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On start, print information whether realtime mode is being used or not

git-svn-id: http://subversion.jackaudio.org/jack/jack2/trunk/jackmp@2689 0c269be4-1314-0410-8aa9-9f06e86f4224
tags/1.90
nedko 17 years ago
parent
commit
47e070c19f
1 changed files with 9 additions and 0 deletions
  1. +9
    -0
      common/JackServer.cpp

+ 9
- 0
common/JackServer.cpp View File

@@ -49,6 +49,15 @@ JackServer* JackServer::fInstance = NULL;

JackServer::JackServer(bool sync, bool temporary, long timeout, bool rt, long priority, long loopback, bool verbose, const char* server_name)
{
if (rt)
{
jack_info("JACK server starting in realtime mode with priority %ld", priority);
}
else
{
jack_info("JACK server starting in non-realtime mode");
}

fGraphManager = new JackGraphManager();
fEngineControl = new JackEngineControl(sync, temporary, timeout, rt, priority, verbose, server_name);
fEngine = new JackLockedEngine(fGraphManager, GetSynchroTable(), fEngineControl);


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