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Remove old resource file.

tags/1.9.9.5
Stephane Letz 13 years ago
parent
commit
674ab6b94d
2 changed files with 3 additions and 79 deletions
  1. +3
    -3
      windows/README
  2. +0
    -76
      windows/resource.rc

+ 3
- 3
windows/README View File

@@ -8,10 +8,10 @@ You will also find two sets of files :
- Code::Blocks (10.05) workspace and project files, in order to compile JACK with MingW
The built binaries will be located in '/Release/bin' (or '/Debug/bin' if you build the Debug target). Once compiled, you'll find there everything you need :
- the two 'libjackmp.dll' and 'libjackservermp.dll', client and server jack libraries.
- the 'jackdmp.exe', main application : the JACK server
- the two 'libjack.dll' and 'libjackserver.dll', client and server jack libraries.
- the 'jackd.exe', main application : the JACK server
- the 'jack_xxx.exe' utilities and examples
- in the jackmp directory, you'll find the driver's DLL's ('jack_portaudio.dll', 'jack_dummy.dll', 'jack_winmme.dll', and 'jack_net.dll' and 'jack_netone.dll') and some tools ('netmanager.dll', 'audioadapter.dll', 'netadapter.dll' for example)
- in the jack directory, you'll find the driver's DLL's ('jack_portaudio.dll', 'jack_dummy.dll', 'jack_winmme.dll', 'jack_net.dll' and 'jack_netone.dll') and some tools ('netmanager.dll', 'audioadapter.dll', 'netadapter.dll' for example)
In Code::Blocks all the projects are automatically built in a correct order (DLL's then apps) by doing 'build->build workspace'.
In VC6, you'll have to build the projects one by one.


+ 0
- 76
windows/resource.rc View File

@@ -1,76 +0,0 @@
8
#include "resource_vc.h"

#define APSTUDIO_READONLY_SYMBOLS
#include "afxres.h"
#undef APSTUDIO_READONLY_SYMBOLS

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_FRA)

#ifdef _WIN32
LANGUAGE LANG_FRENCH, SUBLANG_FRENCH
#pragma code_page(1252)
#endif

#ifndef _MAC
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,9,9,3
PRODUCTVERSION 1,9,9,3
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x40004L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040c04b0"
BEGIN
VALUE "Comments", "\0"
VALUE "CompanyName", "Grame\0"
VALUE "FileDescription", "Jackmp for Windows\0"
VALUE "FileVersion", "1, 9, 9, 3\0"
VALUE "InternalName", "libjackmp\0"
VALUE "LegalCopyright", "Copyright Grame © 2006-2012\0"
VALUE "LegalTrademarks", "\0"
VALUE "OriginalFilename", "libjackmp.dll\0"
VALUE "PrivateBuild", "\0"
VALUE "ProductName", "libjackmp\0"
VALUE "ProductVersion", "1, 9, 9, 3\0"
VALUE "SpecialBuild", "\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x40c, 1200
END
END
#endif

#ifdef APSTUDIO_INVOKED
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource_vc.h\0"
END

2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END

3 TEXTINCLUDE DISCARDABLE
BEGIN
"\r\n"
"\0"
END
#endif

#endif

#ifndef APSTUDIO_INVOKED
#endif

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