| @@ -7,6 +7,8 @@ You will also find two sets of files : | |||
| - VisualC++6 workspace and project files, in order to compile JACK with MSVC | |||
| - Code::Blocks (10.05) workspace and project files, in order to compile JACK with MingW | |||
| The current maintainer focus is on using waf and MSVC for a successful, repeatable build. See the repo for other possibilities. WARNING: The Code::Blocks workspaces are not formally maintained. The last major commit (6803149) was at the end of 2011. | |||
| The built binaries will be located in '/Release/bin' (or '/Debug/bin' if you build the Debug target). Once compiled, you'll find there everything you need : | |||
| - the two 'libjack.dll' and 'libjackserver.dll', client and server jack libraries. | |||
| - the 'jackd.exe', main application : the JACK server | |||
| @@ -16,19 +18,22 @@ The built binaries will be located in '/Release/bin' (or '/Debug/bin' if you bui | |||
| In Code::Blocks all the projects are automatically built in a correct order (DLL's then apps) by doing 'build->build workspace'. | |||
| In VC6, you'll have to build the projects one by one. | |||
| The needed regexp library TRE can be found here http://laurikari.net/tre/. Unzip and place the "tre-0.8.0" folder into the "windows" folder. | |||
| Then edit and comment "#define snprintf sprintf_s" at the end off the "tre-0.8.0/win32/config.h" file before building the JACK project. | |||
| Jack requires a regexp library. TRE is the recommended choice - source available here http://laurikari.net/tre/. | |||
| The TRE build is not fully integrated in the Code::Blocks environment and it is therefore recommended that TRE is installed separately at the OS level. | |||
| ------------------------------- | |||
| Notes about VC and GCC versions | |||
| ------------------------------- | |||
| If you do plan to build from source, in-tree, unzip the code and place the "tre-0.8.0" folder into the "windows" folder. | |||
| Then edit and comment "#define snprintf sprintf_s" at the end off the "tre-0.8.0/win32/config.h" file before building the JACK project. (This #define conflicts with a fix for WIN32 snprintf support made in the main Jack source tree.) | |||
| --------------------------------- | |||
| Notes about MSVC and GCC versions | |||
| --------------------------------- | |||
| Using the waf build tools in conjunction with MSVC, jack will build with recent compilers, known good up to 2017 15.9, including #define logic consuming the _MSC_VER macro to support build with older versions. The Visual Studio workspace was last tested at VC6. | |||
| The Visual Studio workspace is limited to VC6. JACK will not compile on most recent MSVC's. The fact is recent compilers (MSVC7, 8 or 9) don't agree with some of the JACK sources. | |||
| But now you can compile JACK using GCC, with MingW. The project is actually organized in a Code::Blocks workspace. This is a simple and efficient way to compile the whole project. | |||
| You can compile JACK using GCC, with MingW. The project is organized in a Code::Blocks workspace to support this, but see the warning at the start of this README. | |||
| But for some reasons, you need to compile JACK using a SJLJ version of G++ (available on MingW website). | |||
| Current GCC/G++ version (3.4.5) doesn't includes SJLJ so you'll have to use another one. | |||
| JACK needs the use of SJLJ exceptions instead of DW2 because exceptions are exchanged between DLL's, and DW2 does not allow to throw an exception out of a DLL, so it wouldn't be cought. | |||
| But for some reasons, you need to compile JACK using a version of G++ with SJLJ support (available on MingW website). | |||
| JACK needs the use of SJLJ exceptions instead of DW2 because exceptions are exchanged between DLL's, and DW2 does not allow to throw an exception out of a DLL, so it wouldn't be caught. | |||
| The resources files has been created with ResEdit (ANSI build). VisualStudio uses 'ressource.rc' and 'ressource_vc.h'. The other files are used by MingW. | |||
| @@ -53,7 +58,6 @@ You can also pick a binary of Qjackctl, but this is still in development. | |||
| Running Jack on windows | |||
| ------------------------------- | |||
| More information at : 'http://www.grame.fr/~letz/jackdmp.html'. | |||
| For any question or suggestion, you can refer to the mailing list 'jack-devel@jackaudio.org' or the community at https://github.com/jackaudio/jack2/ | |||
| For any question or suggestion, you can refer to the mailing list 'jack-devel@jackaudio.org' | |||
| Enjoy JACK on windows... ;-) | |||