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@@ -64,14 +64,14 @@ static inline void MixAudioBuffer(jack_default_audio_sample_t* mixbuffer, jack_d |
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buffer += 4; |
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frames_group--; |
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#else |
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register jack_default_audio_sample_t mixFloat1 = *mixbuffer; |
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register jack_default_audio_sample_t sourceFloat1 = *buffer; |
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register jack_default_audio_sample_t mixFloat2 = *(mixbuffer + 1); |
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register jack_default_audio_sample_t sourceFloat2 = *(buffer + 1); |
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register jack_default_audio_sample_t mixFloat3 = *(mixbuffer + 2); |
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register jack_default_audio_sample_t sourceFloat3 = *(buffer + 2); |
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register jack_default_audio_sample_t mixFloat4 = *(mixbuffer + 3); |
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register jack_default_audio_sample_t sourceFloat4 = *(buffer + 3); |
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jack_default_audio_sample_t mixFloat1 = *mixbuffer; |
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jack_default_audio_sample_t sourceFloat1 = *buffer; |
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jack_default_audio_sample_t mixFloat2 = *(mixbuffer + 1); |
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jack_default_audio_sample_t sourceFloat2 = *(buffer + 1); |
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jack_default_audio_sample_t mixFloat3 = *(mixbuffer + 2); |
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jack_default_audio_sample_t sourceFloat3 = *(buffer + 2); |
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jack_default_audio_sample_t mixFloat4 = *(mixbuffer + 3); |
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jack_default_audio_sample_t sourceFloat4 = *(buffer + 3); |
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buffer += 4; |
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frames_group--; |
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@@ -91,8 +91,8 @@ static inline void MixAudioBuffer(jack_default_audio_sample_t* mixbuffer, jack_d |
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} |
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while (frames > 0) { |
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register jack_default_audio_sample_t mixFloat1 = *mixbuffer; |
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register jack_default_audio_sample_t sourceFloat1 = *buffer; |
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jack_default_audio_sample_t mixFloat1 = *mixbuffer; |
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jack_default_audio_sample_t sourceFloat1 = *buffer; |
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buffer++; |
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frames--; |
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mixFloat1 += sourceFloat1; |
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