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increase sync timeout to 10seconds, because this can happen with netjack1

tags/v1.9.4
Torben Hohn 15 years ago
parent
commit
be8d8f8d1f
1 changed files with 2 additions and 1 deletions
  1. +2
    -1
      common/JackTransportEngine.cpp

+ 2
- 1
common/JackTransportEngine.cpp View File

@@ -38,7 +38,8 @@ JackTransportEngine::JackTransportEngine(): JackAtomicArrayState<jack_position_t
{
fTransportState = JackTransportStopped;
fTransportCmd = fPreviousCmd = TransportCommandStop;
fSyncTimeout = 2000000; /* 2 second default */
fSyncTimeout = 10000000; /* 10 seconds default...
in case of big netjack1 roundtrip */
fSyncTimeLeft = 0;
fTimeBaseMaster = -1;
fWriteCounter = 0;


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