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@@ -42,10 +42,10 @@ int JackSocketClientChannel::ServerCheck(const char* server_name) |
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{ |
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JackLog("JackSocketClientChannel::ServerCheck = %s\n", server_name); |
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char jack_server_dir_name[512]; |
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snprintf(jack_server_dir_name, sizeof(jack_server_dir_name), "%s/%s", jack_server_dir, server_name); |
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snprintf(jack_server_dir_name, sizeof(jack_server_dir_name), "%s_%s", jack_server_dir, server_name); |
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// Connect to server |
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if (fRequestSocket.Connect(jack_server_dir, 0) < 0) { |
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if (fRequestSocket.Connect(jack_server_dir_name, 0) < 0) { |
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jack_error("Cannot connect to server socket"); |
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fRequestSocket.Close(); |
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return -1; |
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@@ -59,7 +59,7 @@ int JackSocketClientChannel::Open(const char* server_name, const char* name, cha |
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int result = 0; |
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JackLog("JackSocketClientChannel::Open name = %s\n", name); |
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char jack_server_dir_name[512]; |
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snprintf(jack_server_dir_name, sizeof(jack_server_dir_name), "%s/%s", jack_server_dir, server_name); |
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snprintf(jack_server_dir_name, sizeof(jack_server_dir_name), "%s_%s", jack_server_dir, server_name); |
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if (fRequestSocket.Connect(jack_server_dir_name, 0) < 0) { |
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jack_error("Cannot connect to server socket"); |
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