Browse Source

Cleanup.

git-svn-id: http://subversion.jackaudio.org/jack/jack2/trunk/jackmp@4701 0c269be4-1314-0410-8aa9-9f06e86f4224
tags/1.9.9.5
sletz 13 years ago
parent
commit
5d7fbdc066
7 changed files with 12 additions and 11 deletions
  1. +2
    -1
      common/JackAPI.cpp
  2. +1
    -1
      common/JackRequestDecoder.cpp
  3. +1
    -1
      common/Jackdmp.cpp
  4. +2
    -2
      posix/JackSocket.cpp
  5. +2
    -2
      posix/JackSocketServerChannel.cpp
  6. +3
    -3
      windows/JackWinNamedPipe.cpp
  7. +1
    -1
      windows/JackWinNamedPipeServerChannel.cpp

+ 2
- 1
common/JackAPI.cpp View File

@@ -310,8 +310,9 @@ LIB_EXPORT jack_client_t* jack_client_new(const char* client_name)
JackGlobals::fOpenMutex->Lock();
jack_error("jack_client_new: deprecated");
int options = JackUseExactName;
if (getenv("JACK_START_SERVER") == NULL)
if (getenv("JACK_START_SERVER") == NULL) {
options |= JackNoStartServer;
}
jack_client_t* res = jack_client_new_aux(client_name, (jack_options_t)options, NULL);
JackGlobals::fOpenMutex->Unlock();
return res;


+ 1
- 1
common/JackRequestDecoder.cpp View File

@@ -42,7 +42,7 @@ JackRequestDecoder::JackRequestDecoder(JackServer* server, JackClientHandlerInte
JackRequestDecoder::~JackRequestDecoder()
{}

int JackRequestDecoder::HandleRequest(detail::JackChannelTransactionInterface* socket, int type_aux)
int JackRequestDecoder::HandleRequest(detail::JackChannelTransactionInterface* socket, int type_aux)
{
JackRequest::RequestType type = (JackRequest::RequestType)type_aux;


+ 1
- 1
common/Jackdmp.cpp View File

@@ -88,7 +88,7 @@ static void copyright(FILE* file)
{
fprintf(file, "jackdmp " VERSION "\n"
"Copyright 2001-2005 Paul Davis and others.\n"
"Copyright 2004-2011 Grame.\n"
"Copyright 2004-2012 Grame.\n"
"jackdmp comes with ABSOLUTELY NO WARRANTY\n"
"This is free software, and you are welcome to redistribute it\n"
"under certain conditions; see the file COPYING for details\n");


+ 2
- 2
posix/JackSocket.cpp View File

@@ -120,7 +120,7 @@ int JackClientSocket::Connect(const char* dir, const char* name, int which) // A

addr.sun_family = AF_UNIX;
BuildName(name, addr.sun_path, dir, which);
jack_log("Connect: addr.sun_path %s", addr.sun_path);
jack_log("JackClientSocket::Connect : addr.sun_path %s", addr.sun_path);

if (connect(fSocket, (struct sockaddr*)&addr, sizeof(addr)) < 0) {
jack_error("Cannot connect to server socket err = %s", strerror(errno));
@@ -254,7 +254,7 @@ int JackServerSocket::Bind(const char* dir, const char* name, int which) // A re
BuildName(name, fName, dir, which);
strncpy(addr.sun_path, fName, sizeof(addr.sun_path) - 1);

jack_log("Bind: addr.sun_path %s", addr.sun_path);
jack_log("JackServerSocket::Bind : addr.sun_path %s", addr.sun_path);
unlink(fName); // Security...

if (bind(fSocket, (struct sockaddr*)&addr, sizeof(addr)) < 0) {


+ 2
- 2
posix/JackSocketServerChannel.cpp View File

@@ -116,7 +116,7 @@ int JackSocketServerChannel::GetFd(JackClientSocket* socket_aux)
{
std::map<int, std::pair<int, JackClientSocket*> >::iterator it;

for (it = fSocketTable.begin(); it != fSocketTable.end(); it++) {
for (it = fSocketTable.begin(); it != fSocketTable.end(); it++) {
pair<int, JackClientSocket*> elem = (*it).second;
JackClientSocket* socket = elem.second;
if (socket_aux == socket) {
@@ -141,7 +141,7 @@ void JackSocketServerChannel::ClientAdd(detail::JackChannelTransactionInterface*
#ifdef __APPLE__
int on = 1;
if (setsockopt(fd, SOL_SOCKET, SO_NOSIGPIPE, (const char*)&on, sizeof(on)) < 0) {
jack_log("JackSocketServerChannel::ClientAdd : setsockopt SO_NOSIGPIPE fd = %ld err = %s", fd, strerror(errno));
jack_log("JackSocketServerChannel::ClientAdd : setsockopt SO_NOSIGPIPE fd = %ld err = %s", fd, strerror(errno));
}
#endif
} else {


+ 3
- 3
windows/JackWinNamedPipe.cpp View File

@@ -81,7 +81,7 @@ int JackWinNamedPipeClient::ConnectAux()

int JackWinNamedPipeClient::ConnectAux()
{
jack_log("Connect: fName %s", fName);
jack_log("JackWinNamedPipeClient::ConnectAux : fName %s", fName);

while (true) {

@@ -254,7 +254,7 @@ int JackWinAsyncNamedPipeClient::Write(void* data, int len)
// Server side
int JackWinNamedPipeServer::BindAux()
{
jack_log("Bind: fName %s", fName);
jack_log("JackWinNamedPipeServer::BindAux : fName %s", fName);

if ((fNamedPipe = CreateNamedPipe(fName,
PIPE_ACCESS_DUPLEX, // read/write access
@@ -338,7 +338,7 @@ int JackWinNamedPipeServer::Close()

int JackWinAsyncNamedPipeServer::BindAux()
{
jack_log("Bind: fName %s", fName);
jack_log("JackWinAsyncNamedPipeServer::BindAux : fName %s", fName);

if ((fNamedPipe = CreateNamedPipe(fName,
PIPE_ACCESS_DUPLEX | FILE_FLAG_OVERLAPPED, // read/write access


+ 1
- 1
windows/JackWinNamedPipeServerChannel.cpp View File

@@ -523,7 +523,7 @@ JackWinNamedPipeServerChannel::~JackWinNamedPipeServerChannel()

int JackWinNamedPipeServerChannel::Open(const char* server_name, JackServer* server)
{
jack_log("JackWinNamedPipeServerChannel::Open ");
jack_log("JackWinNamedPipeServerChannel::Open");
snprintf(fServerName, sizeof(fServerName), server_name);

// Needed for internal connection from JackWinNamedPipeServerNotifyChannel object


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