you to use NetJack2 on windows. Thus you can easily exchange midi and audio streams bitween computers (Linux, MacOSX or Windows).
In both cases, you have to use the minimalist : In both cases, you have to use the minimalist :
'jackd -R -d ...'
command. With PortAudio, you can have a list of supported drivers with :
'jackd -R -d ...' command. With PortAudio, you can have a list of supported drivers with :
'jackd -R -S -d portaudio -l' 'jackd -R -S -d portaudio -l'
Other options still stay the same. Other options still stay the same.
You can also pick a binary of Qjackctl, but this is still in development.
You can also pick a binary of Qjackctl, but this is still in development.
------------------------------- -------------------------------
Running Jack on windows Running Jack on windows
------------------------------- -------------------------------
@@ -55,4 +57,4 @@ Running Jack on windows
More information at : 'http://www.grame.fr/~letz/jackdmp.html'. More information at : 'http://www.grame.fr/~letz/jackdmp.html'.
For any question or suggestion, you can refer to the mailing list 'jack-devel@jackaudio.org' For any question or suggestion, you can refer to the mailing list 'jack-devel@jackaudio.org'
Enjoy Jack on windows... ;-)
Enjoy JACK on windows... ;-)

+ 2
- 2
windows/jackd.workspace View File

@@ -20,7 +20,7 @@
<Project filename="jack_netmanager.cbp"> <Project filename="jack_netmanager.cbp">
<Depends filename="libjackserver.cbp" /> <Depends filename="libjackserver.cbp" />
</Project> </Project>
<Project filename="jack_audioadapter.cbp">
<Project filename="jack_audioadapter.cbp" active="1">
<Depends filename="libjackserver.cbp" /> <Depends filename="libjackserver.cbp" />
</Project> </Project>
<Project filename="jack_netadapter.cbp"> <Project filename="jack_netadapter.cbp">
@@ -36,7 +36,7 @@
<Project filename="jack_lsp.cbp"> <Project filename="jack_lsp.cbp">
<Depends filename="libjack.cbp" /> <Depends filename="libjack.cbp" />
</Project> </Project>
<Project filename="jack_netsource.cbp" active="1">
<Project filename="jack_netsource.cbp">
<Depends filename="libjack.cbp" /> <Depends filename="libjack.cbp" />
<Depends filename="jack_netonedriver.cbp" /> <Depends filename="jack_netonedriver.cbp" />
</Project> </Project>


+ 50
- 1
windows/libjack.cbp View File

@@ -25,10 +25,12 @@
<Add option="-DREGEX_MALLOC" /> <Add option="-DREGEX_MALLOC" />
<Add option="-DSTDC_HEADERS" /> <Add option="-DSTDC_HEADERS" />
<Add option="-D__SMP__" /> <Add option="-D__SMP__" />
<Add option="-DHAVE_CONFIG_H" />
<Add directory="." /> <Add directory="." />
<Add directory="..\windows" /> <Add directory="..\windows" />
<Add directory="..\common\jack" /> <Add directory="..\common\jack" />
<Add directory="..\common" /> <Add directory="..\common" />
<Add directory="tre-0.8.0\win32" />
</Compiler> </Compiler>
<Linker> <Linker>
<Add library="kernel32" /> <Add library="kernel32" />
@@ -64,10 +66,12 @@
<Add option="-DREGEX_MALLOC" /> <Add option="-DREGEX_MALLOC" />
<Add option="-DSTDC_HEADERS" /> <Add option="-DSTDC_HEADERS" />
<Add option="-D__SMP__" /> <Add option="-D__SMP__" />
<Add option="-DHAVE_CONFIG_H" />
<Add directory="." /> <Add directory="." />
<Add directory="..\windows" /> <Add directory="..\windows" />
<Add directory="..\common\jack" /> <Add directory="..\common\jack" />
<Add directory="..\common" /> <Add directory="..\common" />
<Add directory="tre-0.8.0\win32" />
</Compiler> </Compiler>
<Linker> <Linker>
<Add library="kernel32" /> <Add library="kernel32" />
@@ -104,10 +108,12 @@
<Add option="-DSTDC_HEADERS" /> <Add option="-DSTDC_HEADERS" />
<Add option="-D__SMP__" /> <Add option="-D__SMP__" />
<Add option="-DJACK_MONITOR" /> <Add option="-DJACK_MONITOR" />
<Add option="-DHAVE_CONFIG_H" />
<Add directory="." /> <Add directory="." />
<Add directory="..\windows" /> <Add directory="..\windows" />
<Add directory="..\common\jack" /> <Add directory="..\common\jack" />
<Add directory="..\common" /> <Add directory="..\common" />
<Add directory="tre-0.8.0\win32" />
</Compiler> </Compiler>
<Linker> <Linker>
<Add library="kernel32" /> <Add library="kernel32" />
@@ -180,9 +186,52 @@
<Unit filename="libjack.rc"> <Unit filename="libjack.rc">
<Option compilerVar="WINDRES" /> <Option compilerVar="WINDRES" />
</Unit> </Unit>
<Unit filename="regex.c">
<Unit filename="tre-0.8.0\lib\regcomp.c">
<Option compilerVar="CC" /> <Option compilerVar="CC" />
</Unit> </Unit>
<Unit filename="tre-0.8.0\lib\regerror.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tre-0.8.0\lib\regex.h" />
<Unit filename="tre-0.8.0\lib\regexec.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tre-0.8.0\lib\tre-ast.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tre-0.8.0\lib\tre-ast.h" />
<Unit filename="tre-0.8.0\lib\tre-compile.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tre-0.8.0\lib\tre-compile.h" />
<Unit filename="tre-0.8.0\lib\tre-internal.h" />
<Unit filename="tre-0.8.0\lib\tre-match-approx.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tre-0.8.0\lib\tre-match-backtrack.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tre-0.8.0\lib\tre-match-parallel.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tre-0.8.0\lib\tre-match-utils.h" />
<Unit filename="tre-0.8.0\lib\tre-mem.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tre-0.8.0\lib\tre-mem.h" />
<Unit filename="tre-0.8.0\lib\tre-parse.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tre-0.8.0\lib\tre-parse.h" />
<Unit filename="tre-0.8.0\lib\tre-stack.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tre-0.8.0\lib\tre-stack.h" />
<Unit filename="tre-0.8.0\lib\tre.h" />
<Unit filename="tre-0.8.0\lib\xmalloc.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tre-0.8.0\lib\xmalloc.h" />
<Extensions> <Extensions>
<code_completion /> <code_completion />
<envvars /> <envvars />


+ 52
- 3
windows/libjackserver.cbp View File

@@ -26,10 +26,12 @@
<Add option="-DSTDC_HEADERS" /> <Add option="-DSTDC_HEADERS" />
<Add option="-DSERVER_SIDE" /> <Add option="-DSERVER_SIDE" />
<Add option="-D__SMP__" /> <Add option="-D__SMP__" />
<Add option="-DHAVE_CONFIG_H" />
<Add directory="." /> <Add directory="." />
<Add directory="..\windows" /> <Add directory="..\windows" />
<Add directory="..\common\jack" /> <Add directory="..\common\jack" />
<Add directory="..\common" /> <Add directory="..\common" />
<Add directory="tre-0.8.0\win32" />
</Compiler> </Compiler>
<Linker> <Linker>
<Add directory="Release\bin" /> <Add directory="Release\bin" />
@@ -55,10 +57,12 @@
<Add option="-DSTDC_HEADERS" /> <Add option="-DSTDC_HEADERS" />
<Add option="-DSERVER_SIDE" /> <Add option="-DSERVER_SIDE" />
<Add option="-D__SMP__" /> <Add option="-D__SMP__" />
<Add option="-DHAVE_CONFIG_H" />
<Add directory="." /> <Add directory="." />
<Add directory="..\windows" /> <Add directory="..\windows" />
<Add directory="..\common\jack" /> <Add directory="..\common\jack" />
<Add directory="..\common" /> <Add directory="..\common" />
<Add directory="tre-0.8.0\win32" />
</Compiler> </Compiler>
<Linker> <Linker>
<Add directory="Debug\bin" /> <Add directory="Debug\bin" />
@@ -85,10 +89,12 @@
<Add option="-DSERVER_SIDE" /> <Add option="-DSERVER_SIDE" />
<Add option="-D__SMP__" /> <Add option="-D__SMP__" />
<Add option="-DJACK_MONITOR" /> <Add option="-DJACK_MONITOR" />
<Add option="-DHAVE_CONFIG_H" />
<Add directory="." /> <Add directory="." />
<Add directory="..\windows" /> <Add directory="..\windows" />
<Add directory="..\common\jack" /> <Add directory="..\common\jack" />
<Add directory="..\common" /> <Add directory="..\common" />
<Add directory="tre-0.8.0\win32" />
</Compiler> </Compiler>
<Linker> <Linker>
<Add directory="Release\bin" /> <Add directory="Release\bin" />
@@ -145,6 +151,8 @@
<Unit filename="..\common\JackMidiPort.cpp" /> <Unit filename="..\common\JackMidiPort.cpp" />
<Unit filename="..\common\JackNetInterface.cpp" /> <Unit filename="..\common\JackNetInterface.cpp" />
<Unit filename="..\common\JackNetTool.cpp" /> <Unit filename="..\common\JackNetTool.cpp" />
<Unit filename="..\common\JackPhysicalMidiInput.cpp" />
<Unit filename="..\common\JackPhysicalMidiOutput.cpp" />
<Unit filename="..\common\JackPort.cpp" /> <Unit filename="..\common\JackPort.cpp" />
<Unit filename="..\common\JackPortType.cpp" /> <Unit filename="..\common\JackPortType.cpp" />
<Unit filename="..\common\JackRestartThreadedDriver.cpp" /> <Unit filename="..\common\JackRestartThreadedDriver.cpp" />
@@ -156,8 +164,6 @@
<Unit filename="..\common\JackTools.cpp" /> <Unit filename="..\common\JackTools.cpp" />
<Unit filename="..\common\JackTransportEngine.cpp" /> <Unit filename="..\common\JackTransportEngine.cpp" />
<Unit filename="..\common\JackWaitThreadedDriver.cpp" /> <Unit filename="..\common\JackWaitThreadedDriver.cpp" />
<Unit filename="..\common\JackPhysicalMidiInput.cpp" />
<Unit filename="..\common\JackPhysicalMidiOutput.cpp" />
<Unit filename="..\common\ringbuffer.c"> <Unit filename="..\common\ringbuffer.c">
<Option compilerVar="CC" /> <Option compilerVar="CC" />
</Unit> </Unit>
@@ -185,9 +191,52 @@
<Unit filename="libjackserver.rc"> <Unit filename="libjackserver.rc">
<Option compilerVar="WINDRES" /> <Option compilerVar="WINDRES" />
</Unit> </Unit>
<Unit filename="regex.c">
<Unit filename="tre-0.8.0\lib\regcomp.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tre-0.8.0\lib\regerror.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tre-0.8.0\lib\regex.h" />
<Unit filename="tre-0.8.0\lib\regexec.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tre-0.8.0\lib\tre-ast.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tre-0.8.0\lib\tre-ast.h" />
<Unit filename="tre-0.8.0\lib\tre-compile.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tre-0.8.0\lib\tre-compile.h" />
<Unit filename="tre-0.8.0\lib\tre-internal.h" />
<Unit filename="tre-0.8.0\lib\tre-match-approx.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tre-0.8.0\lib\tre-match-backtrack.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tre-0.8.0\lib\tre-match-parallel.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tre-0.8.0\lib\tre-match-utils.h" />
<Unit filename="tre-0.8.0\lib\tre-mem.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tre-0.8.0\lib\tre-mem.h" />
<Unit filename="tre-0.8.0\lib\tre-parse.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tre-0.8.0\lib\tre-parse.h" />
<Unit filename="tre-0.8.0\lib\tre-stack.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="tre-0.8.0\lib\tre-stack.h" />
<Unit filename="tre-0.8.0\lib\tre.h" />
<Unit filename="tre-0.8.0\lib\xmalloc.c">
<Option compilerVar="CC" /> <Option compilerVar="CC" />
</Unit> </Unit>
<Unit filename="tre-0.8.0\lib\xmalloc.h" />
<Extensions> <Extensions>
<code_completion /> <code_completion />
<envvars /> <envvars />


+ 0
- 4949
windows/regex.c
File diff suppressed because it is too large
View File


+ 0
- 506
windows/regex.h View File

@@ -1,506 +0,0 @@
/* Definitions for data structures and routines for the regular
expression library, version 0.12.

Copyright (C) 1985, 1989, 1990, 1991, 1992, 1993 Free Software Foundation, Inc.

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */

#ifndef __REGEXP_LIBRARY_H__
#define __REGEXP_LIBRARY_H__

#ifdef __cplusplus
extern "C"
{
#endif

/* POSIX says that <sys/types.h> must be included (by the caller) before
<regex.h>. */

#ifdef VMS
/* VMS doesn't have `size_t' in <sys/types.h>, even though POSIX says it
should be there. */
#include <stddef.h>
#endif


/* The following bits are used to determine the regexp syntax we
recognize. The set/not-set meanings are chosen so that Emacs syntax
remains the value 0. The bits are given in alphabetical order, and
the definitions shifted by one from the previous bit; thus, when we
add or remove a bit, only one other definition need change. */
typedef unsigned reg_syntax_t;

/* If this bit is not set, then \ inside a bracket expression is literal.
If set, then such a \ quotes the following character. */
#define RE_BACKSLASH_ESCAPE_IN_LISTS (1)

/* If this bit is not set, then + and ? are operators, and \+ and \? are
literals.
If set, then \+ and \? are operators and + and ? are literals. */
#define RE_BK_PLUS_QM (RE_BACKSLASH_ESCAPE_IN_LISTS << 1)

/* If this bit is set, then character classes are supported. They are:
[:alpha:], [:upper:], [:lower:], [:digit:], [:alnum:], [:xdigit:],
[:space:], [:print:], [:punct:], [:graph:], and [:cntrl:].
If not set, then character classes are not supported. */
#define RE_CHAR_CLASSES (RE_BK_PLUS_QM << 1)

/* If this bit is set, then ^ and $ are always anchors (outside bracket
expressions, of course).
If this bit is not set, then it depends:
^ is an anchor if it is at the beginning of a regular
expression or after an open-group or an alternation operator;
$ is an anchor if it is at the end of a regular expression, or
before a close-group or an alternation operator.
This bit could be (re)combined with RE_CONTEXT_INDEP_OPS, because
POSIX draft 11.2 says that * etc. in leading positions is undefined.
We already implemented a previous draft which made those constructs
invalid, though, so we haven't changed the code back. */
#define RE_CONTEXT_INDEP_ANCHORS (RE_CHAR_CLASSES << 1)

/* If this bit is set, then special characters are always special
regardless of where they are in the pattern.
If this bit is not set, then special characters are special only in
some contexts; otherwise they are ordinary. Specifically,
* + ? and intervals are only special when not after the beginning,
open-group, or alternation operator. */
#define RE_CONTEXT_INDEP_OPS (RE_CONTEXT_INDEP_ANCHORS << 1)

/* If this bit is set, then *, +, ?, and { cannot be first in an re or
immediately after an alternation or begin-group operator. */
#define RE_CONTEXT_INVALID_OPS (RE_CONTEXT_INDEP_OPS << 1)

/* If this bit is set, then . matches newline.
If not set, then it doesn't. */
#define RE_DOT_NEWLINE (RE_CONTEXT_INVALID_OPS << 1)

/* If this bit is set, then . doesn't match NUL.
If not set, then it does. */
#define RE_DOT_NOT_NULL (RE_DOT_NEWLINE << 1)

/* If this bit is set, nonmatching lists [^...] do not match newline.
If not set, they do. */
#define RE_HAT_LISTS_NOT_NEWLINE (RE_DOT_NOT_NULL << 1)

/* If this bit is set, either \{...\} or {...} defines an
interval, depending on RE_NO_BK_BRACES.
If not set, \{, \}, {, and } are literals. */
#define RE_INTERVALS (RE_HAT_LISTS_NOT_NEWLINE << 1)

/* If this bit is set, +, ? and | aren't recognized as operators.
If not set, they are. */
#define RE_LIMITED_OPS (RE_INTERVALS << 1)

/* If this bit is set, newline is an alternation operator.
If not set, newline is literal. */
#define RE_NEWLINE_ALT (RE_LIMITED_OPS << 1)

/* If this bit is set, then `{...}' defines an interval, and \{ and \}
are literals.
If not set, then `\{...\}' defines an interval. */
#define RE_NO_BK_BRACES (RE_NEWLINE_ALT << 1)

/* If this bit is set, (...) defines a group, and \( and \) are literals.
If not set, \(...\) defines a group, and ( and ) are literals. */
#define RE_NO_BK_PARENS (RE_NO_BK_BRACES << 1)

/* If this bit is set, then \<digit> matches <digit>.
If not set, then \<digit> is a back-reference. */
#define RE_NO_BK_REFS (RE_NO_BK_PARENS << 1)

/* If this bit is set, then | is an alternation operator, and \| is literal.
If not set, then \| is an alternation operator, and | is literal. */
#define RE_NO_BK_VBAR (RE_NO_BK_REFS << 1)

/* If this bit is set, then an ending range point collating higher
than the starting range point, as in [z-a], is invalid.
If not set, then when ending range point collates higher than the
starting range point, the range is ignored. */
#define RE_NO_EMPTY_RANGES (RE_NO_BK_VBAR << 1)

/* If this bit is set, then an unmatched ) is ordinary.
If not set, then an unmatched ) is invalid. */
#define RE_UNMATCHED_RIGHT_PAREN_ORD (RE_NO_EMPTY_RANGES << 1)

/* This global variable defines the particular regexp syntax to use (for
some interfaces). When a regexp is compiled, the syntax used is
stored in the pattern buffer, so changing this does not affect
already-compiled regexps. */
extern reg_syntax_t re_syntax_options;
/* Define combinations of the above bits for the standard possibilities.
(The [[[ comments delimit what gets put into the Texinfo file, so
don't delete them!) */
/* [[[begin syntaxes]]] */
#define RE_SYNTAX_EMACS 0

#define RE_SYNTAX_AWK \
(RE_BACKSLASH_ESCAPE_IN_LISTS | RE_DOT_NOT_NULL \
| RE_NO_BK_PARENS | RE_NO_BK_REFS \
| RE_NO_BK_VBAR | RE_NO_EMPTY_RANGES \
| RE_UNMATCHED_RIGHT_PAREN_ORD)

#define RE_SYNTAX_POSIX_AWK \
(RE_SYNTAX_POSIX_EXTENDED | RE_BACKSLASH_ESCAPE_IN_LISTS)

#define RE_SYNTAX_GREP \
(RE_BK_PLUS_QM | RE_CHAR_CLASSES \
| RE_HAT_LISTS_NOT_NEWLINE | RE_INTERVALS \
| RE_NEWLINE_ALT)

#define RE_SYNTAX_EGREP \
(RE_CHAR_CLASSES | RE_CONTEXT_INDEP_ANCHORS \
| RE_CONTEXT_INDEP_OPS | RE_HAT_LISTS_NOT_NEWLINE \
| RE_NEWLINE_ALT | RE_NO_BK_PARENS \
| RE_NO_BK_VBAR)

#define RE_SYNTAX_POSIX_EGREP \
(RE_SYNTAX_EGREP | RE_INTERVALS | RE_NO_BK_BRACES)

/* P1003.2/D11.2, section 4.20.7.1, lines 5078ff. */
#define RE_SYNTAX_ED RE_SYNTAX_POSIX_BASIC

#define RE_SYNTAX_SED RE_SYNTAX_POSIX_BASIC

/* Syntax bits common to both basic and extended POSIX regex syntax. */
#define _RE_SYNTAX_POSIX_COMMON \
(RE_CHAR_CLASSES | RE_DOT_NEWLINE | RE_DOT_NOT_NULL \
| RE_INTERVALS | RE_NO_EMPTY_RANGES)

#define RE_SYNTAX_POSIX_BASIC \
(_RE_SYNTAX_POSIX_COMMON | RE_BK_PLUS_QM)

/* Differs from ..._POSIX_BASIC only in that RE_BK_PLUS_QM becomes
RE_LIMITED_OPS, i.e., \? \+ \| are not recognized. Actually, this
isn't minimal, since other operators, such as \`, aren't disabled. */
#define RE_SYNTAX_POSIX_MINIMAL_BASIC \
(_RE_SYNTAX_POSIX_COMMON | RE_LIMITED_OPS)

#define RE_SYNTAX_POSIX_EXTENDED \
(_RE_SYNTAX_POSIX_COMMON | RE_CONTEXT_INDEP_ANCHORS \
| RE_CONTEXT_INDEP_OPS | RE_NO_BK_BRACES \
| RE_NO_BK_PARENS | RE_NO_BK_VBAR \
| RE_UNMATCHED_RIGHT_PAREN_ORD)

/* Differs from ..._POSIX_EXTENDED in that RE_CONTEXT_INVALID_OPS
replaces RE_CONTEXT_INDEP_OPS and RE_NO_BK_REFS is added. */
#define RE_SYNTAX_POSIX_MINIMAL_EXTENDED \
(_RE_SYNTAX_POSIX_COMMON | RE_CONTEXT_INDEP_ANCHORS \
| RE_CONTEXT_INVALID_OPS | RE_NO_BK_BRACES \
| RE_NO_BK_PARENS | RE_NO_BK_REFS \
| RE_NO_BK_VBAR | RE_UNMATCHED_RIGHT_PAREN_ORD)
/* [[[end syntaxes]]] */
/* Maximum number of duplicates an interval can allow. Some systems
(erroneously) define this in other header files, but we want our
value, so remove any previous define. */
#ifdef RE_DUP_MAX
#undef RE_DUP_MAX
#endif
#define RE_DUP_MAX ((1 << 15) - 1)


/* POSIX `cflags' bits (i.e., information for `regcomp'). */

/* If this bit is set, then use extended regular expression syntax.
If not set, then use basic regular expression syntax. */
#define REG_EXTENDED 1

/* If this bit is set, then ignore case when matching.
If not set, then case is significant. */
#define REG_ICASE (REG_EXTENDED << 1)

/* If this bit is set, then anchors do not match at newline
characters in the string.
If not set, then anchors do match at newlines. */
#define REG_NEWLINE (REG_ICASE << 1)

/* If this bit is set, then report only success or fail in regexec.
If not set, then returns differ between not matching and errors. */
#define REG_NOSUB (REG_NEWLINE << 1)


/* POSIX `eflags' bits (i.e., information for regexec). */

/* If this bit is set, then the beginning-of-line operator doesn't match
the beginning of the string (presumably because it's not the
beginning of a line).
If not set, then the beginning-of-line operator does match the
beginning of the string. */
#define REG_NOTBOL 1

/* Like REG_NOTBOL, except for the end-of-line. */
#define REG_NOTEOL (1 << 1)


/* If any error codes are removed, changed, or added, update the
`re_error_msg' table in regex.c. */
typedef enum {
REG_NOERROR = 0, /* Success. */
REG_NOMATCH, /* Didn't find a match (for regexec). */

/* POSIX regcomp return error codes. (In the order listed in the
standard.) */
REG_BADPAT, /* Invalid pattern. */
REG_ECOLLATE, /* Not implemented. */
REG_ECTYPE, /* Invalid character class name. */
REG_EESCAPE, /* Trailing backslash. */
REG_ESUBREG, /* Invalid back reference. */
REG_EBRACK, /* Unmatched left bracket. */
REG_EPAREN, /* Parenthesis imbalance. */
REG_EBRACE, /* Unmatched \{. */
REG_BADBR, /* Invalid contents of \{\}. */
REG_ERANGE, /* Invalid range end. */
REG_ESPACE, /* Ran out of memory. */
REG_BADRPT, /* No preceding re for repetition op. */

/* Error codes we've added. */
REG_EEND, /* Premature end. */
REG_ESIZE, /* Compiled pattern bigger than 2^16 bytes. */
REG_ERPAREN /* Unmatched ) or \); not returned from regcomp. */
}
reg_errcode_t;
/* This data structure represents a compiled pattern. Before calling
the pattern compiler, the fields `buffer', `allocated', `fastmap',
`translate', and `no_sub' can be set. After the pattern has been
compiled, the `re_nsub' field is available. All other fields are
private to the regex routines. */

struct re_pattern_buffer {
/* [[[begin pattern_buffer]]] */
/* Space that holds the compiled pattern. It is declared as
`unsigned char *' because its elements are
sometimes used as array indexes. */
unsigned char *buffer;

/* Number of bytes to which `buffer' points. */
unsigned long allocated;

/* Number of bytes actually used in `buffer'. */
unsigned long used;

/* Syntax setting with which the pattern was compiled. */
reg_syntax_t syntax;

/* Pointer to a fastmap, if any, otherwise zero. re_search uses
the fastmap, if there is one, to skip over impossible
starting points for matches. */
char *fastmap;

/* Either a translate table to apply to all characters before
comparing them, or zero for no translation. The translation
is applied to a pattern when it is compiled and to a string
when it is matched. */
char *translate;

/* Number of subexpressions found by the compiler. */
size_t re_nsub;

/* Zero if this pattern cannot match the empty string, one else.
Well, in truth it's used only in `re_search_2', to see
whether or not we should use the fastmap, so we don't set
this absolutely perfectly; see `re_compile_fastmap' (the
`duplicate' case). */
unsigned can_be_null :
1;

/* If REGS_UNALLOCATED, allocate space in the `regs' structure
for `max (RE_NREGS, re_nsub + 1)' groups.
If REGS_REALLOCATE, reallocate space if necessary.
If REGS_FIXED, use what's there. */
#define REGS_UNALLOCATED 0
#define REGS_REALLOCATE 1
#define REGS_FIXED 2

unsigned regs_allocated :
2;

/* Set to zero when `regex_compile' compiles a pattern; set to one
by `re_compile_fastmap' if it updates the fastmap. */
unsigned fastmap_accurate :
1;

/* If set, `re_match_2' does not return information about
subexpressions. */
unsigned no_sub :
1;

/* If set, a beginning-of-line anchor doesn't match at the
beginning of the string. */
unsigned not_bol :
1;

/* Similarly for an end-of-line anchor. */
unsigned not_eol :
1;

/* If true, an anchor at a newline matches. */
unsigned newline_anchor :
1;

/* [[[end pattern_buffer]]] */
};

typedef struct re_pattern_buffer regex_t;


/* search.c (search_buffer) in Emacs needs this one opcode value. It is
defined both in `regex.c' and here. */
#define RE_EXACTN_VALUE 1
/* Type for byte offsets within the string. POSIX mandates this. */
typedef int regoff_t;


/* This is the structure we store register match data in. See
regex.texinfo for a full description of what registers match. */
struct re_registers {
unsigned num_regs;
regoff_t *start;
regoff_t *end;
};


/* If `regs_allocated' is REGS_UNALLOCATED in the pattern buffer,
`re_match_2' returns information about at least this many registers
the first time a `regs' structure is passed. */
#ifndef RE_NREGS
#define RE_NREGS 30
#endif


/* POSIX specification for registers. Aside from the different names than
`re_registers', POSIX uses an array of structures, instead of a
structure of arrays. */
typedef struct {
regoff_t rm_so; /* Byte offset from string's start to substring's start. */
regoff_t rm_eo; /* Byte offset from string's start to substring's end. */
}
regmatch_t;
/* Declarations for routines. */

/* To avoid duplicating every routine declaration -- once with a
prototype (if we are ANSI), and once without (if we aren't) -- we
use the following macro to declare argument types. This
unfortunately clutters up the declarations a bit, but I think it's
worth it. */

#if __STDC__

#define _RE_ARGS(args) args

#else /* not __STDC__ */

#define _RE_ARGS(args) ()

#endif /* not __STDC__ */

/* Sets the current default syntax to SYNTAX, and return the old syntax.
You can also simply assign to the `re_syntax_options' variable. */
extern reg_syntax_t re_set_syntax _RE_ARGS ((reg_syntax_t syntax));

/* Compile the regular expression PATTERN, with length LENGTH
and syntax given by the global `re_syntax_options', into the buffer
BUFFER. Return NULL if successful, and an error string if not. */
extern const char *re_compile_pattern
_RE_ARGS ((const char *pattern, int length,
struct re_pattern_buffer *buffer));


/* Compile a fastmap for the compiled pattern in BUFFER; used to
accelerate searches. Return 0 if successful and -2 if was an
internal error. */
extern int re_compile_fastmap _RE_ARGS ((struct re_pattern_buffer *buffer));


/* Search in the string STRING (with length LENGTH) for the pattern
compiled into BUFFER. Start searching at position START, for RANGE
characters. Return the starting position of the match, -1 for no
match, or -2 for an internal error. Also return register
information in REGS (if REGS and BUFFER->no_sub are nonzero). */
extern int re_search
_RE_ARGS ((struct re_pattern_buffer *buffer, const char *string,
int length, int start, int range, struct re_registers *regs));


/* Like `re_search', but search in the concatenation of STRING1 and
STRING2. Also, stop searching at index START + STOP. */
extern int re_search_2
_RE_ARGS ((struct re_pattern_buffer *buffer, const char *string1,
int length1, const char *string2, int length2,
int start, int range, struct re_registers *regs, int stop));


/* Like `re_search', but return how many characters in STRING the regexp
in BUFFER matched, starting at position START. */
extern int re_match
_RE_ARGS ((struct re_pattern_buffer *buffer, const char *string,
int length, int start, struct re_registers *regs));


/* Relates to `re_match' as `re_search_2' relates to `re_search'. */
extern int re_match_2
_RE_ARGS ((struct re_pattern_buffer *buffer, const char *string1,
int length1, const char *string2, int length2,
int start, struct re_registers *regs, int stop));


/* Set REGS to hold NUM_REGS registers, storing them in STARTS and
ENDS. Subsequent matches using BUFFER and REGS will use this memory
for recording register information. STARTS and ENDS must be
allocated with malloc, and must each be at least `NUM_REGS * sizeof
(regoff_t)' bytes long.
If NUM_REGS == 0, then subsequent matches should allocate their own
register data.
Unless this function is called, the first search or match using
PATTERN_BUFFER will allocate its own register data, without
freeing the old data. */
extern void re_set_registers
_RE_ARGS ((struct re_pattern_buffer *buffer, struct re_registers *regs,
unsigned num_regs, regoff_t *starts, regoff_t *ends));

/* 4.2 bsd compatibility. */
extern char *re_comp _RE_ARGS ((const char *));
extern int re_exec _RE_ARGS ((const char *));

/* POSIX compatibility. */
extern int regcomp _RE_ARGS ((regex_t *preg, const char *pattern, int cflags));
extern int regexec
_RE_ARGS ((const regex_t *preg, const char *string, size_t nmatch,
regmatch_t pmatch[], int eflags));
extern size_t regerror
_RE_ARGS ((int errcode, const regex_t *preg, char *errbuf,
size_t errbuf_size));
extern void regfree _RE_ARGS ((regex_t *preg));

#endif /* not __REGEXP_LIBRARY_H__ */

#ifdef __cplusplus
}
#endif

/*
Local variables:
make-backup-files: t
version-control: t
trim-versions-without-asking: nil
End:
*/

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