Browse Source

Fix JackRestartThreadedDriver::Execute.

git-svn-id: http://subversion.jackaudio.org/jack/jack2/trunk/jackmp@2211 0c269be4-1314-0410-8aa9-9f06e86f4224
tags/1.90
sletz 17 years ago
parent
commit
ae62bc49dd
3 changed files with 6 additions and 2 deletions
  1. +4
    -0
      ChangeLog
  2. +1
    -1
      Readme
  3. +1
    -1
      common/JackThreadedDriver.cpp

+ 4
- 0
ChangeLog View File

@@ -20,6 +20,10 @@ Fernando Lopez-Lezcano
Jackdmp changes log Jackdmp changes log
--------------------------- ---------------------------


2008-04-30 Stephane Letz <letz@grame.fr>
* Fix JackRestartThreadedDriver::Execute.

2008-04-28 Stephane Letz <letz@grame.fr> 2008-04-28 Stephane Letz <letz@grame.fr>
* Add exceptions management to distinguish drivers recoverable errors from non recoverable ones. Will be used in special threaded drivers (for network). * Add exceptions management to distinguish drivers recoverable errors from non recoverable ones. Will be used in special threaded drivers (for network).


+ 1
- 1
Readme View File

@@ -32,7 +32,7 @@ WARNING :
- this will install everything needed in /usr/local in place of a regular jack installation so that jack applications will use jackdmp - this will install everything needed in /usr/local in place of a regular jack installation so that jack applications will use jackdmp
- you will have to remove the "cache" folder and the ".sconsign.dblite" file before recompiling with different options. - you will have to remove the "cache" folder and the ".sconsign.dblite" file before recompiling with different options.


Various compilations options can be seed using scons -h.
Various compilation options can be seen using scons -h.
Important compilation options : Important compilation options :


+ 1
- 1
common/JackThreadedDriver.cpp View File

@@ -108,7 +108,7 @@ bool JackRestartThreadedDriver::Execute()
while (fThread->GetRunning()) { while (fThread->GetRunning()) {
try { try {
// Keep running even in case of error // Keep running even in case of error
while (true) {
while (fThread->GetRunning()) {
Process(); Process();
} }
} catch (JackException e) { } catch (JackException e) {


Loading…
Cancel
Save